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New Pulse Laser sounds are underwhelming

First post
Author
Siigari Kitawa
New Eden Archery Club
#1 - 2012-12-04 13:37:51 UTC
Eve has sound?

Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds.

So far from what I've heard, blasters sound pretty good. Interesting to note that the Ion Blaster Cannon is still my favorite sounding blaster, resembling a similarity to the old Neutron Blaster Cannon which had a very devastating feel to it.

At any rate, I tested out a variety of Pulse Lasers in particular, considering space laz0rz pew pew! I gotta admit I was very unimpressed with the sound, variety and flavors that came from the lasers. The visual effects are muted, the sounds are subdued and they just don't pack that A/V punch that they used to.

I am wondering if anybody agrees with me? CCP, what are your thoughts on the new sounds? Specifically asking people who do play with sound and care about it as a part of the game.

Thanks o/

Need stuff moved? Push Industries will handle it. Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX

CCP RealX
C C P
C C P Alliance
#2 - 2012-12-04 13:58:15 UTC
Siigari Kitawa wrote:
Eve has sound?

Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds.

So far from what I've heard, blasters sound pretty good. Interesting to note that the Ion Blaster Cannon is still my favorite sounding blaster, resembling a similarity to the old Neutron Blaster Cannon which had a very devastating feel to it.

At any rate, I tested out a variety of Pulse Lasers in particular, considering space laz0rz pew pew! I gotta admit I was very unimpressed with the sound, variety and flavors that came from the lasers. The visual effects are muted, the sounds are subdued and they just don't pack that A/V punch that they used to.

I am wondering if anybody agrees with me? CCP, what are your thoughts on the new sounds? Specifically asking people who do play with sound and care about it as a part of the game.

Thanks o/


I'm not impartial since I made the old sounds. I was never happy with the old weapon sound except the projectiles. But we will take a look into this if you are unhappy.

Also I'd appreciate more comments on the new weapon sounds so that we can make one big adjustment rather than many small ones.

Thank you for your thoughts on the matter.
Holy One
Privat Party
#3 - 2012-12-04 14:10:27 UTC
Don't like any of the new turret sounds tbh. Pulse lasers especially uncool. Sad

:)

NFain
Sebiestor Tribe
Minmatar Republic
#4 - 2012-12-04 14:25:33 UTC
CCP RealX wrote:
Siigari Kitawa wrote:
Eve has sound?

Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds.

So far from what I've heard, blasters sound pretty good. Interesting to note that the Ion Blaster Cannon is still my favorite sounding blaster, resembling a similarity to the old Neutron Blaster Cannon which had a very devastating feel to it.

At any rate, I tested out a variety of Pulse Lasers in particular, considering space laz0rz pew pew! I gotta admit I was very unimpressed with the sound, variety and flavors that came from the lasers. The visual effects are muted, the sounds are subdued and they just don't pack that A/V punch that they used to.

I am wondering if anybody agrees with me? CCP, what are your thoughts on the new sounds? Specifically asking people who do play with sound and care about it as a part of the game.

Thanks o/


I'm not impartial since I made the old sounds. I was never happy with the old weapon sound except the projectiles. But we will take a look into this if you are unhappy.

Also I'd appreciate more comments on the new weapon sounds so that we can make one big adjustment rather than many small ones.

Thank you for your thoughts on the matter.


Old sounds, best sounds. Too be completely honest the sound of them has been getting weaker and weaker. Pretty much, just more bass oriented sounds, I think the trend is the powerful "umff" of a gun in space. Roll
Charles Case
State War Academy
Caldari State
#5 - 2012-12-04 14:33:20 UTC
They are frickin awesome what are you talking about?
Terrorfrodo
Interbus Universal
#6 - 2012-12-04 14:33:45 UTC
Until a while ago laser sounds did not fade out when zooming out. So I was hearing the lasers at full volume whenever I was doing PvE with my Armageddon which was really annoying, I always had to turn the volume down.

Then some patches ago you fixed that issue and now I cannot hear any laser sounds at all at any reasonable zoom level, I only hear them when fully zoomed in. But I never play fully zoomed in because then I have no awareness of what happens on grid. So you basically removed laser sounds for me altogether (although when zoomed in, they now sounded a lot better than before).

Haven't tested the new sounds yet. Or whether they now scale with zoom level reasonably.

As always, anything sound-related will usually be under-appreciated by most players. That is just the lot of sound guys, as they probably know. Most people just care a lot more about visuals than sound, including me. But I'm sensitive to this topic because my brother is a sound engineer and he gets upset about this attitude very easily *g*

.

Arline Kley
PIE Inc.
Khimi Harar
#7 - 2012-12-04 14:36:18 UTC
How lasers sound in my mind

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Garth Idellian
Brutor Tribe
Minmatar Republic
#8 - 2012-12-04 14:36:23 UTC  |  Edited by: Garth Idellian
As with most things lately, it has gone in the direction of fine, small details instead of giving us the feeling that we are actually CRUSHING something. Missile effects are really cool and detailed, but sooooo small and insignificant. The sound is going the same way, with more complexity but a lot less punch, which leads to less exciting combat.
Yusef Yeasef Yosef
Doomheim
#9 - 2012-12-04 14:37:07 UTC
I really like the new Lg AC sounds. Don't go messing with them. Blink
Holy One
Privat Party
#10 - 2012-12-04 15:23:51 UTC
Quote:


Old sounds, best sounds. Too be completely honest the sound of them has been getting weaker and weaker. Pretty much, just more bass oriented sounds, I think the trend is the powerful "umff" of a gun in space. Roll


^ This. AC's don't sound like burst fire at all, artillery shouldn't have a rotary sound effect imho. The only effect that isn't just the same bass boof! is blasters. Which do sound good I gotta admit. Anyway, the 'mechanical harshness' of the old AC's is now just a bass buzz and the new pulse lasers are considerably less cool to the fizz/pop of old.

:)

Luke Eskar
Tin Foil Hat Club
R I O T
#11 - 2012-12-04 15:28:09 UTC
wow the Pulse lasers sound really crap CCP you need to fix it the other ones sound great tho especially blasters Smile

.

marVLs
#12 - 2012-12-04 15:56:59 UTC
Lasers sound awesome
Marbuel
Australian Belt Strippers
#13 - 2012-12-04 16:03:42 UTC
Arline Kley wrote:


I thank you sincerely for bringing this to my attention.
Miss Teardrop
Doomheim
#14 - 2012-12-04 16:14:10 UTC
I dont like the double pop when a ship explodes. IMO if a ship died in space there would be one pop followed by many unheard screams. Its a vacuum.

One pop would due
Kiteo Hatto
The Scope
Gallente Federation
#15 - 2012-12-04 16:20:18 UTC
If only tachs would sound like this....
Warde Guildencrantz
Caldari Provisions
Caldari State
#16 - 2012-12-04 16:26:51 UTC
Kiteo Hatto wrote:
If only tachs would sound like this....


that sounds like a sustained laser rather than a single fire to me.

would be more fitting for the avatar's doomsday...

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Aralieus
Shadowbane Syndicate
#17 - 2012-12-04 16:40:06 UTC
I have used lasers and only lasers since birth so I have been exclusively around them for the past 3 years or so and the new sounds are indeed underwhelming. Very weak and almost immersion breaking. We are thousands of years in the future with highly advanced technology and lasers sound like a pony passed gas. Shocked

Oderint Dum Metuant

The VC's
The Scope
Gallente Federation
#18 - 2012-12-04 16:40:48 UTC
I too think the laser sounds are a bit weak. They don't seem to scale with size much either.

Saying that, the frigate lasers are fine, just mediums and large. Can't speak about XL's.
Stitcher
School of Applied Knowledge
Caldari State
#19 - 2012-12-04 17:05:10 UTC
the bassier, the bigger, the better!

AKA Hambone

Author of The Deathworlders

Be4st
The Abusement Park
#20 - 2012-12-04 17:24:05 UTC
I don't like any of the new sounds in this patch. Its like your sound department either got bored one night or took a load of speed and HAD TO put a sound on absolutely everything. What's with the "Skill Training Complete" bell? My dog keeps barking because it sounds like my damn doorbell. If you insist on having these "Crappy Gameboy beeps and chirps" in this expansion, at least give us the option to disable them.
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