These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

Exploration for starters

First post
Author
Jish'karrh Lucianna
Native Freshfood
Minmatar Republic
#1 - 2011-10-15 22:56:35 UTC
Hello all :)

New to EvE, have really enjoyed the Exploration Agent missions at the start of the trial and want to advance this to get going in EvE. Having finished i now have the Probe.

I have read lots of guides and am finding the 3D puzzles that are Astrometrics good fun!! I have a good idea on skills to queue and where to aim in future from other guides, but i have a few questions about ships....

For high-sec stuff to start will i need 2 ships? One to scan/probe and bookmark, and one to kill and collect?? or can i get away with one to do it all?? Would prefer one ship but advice is advice. Are there specific sites that need either option? For example would salvage/archaeology need 2 ships or get away with doing it in 1??

I plan on doing the tutorial Agent missions for the few other "careers" i still have to do, so getting my Astrometric skills up in the meantime. Aside from the Astro skills that will follow once i get to Astrometrics 4, It will be the Covert Ops/Cloak skills and the skill i forget for the grav capacitors?

Thanks for reading if you got this far!!! Quite a few questions really but this game is HUGE!!!!!!!!
Soriddo Suneku
Ministry of War
Amarr Empire
#2 - 2011-10-15 23:38:22 UTC
A battlecruiser, force recon, or T3 ship can do it all.
Valemora
Caldari Provisions
Caldari State
#3 - 2011-10-16 02:08:11 UTC
You can do it all with one ship, but if your just starting off, it will be difficult. To be honest your best bet is to find a group that operates in Wormholes to help you out.
Xercodo
Cruor Angelicus
#4 - 2011-10-16 03:21:23 UTC
Yes it is huge, don't let that scare ya =D

for some of the high sec sites id say try for a BC or T3

The Drake is a Lie

Jish'karrh Lucianna
Native Freshfood
Minmatar Republic
#5 - 2011-10-16 10:02:40 UTC
Thanks for the replies :)

I am guessing a BC will let me fit the probe launcher, some weaponry and any analyzers etc i need? So i can probe/scan, kill any pesky npc's and then collect any goodies? Any advice on a good Minmatar BC?
CCP Phantom
C C P
C C P Alliance
#6 - 2011-10-17 11:09:26 UTC
Hello Jish'karrh Lucianna,

Welcome and glad to see you enjoying all the exploration. It will take you quite a while before you have seen all of it, and then there are so many other things going on besides exploration... huge indeed!

I often used a covert ops ship for exploration and when I wanted to do some of the combat sites I found I switched to some other ship. Of course that was a pretty cumbersome approach and not perfect at all.

In the beginning you can use a cruiser for most high sec exploration if you know what you are doing, a battlecruiser might be better though if you lack some skills/experience.

As Minmatar battlecruiser the Hurricane might be useful, you can fit lots of guns and still have free slots for the probe launcher and salvager. You can fit the codebreaker/analyzer in the med slots and still have a reasonable armor tank in the low slots. In the long run you maybe want a T3 cruiser, expensive and skill intense, but quite worth it.

CCP Phantom - Senior Community Developer

Jish'karrh Lucianna
Native Freshfood
Minmatar Republic
#7 - 2011-10-17 12:16:20 UTC
Thanks Phantom,

This gives me ideas to head towards. I tried just flying off to a random system ( was only 0.9 i think) and found a hostile camp. Thought i would check it out....... oops....... 2 seconds later my ship became a shuttle!!!!!! Oh well.... live and learn haha.

Would definitely prefer a 1-ship-can-do-it-all approach for starters, although i will be avoiding any hostile camps i find for the forseeable future!!!!!!!!
Astrid Stjerna
Sebiestor Tribe
#8 - 2011-10-17 15:16:54 UTC
Jish'karrh Lucianna wrote:
Thanks Phantom,

This gives me ideas to head towards. I tried just flying off to a random system ( was only 0.9 i think) and found a hostile camp. Thought i would check it out....... oops....... 2 seconds later my ship became a shuttle!!!!!! Oh well.... live and learn haha.

Would definitely prefer a 1-ship-can-do-it-all approach for starters, although i will be avoiding any hostile camps i find for the forseeable future!!!!!!!!


Generally, it's not a good idea to go exploring without some kind of weapon system. While it may be tempting to pick up an industrial ship (big cargo hold = lots of space for lewtz) don't do it. Most of them only have one high slot and relatively little armor.

A word about security levels: do not go unarmed into anything below 0.7. The NPCS in lowsec can get pretty nasty, and there are also pirates (player pirates, that is) to worry about.

Fly safe, fly free.

Astrid.

I can't get rid of my darn signature!  Oh, wait....

Ravi Amergin
Perkone
Caldari State
#9 - 2011-10-20 05:56:43 UTC
I have my merlin and one thing i found is i couldnt have all my gear online at the same time. but it works fine.
I go in, blow everything up, and i have a miner 1 or salvager 1 offline. then once the fight is over i put my shield booster ofline and wait a min for the power to come back up to 75% and go to work.
WHen i scan i have the probe launcher but i park my ship near the staion, thn its just a quick dock to take off the probe launcher, since i can bookmark all the sites I found. ive found my merlin is working for everything i need, from exploring to ratting to missions, but then agian i haven't moved up into more demanding missions yet. going from a bantam to a merlin was so epic, nothing like clickng a pirate and cackling as you wait for them to get into range and they go BOOM before they even scratch me.
Sarmatiko
#10 - 2011-10-21 21:44:57 UTC  |  Edited by: Sarmatiko
Jish'karrh Lucianna wrote:

I am guessing a BC will let me fit the probe launcher, some weaponry and any analyzers etc i need? So i can probe/scan, kill any pesky npc's and then collect any goodies? Any advice on a good Minmatar BC?


While you training essential skills it is a good choice to start from high-sec anomaly cleaning.
You dont need any scanning skills at all (because you can scan with ship scanner) and they all easy doable with passive shield tanked Hurricane with artillery (650 or 720mm later when you have skills). Deadspace commanders spawn is not rare despite common rumors. Before Hurricane use Rupture.
Just dont forget to take salvager because T2 savage will make for you about 30% of profit.
Also sometimes you will have excalations which can send you in null-sec space, but reward can be good.
Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#11 - 2011-10-21 22:32:23 UTC
Exploration is a great career and one of the more fun ones imo, especially if you like the spatial minigame of probing. Here's a few guidelines that will help you out, since it can be very hard (and expensive when you die repeatedly) to figure out the basics by trial and error.

1. Exploration is a combat career. If you can't kill the baddies you find in a site, you can't exploit the site either. This is especially true when you get into the lower sec spaces with harder sites.
2. The sites you mostly want are magnetometric and radar. Grav sites are valuable to miners and you might be able to sell bookmarks to them.
3. Mag and radar sites despawn within a couple minutes of leaving the grid if you have interacted with any of the spawn containers. Kill everything first, THEN open your cans in case you have to warp out. Alternately, before engaging, use a MWD and make an on-grid bookmark 200km from the center of the site. This gives you a point to warp to in emergencies (or if you need to cloak up, if in hostile space) without despawning the site.
4. Mag and Radar sites respawn instantly at a random location within the same region. This means there are always sites out there to find, and it also means they tend to collect in the lowest traffic areas of a given region. Use your f10 map to see where the fewest pilots are and work those constellations.
5. All in one ships are not only possible, but very convenient and will increase the amount you can do in a certain amount of time. They are skill intensive though. Drone boats make the best ones, since you can rely on drones for killing and leave your ship fitting free for tank and the probe/salvage modules you need. Vexor and Arbitrator are good entries, Myrmidon is a great step up, and the Ishtar is simply amazing. Pilgrim is a good cloaky option for lowsec, but not 0.0 because it's tank isn't strong enough. The king of all-in-one ships are tech 3 cruisers, so you definately want to skill toward one them.

I used to do this in nullsec in a myrmidon and eventually a legion. My record was 150m from a single site, although average was closer to 50-70m. Have at it and enjoy.
Jish'karrh Lucianna
Native Freshfood
Minmatar Republic
#12 - 2011-10-22 10:27:07 UTC
Lots of great advice, much appreciated. This is a career path that i am definitely go to follow, bit more interesting than mining lol hopefully it can pay for some pvp later on.