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PSA: "Bounties" are NOT "killrights"; Stop being bad!

First post
Author
KIller Wabbit
MEME Thoughts
#21 - 2012-12-07 03:25:24 UTC  |  Edited by: KIller Wabbit
KIller Wabbit wrote:
Xercodo wrote:
Nope, no ISK sink here. No ISK is "destroyed" all the bounty ISK gets put back into the system once claimed. All of the costs for the ships for the Wanted person are also not destroyed, that ISK is simply traded to another player in exchange for w/e ship and modules he used.


Not a true ISK sink for sure, however I wonder the consequences of literally billions of ISK being sucked out of the economy into bounty limbo for who knows how long....

Probably a doctoral in there somewhere.

Given the missioning problems I expect PLEX prices to tank. (that's not a wish or a "tip", just my observation FWIW - little I'm sure)



+1 to the OP. Said differently and well. I hope you are successful.
silens vesica
Corsair Cartel
#22 - 2012-12-07 03:52:02 UTC
Petrus Blackshell wrote:
tl;dr: Putting a bounty on someone does not make them a legal target for anyone, and having killrights to someone (or buying them) does not imply the presence of a bounty. The two are absolutely unrelated.
No, no... Let them go on with their bad selves. I find it entertaining.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

silens vesica
Corsair Cartel
#23 - 2012-12-07 03:56:11 UTC
Petrus Blackshell wrote:
YoYo NickyYo wrote:
How about placing a bounty on a killright?

You can only place bounties on people, corps, and alliances. A killright is none of those, so your question doesn't make sense.

No no - It makes perfect sense. Place a bounty on someone towards whom you have a killright. Then make the killrights availble. Now potential shooters have both opportunity AND incentive. and you may even get some small part of your bounty back when the killrights get exercised.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

DeBingJos
Sebiestor Tribe
Minmatar Republic
#24 - 2012-12-07 09:25:57 UTC
This thread needs to be stickied for at least a month imo.

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

pussnheels
Viziam
#25 - 2012-12-07 09:38:42 UTC
sadly most players NEVER read these forums , so the confussion will persist for many years to come , still a good post by the OP

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#26 - 2012-12-07 10:16:32 UTC
Good post Op.

Still, I wouldn't mind seeing a bounty expiration period of perhaps 6 months. After which, the ISK really does disappear into that ISK sink.

o7
dexington
Caldari Provisions
Caldari State
#27 - 2012-12-07 10:39:42 UTC
You clearly don't understand the concept of bounties and killrights!

A = The value of what you are flying.
B = The value of what the target is flying.
C = The bounty of the target.

If C > A < 20% of B, and you can kill the target before concord show up, is an automatic killright.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Eugene Kerner
TunDraGon
Goonswarm Federation
#28 - 2012-12-07 11:10:22 UTC
This should get a sticky.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Mars Theran
Foreign Interloper
#29 - 2012-12-07 11:41:44 UTC
Aziesta wrote:
Keen Fallsword wrote:
Petrus Blackshell wrote:
Caliph Muhammed wrote:
Put a high enough bounty and for all intents and purposes it becomes a killright. =)

Nope. Still only pays out 20% of what they lost. If I have a 1 billion ISK bounty on my head, but am flying a 1 mil ISK Rifter, anyone killing me will still only get 200k ISK -- hardly worth a GCC.


This is what we call ISK sink ? Bounties can be great ISK sink.Did you know that ?

Nothing you just said was true. Thanks for trying though.


Call it an ISK trap then, and they are.
zubzubzubzubzubzubzubzub
Robus Muvila
Caldari Provisions
Caldari State
#30 - 2012-12-07 11:48:38 UTC
Ok.

So, 2 things:


  1. Thankyou for this post, when I originally read the devblog it took me a good few reads before everything slotted into place. This post just flat out explains it all so much better.
  2. I will be taking bets on how long before Krixtal Icefluxor comes in here and starts whining/taking his toys home again.

TMC Senior Developer http://themittani.com - Because EvE has needed a proper news site for ages

Eugene Kerner
TunDraGon
Goonswarm Federation
#31 - 2012-12-07 11:53:41 UTC
Robus Muvila wrote:
Ok.

So, 2 things:


  1. Thankyou for this post, when I originally read the devblog it took me a good few reads before everything slotted into place. This post just flat out explains it all so much better.
  2. I will be taking bets on how long before Krixtal Icefluxor comes in here and starts whining/taking his toys home again.


oh wait didn´t he write yesterday that he is leaving for good? ...and weren´t both our posts regarding him eradicated by the little forum fairy? ...so many questions...

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Robus Muvila
Caldari Provisions
Caldari State
#32 - 2012-12-07 11:56:56 UTC
Eugene Kerner wrote:
Robus Muvila wrote:
Ok.

So, 2 things:


  1. Thankyou for this post, when I originally read the devblog it took me a good few reads before everything slotted into place. This post just flat out explains it all so much better.
  2. I will be taking bets on how long before Krixtal Icefluxor comes in here and starts whining/taking his toys home again.


oh wait didn´t he write yesterday that he is leaving for good? ...and weren´t both our posts regarding him eradicated by the little forum fairy? ...so many questions...


I think he's QUIT FOREVER like 3 times in the last 2 days. You do the math.

TMC Senior Developer http://themittani.com - Because EvE has needed a proper news site for ages

Inquisitor Kitchner
The Executives
#33 - 2012-12-07 12:03:49 UTC
yes

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

Hannott Thanos
Squadron 15
#34 - 2012-12-07 12:05:30 UTC
CCP Punkturis wrote:
wow you seemed to have studied both systems very well, that makes me happy!

did you just read our dev blogs or have you been playing around with the systems?

Nothing new for me in this OP. Really, all you have to do is ACTUALLY READ the devblog. It's perfectly well explained there, but people don't want facts, people want things to whine about and attack strawmen.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

DeMichael Crimson
Republic University
Minmatar Republic
#35 - 2012-12-11 21:41:31 UTC
Personal security status means jackshit now.

Having all characters able to place a bounty on any character at anytime and be able to increase or add to that bounty whenever basically opens the door allowing players to easily and cheaply grief others out of this game due to the payout.


Usagi Toshiro
Null Tax Crew
#36 - 2012-12-11 23:21:27 UTC
Can we sticky his explanation somewhere?

Trolls are like stray cats. If you feed them they multiply. Please do not  feed the trolls.

Ginger Barbarella
#37 - 2012-12-12 00:19:30 UTC
Usagi Toshiro wrote:
Can we sticky his explanation somewhere?


Of course not. It serves CCP's purpose for people to not quite get it. There's more than one reason why the QER isn't published anymore. Cool

"Blow it all on Quafe and strippers." --- Sorlac

Tauranon
Weeesearch
CAStabouts
#38 - 2012-12-12 01:18:42 UTC
DeMichael Crimson wrote:
Personal security status means jackshit now.

Having all characters able to place a bounty on any character at anytime and be able to increase or add to that bounty whenever basically opens the door allowing players to easily and cheaply grief others out of this game due to the payout.




The old system was dumb, it profitably paid bounties to the person with the bounty put on them, which is completely arseabout, and focused profitable hunting piracy on indies which is also arseabout.

and imo no its not cheap to grief someone out of the game. Right now it would require ~180mil bounty put on me to max out payout for the ship I'm in, and then the payout is still only 30mil ish. I currently have 444,444 bounty courtesy of randomgoonery, so its gunna take a long time to build up, unless I trend towards being a far bigger asshat than I currently manage.

if by some chance my indy character gets bountied, it will simply find itself on CAS combat days, flying RR exeqs until the exeq losses chew down the bounty. ie the bounty system is a pool of isk that will just get handed around and around by PVP combat, and my pile of exeqs will be insured, and my exeq module losses will be insured by the bounties.

One imagines that this side effect is exactly what CCP intends, that the bounty system will make you want to go out and risk losing ships occasionally.
MailDeadDrop
Archon Industries
#39 - 2012-12-12 02:16:51 UTC
dexington wrote:
You clearly don't understand the concept of bounties and killrights!

A = The value of what you are flying.
B = The value of what the target is flying.
C = The bounty of the target.

If C > A < 20% of B, and you can kill the target before concord show up, is an automatic killright.

Close, but not quite. In the case of a true killright, you (the killright holder/activator) get to shoot at the target for as long as you can keep him/her locked. In the case of an "unsanctioned (by CONCORD)" attack, you get to shoot at the target for however long it takes CONCORD to show up. Since the former can be several minutes, you may have a much better chance at actually destroying the target than in the latter case.

MDD
Petrus Blackshell
Rifterlings
#40 - 2012-12-12 02:30:07 UTC
Usagi Toshiro wrote:
Can we sticky his explanation somewhere?

I don't think little old me is important enough to have something like this stickied. You can help distribute it by linking it in your bio, or on other places you post (or something).

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

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