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CCP, you are taking away the meaning of the (Wanted) sign!

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Tiberious Thessalonia
True Slave Foundations
#121 - 2012-12-07 18:52:15 UTC
Karloth Valois wrote:
Old bounty system doesnt work, people ***** and whine.

New bounty system does work and people ***** and whine that they have a bounty and dont think they deserve it because they are not (a) highsec ganker (b) lowsec pirate (c) goon

Because we know (a)(b)(c) are the only bad people in EvE


Or that bounties are any indication that the person is bad.
Qaidan Alenko
Eezo-Lution Inc.
#122 - 2012-12-07 19:04:56 UTC
Allow bounties to continue to be placed willi-nillie, I'm all for it...
Let bounties expire after "X" amount of time, allowing for ones slate to be cleasend...
Plaster a wanted sign on those who have a negative Sec Status, after all, they are ones who are actively engaging in acts against Concord regulations...
Go ahead... Get your Wham on!!!
Mag's
Azn Empire
#123 - 2012-12-07 19:06:38 UTC  |  Edited by: Mag's
Qaidan Alenko wrote:
Allow bounties to continue to be placed willi-nillie, I'm all for it...
Let bounties expire after "X" amount of time, allowing for ones slate to be cleasend...
Plaster a wanted sign on those who have a negative Sec Status, after all, they are ones who are actively engaging in acts against Concord regulations...
They are not always wanted, because of acts against Concord regulations. So no.
Also, no expiration.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Ginger Barbarella
#124 - 2012-12-07 19:09:38 UTC
Qaidan Alenko wrote:
Allow bounties to continue to be placed willi-nillie, I'm all for it...
Let bounties expire after "X" amount of time, allowing for ones slate to be cleasend...
Plaster a wanted sign on those who have a negative Sec Status, after all, they are ones who are actively engaging in acts against Concord regulations...


That could work... bounties expire after 90 days, and the ISK goes into CCP's wallet (no, it isn't reimbursed). I like it.

"Blow it all on Quafe and strippers." --- Sorlac

Xercodo
Cruor Angelicus
#125 - 2012-12-07 19:11:19 UTC
I wonder, would it help if the tag was some other word than WANTED would people be happier?

Cause, you see, this bounty system is just a incarnation of the "merc marketplace" system really. Having a bounty doesn't mean you're bad, it means someone wants you dead.

Bounties are no more of a bad thing than someone setting you -10 really...

And for all you "bad guys" that feel that being wanted is now meaningless...
A) Was it really that meaningful before? Most guys put bounties on themselves anyway in the old system
B) Being -10 doesn't matter anymore? Would you prefer if sec status was shown more prominently on your character info so that the fact you're -10 can be worn large and proud to intimidate the bears?

Perhaps the bears would like to wear their GOOD sec status just as proudly so that they don't feel bad about their bounty?

The Drake is a Lie

Mag's
Azn Empire
#126 - 2012-12-07 19:14:19 UTC
Xercodo wrote:
I wonder, would it help if the tag was some other word than WANTED would people be happier?

Cause, you see, this bounty system is just a incarnation of the "merc marketplace" system really. Having a bounty doesn't mean you're bad, it means someone wants you dead.

Bounties are no more of a bad thing than someone setting you -10 really...

And for all you "bad guys" that feel that being wanted is now meaningless...
A) Was it really that meaningful before? Most guys put bounties on themselves anyway in the old system
B) Being -10 doesn't matter anymore? Would you prefer if sec status was shown more prominently on your character info so that the fact you're -10 can be worn large and proud to intimidate the bears?

Perhaps the bears would like to wear their GOOD sec status just as proudly so that they don't feel bad about their bounty?
Wanted did indeed mean nothing before, it was merely a label. Much like now.

It should remain as wanted, as that's exactly what they are.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Malcanis
Vanishing Point.
The Initiative.
#127 - 2012-12-07 19:16:06 UTC
Qaidan Alenko wrote:
Allow bounties to continue to be placed willi-nillie, I'm all for it...
Let bounties expire after "X" amount of time, allowing for ones slate to be cleasend...
Plaster a wanted sign on those who have a negative Sec Status, after all, they are ones who are actively engaging in acts against Concord regulations...


What problem does this arbitrary theft of player assets solve?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mag's
Azn Empire
#128 - 2012-12-07 19:17:57 UTC
Malcanis wrote:
Qaidan Alenko wrote:
Allow bounties to continue to be placed willi-nillie, I'm all for it...
Let bounties expire after "X" amount of time, allowing for ones slate to be cleasend...
Plaster a wanted sign on those who have a negative Sec Status, after all, they are ones who are actively engaging in acts against Concord regulations...


What problem does this arbitrary theft of player assets solve?
Makes them feel better, because they are special snowflakes?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Karloth Valois
1st. Pariah Malefactor corp.
The New Eden Yacht Club.
#129 - 2012-12-07 19:26:14 UTC
Qaidan Alenko wrote:
Let bounties expire after "X" amount of time, allowing for ones slate to be cleasend...


Allowing ones slate to be cleansend does sound very "EvE" at all. Its the reason that CCP dont let you hide corp history or change your name

It's not been nice, but thanks for using lube

Tor Mitchel
Caldari Provisions
Caldari State
#130 - 2012-12-07 19:29:24 UTC
Among the QQ and the childish quarrels brewing in this thread there is a valid point: The "WANTED" banner has become meaningless in all the wrong ways. New, inexperienced players will perceive harmless, helpful veterans as potential threats while others are placing bounties on each other for a cheap laugh. Hell, I put a bounty on my own CEO for a laugh.

By all means, keep the functionality of the system as it is now. But I'd suggest either changing the way a bounty on a player is advertised or just outright removing the wanted banner; it no longer serves its original purpose.
Xen Solarus
Furious Destruction and Salvage
#131 - 2012-12-07 19:33:10 UTC
CCP Soundwave wrote:


How are you defining who is innocent? Is an alliance leader that's never fired a shot but orders thousands of players to go out and kill others innocent? How about the industrialist that builds guns? The definition of innocence is one that I don't want to tie to a single mechanic. You people decide who you think are innocent and who you think are not.


The people have decided that EVERYONE IS NOT INNOCENT!Shocked

All of new eden is wanted! Enjoy the perminant 20% extra isk from kills people, it's soon going to be a fact of life.


Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Emeric Jadgoth
Southern Gold Salvage Operations
#132 - 2012-12-07 22:43:55 UTC
Karloth Valois wrote:
Qaidan Alenko wrote:
Let bounties expire after "X" amount of time, allowing for ones slate to be cleasend...


Allowing ones slate to be cleansend does sound very "EvE" at all. Its the reason that CCP dont let you hide corp history or change your name


Expiring bounties after 3 months means that the genuinely wanted people have managed to avoid been hunted down for that long, and clears out the mess from the 100kers.

Keeping the name and corp history isn't keeping the slate dirty, it's just history. Your true slate is clensable, you can work off bad security and standings and there is no history kept for that. Your market and contract history isn't visible to others, neither is mission history or killed/killing history ( which is why there are third party killboards)
Karloth Valois
1st. Pariah Malefactor corp.
The New Eden Yacht Club.
#133 - 2012-12-07 23:13:39 UTC
Emeric Jadgoth wrote:
Karloth Valois wrote:
Qaidan Alenko wrote:
Let bounties expire after "X" amount of time, allowing for ones slate to be cleasend...


Allowing ones slate to be cleansend does sound very "EvE" at all. Its the reason that CCP dont let you hide corp history or change your name


Expiring bounties after 3 months means that the genuinely wanted people have managed to avoid been hunted down for that long, and clears out the mess from the 100kers.

Keeping the name and corp history isn't keeping the slate dirty, it's just history. Your true slate is clensable, you can work off bad security and standings and there is no history kept for that. Your market and contract history isn't visible to others, neither is mission history or killed/killing history ( which is why there are third party killboards)


I think most people with 100k bounty will lose it over 3 months, only takes 1/2mill isk of losses. Most frig losses are more than that.

And i'd say bad sec status and standing were just history not your slate...the important things would be how other players see you in game, not your history with NPCs. You cant change whether a person or alliance has you set to bad standings. Or what people think is they look in your corp history and see a corp they dont like or lots of short stays in corps. Or if someone posted bad **** on forums about you, or your killboard is bad.

I think it goes back to being about to put bounties on everyone not just neg sec players. Its a player dominated game and what other players think of you should be more important than what NPCs think of you. Just because you dont shoot innocent miners doesnt mean someone doesnt want you dead...I've war dec'd whole alliances just because one of their members was 'a bit of an idiot' in public channels. Why should bounties be any differance?

It's not been nice, but thanks for using lube

Jawas
The Scope
Gallente Federation
#134 - 2012-12-08 03:07:42 UTC
Karloth Valois wrote:
Its a player dominated game and what other players think of you should be more important than what NPCs think of you.

But this just reduces bounties to the level of a joke. Someone put a bounty on a random player for a laugh, why does that show others what other players think of you?

Karloth Valois wrote:
Just because you dont shoot innocent miners doesnt mean someone doesnt want you dead...I've war dec'd whole alliances just because one of their members was 'a bit of an idiot' in public channels. Why should bounties be any differance?

Because a bounty is something that denotes that the pilot has done something to earn that bounty. Like I said, the bounty placed on a random pilot just for giggles makes it totally meaningless. Also, if newer players start getting ganked for absolutely no reason in highsec, it's going to result in a lot of players unsubbing because it just turns highsec into another lowsec. If you want to kill someone, just place a bounty on them and it's OK, you'll get the bounty back when you kill them. I can really see that going down well, youll have only hardcore PVP players and nobody else in game. Cowards will target new players in highsec this way because they are easy targets. Eve wouldn't be able to survive that sort of revenue loss because there are not enough hardcore PVPers to keep the game funded alone.

In reality, this is nothing less than legalising a griefing tactic. Place bounty, kill, recover isk placed as bounty, place another bounty, wait for player to undock and kill his next ship. repeat until player quits and then move onto the next player. The problem is that those who quit will probably unsub as well.

The bounty should only be able to be placed on someone who another person currently has kill rights on, not necessarily placed by the person who has the kill rights, or one who has killed too many people in their career. If you attempt to place a bounty on someone who has not, you should get a message telling you that they have done nothing to warrant it. Your personal opinion of them being an idiot on chat is irrelevant, you have the ability to block them on chat, so use it.
Katran Luftschreck
Royal Ammatar Engineering Corps
#135 - 2012-12-08 05:32:23 UTC  |  Edited by: Katran Luftschreck
Actually you could make time clearing viable...

After three months, any bounty not collected is returned to the issuer, minus say 20% handling charge. That way all the bounties that get placed by disposable alts (I'm looking at you, Sukie Loober) that people use to hide their real identity will eventually fade away as those alts get recycled.

Someone who is serious will simply reissue the bounty, or come to accept that no one is interested in trying to collect on it. But all of the "lulz" bounties will eventually go away, because "lulz" mentality people have the attention span of a gnat and the memory of a goldfish.

http://youtu.be/t0q2F8NsYQ0

Mallak Azaria
Caldari Provisions
Caldari State
#136 - 2012-12-08 06:20:15 UTC
If you don't think I deserve my wanted sign, feel free to come & take it away from me.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Cyprus Black
School of Applied Knowledge
Caldari State
#137 - 2012-12-08 08:37:42 UTC  |  Edited by: Cyprus Black
Just an FYI, I'm giving wanted status to anyone and everyone ingame. I set aside two billion isk for such a task. You'll get the minimal bounty of course, but your portrait will get that lovely large red Wanted sign. It's my goal to give everyone a bounty for Christmas. I don't have a lot of time so I have to work extra hard in multiple chat windows. Everyone in Recruitment, Help, EvE Radio, Jita Local, NPC Corp, and various other channels is getting a free wanted sign.

Oh the tears and crying that comes with this action makes it completely worth the effort.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Cat Troll
Incorruptibles
#138 - 2012-12-08 08:59:55 UTC
Katran Luftschreck wrote:
Actually you could make time clearing viable...

After three months, any bounty not collected is returned to the issuer, minus say 20% handling charge. That way all the bounties that get placed by disposable alts (I'm looking at you, Sukie Loober) that people use to hide their real identity will eventually fade away as those alts get recycled.

Someone who is serious will simply reissue the bounty, or come to accept that no one is interested in trying to collect on it. But all of the "lulz" bounties will eventually go away, because "lulz" mentality people have the attention span of a gnat and the memory of a goldfish.

Do that but without the 20% handling fee and we have a winner.

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Funky Lazers
Funk Freakers
#139 - 2012-12-08 09:00:50 UTC
Cyprus Black wrote:
Just an FYI, I'm giving wanted status to anyone and everyone ingame. I set aside two billion isk for such a task. You'll get the minimal bounty of course, but your portrait will get that lovely large red Wanted sign. It's my goal to give everyone a bounty for Christmas. I don't have a lot of time so I have to work extra hard in multiple chat windows. Everyone in Recruitment, Help, EvE Radio, Jita Local, NPC Corp, and various other channels is getting a free wanted sign.

Oh the tears and crying that comes with this action makes it completely worth the effort.


Love the idea.
But the part with the tears is just a myth made by you. No one cares about that poster.

Whatever.

Katran Luftschreck
Royal Ammatar Engineering Corps
#140 - 2012-12-08 09:03:52 UTC  |  Edited by: Katran Luftschreck
Cat Troll wrote:
Do that but without the 20% handling fee and we have a winner.


Handling fee is to discourage the use of "bounty bots" that would just repeat bounties as they get refunded. Eventually the bot-alt would run out of ISK, at least if their main doesn't keep refilling their purse.

Plus it would also discourage the people throwing a billion ISK boutny out for lulz, knowing that they'd be tossing 200,000,000 ISK out the window if that person decides to just dock up and switch to their alt for three months.

In other words, you'd be less likely to want to "invest" in a bounty that you didn't think would be collected on in three months.

It's not unprecedented, either. Game mechanics tax pretty much everything else in EvE. Planet export tax, brokers fees, SCC taxes, corp taxes. Why not a tax on bounties, too? And it's just done after the fact on one's that aren't collected on... so it would still be the best deal in town.

http://youtu.be/t0q2F8NsYQ0