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Black-Ops and Recon Drones

Author
Yusef Yeasef Yosef
Doomheim
#21 - 2012-12-03 22:12:43 UTC
Trinkets friend wrote:
Nope. if you want to find what's there, learn d-scan, get a mate to scout, or HTFU.


-1 on this
Caliph Muhammed
Perkone
Caldari State
#22 - 2012-12-04 00:19:35 UTC
i'd love this for all recons.
Alieana Padecain
Ronin LLC.
#23 - 2012-12-04 01:07:46 UTC  |  Edited by: Alieana Padecain
Gizznitt Malikite wrote:


--- You are in the military.... How is reconnaissance performed? While scouts are given training and tools to mitigate much of their personal risk, deep reconnaissance missions always involve putting the scout in "harm's way". I know UAV's exist, and are utilized to recon too, but there are many situations where UAV reconnaissance doesn't effectively work. Furthermore, I think EvE's interests are far better served by utilizing pilots in sips to perform recon, rather than UAVs.


2.) Why should you have to have a player to scout your vulnerable ship through hostile space?
--- Because this is an MMO... You are supposed to work with other people.. Your suggestion, to send a drone to recon the system next door, enables your vulnerable ship to play two roles at once... I think it's healthy that a single pilot can't do both roles safely on your own!!!! (Just like moving capitals requires teamwork too!)


Reconnaissance is performed intelligently, utilizing tools to obtain minimal risk to life. UAV's have become one of the primary resources for gathering visual intelligence.

Forgive me if I am wrong, are you a representative of CCP or EVE? I think that the fact that this has been brought up as an idea from a fellow EVE Player means that the Game of EVE, you know that sandbox of endless opportunity that we all enjoy, is showing an interest in it. As far as I have come to understand the Development team has built this game and basically allowed the players to control aspects such as economy, regional ownership etc. As well as offering us players an area to bring suggestions that could benefit the game.

I am completely disagree that I should have to have an escort wherever I go, I pay for my account, I am not riding on coat-tails, I go where I please, and I often do that alone. The whole point of this suggestion is to enable a player to travel where they want, while being able to utilize intelligent equipment to assist themselves.

Overall, I do understand your point, as well as I appreciate the input to show the adversity to this idea. And I have read all of the opposition that you are about to post in response to this, you clearly have the same argument from the posts that you have linked above. If I could ask that you let your opinion stay where it is and we can possibly move forward in a constructive manner and maybe CCP will see that there is interest in doing things, inn this game, in ways other than you personally want.

Furthermore, to dig into some of the EVE back-story, there is a section in the Novel "EVE The Empyrean Age" that speaks of Beacons that monitor traffic along the Gallente/Caldari Border. How is this idea different from that? You are utilizing a non-biological entity to gather intel for you, much as you would if you were sending out combat scanner probes.
Nikk Narrel
Moonlit Bonsai
#24 - 2012-12-04 15:01:26 UTC
It is one thing to reward team play, even to encourage it.

It is quite another thing to require it. That goes too far.

Yes, this is PvP. If a single player opposes multiple players, and all other aspects are equal, the single player should lose.
That being said, this game is more complicated than rock paper scissors, or highest number wins.

There should always be the option to trade off. Although often considered to be flawed by popular opinion, cloaking demonstrates how vessels with reduced combat ability instead have improved stealth ability.
Most T2 vessels take one trait, and push it to it's practical limit this way.

And while a logi boat may not be considered effective in solo combat, the HAC often is.

You should always be able to perform your primary role, be it for yourself or on behalf of others. For intel gathering, that means you decide how to use the intel.

I think it is naive to assume a HAC would have these probes mounted, but quite reasonable that a ship intended to gather intel would have.
Black Ops is like a pinnacle ship of intel gathering, to the point where it is able to use it's functions to leverage other intel ships into better position as assets.

If these probes are limited to a ship that never needs a gate to begin with, how exactly does that diminish it's intended role?
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