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Drone Issues: A Summary of the Problem

Author
Lipbite
Express Hauler
#61 - 2012-12-06 11:16:24 UTC  |  Edited by: Lipbite
Jandice Ymladris wrote:
People have reported good succes with fitting modules like Target painters, webs, remote reppers (fix your drones & get the aggro yourself!), NOS (get energy & aggro!)


That works. Like you see one of your T2 500k worth drones instantly goes deep into armor and structure and you start rep him cursing rats, devs and L4 missions which payout is just slightly higher than the price of the drone. Suddenly you see another drone into structure, start to rep it, then you realize there are only 4 drones left (one was popped before you even noticed it) - and after few hours of such gameplay you understand you don't want to play this game anymore. Not like that. And it will take like 30-50 days to cross-train into another ship / weapon (and you'll have to use and lose drones anyway).

Surely you can switch to T1 drones to minimize almost unavoidable monetary losses but when there is a question - what for did you train two (three?) 20 days long skills for sentries and (especially) for heavies?

In so called "risk vs reward" environment - can we have higher rewards for ratting and L4 since it takes obviously more risk now to finish missions?
Signal11th
#62 - 2012-12-06 11:17:44 UTC
baltec1 wrote:
I wonder why it is that high sec bears are so bad at adapting to changes...because nobody in 0.0 moans at all,ever, even with our unmentionables being roasted over a roaring fire, we never complain EVER , and thats a fact!!!



Fixed that for you Baltec.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

dexington
Caldari Provisions
Caldari State
#63 - 2012-12-06 11:26:43 UTC
Akirei Scytale wrote:

Oh god I'm crying.

Please please please come out to null someday.

I just might do that, and just sit there in my cloaked covert ops, and claim to be a titan on a secret mission. Then I could use the in-game browser to start multiple threads using different characters, detailing how AFK cloaking is destroying null-sec.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

baltec1
Bat Country
Pandemic Horde
#64 - 2012-12-06 11:28:39 UTC
Signal11th wrote:
baltec1 wrote:
I wonder why it is that high sec bears are so bad at adapting to changes...because nobody in 0.0 moans at all,ever, even with our unmentionables being roasted over a roaring fire, we never complain EVER , and thats a fact!!!



Fixed that for you Baltec.


It's still accurate. We also got the AI upgrade in 0.0 NPCs and we adapted within minutes.
Funky Lazers
Funk Freakers
#65 - 2012-12-06 11:46:02 UTC
baltec1 wrote:
Signal11th wrote:
baltec1 wrote:
I wonder why it is that high sec bears are so bad at adapting to changes...because nobody in 0.0 moans at all,ever, even with our unmentionables being roasted over a roaring fire, we never complain EVER , and thats a fact!!!



Fixed that for you Baltec.


It's still accurate. We also got the AI upgrade in 0.0 NPCs and we adapted within minutes.


Yeah, read my signature.

Whatever.

Kreios Myrmidos
The Scope
Gallente Federation
#66 - 2012-12-06 11:46:58 UTC
Mission Level 2 Feedback:
# on patchday:
5-10 Hammerhead I Drones lost after 1 Mission (didn´t count how many times I warped out, to buy new drones
# yesterday:
fitted + used target painter I . Used it in addition to damadge deailing (hybrid turrets) to focus NPC aggro on me
1 Hammerhead damaged after 2 Missions.


Minior Issue which should be fixed:
Passive mode drones should return to the drone bay in case no other command has been given by the pilot.
From my point of view, "playing sitting duck" in space is a bit to stupid for an "intelligent" weapon system like a drone.
Frying Doom
#67 - 2012-12-06 11:47:51 UTC
Funky Lazers wrote:
baltec1 wrote:
Signal11th wrote:
baltec1 wrote:
I wonder why it is that high sec bears are so bad at adapting to changes...because nobody in 0.0 moans at all,ever, even with our unmentionables being roasted over a roaring fire, we never complain EVER , and thats a fact!!!



Fixed that for you Baltec.


It's still accurate. We also got the AI upgrade in 0.0 NPCs and we adapted within minutes.


Yeah, read my signature.

Bad signature they just stopped using drakes or tengus due to the heavy missile nerf

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#68 - 2012-12-06 11:49:52 UTC
Kreios Myrmidos wrote:
Mission Level 2 Feedback:
# on patchday:
5-10 Hammerhead I Drones lost after 1 Mission (didn´t count how many times I warped out, to buy new drones
# yesterday:
fitted + used target painter I . Used it in addition to damadge deailing (hybrid turrets) to focus NPC aggro on me
1 Hammerhead damaged after 2 Missions.


Minior Issue which should be fixed:
Passive mode drones should return to the drone bay in case no other command has been given by the pilot.
From my point of view, "playing sitting duck" in space is a bit to stupid for an "intelligent" weapon system like a drone.

Hardly intelligent.
If they were they would probably tell the pilot to get lost and then they would warp to station.

Drones are notoriously stupid.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

baltec1
Bat Country
Pandemic Horde
#69 - 2012-12-06 11:52:56 UTC
Funky Lazers wrote:


Yeah, read my signature.


Still using the same hyperion with the same drones as before retribution in guristas anoms. All I had to do was alter the way I use the drones.

It would seem, after reading your signature, you dont know how to adapt.
Louis deGuerre
The Dark Tribe
#70 - 2012-12-06 11:54:47 UTC
baltec1 wrote:
We also got the AI upgrade in 0.0 NPCs and we adapted within minutes.


....by switching to only doing sites without frigates in them. That's not adapting, that's evading and not an option for mission runners.
Funky Lazers
Funk Freakers
#71 - 2012-12-06 11:55:15 UTC
Frying Doom wrote:
Funky Lazers wrote:
baltec1 wrote:
Signal11th wrote:
baltec1 wrote:
I wonder why it is that high sec bears are so bad at adapting to changes...because nobody in 0.0 moans at all,ever, even with our unmentionables being roasted over a roaring fire, we never complain EVER , and thats a fact!!!



Fixed that for you Baltec.


It's still accurate. We also got the AI upgrade in 0.0 NPCs and we adapted within minutes.


Yeah, read my signature.

Bad signature they just stopped using drakes or tengus due to the heavy missile nerf


Too bad you don't have a Tengu.
It still does a very good damage and performs just the same as before, except the range.

The heavy missile nerf wasn't heavy. You would know that if you ever undock and check it yourself.

Whatever.

Frying Doom
#72 - 2012-12-06 12:01:59 UTC
Funky Lazers wrote:
Frying Doom wrote:
Funky Lazers wrote:
baltec1 wrote:


It's still accurate. We also got the AI upgrade in 0.0 NPCs and we adapted within minutes.


Yeah, read my signature.

Bad signature they just stopped using drakes or tengus due to the heavy missile nerf


Too bad you don't have a Tengu.
It still does a very good damage and performs just the same as before, except the range.

The heavy missile nerf wasn't heavy. You would know that if you ever undock and check it yourself.

Actually I do have a tengu.

Yes the nerf is not that bad, but pitty all the other T3s are now better than a Tengu.

Oh and undock from what?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

baltec1
Bat Country
Pandemic Horde
#73 - 2012-12-06 12:04:17 UTC
Louis deGuerre wrote:
baltec1 wrote:
We also got the AI upgrade in 0.0 NPCs and we adapted within minutes.


....by switching to only doing sites without frigates in them. That's not adapting, that's evading and not an option for mission runners.


When those three sites a busy we dont just sit on the staion waiting our turn. The med and light drones in my mac do just fine in the other dosen sites with frigates.
Speedkermit Damo
Pandemic Horde Inc.
Pandemic Horde
#74 - 2012-12-06 12:17:31 UTC
Jason13 Anzomi wrote:


Read what people post - don't try to make up ways to try to make them look foolish. The goal here is to address a problem with the game, not to look for ways to act childish.


One of the best things ever said in this cesspit of a forum.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Acac Sunflyier
The Ascended Refugees
Lord of Worlds Alliance
#75 - 2012-12-06 12:33:59 UTC
You know what else is wrong with drones?
Drones can't be repaired inside the ship unless the ship is docked. It'd be really nice if we could use nanite repair paste on drones while in the hold to repair them
Kreios Myrmidos
The Scope
Gallente Federation
#76 - 2012-12-06 12:54:59 UTC
Frying Doom wrote:

Hardly intelligent.
If they were they would probably tell the pilot to get lost and then they would warp to station.

Drones are notoriously stupid.


I just said this because they´re intelligent enough to use some kind of "decision matrix" to target the next enemy ship, in aggressive mode. :)
An internal "mission accomplished, return to base/dock"-command should be executable.... even for a stupid drone, otherwise it should by degraded (production costs) to a fire&forget weapon system ;)
baltec1
Bat Country
Pandemic Horde
#77 - 2012-12-06 13:07:40 UTC
Acac Sunflyier wrote:
You know what else is wrong with drones?
Drones can't be repaired inside the ship unless the ship is docked. It'd be really nice if we could use nanite repair paste on drones while in the hold to repair them


Now thats an interesting idea.
Jenn aSide
Worthless Carebears
Test Alliance Please Ignore
#78 - 2012-12-06 13:22:55 UTC  |  Edited by: Jenn aSide
baltec1 wrote:
Louis deGuerre wrote:
baltec1 wrote:
We also got the AI upgrade in 0.0 NPCs and we adapted within minutes.


....by switching to only doing sites without frigates in them. That's not adapting, that's evading and not an option for mission runners.


When those three sites a busy we dont just sit on the staion waiting our turn. The med and light drones in my mac do just fine in the other dosen sites with frigates.


Take that mach into a Forlorn Hub or Forlorn Rally Point and get the double spawn (including the scramming frigs) Even the Pirate Station Sanctum can't match it.

In a mach it's not all that noticeable because in most of the anomalies because you do so much dps that dps becomes part of your tank, but in the double spawning anoms with npc frigs that scram YOU while shooting your light drones is over the top.

I had 25 hob IIs when i started, but the time i got out my mach was in structure and I had 3 hobs left. I was generating as much threat as i could with my guns and a target painter and they STILL scammed me while shooting my hobs and neuting (i'm in Blood Raider space now).

I've taken any kind of Forlorns off my list (I only do them when the Forsakens are taken), but this illustrates a point many of us tried to make to CCP. The current content isn't well suited to new AI. Better AI user interface and content remaking (ie fewer but stronger rats ala Incursions and Wormholes) should have come before new AI.
Robertina Bering
Doomheim
#79 - 2012-12-06 13:33:36 UTC  |  Edited by: Robertina Bering
Jame Jarl Retief wrote:
1st click - left-click to open "Drones in Bay" to see which group I want to launch.
2nd click - right-click on the group I want to open contextual menu.
3rd click - left-click to launch drones.
4th click - send drones to attack target, if already aggressed (can be done with a hotkey too).
5th click - left-click to open "Drones in Space" to see the hitpoints/shields of the drones.


1st click - RMB, on the group
2nd click - LMB, launch drones
3rd key hit (yes, i'm using shortcuts) - ONLY if you want to force launched drones to attack certain target

I don't see the point of being bored of that and can't imagine other way to simplify these drone operations.
Mind if i ask you to explain your vision of simple-and-useful way to launch and use drones?
Jenn aSide
Worthless Carebears
Test Alliance Please Ignore
#80 - 2012-12-06 13:40:34 UTC
Robertina Bering wrote:
Jame Jarl Retief wrote:
1st click - left-click to open "Drones in Bay" to see which group I want to launch.
2nd click - right-click on the group I want to open contextual menu.
3rd click - left-click to launch drones.
4th click - send drones to attack target, if already aggressed (can be done with a hotkey too).
5th click - left-click to open "Drones in Space" to see the hitpoints/shields of the drones.


1st click - RMB, on the group
2nd click - LMB, launch drones
3rd key hit (yes, i'm using shortcuts) - ONLY if you want to force launched drones to attack certain target

I don't see the point of being bored of that and can't imagine other way to simplify these drone operations.
Mind if i ask you to explain your vision of simple-and-useful way to launch and use drones?
\

Oh good, so using drones is only 3 times as many clicks (instead of 5) as firing a gun that the enemy can't shoot at without shooting at your entire ship. Whew, i thought we had a problem here.

Drone control could be as easy as guns missles, lock target and click mouse, drones launch and attack target and keep attacking targets til you click the same icon again to make them return (right click on icon to get special advance controls if you want). I saw a picture of someone at CCP toying with the idea (was it fanfest), but have heard nothing since then.