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Few weeks after Retribution.

First post First post
Author
pussnheels
Viziam
#41 - 2012-12-03 09:13:12 UTC
will people really sacrifice their 20 mil ship for a 10 mil or 20 mil bounty , concord still will be there in HS
No need to worry , aslong playerd take the normal precautions you do to avoid ganks , which they should do each time they undock

Low sec and null sec that is a complete different ballgame tho

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Auric Veldfinger
Doomheim
#42 - 2012-12-03 11:40:54 UTC
I'm going to sit outside the gallente starter station and bounty all the gallente noobs for picking gallente.
Ranger 1
Ranger Corp
Vae. Victis.
#43 - 2012-12-03 15:17:10 UTC
Let me get this straight, allowing everyone in the game to do something if they choose to is less "sand boxy" than restricting who can do what.

Lets get even more sand boxy then and start restricting who can post on the forums.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Scatim Helicon
State War Academy
Caldari State
#44 - 2012-12-03 15:25:24 UTC
Auric Veldfinger wrote:
I'm going to sit outside the gallente starter station and bounty all the gallente noobs for picking gallente.

Picking Gallente is its' own punishment.

Every time you post a WiS thread, Hilmar strangles a kitten.

Ptraci
3 R Corporation
#45 - 2012-12-03 16:32:31 UTC
Nah OP, that won't happen, because as soon as goons and goon freighter alts get bounties on their heads, they will complain to CCP (like they did with wardecs) and the system will be changed (like it was with wardecs).
Tarvos Telesto
Blood Fanatics
#46 - 2012-12-06 08:58:28 UTC
Skulls everywhere, waitng for moment when all players use one type ship, oh wait tengu ;)

EvE isn't game, its style of living.

Singulis Pacifica
Pator Tech School
Minmatar Republic
#47 - 2012-12-06 09:26:11 UTC  |  Edited by: Singulis Pacifica
Well, in the dev blog on bounties lots of players like myself pointed out this problem. We warned them that everyone would end up with a bounty on their head "just because" and loads of these small and meaningless bounties would remain on their character forever if they never left high-sec (or even a station in case of a trader).

However, CCP disagreed and said in the words of Punkturis
CCP Punkturis wrote:


I believe (I have faith!) that people will mostly be putting bounties on people that annoy them, not just random people in local..


Punkturis and I argued yesterday on this topic in help chat. She said that just because I didn't agree with it, it didn't mean that the system was bad or something along the line. She jumped the gun there as she apparently missed my remarks saying that the bounty system is a major improvement of what it was. It works for what it is intended to do. CCP wants to wait and see how it evolves, but that is never ever a good approach to new content. The Dev blogs are meant to provide feedback of players to the devs, but sometimes the devs say: "post all you want, we are still going to go this or that way".

So right now, everyone but my grandma has a bounty on top of their heads. Some exceeding the hundreds of millions of ISK really matter. The vast majorty doesn't. But we could warn them all we could: they just decided to see how it turns out on Tranquility first. What we warned about isn't really rocket science. It's knowledge of the playerbase and knowing what will happen with certain content in the hands of the Tranquility populace. It seems that CCP are great developers and really strive to make the game as best as it can, but sometimes...sometimes they lose touch with the players that support them. They turn a blind eye when alarm bells should go off saying "damn, this could happen which is not what we want" In general CCP, if something can happen in EVE (how theoretical it may be), it usually does.
Shayden
#48 - 2012-12-06 10:01:34 UTC
Rico Minali wrote:
Dont you have to have a sec of -1 or lower to have a bounty put on you?


Nop, can put bounty on plus sec rating also.

I agree a bit with OP, the bounties are just being added left and right now, heck i got one just for sitting in jita.


CCP Punkturis wrote:

I believe (I have faith!) that people will mostly be putting bounties on people that annoy them, not just random people in local..


Too late :)






Darek Castigatus
Immortalis Inc.
Shadow Cartel
#49 - 2012-12-06 15:19:42 UTC
Singulis Pacifica wrote:
Well, in the dev blog on bounties lots of players like myself pointed out this problem. We warned them that everyone would end up with a bounty on their head "just because" and loads of these small and meaningless bounties would remain on their character forever if they never left high-sec (or even a station in case of a trader).

However, CCP disagreed and said in the words of Punkturis
CCP Punkturis wrote:


I believe (I have faith!) that people will mostly be putting bounties on people that annoy them, not just random people in local..


Punkturis and I argued yesterday on this topic in help chat. She said that just because I didn't agree with it, it didn't mean that the system was bad or something along the line. She jumped the gun there as she apparently missed my remarks saying that the bounty system is a major improvement of what it was. It works for what it is intended to do. CCP wants to wait and see how it evolves, but that is never ever a good approach to new content. The Dev blogs are meant to provide feedback of players to the devs, but sometimes the devs say: "post all you want, we are still going to go this or that way".

So right now, everyone but my grandma has a bounty on top of their heads. Some exceeding the hundreds of millions of ISK really matter. The vast majorty doesn't. But we could warn them all we could: they just decided to see how it turns out on Tranquility first. What we warned about isn't really rocket science. It's knowledge of the playerbase and knowing what will happen with certain content in the hands of the Tranquility populace. It seems that CCP are great developers and really strive to make the game as best as it can, but sometimes...sometimes they lose touch with the players that support them. They turn a blind eye when alarm bells should go off saying "damn, this could happen which is not what we want" In general CCP, if something can happen in EVE (how theoretical it may be), it usually does.


Let me spell this out for you really simply using big letters so you cant misunderstand it

HAVING A BOUNTY DOES NOT, REPEAT NOT, MEAN PEOPLE CAN SHOOT YOU IF THEY COULDNT SHOOT YOU BEFORE.

If youre playstyle doesnt involve shooting other people or stealing their **** you have nothing more to worry about than you did previously. Players who do nothing that give other players killrights on them only have to worry about suicide ganks and guess what, thats the same as it was previously .

Having a bounty only affects you more than it used to if the way you play makes it do so, hance it is doing exactly what it was designed to do. Stop making such a big deal out of it.

Pirates - The Invisible Fist of Darwin

you're welcome

Eternus3
Gods Holy Light Bringing You're Penance
#50 - 2012-12-06 15:43:15 UTC




I think this guys spot on, keep your head down and don't make waves and you are less likely to be noticed in the rat race, that and re-think the way you fit your ship and your tactics. EVE 101 people.
Casirio
Aliastra
Gallente Federation
#51 - 2012-12-06 15:56:16 UTC
holy **** the new bounty system JUST came out of course everyone and their mom is going to have a bounty... calm the **** down. its nice to get paid to pew pew
Singulis Pacifica
Pator Tech School
Minmatar Republic
#52 - 2012-12-06 16:03:29 UTC
Darek Castigatus wrote:

Rant.


You obviously didn't read my post well enough for you to understand that this is not a point of concern. I'm fully aware of what the bounty hunter system does and does not do, which I why I made several posts in the dev blog when it was added.

Fact of the matter is: the current system makes no sense for most of the bounties added to players. A few million ISK on me will mean zilch. The main point is... what is the use of a bounty if it is never removed, nor intended for the receiver to be hunted across New Eden?
Krixtal Icefluxor
INLAND EMPIRE Galactic
#53 - 2012-12-06 16:34:15 UTC
Ritsum wrote:
Look at the bounty's now... Rarely do you see someone with a high bounty... My opinion is that the bounty system is really not gonna affect much apart from the odd "Oh look at that, the bounty's on the enemy's gang paid for our losses". Which in its self would be rare since no one will bother wasting their isk just to make someone's ego more inflated.


Define 'high bounty'.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#54 - 2012-12-06 16:35:09 UTC
Darek Castigatus wrote:


HAVING A BOUNTY DOES NOT, REPEAT NOT, MEAN PEOPLE CAN SHOOT YOU IF THEY COULDNT SHOOT YOU BEFORE.




But now they have a reason to, and they will indeed.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#55 - 2012-12-06 16:36:52 UTC
Eternus3 wrote:




I think this guys spot on, keep your head down and don't make waves and you are less likely to be noticed in the rat race, that and re-think the way you fit your ship and your tactics. EVE 101 people.



Yes.....sleep, sleep.

Suddenly John Carpenter's "They Live!" comes true.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Darek Castigatus
Immortalis Inc.
Shadow Cartel
#56 - 2012-12-06 17:02:39 UTC
Singulis Pacifica wrote:
Darek Castigatus wrote:

Rant.


You obviously didn't read my post well enough for you to understand that this is not a point of concern. I'm fully aware of what the bounty hunter system does and does not do, which I why I made several posts in the dev blog when it was added.

Fact of the matter is: the current system makes no sense for most of the bounties added to players. A few million ISK on me will mean zilch. The main point is... what is the use of a bounty if it is never removed, nor intended for the receiver to be hunted across New Eden?


Nothing at all as you already said but thats not the point.

The point is they gave players the choice of how to use the system, if it results in some people wasting their isk just because they want to put bounties on people who will likely as not never get killed then thats their perogative. Player driven activity in a sandbox environment, last time I checked that was what eve is supposed to be about.

Pirates - The Invisible Fist of Darwin

you're welcome

Singulis Pacifica
Pator Tech School
Minmatar Republic
#57 - 2012-12-06 17:28:48 UTC
Darek Castigatus wrote:
Player driven activity in a sandbox environment, last time I checked that was what eve is supposed to be about.


Agreed to a certain extend. What if player owned null-sec becomes entirely controlled by CFC/HBC? Then that is just another part of a sandbox right? Well, perhaps in theory, but even a sandbox needs to be monitored and controlled. If CFC/HBC would end up with all the null-sec sovereignty, then CCP would lose one of its major advertisement points in the game.

In this case, it's another example of an element going wrong in the hands of players. CCP has acknowledged this themselves now by banning players putting bounties on rookie characters. It's a start, but the current bounty hunter system, is although a major improvement, still poorly implemented and needs drastic changes like expiration timers on bounties.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#58 - 2012-12-06 17:48:22 UTC
Singulis Pacifica wrote:
. It's a start, but the current bounty hunter system, is although a major improvement, still poorly implemented and needs drastic changes like expiration timers on bounties.



Yup. And I'm introducing my own expiration timer. All 3 Accounts stop ironically on Christmas Day.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Sara Mars
The Scope
Gallente Federation
#59 - 2012-12-06 18:02:28 UTC
Tarvos Telesto wrote:
Everyone got bounty on head. Miners, Traders, Mission Runers, Explorers, people who trade, alts, price chekers alts, non active alts, pirates, antipirates, people who hauling stuf, pos directors, Ceo's, frindly people, bad people, characters older than 14 days, imagine all humanity in earth become potential prey for everyone with bounty in police database or somthing like this, or at last somone worth to pay atention...

This just give stupid look, its not realistic, because in real world even in virtual world in meny games here is balance betwen neutral, good and bad people...

Ps. No personal atack please... its only my opinion, i know that CCP love pvp, wars, ship explosions, they love when New Eden is full of fire and when isk are destroyed, and this is main goal, to give EvE war look so much as possible (im not against this) but form other perspective this is anty santbox, its like one mind community with same behaviour using by every player.

Idividualist in EvE, no more...



Fecking Deal with it.....Grow a sack
Tarvos Telesto
Blood Fanatics
#60 - 2012-12-06 20:28:05 UTC  |  Edited by: Tarvos Telesto
Sara Mars wrote:



Fecking Deal with it.....Grow a sack



Calm down, i adapt to new EvE look, i take it very easy, and i still enjoy EvE like before, i dont care like you think, even my main topic sound like river of tears, its only my personal view that skulls everywhere make EvE citizens look like horde of clones who woke up everyday in extact time and eat the same food on breakfast, get the point , is not about bad look, its about unification roles and personality form frist look.

EvE isn't game, its style of living.