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Pulling the Plug on WiS

First post First post First post
Author
Nick Rich
Sebiestor Tribe
Minmatar Republic
#461 - 2012-12-03 12:58:43 UTC
CCP RedDawn I like your post and I like that you pointed out what we're all arguing. And also like to ask whether you like what you are doing here on this:

From Prometeus
http://0.tqn.com/d/horror/1/7/a/6/1/-/Prometheus-02.jpg
http://citysites.com.ua/upload/img/afisha_kino/gallery/kinopoisk.ru-prometheus-18556451338384033.jpg
http://www.comicsbulletin.com/main/sites/default/files/shot/images/120612/PROMETHEUS06.jpg
http://www.cinefilo.es/wp-content/uploads/prometheusleaked-7.jpg
http://www.cinefilo.es/wp-content/uploads/prometheusleaked-10.jpg

From EVE Online Cinematic Trailer:
http://video.sibnet.ru/upload/cover/video_571280_0.jpg
http://campkenwood.ru/img/f5/f5f/EVE_Fanfest_Cinematic_Trailer_2012.jpg

These screenshots are very similar. There is a possibility the same atmosphere as in the movie Prometeus?

Sorry for my english, but I do not use a translator, because I want to talk to you in the same language.

CCP RedDawn
C C P
C C P Alliance
#462 - 2012-12-03 13:58:44 UTC


Yes indeed, the prototype we had created had a very similar vibe to Prometheus, but obviously not directly.
Other inspirations included the Alien movies, Blade Runner, Moon, Event Horizon and others.
Basically any film that gave you a sense of foreboding when entering an unknown area.

Team Genesis

Nick Rich
Sebiestor Tribe
Minmatar Republic
#463 - 2012-12-03 14:44:56 UTC
CCP RedDawn thanks for the reply! I would be very happy if we soon see a prototype.

Sorry for my english, but I do not use a translator, because I want to talk to you in the same language.

Anslo
Scope Works
#464 - 2012-12-03 15:20:48 UTC
And when do we get to play this space suited amazingness?

[center]-_For the Proveldtariat_/-[/center]

CCP RedDawn
C C P
C C P Alliance
#465 - 2012-12-03 15:40:14 UTC
Anslo wrote:
And when do we get to play this space suited amazingness?


Please refer to the original post to see my earlier response as to where we are right now.

Team Genesis

Pyre leFay
Doomheim
#466 - 2012-12-03 15:52:07 UTC
Can't the special cinematic clothing like the respiratory masks be made available as well of other suits, and should the prototype ever get off the ground, then these items sold via Aur would gain special function such as Dust514 bpo like suit status for early adopters whereas currently they would be simply cosmetic.
Scatim Helicon
State War Academy
Caldari State
#467 - 2012-12-03 16:36:30 UTC
Sura Sadiva wrote:
Scatim Helicon wrote:

The dismissive 'space barbie' comments haven't been aimed at CCP or WiS itself, but at the posters who actually want WiS to be nothing more than a Space-Second Life where dressing-up their avatar in the mirror and /dance emotes in a pretend bar are considered the heights of compelling gameplay.


But all the WiS/anbulation/Incarna cycles never been that. None, nor in CCP nor in the playerbase never talked, thought or asked for it in these terms. The space babrie crap is only for silly forum trolling and just to vent some hostility/frustration in a game.

You guys are victims of your own trolls.


Confirming that this post, where the biggest 'no gameplay in my precious WiS' loudmouth literally turns their nose up at CCP Bayesian's gameplay prototyping update, does not exist.

Istanchuk was the worst offender but there were a bunch of similar idiots spraying bad posts all over the WiS threads about how it needed to be social environments and dressing up games and drinking pretend-beer in a pretend-bar, and how including any form of PvP or gameplay would soil the purity of their magical Habbo SpaceHotel NeX Store dreamland.

Every time you post a WiS thread, Hilmar strangles a kitten.

Bane Necran
Appono Astos
#468 - 2012-12-03 17:00:08 UTC
Scatim Helicon wrote:
Istanchuk was the worst offender but there were a bunch of similar idiots spraying bad posts all over the WiS threads about how it needed to be social environments and dressing up games and drinking pretend-beer in a pretend-bar, and how including any form of PvP or gameplay would soil the purity of their magical Habbo SpaceHotel NeX Store dreamland.


Wow, you must have spent hours or even days digging around for that. And on top of it you play make believe and put more words in their mouth.

It's not really relevant to the discussion.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Dersen Lowery
The Scope
#469 - 2012-12-03 19:14:48 UTC  |  Edited by: Dersen Lowery
CCP RedDawn: Thanks for the update!

As far as Instanchuk goes: That was one player, not a movement. There might be one or two more, but I don't think they represent a major constituency. I think I can say that most of us would like WiS to be like EVE because we like EVE. Otherwise we wouldn't be here--and it appears that Instanchuk isn't here anymore.

Besides, both of his characters had backgrounds as beauty queens, and any given pageant features enough sabotage, deceit and backstabbing to power sov null for years.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Sura Sadiva
Entropic Tactical Crew
#470 - 2012-12-03 19:52:12 UTC  |  Edited by: Sura Sadiva
Scatim Helicon wrote:

Confirming that this post, where the biggest 'no gameplay in my precious WiS' loudmouth literally turns their nose up at CCP Bayesian's gameplay prototyping update, does not exist.

Istanchuk was the worst offender but there were a bunch of similar idiots spraying bad posts all over the WiS threads about how it needed to be social environments and dressing up games and drinking pretend-beer in a pretend-bar, and how including any form of PvP or gameplay would soil the purity of their magical Habbo SpaceHotel NeX Store dreamland.


But this is what we already have now, CQ. A safe, isolated place where dressing/undressing dolls and Nex Store; none (almost none) is happy of this, is something started and never developed. What people are asking is just to go beyond it, in the direction of an avatar gameplay integrated with the major EvE gameplay. It would be litteraly a new grow frontier for EvE but need to start somewhere, and the first step is having an avatar gameplay able to have a basic interact with what already EvE is.

beside this, is not that hard to find something stupid in the forums :) I wouldn't base my opinions about EvE on some indivual post or troll.

Finally, if someone is interest in WiS only as dressing/undressing stuff I dont see why to bother or how this should prevent a good gameplay development. In EvE - and this is the strength and true nature of any sandbox game - there's room for everyone to set their own path and fun; removing this characteristic means removing the sandbox nature. And be carefull if this happens then some other "sandbox freedom" will be eroded.

I wouldn't be too easy in applying a veto policy on each other gameplay; dressing/undressing dolls is not my thing, but well, if someone get excited for it there's room for them too.
For instance someone else (many) consider wasting time bumping afk miners or bots in high secs as a boring gameplay for idiots but there's room for it too. Again, be carefull in not trying to enforce our personal idea of "fun" on everyone else or imposing vetos, because then it becomes a vicious cycle.
Bane Necran
Appono Astos
#471 - 2012-12-03 22:53:28 UTC  |  Edited by: Bane Necran
For reasons unclear to me (i have since found out it's because they are currently on a trial account with limited posting ability), i have received an EVEmail asking me to post this on behalf of Ishtanhuck Fazmarai, in response to Scatim Helicon referencing a post of theirs.

Quote:
I have been tracking the forums prior to the Retribution release. Have noticed that the new expansion haves null avatar content as opposed to what was suggested during Inferno release stags -which is not a surprise. Also have been tracking this thread as CCP Bayesian and CCP RedDawn clarified how WiS is not going anywhere for a long while.

Neither you nor anyone have a clue on what I expected of WiS beyond of it allowing extensive customization, social player interaction and very specially to be something else than FiS on foot. That was the "fast and dirty, baby steps" approach i campaigned for, instead of the current plan to abandon WiS (and apparently avatars too) for 2 years and hope there's still someone interested on it after 8 years of not delivering and turning it into a bloody FPS.

EVE has got a magnificent, complex universe whose only reason to exist is to destroy someone's starship, preferably in inferiority, and call it a feat. And now the plans are that players can shoot someone's face too, if the subscription numbers survive to two years of iterating while competitors show up.

There are many things that could had happen in New Eden, and now aren't happening, and will never happen, that it hurts to think of the wasted potential. From blowing ship to shooting dudes. Yeah. We really needed a hundred Chronicles and 10 years of lore to get there, didn't we.

No, you don't now what I wanted for EVE. And it doesn't matters now, actually. But please, don't offend our intelligence, MY intelligence, pretending that I wanted WiS to become something neither me nor anyone else advocated outside of your trolling."

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Grukni
Caldari Provisions
Caldari State
#472 - 2012-12-03 23:12:03 UTC  |  Edited by: Grukni
Sad to see that the future of EVE is headed to boring bugfix releases instead of adding new meaningful content.
Scatim Helicon
State War Academy
Caldari State
#473 - 2012-12-04 01:40:10 UTC
Quote:
No, you don't now what I wanted for EVE. And it doesn't matters now, actually. But please, don't offend our intelligence, MY intelligence, pretending that I wanted WiS to become something neither me nor anyone else advocated outside of your trolling.

Istanchuk is right in that I and everyone else can only read their posts, rather than their mind, but those posts were pretty clear - opposed to consequential gameplay, vehemently opposed to avatar-based PvP, advocating 'drone-clones' or some such nonsense to make the entire experience as risk-free as possible, openly dismissive of the prototype Team Avatar produced from the wreckage of Incarna. Trying to claim that I'm putting words in their mouth is pretty disingenuous.

Its also greatly amusing to see that, after Istanchuk loudly and repeatedly proclaimed to the entirety of eve-o that they were quitting and outtahere and EVE IS DEAD, they're still lurking the WiS eve-o and rolling trial alts just to pass on messages. Istanchuk is like the boy who loudly tells everyone how terrible his ex-girlfriend was and how he feels nothing for her now and doesn't know what he ever saw in her, but can't help but brood over her Facebook updates and follow her around the college to see who she's talking to.

Every time you post a WiS thread, Hilmar strangles a kitten.

Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#474 - 2012-12-04 03:16:54 UTC  |  Edited by: Tavin Aikisen
CCP Bayesian wrote:
Just to answer a couple of points:

  • Team Avatar doesn't exist anymore. As per the thread linked earlier our prototype has been shelved for the time being. Please read both my post and the one from CCP Unifex for the full picture on what's happening with WIS development at the moment. The team members are off working on a whole bunch of stuff from the launcher, through to new game features.



Probably the most disappointing thing I've read in a while

This goes right in the same box as:
-Change in direction for trailers, dropping the cinematic/immersive aspect and just promoting the game instead.
-Lack of in-game news/fiction and regular chronicles (although the latest news and events have been fun, but it'll probably drop after the expansion).

It's just all game play lately, no lore and/or world creation. :/

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Arduemont
Rotten Legion
#475 - 2012-12-04 03:29:07 UTC
CCP RedDawn wrote:
Hello again.


You are quickly becoming my favourite dev.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Jessy Berbers
The Scope
Gallente Federation
#476 - 2012-12-04 03:37:54 UTC
Tavin Aikisen wrote:
CCP Bayesian wrote:
Just to answer a couple of points:

  • Team Avatar doesn't exist anymore. As per the thread linked earlier our prototype has been shelved for the time being. Please read both my post and the one from CCP Unifex for the full picture on what's happening with WIS development at the moment. The team members are off working on a whole bunch of stuff from the launcher, through to new game features.



Probably the most disappointing thing I've read in a while

This goes right in the same box as:
-Change in direction for trailers, dropping the cinematic/immersive aspect and just promoting the game instead.
-Lack of in-game news/fiction and regular chronicles (although the latest news and events have been fun, but it'll probably drop after the expansion).

It's just all game play lately, no lore and/or world creation. :/


I am aswell saddend to see this, i came into EVE for the feel of a world being created, but now instead we just have a shallow PVP game where only losing and griefing factions such as goons and test, matter, it is there game afterall, as they conquered it.

I am for one sad to see Lore and story richness, and even RP being spat upon daily because the PVPers only want to PVP.

Dont get me wrong about disliking PVP, i love it, but not without a reason behind it, just for KB padding.

I am a supporter of WiS, it needs useful content, but it also needs social content, this goes hand in hand.
And to keep the FiSers happy, i think CCP needs to just Outsource the development to WiS to some other company close to them, and share the dark vision of the universe they have setup, aswell as re-hiring Tony Gonzales.

Ghazu
#477 - 2012-12-04 03:40:24 UTC  |  Edited by: Ghazu
Bane Necran wrote:
For reasons unclear to me (i have since found out it's because they are currently on a trial account with limited posting ability), i have received an EVEmail asking me to post this on behalf of Ishtanhuck Fazmarai, in response to Scatim Helicon referencing a post of theirs.

Quote:
I have been tracking the forums prior to the Retribution release. Have noticed that the new expansion haves null avatar content as opposed to what was suggested during Inferno release stags -which is not a surprise. Also have been tracking this thread as CCP Bayesian and CCP RedDawn clarified how WiS is not going anywhere for a long while.

Neither you nor anyone have a clue on what I expected of WiS beyond of it allowing extensive customization, social player interaction and very specially to be something else than FiS on foot. That was the "fast and dirty, baby steps" approach i campaigned for, instead of the current plan to abandon WiS (and apparently avatars too) for 2 years and hope there's still someone interested on it after 8 years of not delivering and turning it into a bloody FPS.

EVE has got a magnificent, complex universe whose only reason to exist is to destroy someone's starship, preferably in inferiority, and call it a feat. And now the plans are that players can shoot someone's face too, if the subscription numbers survive to two years of iterating while competitors show up.

There are many things that could had happen in New Eden, and now aren't happening, and will never happen, that it hurts to think of the wasted potential. From blowing ship to shooting dudes. Yeah. We really needed a hundred Chronicles and 10 years of lore to get there, didn't we.

No, you don't now what I wanted for EVE. And it doesn't matters now, actually. But please, don't offend our intelligence, MY intelligence, pretending that I wanted WiS to become something neither me nor anyone else advocated outside of your trolling."


http://eve-search.com/thread/18380-1/author/Ishtanchuk%20Fazmarai
An example of unacceptable wis posting. too horrible to repost. If you agree with this you are SOL and should just unsub, wis will fortunately, be a strictly meaningful gaming type of thang.
Also tell us about the dance technology you came up with.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Nikodiemus
Ganja Clade
Shadow Cartel
#478 - 2012-12-04 03:57:57 UTC
WiS should have been CCP's endgame for Eve development. As they are still working on their in-game, maybe its a good decision. Maybe a bunch of idiots running a company and trying to expand 3-fold with only one revenue generator is a bad idea.

**** and moan all you want but WiS killed a LOT of developer time, CCP resources, and not to mention the splitting of CCP into so many groups to create another two games was a terrible idea and almost brought the company to a stale end.
Man'BearPig Spy
Science and Trade Institute
Caldari State
#479 - 2012-12-04 09:48:54 UTC  |  Edited by: Man'BearPig Spy
I too am very sad that the plug has been pulled.

As someone earlier said. I would rather pay for a WiS expansion than getting all of these (some with features that we dont need at all) expansions for free.
Sura Sadiva
Entropic Tactical Crew
#480 - 2012-12-04 09:51:43 UTC
Nikodiemus wrote:
WiS should have been CCP's endgame for Eve development. As they are still working on their in-game, maybe its a good decision. Maybe a bunch of idiots running a company and trying to expand 3-fold with only one revenue generator is a bad idea.

**** and moan all you want but WiS killed a LOT of developer time, CCP resources, and not to mention the splitting of CCP into so many groups to create another two games was a terrible idea and almost brought the company to a stale end.


Sure. However in my mind I think the major fail was the idea to develop not a custom EvE 3d avatar envinroment (and eventually using something already existing, game industry is full of premade 3d avatar engines already made and stable) but a new, indipendent engine (carbon) shared on different games; who has some knowledge about software developing can figure the exponential effort and risks of this kind of approach.

And, of course, exponential benefits and income in case of success.
I think there was some hybris in CCP at that time, the company collected across the years a never ending sequence of successes, was on a peek of popularity and subscrioptions (Trinity - Apocrypha) and seemed really unstoppable.