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Faction warfare, A pay to win exploit.

Author
Foxstar Damaskeenus
why did i join this corp
Not Purple Shoot It.
#1 - 2012-12-06 00:30:08 UTC  |  Edited by: Foxstar Damaskeenus
Just quit factional warfare, then you don't have too worry about fights with other toons.

p.s. sorry for the jab @ DCMCry

"[this thread] is a cesspit of trolling and flaming" ISD Buldath

Foxstar Damaskeenus
why did i join this corp
Not Purple Shoot It.
#2 - 2012-12-06 00:45:26 UTC  |  Edited by: Foxstar Damaskeenus
removed because it was really rude.

"[this thread] is a cesspit of trolling and flaming" ISD Buldath

Tekitha
Esshulls Retirement Club
#3 - 2012-12-06 00:47:46 UTC
+1 for removing faction hits when shooting allied militia members

it's far too easy to lose faction standings than it is to gain them

that is all
X Gallentius
Black Eagle1
#4 - 2012-12-06 01:00:00 UTC  |  Edited by: X Gallentius
6) War dec alt corp.
7) fight back when they shoot your mates (they will be agressed).

Also, I think there are no faction standings hit for killing pirates in same militia (-5 or less). So perhaps tell your friends to quit being dirty pirates.

Is there really an Minmatar Corp named "blobcats"?
Foxstar Damaskeenus
why did i join this corp
Not Purple Shoot It.
#5 - 2012-12-06 01:07:34 UTC
Wrong, corp still gets sec hits. They don't agress until their Amarr toons show up. Point is they are "war targets"

"[this thread] is a cesspit of trolling and flaming" ISD Buldath

Milton Middleson
Rifterlings
#6 - 2012-12-06 01:57:56 UTC
X Gallentius wrote:
6) War dec alt corp.
7) fight back when they shoot your mates (they will be agressed).

Also, I think there are no faction standings hit for killing pirates in same militia (-5 or less). So perhaps tell your friends to quit being dirty pirates.

Is there really an Minmatar Corp named "blobcats"?


If your friends aren't in the same corp, the target won't be aggressed, and there's a massive standings hit for shooting someone in the same militia regardless of security status or militia standings.

The standings hit can be circumvented by cycling between corps (due to how corp standings is calculated), or by filling your corp with standings alts. It's how Adolf does his thing. The thing is that it doesn't work for an actual functioning corporation.
Milton Middleson
Rifterlings
#7 - 2012-12-06 02:11:35 UTC
Tekitha wrote:
+1 for removing faction hits when shooting allied militia members

it's far too easy to lose faction standings than it is to gain them

that is all


Sure, why not. Since you can't regulate who your militia mates are, make awoxing them a diplomatic problem rather than a standings one. I'd rather they actually fix the pants-on-head idiotic mechanics with regards to how militia qualifications are calculated, but I'd settle for being able to shoot known awoxers indiscriminately.
Perkin Warbeck
Higher Than Everest
#8 - 2012-12-06 02:25:34 UTC
8) Wait until Blobcats are kicked from the MInmatar militia because of the massive standings hit for shooting someone in the same militia.

I'm sure CCP will thank me for saving them from having to answer a petition.
Foxstar Damaskeenus
why did i join this corp
Not Purple Shoot It.
#9 - 2012-12-06 02:34:49 UTC
Again, let me repeat myself and Milton. They HAVEN'T been kicked from militia.

I liked Milton's answer. Remove faction hits for attacking friendly. We wouldn't do it anyway just because faction warfare is fun due to the feel of 2 huge groups fighting each other.

Diplomats tend to keep things cohesive.

"[this thread] is a cesspit of trolling and flaming" ISD Buldath

Perkin Warbeck
Higher Than Everest
#10 - 2012-12-06 02:38:04 UTC
Foxstar Damaskeenus wrote:
Again, let me repeat myself and Milton. They HAVEN'T been kicked from militia.



They will be, if not now then very soon. And don't remove faction standings hits for shooting friendlies. You are supposed to be on the same side.
X Gallentius
Black Eagle1
#11 - 2012-12-06 02:46:18 UTC
Foxstar Damaskeenus wrote:
Again, let me repeat myself and Milton. They HAVEN'T been kicked from militia.

I liked Milton's answer. Remove faction hits for attacking friendly. We wouldn't do it anyway just because faction warfare is fun due to the feel of 2 huge groups fighting each other.

Diplomats tend to keep things cohesive.

Horrible idea. Faction hits should be retained. You don't like blobcats? War dec them. Problem solved.
Milton Middleson
Rifterlings
#12 - 2012-12-06 02:49:42 UTC
I'd rather not compound one broken game mechanic with another.
Tekitha
Esshulls Retirement Club
#13 - 2012-12-06 03:01:43 UTC
X Gallentius wrote:
Horrible idea. Faction hits should be retained. You don't like blobcats? War dec them. Problem solved.


why should faction hits be retained? what other area of eve prohibits you from shooting some1 with an (almost impossible to fix) standing hit. I mean jesus, u can even awox a corp mate without the game penalising you in any way shape or form. Why shoudlnt you be able to shoot a "purple" freely?
Abyssum Invocat
Yet Another Tax Haven
#14 - 2012-12-06 03:18:54 UTC
Tekitha wrote:
X Gallentius wrote:
Horrible idea. Faction hits should be retained. You don't like blobcats? War dec them. Problem solved.


why should faction hits be retained? what other area of eve prohibits you from shooting some1 with an (almost impossible to fix) standing hit. I mean jesus, u can even awox a corp mate without the game penalising you in any way shape or form. Why shoudlnt you be able to shoot a "purple" freely?

The entirety of highsec and lowsec.
Tekitha
Esshulls Retirement Club
#15 - 2012-12-06 03:41:05 UTC
Abyssum Invocat wrote:
Tekitha wrote:
X Gallentius wrote:
Horrible idea. Faction hits should be retained. You don't like blobcats? War dec them. Problem solved.


why should faction hits be retained? what other area of eve prohibits you from shooting some1 with an (almost impossible to fix) standing hit. I mean jesus, u can even awox a corp mate without the game penalising you in any way shape or form. Why shoudlnt you be able to shoot a "purple" freely?

The entirety of highsec and lowsec.


what?
Abyssum Invocat
Yet Another Tax Haven
#16 - 2012-12-06 04:12:33 UTC
Tekitha wrote:
Abyssum Invocat wrote:
Tekitha wrote:
X Gallentius wrote:
Horrible idea. Faction hits should be retained. You don't like blobcats? War dec them. Problem solved.


why should faction hits be retained? what other area of eve prohibits you from shooting some1 with an (almost impossible to fix) standing hit. I mean jesus, u can even awox a corp mate without the game penalising you in any way shape or form. Why shoudlnt you be able to shoot a "purple" freely?

The entirety of highsec and lowsec.


what?

I'm drawing a parallel between security status and standing. In both environments you are penalized for kills in a way that is very laborious to make up for.
Picardise
Federal Defense Union
Gallente Federation
#17 - 2012-12-06 05:01:11 UTC
Faction standing hits should be retained so a militia ally can't kick you out of a plex he wants to steal. Let's not make it profitable to kill your own teammates
X Gallentius
Black Eagle1
#18 - 2012-12-06 05:05:24 UTC  |  Edited by: X Gallentius
Tekitha wrote:
X Gallentius wrote:
Horrible idea. Faction hits should be retained. You don't like blobcats? War dec them. Problem solved.
why should faction hits be retained? what other area of eve prohibits you from shooting some1 with an (almost impossible to fix) standing hit. I mean jesus, u can even awox a corp mate without the game penalising you in any way shape or form. Why shoudlnt you be able to shoot a "purple" freely?

Standings hits occur if you go pirate on somebody who is enrolled in an NPC corp. Kill enough of them and you can't run missions from that NPC corp.

The Gallente Federation is an NPC alliance. Killing players in the NPC alliance makes you take a standings hit to that faction and soon enough you can't run FW missions.

Makes sense to me. In any case, you can freely shoot all the militia members you want. Just make sure you have enough alts in your FW corporation to balance out your corp and alliance standings.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#19 - 2012-12-06 05:12:11 UTC
The irony of Perkin Warbeck giving advice on how to deal with his alt is quite lost on me.
Tekitha
Esshulls Retirement Club
#20 - 2012-12-06 05:24:32 UTC
Abyssum Invocat wrote:

I'm drawing a parallel between security status and standing. In both environments you are penalized for kills in a way that is very laborious to make up for.


you can't honestly be comparing fixing a small security status hit (equivalent to killing about 5 rat BS's) to that of fixing faction standing (cosmos missions or 1 faction mission every 16 regular hisec missions) can you?

@Xgall, sure, make shooting friendly militia lose the FW corp standing (FDU for example) and base running missions off of FDU standing rather than faction standing. However penalising a persons main toon for defending himself vs a throwaway alt who is happy to shoot allied militia is plain dumb. On a side note, a militia toon using smartbombs in a large scale engagement (which is sometimes a required tactic to win certain fights) also destroys faction standings due to the same broken mechanic, this is also plain dumb.
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