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CCP, you are taking away the meaning of the (Wanted) sign!

First post First post
Author
Mr Pragmatic
#41 - 2012-12-07 13:52:19 UTC
CCP Soundwave wrote:
Methelic Mahyisti wrote:
I agree with OP; it's a bit stupid. Bounties should be on criminal and dangerous people, not innocent industrialists.


Lilly Becky
Miner in a Venture


WAAAAAAAAAAAAAAAAAAAAANTED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


So stupid


How are you defining who is innocent? Is an alliance leader that's never fired a shot but orders thousands of players to go out and kill others innocent? How about the industrialist that builds guns? The definition of innocence is one that I don't want to tie to a single mechanic. You people decide who you think are innocent and who you think are not.



What do you mean "You people"?!?! is that some slur against the minmater?

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Merouk Baas
#42 - 2012-12-07 13:52:54 UTC
Color-code the Wanted sign based on the amount of the bounty. Blue-white for 100k, going to Red for 1 billion or more.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#43 - 2012-12-07 13:57:28 UTC
CCP Soundwave wrote:
How are you defining who is innocent? Is an alliance leader that's never fired a shot but orders thousands of players to go out and kill others innocent? How about the industrialist that builds guns? The definition of innocence is one that I don't want to tie to a single mechanic. You people decide who you think are innocent and who you think are not.


How about a new player in the game who hasn't even started the tutorial yet, and hasn't trained any XP, never killed anything and never mined an asteroid, never even undocked. A "newborn" character. BAM, wanted.

I'm with the OP on this one, it looks rather silly. Might be a good idea to add "Wanted" to the forums, on the character picture. If after a few months every bloody character posting on the forums has a "Wanted" under it, perhaps then you guys will come around.

And as a sidenote, industrialist building guns is not innocent? How about a factory worker producing a chemical that will become gunpowder eventually? Is he innocent? Or the miner procuring metals that will become either cookware or a gun part, he's not innocent either? Why not just say it is totally arbitrary? Which totally supports the OP's argument that it makes the system meaningless.
CCP Soundwave
C C P
C C P Alliance
#44 - 2012-12-07 14:00:46 UTC
The sandbox isn't for everyone vOv
flakeys
Doomheim
#45 - 2012-12-07 14:03:46 UTC
Eugene Kerner wrote:
flakeys wrote:
I agree , i worked my ass off to go below -5 just to get a cool bounty on my head and a nice wanted sign and then i had to sec grind ALL the way up.All this just to get it removed by ccp a few days ago because EVERYONE deserves the notable wanted sign.


THEY DO NOT , becoming 'wanted' takes work and effort ...... damn you CCP , damn you.Give me back my meaningfull 'wanted' tag NOW.


How a bout a "Wanted for LULZ" and a standard "Wanted for Crimes" sign (in connection with your sec.).?



nice idea :


'Not so Wanted for ***** and giglles' and then you got ' REALLY WANTED , WATCH OUT FOR THIS GUY' tags .I like it.

We are all born ignorant, but one must work hard to remain stupid.

CCP Eterne
C C P
C C P Alliance
#46 - 2012-12-07 14:05:28 UTC
I have deleted some nonconstructive posting in this thread. CCP Soundwave is trying to have a civil discussion about things, bringing in needless attacks does not promote that discussion.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Tiberious Thessalonia
True Slave Foundations
#47 - 2012-12-07 14:11:00 UTC
I really wish that people would stop equating bounties to law enforcement. I could go off on a whole thing here, but I'll just say this much.

The bounties you place, as a player, on other players, are less about "This is a bad person and I want him gone" and more about "This is a person I am willing to pay to be rid of". Less Dog the Bounty Hunter, and more Alexander Solonik.
Messoroz
AQUILA INC
Verge of Collapse
#48 - 2012-12-07 14:24:24 UTC
CCP Soundwave wrote:
Methelic Mahyisti wrote:
I agree with OP; it's a bit stupid. Bounties should be on criminal and dangerous people, not innocent industrialists.


Lilly Becky
Miner in a Venture


WAAAAAAAAAAAAAAAAAAAAANTED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


So stupid


How are you defining who is innocent? Is an alliance leader that's never fired a shot but orders thousands of players to go out and kill others innocent? How about the industrialist that builds guns? The definition of innocence is one that I don't want to tie to a single mechanic. You people decide who you think are innocent and who you think are not.


I put an bounty on about 178 alliance members(and counting as they log in) over the last 2 days just because I can and so I can mock them in alliance over their losses before anyone else cause I get the bounty mail. AM I DOING THIS RIGHT?
Merouk Baas
#49 - 2012-12-07 14:26:56 UTC
Dunno, are any of the guys you're mocking able to kick you and your corp out?
Remiel Pollard
Aliastra
Gallente Federation
#50 - 2012-12-07 14:27:50 UTC
CCP Soundwave wrote:
The sandbox isn't for everyone vOv


Best dev response ever. Signifies you guys aren't all just in it for the subs.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Bagrat Skalski
Koinuun Kotei
#51 - 2012-12-07 14:56:56 UTC
I would give "wanted" sign only to people who have done a crime that ended in killrights for the victim.
Tiberious Thessalonia
True Slave Foundations
#52 - 2012-12-07 14:59:24 UTC
Bagrat Skalski wrote:
I would give "wanted" sign only to people who have done a crime that ended in killrights for the victim.


Again: Why?
Natsett Amuinn
Caldari Provisions
Caldari State
#53 - 2012-12-07 15:13:15 UTC
Merouk Baas wrote:
Dunno, are any of the guys you're mocking able to kick you and your corp out?

Out of what?

Gotch Urarse
The Legion of Spoon
Curatores Veritatis Alliance
#54 - 2012-12-07 15:15:21 UTC
Bagrat Skalski wrote:
I would give "wanted" sign only to people who have done a crime that ended in killrights for the victim.


There seems to a big debate whether or not bounties should be strictly for crimes/criminals. So, I decided to look it up:

Wikipedia and dictionary.com both seem to define bounty as reward. The word 'crime' or 'criminal' isn't mentioned in either article.

So, in my humblest of opinions, bounties should stay as is. To tie bounties to strictly crime activity would be.... criminal?
Rordan D'Kherr
Imperial Academy
Amarr Empire
#55 - 2012-12-07 15:19:18 UTC
People, stop hyperventilating about that. Seriously.

Let the system arrive first, wait the first hype to pass. For now it's often fun to place bounties. But once the first wave of ISK is over, it will change...

No biggy.

Don't be scared, because being afk is not a crime.

Pandora Barzane
Royal Amarr Institute
Amarr Empire
#56 - 2012-12-07 15:43:35 UTC
I think the main problem with the new bounty system is that the wanted sign has now become meaningless. People are getting bountied just for lolz. I saw on patchday, that everyone in the help channel were getting an bounty. These were a lot of new players where the first contact with a game will be a having a large wanted sign slapped on your avatar.

the so hailed "consequences" are really not that big, just ask a friend to kill you. if ccp had any real intentions to make real consequences in this game they would introduce permadeath.

Scrapyard Bob
EVE University
Ivy League
#57 - 2012-12-07 15:51:01 UTC
It makes the "has bounty" colortag on the overview useless.

We need a way to filter based on the bounty amount so that only players with larger then "X" bounty will show up with the tag on our overview and in local. Personally, I'd set the default at 10M ISK.
Mire Stoude
Center for Advanced Studies
Gallente Federation
#58 - 2012-12-07 15:51:06 UTC  |  Edited by: Mire Stoude
I didn't read the post, but the subject gave me a thought.

Perhaps the font of the wanted sign on the avatar's portrait should increase based on the size of the bounty. If it's 100k it would be like a 5 font just barely visable. If it's over a billion it would be as big as it is now.
Tiberious Thessalonia
True Slave Foundations
#59 - 2012-12-07 15:55:50 UTC
Sounds like yet another rather unneeded pull on the server?
Vixen Soul
Perkone
Caldari State
#60 - 2012-12-07 15:56:01 UTC
Here is the problem.

This game is a sandbox. We create our own realities about our avatars and who WE are as players in this game.

Some of us are business minded miners and manufacturers. Some of us are evil villains. Some of us are noble soldiers fighting for our factions cause.

The point is that we all get to choose who we are and make decisions that reflect those choices. One of those decisions is to decide that we are good, not evil.

Having a "Wanted" sign next to our name puts me in the "evil" category in my opinion. This is because in every game, movie, and real life historical event I've ever heard of , it was criminals who were "Wanted".

Yes, it's a sandbox, but this sandbox is allowing us the freedom to choose the personality of our character, and that means choosing to refrain from war (not that I do that), and to be on the side of "good". Now that choice has been removed.

I know it sounds corny and stupid, but I always kinda viewed my character as a good person. I would get someone to hull and then let them go, or fly around in my Logi. I don't want to view the fantasy version of myself as a wanted criminal. That might make me a carebear, but I embrace it, and I accept it, and that is my right to choose in a sandbox game. Or it was my right, but now I'm a wanted criminal as soon as some nobody with 100k gets bored.