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EVE New Citizens Q&A

 
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How is planetary interaction for making ISK?

Author
Kasbin
Aliastra
Gallente Federation
#1 - 2012-12-05 06:40:42 UTC
I just started watching the tutorial on Youtube and it looks like it could be fairly interesting (and damn does the planet view ever look sexy!).

I am trying to decide what I want to do in order to make ISK from an alt and I'd like it to be some sort of industry. Am debating manufacturing/invention/hacking but planetary interaction has caught my eye.

So my questions are, can it make ok isk even for a beginner at it? Has it turned out to be a widespread activity?
Andrea Momaki
Doomheim
#2 - 2012-12-05 07:20:57 UTC
Kasbin wrote:
I just started watching the tutorial on Youtube and it looks like it could be fairly interesting (and damn does the planet view ever look sexy!).

I am trying to decide what I want to do in order to make ISK from an alt and I'd like it to be some sort of industry. Am debating manufacturing/invention/hacking but planetary interaction has caught my eye.

So my questions are, can it make ok isk even for a beginner at it? Has it turned out to be a widespread activity?


It depends on where you do it. WH/null > lo-sec > hi-sec.

A PI alt will take about a 30-45 day to train up, and that includes very basic skills to fly a bestower, so not long.

My experience has been that PI in hi-sec isn't worth it, but I am sure someone will be along shortly to argue with me about that.

Start with this guide: http://www.thonky.com/eve-online-guide/planetary-interaction.php


"Is it worth it? Is the isk good?" As with everything else in eve, "it depends". How much effort are you going to put into setting up and managing your colonies? Are you going to do your homework on the markets?
Sin Pew
Ministry of War
Amarr Empire
#3 - 2012-12-05 07:49:03 UTC
It is as good as you have time to put into it and then depending where you do it.
WH/null offers good income with very little maintenance, in high-sec you will have to invest more time into it by splitting activities per planet (extraction/refining/L2/L3), taking into account the depletion rate caused by other players and travel times between planets/systems, making it's income level somewhat questionable.

It can provide a pretty good income in WH/null with very little maintenance, not with just one alt though, but once you reach a good level of skill/experience, you can surely find better sources of income.

Somehow though, you can plex accounts with it if you wrap it well and anything else you do on the side to earn ISK, will be pure profit.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Louis deGuerre
The Dark Tribe
#4 - 2012-12-05 08:28:44 UTC
For very new players, don't underestimate the investment you need to make. Setting up a serious operation can set you back several tens of millions of isk.
Once you have set it up, maintaining it is an exercise in tedium. However, if you spend a lot of time camped in stations or cloaked in safespots it will give you something to do.
Inxentas Ultramar
Ultramar Independent Contracting
#5 - 2012-12-05 09:09:02 UTC
Lowsec PI is sufficient for any new player player to start wasting their first 100 frigates in casual PVP. A week's worth of training is enough to get started, and PI is something you can scale up. PI products (together with items coming from ice mining) can be used to make fuel blocks for POSes, so you will be supplying a market that's constantly shifting in price, but there is always some demand.
Lipbite
Express Hauler
#6 - 2012-12-05 10:01:18 UTC
It's mini-game with virtually zero risk which didn't mean to be primary / substantial source of income. AFAIK you can squeeze maybe 300-400 mil per month from 3 toons with installations on good planets (WH) for the price of daily hassle with extractors re-positioning. For me it doesn't worth time spent (30+ minutes daily).

However I think PI may become more profitable after Dust release to make it worth attention for both EVE and Dust players.
J'Poll
MUSE LLP
RAZOR Alliance
#7 - 2012-12-05 11:02:30 UTC
Louis deGuerre wrote:
For very new players, don't underestimate the investment you need to make. Setting up a serious operation can set you back several tens of millions of isk.
Once you have set it up, maintaining it is an exercise in tedium. However, if you spend a lot of time camped in stations or cloaked in safespots it will give you something to do.


This.

Nothing better then when you can't undock (being camped in) or when you make others stay docked (cloaky camping) is to do your PI on your characters....

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Kathina Tryndal
The Mitre Corporation
#8 - 2012-12-05 12:53:52 UTC  |  Edited by: Kathina Tryndal
I only use hi-sec PI from all 3 chars as additional income for my main mission runner, (as she slowly gets her CNR ready), so I don't make the most amount of money possible, (only run 2-day cycles, 4 day collection and sale, (along with loot), so it's not that demanding of time), but 10M ISK a day gross (5 planets for 3 chars) shouldn't be completely dismissed, especially for a new character, and this only making P3 goods. (It becomes more intensive if you wish to make full P5 goods).

As they said, though, it does depend on what you manage to make and where. hi-sec Empire space makes the least (which is where I am) but it's the safest and easiest.
Sin Pew
Ministry of War
Amarr Empire
#9 - 2012-12-05 13:04:21 UTC
Louis deGuerre wrote:
For very new players, don't underestimate the investment you need to make. Setting up a serious operation can set you back several tens of millions of isk.
Setup fees and customs taxes as well can undermine the profitability of PI in High-Sec. If your corp owns the POCO and sets no tax, you only pay once when setting up your installations.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

J'Poll
MUSE LLP
RAZOR Alliance
#10 - 2012-12-05 13:16:21 UTC
Sin Pew wrote:
Louis deGuerre wrote:
For very new players, don't underestimate the investment you need to make. Setting up a serious operation can set you back several tens of millions of isk.
Setup fees and customs taxes as well can undermine the profitability of PI in High-Sec. If your corp owns the POCO and sets no tax, you only pay once when setting up your installations.


This...In high-sec you will pay 11% Export/Import taxes when using the custom offices. This can make the difference between making money or loosing money initially (as you will need couple of millions to set up the planets in the first place).

Only after you have made enough money to cover your expanses to set up the planets in the first place you can call it profit.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

sir meatball
Oh Bugga
League 0f Grumpy 0ld Farts
#11 - 2012-12-06 22:16:53 UTC
Even mining is less boring than pi
Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
#12 - 2012-12-07 21:02:56 UTC  |  Edited by: Myfanwy Heimdal
sir meatball wrote:
Even mining is less boring than pi


...and less fiddly. With PI if you set some of the planetside structures a pixel or two out of line then you may find that your efficiency will drop. Or you scrap it at cost and then try to deposit a new one and then you place it a micro-pixel too far to the North.

I've tried to get 'the perfect' factory layout and have always failed due to decades of shakes courtesy of vin rouge and have found the whole affair frustrating to say the least.

I did get the most enjoyment from PI out of making some hip and groovy spreadsheets. Which, I think, says it all...

- Myfanwy

Pam:  I wonder what my name means in Welsh?Nessa: Why?

Ben Herron
A Gentleman's Agreement
#13 - 2012-12-10 18:02:29 UTC  |  Edited by: Ben Herron
It does take a little bit of time to train the skills needed (not too much from what I remember). Aside from the 10's of mil I invested in it for startup costs and taxes (I PI in high-sec), there's virtually no cost to me and I make a decent supplementary income from it (I think about 50-60 mil every week or so, maybe it's more, I don't keep track anymore). Granted, I make level 4 goods. I don't use it as primary income, just something to supplement my income while I mission level 3's.

How much money PI can make you all depends on how much you want to invest in it, time and ISK wise.

Edit: It's probably more like 40 mil every 2 weeks now that I've looked at it.