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Carebears with bounties, welcome back to EVE

First post
Author
Galaxy Pig
New Order Logistics
CODE.
#61 - 2012-12-07 21:04:29 UTC
Lisa Valenheim wrote:
When I read this thread I can't help but think how much Galaxy Pig looks like Sid from Toy Story. Watch out for Disney lawyers! I hear they place a mean bounty.


Lmao, heyyy, don't make fun of my hair, I was podded recently and it's just starting to grow back... ^_^

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Jenn aSide
Worthless Carebears
The Initiative.
#62 - 2012-12-07 21:07:08 UTC
Frying Doom wrote:
Tippia wrote:
Dorian Wylde wrote:
Frying Doom wrote:
The definition of care bear is simple.

Someone who does not require life validation via a computer game.

They are people not driven by anger, self doubt and they have no need to make others feel as bad.

Or more simply put, they are the people who are not bullied in the work place, so they have no need to bully others.

Also a very good definition.

...or at least it would be if it weren't for the strong tendency among carebears to be the one to express the most anger and have their interactions with other players driven by that emotion; to treat any kind of intrusion into their game bubble as being a hideous attack against their person, as if all their validation stood or fell with their virtual worth; and to demonstrate such self-doubt that they cannot separate legitimate game conflicts from real bullying and violence. They also have this nasty tendency to immediately use personal attacks and similar attempts at making people feel bad when this game of player-to-player conflict doesn't go their way.

A completely natural reaction for people unused to being bullied, It is harder to process an unusual emotion than it is to follow a normal pattern.

Yes some carebears do blow a fuse, this must be said but as there lives do not normally contain bullying, violence or the like this is understandable if some unsavory elements enter their world picture.

but much like road rage is an excuse for bullies to act out on the weak and innocent, ganking is just peoples way of gaining validation on how great they perceive them selves to be.

Or more simply put, they are the people who are bullied in the work place, so they need to bully others.


Sorry but that is utter nonsense. Mainly because if you can be bullied in a video game you problems are deeper than anyone can fix..

How can someone be bullied in a video game where everyone has guns? There are no gun laws keeping you from buying as many 800mm Autocannons as you please and going columbine onf the "bullies"....

No, that "you bully in game because you got bullied in real life" is just a dodge, a way inadequate people try to protect their fragile egos (in and out of game) by pretending the people doing better than them are somehow flawed.

And rest assured, the people you think are bulling you ARE doing better in the game than you, because YOU are thinking about them, while they most assuredly are not even slightly concerned at your existence.
Frying Doom
#63 - 2012-12-07 21:12:40 UTC
Galaxy Pig wrote:
May I ask where you got your space-psychology degree? Was it the University of Caille? They're a buncha damn liberal Gallente...

Now, Now, calm down, we are all perfectly aware that people with socio-economic levels often suffer from mental instability.
I am sure some one will be along shortly to show your new home in a lovely part of Null. Yes, there are plenty of windows to look out of while you dribble.

We will convert you from a krill to a useful member of society yet.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#64 - 2012-12-07 21:18:17 UTC
Jenn aSide wrote:
Frying Doom wrote:
Tippia wrote:
Dorian Wylde wrote:
Frying Doom wrote:
The definition of care bear is simple.

Someone who does not require life validation via a computer game.

They are people not driven by anger, self doubt and they have no need to make others feel as bad.

Or more simply put, they are the people who are not bullied in the work place, so they have no need to bully others.

Also a very good definition.

...or at least it would be if it weren't for the strong tendency among carebears to be the one to express the most anger and have their interactions with other players driven by that emotion; to treat any kind of intrusion into their game bubble as being a hideous attack against their person, as if all their validation stood or fell with their virtual worth; and to demonstrate such self-doubt that they cannot separate legitimate game conflicts from real bullying and violence. They also have this nasty tendency to immediately use personal attacks and similar attempts at making people feel bad when this game of player-to-player conflict doesn't go their way.

A completely natural reaction for people unused to being bullied, It is harder to process an unusual emotion than it is to follow a normal pattern.

Yes some carebears do blow a fuse, this must be said but as there lives do not normally contain bullying, violence or the like this is understandable if some unsavory elements enter their world picture.

but much like road rage is an excuse for bullies to act out on the weak and innocent, ganking is just peoples way of gaining validation on how great they perceive them selves to be.

Or more simply put, they are the people who are bullied in the work place, so they need to bully others.


Sorry but that is utter nonsense. Mainly because if you can be bullied in a video game you problems are deeper than anyone can fix..

How can someone be bullied in a video game where everyone has guns? There are no gun laws keeping you from buying as many 800mm Autocannons as you please and going columbine onf the "bullies"....

No, that "you bully in game because you got bullied in real life" is just a dodge, a way inadequate people try to protect their fragile egos (in and out of game) by pretending the people doing better than them are somehow flawed.

And rest assured, the people you think are bulling you ARE doing better in the game than you, because YOU are thinking about them, while they most assuredly are not even slightly concerned at your existence.

Yes I do think about them, poor souls.

Oh and just to point out in RL people being bullied actually have a voice and 2 fists as well Lol

But anyway, I am sure no matter how well constructed an argument I give, your own psych will validate your need to bully, so as to justify your style of play.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Matalino
#65 - 2012-12-07 21:28:22 UTC  |  Edited by: Matalino
Katran Luftschreck wrote:
What I find disappointing is getting bounties from some disposable alt character. I mean, c'mon, I don't PvP - the worst thing I can do in retaliation is throw some bounty ISK back at them. But apparently even that is too much to bear for some "mighty slayers of carebears" so now I'm just stuck wondering who the main is hiding behind that annoying bounty-placing alt. Oh well.

This puts CCP in a bind. Either they say that this not what they intended and admit that made a mistake, or they can try to claim such an easily exploitable system was their intention. Either way they've got egg on their face.

CCP Punkturis wrote:
you can not place bounties anonymously, if you don't want the person you're placing bounty on to know it was you, you have to use an alt or a 3rd party (I hear some of those services are popping up)

we would never forbid people in NPC corps to place bounties.. it's not that we think people HAVE to do it with their character, we just wanted those who WANT to do it in a way that the other person knows they don't like them or want them dead, can do so

Working as intended! Remember the orginal dev blog stated that bounties would be anonymous. They later changed it because players demanded a feature to inform their targets who had placed the bounty. Anonimity was always an intended feature.
Tippia
Sunshine and Lollipops
#66 - 2012-12-07 21:29:35 UTC  |  Edited by: Tippia
Frying Doom wrote:
A completely natural reaction for people unused to being bullied,
…except that they're not being bullied. They're playing a PvP-centric game and are being engaged by other players.

Their reaction is about as natural as screaming invectives at the other people around the table just because they landed on a fully built-up Boardwalk when playing monopoly — that is, it's completely beyond the realm of rhyme and reason.

Quote:
but much like road rage is an excuse for bullies to act out on the weak and innocent, ganking is just peoples way of gaining validation on how great they perceive them selves to be.
…and you base this nonsense on… what, exactly?
Galaxy Pig
New Order Logistics
CODE.
#67 - 2012-12-07 21:30:24 UTC
Sadistic gankers are functionally the same as altruistic gankers like myself. Someone's got to kill carebears, what does their motivation matter?

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Frying Doom
#68 - 2012-12-07 21:31:29 UTC
Tippia wrote:
Frying Doom wrote:
A completely natural reaction for people unused to being bullied,
…except that they're not being bullied. They're playing a PvP-centric game and are being engaged by other players.

Their reaction is about as natural as screaming invectives at the other people around the table just because they landed on a fully built-up Boardwalk when playing monopoly.

Quote:
but much like road rage is an excuse for bullies to act out on the weak and innocent, ganking is just peoples way of gaining validation on how great they perceive them selves to be.
…and you base this nonsense on… what, exactly?

Still wanting a link to this 75% pvp statistic you posted in the other thread.

From my point of view EvE is so much more than just PvP, if it was there are better games for that than EvE.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tippia
Sunshine and Lollipops
#69 - 2012-12-07 21:35:28 UTC
Frying Doom wrote:
Still wanting a link to this 75% pvp statistic you posted in the other thread.
So in other words, it was indeed just some nonsense you pulled out of your nether regions.

Good to know.

Quote:
From my point of view EvE is so much more than just PvP
Then you need to take the blinders off.
The entire game is about PvP.
Frying Doom
#70 - 2012-12-07 21:43:30 UTC
Tippia wrote:
Frying Doom wrote:
Still wanting a link to this 75% pvp statistic you posted in the other thread.
So in other words, it was indeed just some nonsense you pulled out of your nether regions.

Good to know.

Quote:
From my point of view EvE is so much more than just PvP
Then you need to take the blinders off.
The entire game is about PvP.

Except going futher into that presentation the activity most done is Mission running with pvp and mining being tied on how much they are done.

Sorry does not sound like a PvP game when the most often done thing is mission running.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#71 - 2012-12-07 21:46:59 UTC
Galaxy Pig wrote:
Sadistic gankers are functionally the same as altruistic gankers like myself. Someone's got to kill carebears, what does their motivation matter?

You sad, sad little krill. Sad

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

E-2C Hawkeye
HOW to PEG SAFETY
#72 - 2012-12-07 21:48:50 UTC
Galaxy Pig wrote:
May I ask where you got your space-psychology degree? Was it the University of Caille? They're a buncha damn liberal Gallente...

Wisdom does not require said degree, it comes with age. People try to validate killing miners that have trained and fitted skill points in indy and who cant fight back as a means to a end. They have to demonize the carebare to feel better about thier own actions because lets face it people would not be able to justify killing miners if they werent made out to be vile and the root of all of eves problems. This way they can kill miners and still sorta reffer to it as pvp.
Tippia
Sunshine and Lollipops
#73 - 2012-12-07 21:59:20 UTC  |  Edited by: Tippia
Frying Doom wrote:
Except going futher into that presentation the activity most done is Mission running
…which doesn't make the game any less PvP-centric. If you actually listened to the presentation rather than desperately tried to find something to distract from the reality of the situation, you'd know why these two states are not opposed to each other.
Kurt Saken
Star Cluster Wanderer
#74 - 2012-12-07 22:02:01 UTC
Poor miners, they just wanted to grind in peace. Leave them alone!!
Galaxy Pig
New Order Logistics
CODE.
#75 - 2012-12-07 22:06:49 UTC
We don't have to demonize them, it's just the traditionally effective way to rally masses to your side. Why would I need a justification for slaughtering carebears? It's my solemn duty. It's not my fault they dumped all their skill points into carebear stuff and none into their own defense.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Nicolo da'Vicenza
Viziam
Amarr Empire
#76 - 2012-12-07 22:06:50 UTC
'oh no some guy shot me in halo, i am being cyberbullied'
hahahaha
Frying Doom
#77 - 2012-12-07 22:10:32 UTC
Tippia wrote:
Frying Doom wrote:
Except going futher into that presentation the activity most done is Mission running
…which doesn't make the game any less PvP-centric. If you actually listened to the presentation rather than desperately tried to find something to distract from the reality of the situation, you'd know why these two states are not opposed to each other.

No they are not one requires the other

But one is based on an unknown number of responses while the other actually covers what the players are doig, and their is a huge gap between the two.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tippia
Sunshine and Lollipops
#78 - 2012-12-07 22:17:03 UTC
Frying Doom wrote:
No they are not one requires the other
So we agree then. The game is all about PvP. Goodie.

Quote:
But one is based on an unknown number of responses while the other actually covers what the players are doig, and their is a huge gap between the two.
Not really no. Oh, and at this point I really have to ask what other data you're referring to here. If it's the chart at ~10 minutes, you do realise that it's still the same respondents, right?
Malcanis
Vanishing Point.
The Initiative.
#79 - 2012-12-07 22:18:37 UTC
HollyShocker 2inthestink wrote:
Galaxy Pig wrote:
May I ask where you got your space-psychology degree? Was it the University of Caille? They're a buncha damn liberal Gallente...

Wisdom does not require said degree, it comes with age. People try to validate killing miners that have trained and fitted skill points in indy and who cant fight back as a means to a end. They have to demonize the carebare to feel better about thier own actions because lets face it people would not be able to justify killing miners if they werent made out to be vile and the root of all of eves problems. This way they can kill miners and still sorta reffer to it as pvp.



Meanwhile, back in reality.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Frying Doom
#80 - 2012-12-07 22:36:56 UTC
Tippia wrote:
Frying Doom wrote:
No they are not one requires the other
So we agree then. The game is all about PvP. Goodie.

Quote:
But one is based on an unknown number of responses while the other actually covers what the players are doig, and their is a huge gap between the two.
Not really no. Oh, and at this point I really have to ask what other data you're referring to here. If it's the chart at ~10 minutes, you do realise that it's still the same respondents, right?

Being economics interpretations I will leave that aside.

Oh another note from later down the talk. Did we ever hear any feedback from the CSM to do with Plex prices and what was being done about pricing?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!