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New AI is great (RE: drones)

Author
marVLs
#21 - 2012-12-06 10:59:02 UTC
Problem is only with frigs alpha drones, You can't even recall them in time when they get agro.

DPS from frigates to drones should be lower or let Smartbombs don't get Concorded by shooting structures on mission pockets, and ships in cloack (on mission pockets)
March rabbit
Aliastra
Gallente Federation
#22 - 2012-12-06 11:02:14 UTC
Hongus Gwag wrote:
more carebear tears, win.

without these words you wouln't look so stupid.
with these words your post doesn't worth reading

next

The Mittani: "the inappropriate drunked joke"

Doddy
Excidium.
#23 - 2012-12-06 11:05:26 UTC
Frying Doom wrote:
Ruskarn Andedare wrote:
Frying Doom wrote:
I thought that this was a great idea of CCPs

Instead of buffing everywhere else just make l4s harder to run, slows down the isk flow, makes botting harder, forces people to adapt to more realistic combat.

And it makes the rest of EvE look more appealing

Well done CCP Smile



Which would be good if that's what happened, instead we get a change that really only nerfs Gallente characters as they're the only ones likely to be facing rats in dedicated drone boats.

you forgot to mention all the characters in smaller craft that used to go in for easy money while all agro was on one ship allowing people to do l4s in a t1 frigate.



t1 frigs have no problems buddying in level 4s atm, only frigs aggro them unless they do something dumb like rr.
Frying Doom
#24 - 2012-12-06 11:15:41 UTC
Doddy wrote:
Frying Doom wrote:
Ruskarn Andedare wrote:
Frying Doom wrote:
I thought that this was a great idea of CCPs

Instead of buffing everywhere else just make l4s harder to run, slows down the isk flow, makes botting harder, forces people to adapt to more realistic combat.

And it makes the rest of EvE look more appealing

Well done CCP Smile



Which would be good if that's what happened, instead we get a change that really only nerfs Gallente characters as they're the only ones likely to be facing rats in dedicated drone boats.

you forgot to mention all the characters in smaller craft that used to go in for easy money while all agro was on one ship allowing people to do l4s in a t1 frigate.



t1 frigs have no problems buddying in level 4s atm, only frigs aggro them unless they do something dumb like rr.

Still better than before where nothing aggrod them

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Debora Tsung
Perkone
Caldari State
#25 - 2012-12-06 11:16:27 UTC  |  Edited by: Debora Tsung
Ruskarn Andedare wrote:


Which would be good if that's what happened, instead we get a change that really only nerfs Gallente characters as they're the only ones likely to be facing rats in dedicated drone boats.


Whoa there, Gallente Chars are not the only ones facing serious repercussions, I use a Rattlesnake to run missions and now I've sudenly got to fit remote armor and shield reppers so my Sentries don't get killed to much... o_O

About that realistic combat thingy... Those priate ships are so flimsy, real humans piloting those ships would just run and scream like little girls as soon as a capsuleer, any capsuleer enters the field. You can never know how much damage he'll dish out, no matter if it's a Merlin or a Golem (I'll admit, tho, they might stand a chance against the Merlin).

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Josef Djugashvilis
#26 - 2012-12-06 11:18:30 UTC
EI Digin wrote:
Adapt or die


Adapt or quit?

This is not a signature.

Johan Civire
Caldari Provisions
Caldari State
#27 - 2012-12-06 11:45:20 UTC  |  Edited by: Johan Civire
AFK mining is gone now. Now is the AFK misions gone its the right thing to do... Love those QQ
Frying Doom
#28 - 2012-12-06 11:52:18 UTC
Josef Djugashvilis wrote:
EI Digin wrote:
Adapt or die


Adapt or quit?

If you cannot deal with small changes like this it is probably for the best.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Codie Dunier
Doomheim
#29 - 2012-12-06 12:25:27 UTC
Lipbite wrote:
I fail to see how making hi-sec missioning less simple and comfortable will boost amount of subscribers and CCP's income.

Because missions have become a lot more fun than "Go there, shoot this"? Now people actually have to think before launching their drones, which I realize is a big problem for many high-sec mission-runners in shiny multi-billion ISK ships, or even worse, Tengus.
iskflakes
#30 - 2012-12-06 14:03:58 UTC
I agree completely with the OP.

-

BoBoZoBo
MGroup9
#31 - 2012-12-06 14:27:42 UTC
Agreed.

I love drones... still love drones.

Primary Test Subject • SmackTalker Elite

Le Badass
Republic University
Minmatar Republic
#32 - 2012-12-06 14:49:03 UTC
The new NPC AI is a stealth buff to AFs :-P
Altrue
Exploration Frontier inc
Tactical-Retreat
#33 - 2012-12-06 16:15:48 UTC  |  Edited by: Altrue
Codie Dunier wrote:
Lipbite wrote:
I fail to see how making hi-sec missioning less simple and comfortable will boost amount of subscribers and CCP's income.

Because missions have become a lot more fun than "Go there, shoot this"? Now people actually have to think before launching their drones, which I realize is a big problem for many high-sec mission-runners in shiny multi-billion ISK ships, or even worse, Tengus.


No drones for tengus in 90% of cases...

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Rengerel en Distel
#34 - 2012-12-06 16:22:54 UTC
ITT: "I don't do missions, but i'm going to make vastly inaccurate statements about those that do."

https://forums.eveonline.com/default.aspx?g=posts&m=2264941#post2264941
That guy and his corp/alliance are obviously all carebears and their tears fuel you.

With the increase in shiptoasting, the Report timer needs to be shortened.

Matt Ellis
Caldari Provisions
Caldari State
#35 - 2012-12-06 16:25:36 UTC
Gotta love the guys moaning that their drones get shot at, all across the forums. Wormholes have had this AI for years, and we do just fine. In fact, we have omni damage, and omni tanking AI.

As said before, it makes more sense for the targets to change. if you were in a PvP engagement, and you couldnt break a tank, you would try another target, and keep on that cycle until you found a weakspot. Its pure logic!
Karash Amerius
The Seven Shadows
Scotch And Tea.
#36 - 2012-12-06 16:25:39 UTC
Even though he is trolling, I have to agree with the OP.

Karash Amerius Operative, Sutoka

MisterNick
The Sagan Clan
#37 - 2012-12-06 16:43:07 UTC
In a Domi with sentries you actually now take less fire from the rat BSs, since they go after the sentries now and then. And oh look, they're right next to you so you can scoop them before they come to harm Lol

"Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom."

Meera Delonier
The Evocati
#38 - 2012-12-06 17:26:18 UTC
The simple fact is.... You didnt use drone ships at all in wormholes because it was pointless... Everyone knew this you would have to be a dev under a rock not to know this... The AI was not "better" tbh most people regarded sleeper AI as stupid... It obsoleted whole ship classes for what seemed like a lazy attempt at a EVE AI....

MIssions and NPC's in general are stupid... not because of who they shoot.. but because of how their ships are fitted... because you would show up in a like Hull and murder 30 of them.... This was the problem... Being able to warp into a mission... a sanctum whatever NPC location of your desire... u should be facing a couple well fitted ships that you have to work to kill.... (be it neuts, EW to break RR?) Anything current for a EVE AI would of been much apreciated.... unfortunately you guys copied and pasted your already broken and short sighted AI system... its rather offensive...

The worse part, Is instead of revamping a archiac drone system first... which has been mentioned for 3-4 years? they went and changed the AI to a widely considered terrible AI...

Again ask yourself... Does this improve gameplay for players... or are we just making the game more annoying to make it challenging. that to me is an ass backwards concept of challenging game play.


P.S. fix the broken **** thats asked for before the stuff that isnt even mentioned...
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