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Buckingham - Testing Retribution - information and feedback

First post
Author
CCP Habakuk
C C P
C C P Alliance
#81 - 2012-11-29 02:00:38 UTC
Femora wrote:
I can't even login...Have a fully active account on TQ and I get the Incorrect Username and Password on Buckingham. Any ideas? Ugh

Please try with your old password (assuming you have changed it in the last month). If you cannot remember the old password, then please send me an EVE-mail with a completely new password.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Commander A9
This Was The Way
Homicidal Tendencies.
#82 - 2012-11-29 14:19:18 UTC  |  Edited by: Commander A9
Despite my criticism of aformentioned drawbacks, I'm very happy about compact mode being applied to UI windows! Now, players have the option of reenabling the old UI window system! I'm also happy about Items and Ships getting their own separate neocom buttons!

Good move! Give options, rather than forcing it upon people. :)

Bounties Resetting?:

Every time I log into Buckingham, my bounty is reset to 0. This...might not be by design...

Recommendations:

-enable ships wobbling in hangar view (pre-Captains Quarters)

-add more missions (NPC fleet vs. NPC fleets that actually shoot)

-STOP NERFING EVERYTHING!

Join Live Events!

Kiran
Sebiestor Tribe
Minmatar Republic
#83 - 2012-12-01 11:32:35 UTC
When I start the patcher it says Client update unsuccessful and greys out the play button. I have followed all the advice given here to get it to run.
Captain Semper
Imperial Academy
Amarr Empire
#84 - 2012-12-01 12:39:45 UTC
Same :(
Captain Semper
Imperial Academy
Amarr Empire
#85 - 2012-12-02 07:12:59 UTC  |  Edited by: Captain Semper
CCP can u answer on simple question Big smile You realy suppose that i will use drones in belt hanting\agent run after "all AI have sleepers brains"?
Quote:
Q) Will NPC's kill my drones?
A) Yes, but they don't hate them nearly as much as sleepers. I ran 9 level 4 missions and lost 2 drones. It does mean you need to pay more attention though. We can adjust their hatred of drones though which is why we are asking for feedback when this hits a test server.

No, they hate them in accuracy as well sleepers do.
Excuse me but it isnot true. I have testing like 2 hours and this is my resault.
1) I warp in belt. There are (for example) 3 ships - BS, BC, frig. They all have aggro on me and start shooting. After i launch drones they still shooting (cool) me. After 1-2 min they reaggro (all) on ONE drone. Kill him (heavy and sentry taking incap status other just die) and then switch to another drone. Reapeat 5 times...So until i have active drones (even if they in passive mode and just orbit me) NPC wont attack me.
"Scope drones".
So if i have drone spec ship like dominix i cant normaly dps them? Becuase i need every min scope my drones? And if its heavy drones? That have very low speed. For example they need fly like 40 km? Or its a simple hint - do not use drone spec ship in pve? Salvage drones?
2) I scope all drones if one of them taking aggro from npc. If i repeat that few times npc just wont switch to drones any more. But its taking like 10 min. And imagine if i run Navy Armada mission? My time of perfomance will be greatly less then...blaster-megathrone (im not saying that blaster-megathrone could quickly finish armada, on the contary it does it more slowly than many other ships).

Idk why you decide to copy sleepers AI to other. Yea its an option to break afk mission run with drone spec ship. But it also an option to turn off drone spec ships (or even all ships with drone bay) from belts\mission...
Hope Octavia
Lightning Squad
Snuffed Out
#86 - 2012-12-02 21:27:36 UTC
So I noticed that the small shield transporter has had it's cycle time reduced, that's nice and all until I looked at the overheat damage and it was the same as it is now in TQ. So, wont the module burn out twice as fast as it used to?
Captain Semper
Imperial Academy
Amarr Empire
#87 - 2012-12-03 06:42:56 UTC
Hope Octavia wrote:
So I noticed that the small shield transporter has had it's cycle time reduced, that's nice and all until I looked at the overheat damage and it was the same as it is now in TQ. So, wont the module burn out twice as fast as it used to?

Samw with AB and new skill AB. Duration 7,5 instead of 15. AB overheat twice faster.
cyndrogen
The Greatest Corp in the Universe
#88 - 2012-12-03 08:05:05 UTC  |  Edited by: Cyndrogen
I'm unable to login, says my account expired. How old is the latest update? I joined about two weeks ago. FYI my account has been inactive for several months

Every day in every way I improve my skills and get better.

Hope Octavia
Lightning Squad
Snuffed Out
#89 - 2012-12-03 13:07:30 UTC
cyndrogen wrote:
I'm unable to login, says my account expired. How old is the latest update? I joined about two weeks ago. FYI my account has been inactive for several months



The last mirror was around the 10th of August, so you'll have to hit up the reactivation thread. https://forums.eveonline.com/default.aspx?g=posts&t=151660&find=unread
DayHooker
The Scope
Gallente Federation
#90 - 2012-12-05 11:08:43 UTC  |  Edited by: DayHooker
hello i just bought a carrier pilot and am trying to learn how to use it.... can some1 help me put that pilot on my account in buckingham?? the name is Super Zoe