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My Biggest Pet Peeve About EVE

Author
Darenthul
Anstard Armory Inc.
#21 - 2012-12-04 18:28:22 UTC
No More Heroes wrote:
Darenthul wrote:
My mining alt finishes Astrogeology III today, 2 hours into my workday, but I can't start training Mining Barges until I get home (8 hours later), so I had to stuff him with Electronics IV training for 8 hours instead until I can get home.

I'm pretty blessed that that's the biggest thing I hate about the game I suppose, that I can't inject skillbooks until the previous skills are trained (should just let us inject skillbooks but be unable to train them without requirements in the queue).

Maybe I should just install EVE on my work computer..


You should have electronics V anyways...What?


Its not necessary for a Miner alt. Especially one I need to hit the field with asap to pay off his first PLEX. (I have 51 days of play time on him, first 35 are +3 boosted from booster, and +3 implants).

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Simetraz
State War Academy
Caldari State
#22 - 2012-12-04 18:31:47 UTC  |  Edited by: Simetraz
You should have electronics V anyways.

So my solution when I was starting up a new character again.
Stack and rack all the small skills time together and put a long one on the end.
That way you always have something to put in your Queue when you are sleeping or working or whatever.
Training one skill at a time till its conclusion pretty much always leaves you in a 4am wake up to change a skill at some point or another.
Darenthul
Anstard Armory Inc.
#23 - 2012-12-04 20:28:52 UTC
Simetraz wrote:
You should have electronics V anyways.

So my solution when I was starting up a new character again.
Stack and rack all the small skills time together and put a long one on the end.
That way you always have something to put in your Queue when you are sleeping or working or whatever.
Training one skill at a time till its conclusion pretty much always leaves you in a 4am wake up to change a skill at some point or another.


The sucky part is that with Mining alts, you don't really have a choice there, all the skills are long and require a previous skill to obtain =/

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Korinne
The Partisan Brigade
#24 - 2012-12-04 20:31:00 UTC
Learn to plan better. Hell there was a time where we had to set alarms to log onto eve to train skills.
Darenthul
Anstard Armory Inc.
#25 - 2012-12-04 20:32:33 UTC
Korinne wrote:
Learn to plan better. Hell there was a time where we had to set alarms to log onto eve to train skills.


That's nice, but that's not how it is now and its not an excuse for how it should be for the future.

I'm just saying, it'd be very nice if we could inject skill books into the queue and they wouldn't train a single point until you have the requirements, then you could slot skills that you have the books for but not the requirements ahead of time.

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Korinne
The Partisan Brigade
#26 - 2012-12-04 20:34:14 UTC
That's reasonable I guess, but what is to stop me then from starting a new character and injecting 200 skillbooks that take 10 mins to train?
Darenthul
Anstard Armory Inc.
#27 - 2012-12-04 20:36:24 UTC
Korinne wrote:
That's reasonable I guess, but what is to stop me then from starting a new character and injecting 200 skillbooks that take 10 mins to train?


What's to stop you from injecting one skillbook that takes 2000 minutes to train?

I'm not seeing the difference really.

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#28 - 2012-12-04 20:37:42 UTC
There is nothing wrong with the skill queue!
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#29 - 2012-12-04 20:41:16 UTC
Korinne wrote:
Learn to plan better. Hell there was a time where we had to set alarms to log onto eve to train skills.



Sorry for what I'm about to say but if you ever liked that or think it's something bringing whatever interest in a game you're either an idiot or a masochist.
I'm the only one to think this was stupid at best?

removed inappropriate ASCII art signature - CCP Eterne

Larloch TheAncient
Freindly Mining Corporation
#30 - 2012-12-04 22:22:44 UTC
Darenthul wrote:
Larloch TheAncient wrote:
Indeed, the obvious solution is to become the IT of your organization.


Alternatively, A partner (Girlfriend/wife) sidekick to change your skills for you.

Like others have stated team viewer is a valid tactic where solely changing skills is concerned.

Depending on the Group policy of your computer/firewall settings a USB stick client could momentarily fix your problem.

Although the "most beneficial" would be to convert your IT into eve players, it likely wouldn't be to hard.


Eh that one is quite difficult.. our IT department is the polar opposite of gamers. They're Apple nerds.



I see, well this is trouble indeed.

There is only one alternate solution.




Burn it, Burn it all with fire.
Alua Oresson
Aegis Ascending
Solyaris Chtonium
#31 - 2012-12-04 22:32:59 UTC
Darenthul wrote:
Korinne wrote:
That's reasonable I guess, but what is to stop me then from starting a new character and injecting 200 skillbooks that take 10 mins to train?


What's to stop you from injecting one skillbook that takes 2000 minutes to train?

I'm not seeing the difference really.


The problem with your idea is that it would make it possible for people to inject multiple skillbooks that they can't use into their head. What this does is create a method that would allow people to transport skillbooks without having to risk the skillbooks. Basically you are asking to introduce something that would create numerous edge cases that would have to be accounted for and add unneeded and possibly game breaking complexity to the skill queue. That is why people are not getting behind your idea.

As for the alarm clock skill changing, been there, done that, got the T-shirt. The skill queue is so much nicer than waking up in the middle of the night.

http://pvpwannabe.blogspot.com/

Darenthul
Anstard Armory Inc.
#32 - 2012-12-04 22:35:11 UTC
Alua Oresson wrote:
Darenthul wrote:
Korinne wrote:
That's reasonable I guess, but what is to stop me then from starting a new character and injecting 200 skillbooks that take 10 mins to train?


What's to stop you from injecting one skillbook that takes 2000 minutes to train?

I'm not seeing the difference really.


The problem with your idea is that it would make it possible for people to inject multiple skillbooks that they can't use into their head. What this does is create a method that would allow people to transport skillbooks without having to risk the skillbooks. Basically you are asking to introduce something that would create numerous edge cases that would have to be accounted for and add unneeded and possibly game breaking complexity to the skill queue. That is why people are not getting behind your idea.

As for the alarm clock skill changing, been there, done that, got the T-shirt. The skill queue is so much nicer than waking up in the middle of the night.


Wait.. you can uninject skill books?

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Mark Munoz
The Scope
Gallente Federation
#33 - 2012-12-04 22:35:38 UTC
Darenthul wrote:
Larloch TheAncient wrote:
Indeed, the obvious solution is to become the IT of your organization.


Alternatively, A partner (Girlfriend/wife) sidekick to change your skills for you.

Like others have stated team viewer is a valid tactic where solely changing skills is concerned.

Depending on the Group policy of your computer/firewall settings a USB stick client could momentarily fix your problem.

Although the "most beneficial" would be to convert your IT into eve players, it likely wouldn't be to hard.


Eh that one is quite difficult.. our IT department is the polar opposite of gamers. They're Apple nerds.


I am a Mac System Admin and I EVE.

I should make that a shirt or something.
Vertisce Soritenshi
The Scope
Gallente Federation
#34 - 2012-12-04 22:36:59 UTC
Pfft...thats it? My biggest peeve is that I still have to point and click to go anywhere...I still cant control my ship with a joystick or wasd controls.

And no...it is not impossible to make happen. CCP could do it if they cared to. They just don't want to.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

cyndrogen
The Greatest Corp in the Universe
#35 - 2012-12-04 22:49:24 UTC
anyone running eve on redhat?

Every day in every way I improve my skills and get better.

cyndrogen
The Greatest Corp in the Universe
#36 - 2012-12-04 22:50:28 UTC
Vertisce Soritenshi wrote:
Pfft...thats it? My biggest peeve is that I still have to point and click to go anywhere...I still cant control my ship with a joystick or wasd controls.

And no...it is not impossible to make happen. CCP could do it if they cared to. They just don't want to.



good luck in fleet fights trying to use a joystick..... lag lag lag.

Every day in every way I improve my skills and get better.

Khergit Deserters
Crom's Angels
#37 - 2012-12-04 22:56:13 UTC
From the thread title, I thought I was going to get to talk about MY biggest pet peeve.... Sad
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