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Player Features and Ideas Discussion

 
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Remove the Titan bridge

First post
Author
ISD TYPE40
Imperial Shipment
Amarr Empire
#181 - 2012-12-02 21:35:59 UTC
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Posts have been removed for breaching the above rules. Thread is also being moved from GD to F&I - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Mirima Thurander
#182 - 2012-12-02 21:46:05 UTC
Dam it man why is it every time a thread that NEEDS talked about is posted where it will get the most views and the most talking you have to move it to the trash bin of the forums.


Its like u think GD is for get likes threads and troll posts.

GD is for talking about all parts of eve and truly this thread was not a F&I thread it was made to talk about THIS
http://evenews24.com/2012/11/29/a-letter-to-csm-7-back-to-the-gates/

But what ever.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

M1k3y Koontz
House of Musashi
Stay Feral
#183 - 2012-12-02 21:58:07 UTC
SmilingVagrant wrote:
Vaerah Vahrokha wrote:
SmilingVagrant wrote:
I see our solution is still looking for a problem to solve.


Is this a rephrase of:

"I see titans are still looking for a role to fulfill"?


They have a role now. This discussion is attempting to take away the only role they have left.


It is an unnecessary role that reduces the risk and effort involved in conducting 0.0 warfare.
They weren't added to fulfill a role, they were added as a "Jesus Feature" back when CCP didn't fix things, it added more broken things.

Typherian wrote:
So make it even easier for people to run away? Titan bridging is the only way to avoid the easymode intel tool of local. Nerfing bridges while leaving local as it is just makes it easier to avoid fights.


We are not going to turn this into a "remove 0.0 local" thread.
It has been beated to death, and if you don't like local, go into a WH somewhere and get out of the 0.0/lowsec threads. Thank you.

How much herp could a herp derp derp if a herp derp could herp derp.

Marlona Sky
State War Academy
Caldari State
#184 - 2012-12-02 22:09:56 UTC  |  Edited by: Il Feytid
Mirima Thurander wrote:
Dam it man why is it every time a thread that NEEDS talked about is posted where it will get the most views and the most talking you have to move it to the trash bin of the forums.


Its like u think GD is for get likes threads and troll posts.

GD is for talking about all parts of eve and truly this thread was not a F&I thread it was made to talk about THIS
http://evenews24.com/2012/11/29/a-letter-to-csm-7-back-to-the-gates/

But what ever.

Opposition petitioning any thread that exposes the reality of abuse and broken mechanics to have said thread moved to a forum subsection where it will not been viewed... nonshocker.

They do this every time a thread is informing the general population on how things work. God forbid players actually know what the hell is going on. Ugh
Minty Moon
#185 - 2012-12-02 22:35:54 UTC
Lol and I had already created a thread discussing this issue as well in F&I Roll

Titan bridge changes

I imagine they'll get merged soon now.

But I tossed up discussion on pro removing it, but also to be fair options to balance it.

As the risk V reward for titan bridging is completely unbalanced.

Probably my favorite idea I popped up was to keep the bridge. Allow it not to be used within a POS shield or near, repurpose the titan a bit to change its solo purpose as being a tool for reducing the grind for SOV warfare and in order to use its bridge an alliance must acquire 2 titans One to "open" the bridge on each side. Rather than just literally catapulting forces safely from behind your castle walls ontop of the unsuspecting. It now turns into a literal vulnerable bridge that comes with risk for being able to instantly deploy your forces onto the battlefield
Kalissis
#186 - 2012-12-02 23:39:21 UTC  |  Edited by: Kalissis
SmilingVagrant wrote:
I see our solution is still looking for a problem to solve.


Your solution is to close your eyes and not see how Eve is going down the drain. "We" in comparison are trying to solve issues that concern our beloved game to make sure we keep enyoing it for the years to come.

So again, stop spamming and contribute with reasonable ideas / discussion and open your blobbing eyes and see how titan bridging is ruining the game.


As for the topic to be moved here, there is no reason for that ISD TYPEus (or whatever his nick is) we got it, you dont like the idea, stop harassing us.
Mirima Thurander
#187 - 2012-12-03 00:05:44 UTC
Kalissis wrote:
SmilingVagrant wrote:
I see our solution is still looking for a problem to solve.


Your solution is to close your eyes and not see how Eve is going down the drain. "We" in comparison are trying to solve issues that concern our beloved game to make sure we keep enyoing it for the years to come.

So again, stop spamming and contribute with reasonable ideas / discussion and open your blobbing eyes and see how titan bridging is ruining the game.


As for the topic to be moved here, there is no reason for that ISD TYPEus (or whatever his nick is) we got it, you dont like the idea, stop harassing us.

I had a 70 page thread in GD about local chat it was there for 2 weeks guess With isd removing troll post out of it and leaving it there guess witch isd moved that one as well.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Teebling
Garoun Investment Bank
Gallente Federation
#188 - 2012-12-03 00:45:40 UTC
Hey all, just wanted to apologise for those who'd expected better discussion from this thread. I hope this doesn't plunge the issue further into obscurity, I should have posted it to F&I to avoid the trolls.
Mars Theran
Foreign Interloper
#189 - 2012-12-03 01:13:35 UTC
SmilingVagrant wrote:
EternalFlow wrote:

We also tend to stage our fleets as close to the front line as possible so even manual travel isn't that far.


^ First thing we try to do is capture a Station System. Like say UMI-KK.

For 6VDT we spent six days living out of POS, that was a pain.



*chuckles and thinks of his time in wormholes*
zubzubzubzubzubzubzubzub
Jassmin Joy
Pulling The Plug
PURPLE HELMETED WARRIORS
#190 - 2012-12-03 02:08:24 UTC
Rovinia wrote:
What about:

- Titans can be tackled with a normal Warpscrambler


No, then a titan could be tackled by any tom **** or harry and that'd make another class of ship (hics) pointless. also is just in general a terrible, terrible idea.

NEONOVUS wrote:
I approve of the plans of adding mass and capacitor limits to jump bridging along with requiring a gimping module.
What would happen if the mod was removed and you had to use the pos variant?


Are you people stupid? you want to nerf the titan because of large power blocks "power projection" across eve, do you forget these alliances have multiple titans? with hundreds of thousands of cyno alts? adding a mass limit would literally change nothing, it'd just cause a couple of seconds delay, nothing more. mass limits would hurt the little guy. and the gimping module idea is rubbish too, and i'm not even going to bother telling you how bad an idea that is.
Jassmin Joy
Pulling The Plug
PURPLE HELMETED WARRIORS
#191 - 2012-12-03 02:15:04 UTC
Any idea with mass adding mass limits or effecting how many ships can jump through a single titan is a terrible idea and wont get you the effect you hope for, if you want to nerf bridges the solution is to cause the titan to be put in harms way somehow, though i don't think having it jump on field is exactly a problem solver either, The "cant bridge in pos shields" is probably the most sensible idea i've seen so far.

But all that aside, why does it actually need nerfed? What possible role would the titan have afterwards? this is, yet again. another case of "i cant counter this ccp, so nerf it plox!"

And for anyone saying " but..but... we cant get a titan on grid!"
http://eve-kill.net/?a=kill_detail&kll_id=15271645
Those guys baited a titan with a thanatos on a gate, and i've been part of a 2 man fleet where a titan would jump in and DD a lone carrier in a belt or at a safe. it happens, people just need to stop depending on ccp to nerf things when they can't spend two minutes solving the issue themselves.
Midnight Pheonix
The Corpening
#192 - 2012-12-03 02:53:30 UTC
Requiring a target lock on the Titan/Blackops in order to bridge may be a simple solution to the POS bridging problem.
Zan Shiro
Doomheim
#193 - 2012-12-03 03:05:25 UTC
Mass limitations is not a solution. Larger alliances, the ones who blob the crap out of you now, will just bite the bullet and tack on a few players/alts to feed the titan fuel for more bridges needed. Haulers formed up right next ot the titan for inflight refueling as it were. Blob alliance instead of dropping 200 shipsa at once, just feeds 50 at a time (to pick 50 out of thin air).

In just a short time span what effect does this have? They still dropped 200 ships. Unless you are instapping each 50 hot drop shot....the tide is jsut rolling in. Only kill 10 of the first 50, poof you got the 40 survivors and the fresh 50. Kill ten more its now 80 survivors and the new 50 in the system next bridge.

And this is not even stretch on current ways to run the titan. Its done now. Expecting a meat grinder operation generally there is a titan in the staging system already with his fuel suppliers in place. His job is to keep on sending off the players who got podded in the meat grinder and woke up back at home/staging system. Reship. go see titan, and back to the front.

End result is this ain't hurting the large alliances. Adds some fuel costs to the op and some ships will have ot play gas pump jockey. They got the isk to burn and the personnel to field the ships. Smaller alliances may not however.





NEONOVUS
Mindstar Technology
Goonswarm Federation
#194 - 2012-12-03 03:24:08 UTC
Now please tell what is wrong with requiring a mod to use the jump bridge?
Or just making the only jump bridges being possible from the pos mod.
Minty Moon
#195 - 2012-12-03 04:09:26 UTC
Jassmin Joy wrote:


But all that aside, why does it actually need nerfed? What possible role would the titan have afterwards? this is, yet again. another case of "i cant counter this ccp, so nerf it plox!"


It needs to be nerfed or changed because of the risk v reward in using the current titan bridge system. I.E. there is no risk for these massive 30billion isk ships. Whose true power and current purpose comes from catapulting hundreds of fighters into a battlefield from the safety of a POS thats in itself in the safety deep inside its own territory.

Even Carriers must exit the POS shields to deploy their fighters, yet a titan can hide behind a pos shield outside the warzone even and launch a fleet of several hundred into a raging battle. The greatest risk from that bridge is purely the ship that's carrying the cyno

No one says titans cant be killed, but as everyone argues their only purpose is to bridge and if they can do that safely inside a POS how often does someone get a chance to kill one? Outside of managing to bait one, rarely are they used in actual combat or must suffer any risk at all to utilize their "only" purpose.

Only argument i've seen that theres nothing wrong with the titan bridge has been purely "stop complaining we like it" but i havent actually seen any present any legit argument that its a balanced module in the way its currently being used
Mirima Thurander
#196 - 2012-12-03 08:04:36 UTC
I'm sorry but I guess I like having to use effort to get MY rewards, u can tell the true bittervets from the noobs who bought old blood accounts.

But having played in the time before titans, JBs, JFs, carriers.
I can truly tell you, yea we the bittervets caused this problem we have now, we cryed to CCP and they gave us what we asked for and it was fun at first. But now its gotten out of hand and all forums of fast travel needs a round with the nurf bat.

I'm not the first and I'm not going to be the last to say it but I miss the old pre capital era eve. ( but never that old sov system).

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

psycho freak
Sebiestor Tribe
Minmatar Republic
#197 - 2012-12-03 08:39:16 UTC
Mirima Thurander wrote:
I'm sorry but I guess I like having to use effort to get MY rewards, u can tell the true bittervets from the noobs who bought old blood accounts.

But having played in the time before titans, JBs, JFs, carriers.
I can truly tell you, yea we the bittervets caused this problem we have now, we cryed to CCP and they gave us what we asked for and it was fun at first. But now its gotten out of hand and all forums of fast travel needs a round with the nurf bat.

I'm not the first and I'm not going to be the last to say it but I miss the old pre capital era eve. ( but never that old sov system).




why you think its goten out of hand? Becouse we can fast travel? Shut the hell up hotdrps are fun yea they are used alot more now than before thats becouse everyman and his dog has a titan nothing wrong in that its progresion if you cant handle it or cant get a tiran for your own group then go back to lvl4'S

And yes i rember the time before jump bridges/ super caps / j-frieghters and carriers and yes i hated warp to 0 and jumpbridges as they killed 0.0 trade lanes and choke points but eve is a progressive game allways advancing and changeing we cant go back to the way it was

simple solution to hotdrop is counter hot drop if you cant handle it move if you want somthing in eve and hold onto it you have to fight for it but latly all i see are whineing pansys crying for nurfs go play wow if you cant deal with the harshness of eve


man up or gtf

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Mirima Thurander
#198 - 2012-12-03 13:21:57 UTC  |  Edited by: Mirima Thurander
psycho freak wrote:
Mirima Thurander wrote:
I'm sorry but I guess I like having to use effort to get MY rewards, u can tell the true bittervets from the noobs who bought old blood accounts.

But having played in the time before titans, JBs, JFs, carriers.
I can truly tell you, yea we the bittervets caused this problem we have now, we cryed to CCP and they gave us what we asked for and it was fun at first. But now its gotten out of hand and all forums of fast travel needs a round with the nurf bat.

I'm not the first and I'm not going to be the last to say it but I miss the old pre capital era eve. ( but never that old sov system).




why you think its goten out of hand? Becouse we can fast travel? Shut the hell up hotdrps are fun yea they are used alot more now than before thats becouse everyman and his dog has a titan nothing wrong in that its progresion if you cant handle it or cant get a tiran for your own group then go back to lvl4'S

And yes i rember the time before jump bridges/ super caps / j-frieghters and carriers and yes i hated warp to 0 and jumpbridges as they killed 0.0 trade lanes and choke points but eve is a progressive game allways advancing and changeing we cant go back to the way it was

simple solution to hotdrop is counter hot drop if you cant handle it move if you want somthing in eve and hold onto it you have to fight for it but latly all i see are whineing pansys crying for nurfs go play wow if you cant deal with the harshness of eve


man up or gtf

Ahh man up or gtfo. So where where u In My thread for the changing local.

Let's see how much htfu or gtfo u can handle.

https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=164953

And back to the point at hand.

Did u even read the letter this forum post was about?

Clearly u forget there was MORE combat in eve pre fast travel.

U have pointed out the problem with out even knowing it the fact ever harry, **** & Jane HAS a titan now and has access to the easy fast travel is killing eve null PvP.

In stead of fighting there way to the system with the timer taking losses giving the defender time to whittle.down the blob and providing multiple fight of several jumps.

Now we have.

Forum on titan.

If force > enemy

Jump bridge blob.

If force < enemy

Blue ball.

Man sitting in a pos for 2 hours waiting to jump sure is fun, I mean what would I ever do without fast travel.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Jassmin Joy
Pulling The Plug
PURPLE HELMETED WARRIORS
#199 - 2012-12-03 14:10:28 UTC
Minty Moon wrote:
Jassmin Joy wrote:


But all that aside, why does it actually need nerfed? What possible role would the titan have afterwards? this is, yet again. another case of "i cant counter this ccp, so nerf it plox!"


No one says titans cant be killed, but as everyone argues their only purpose is to bridge and if they can do that safely inside a POS how often does someone get a chance to kill one? Outside of managing to bait one, rarely are they used in actual combat or must suffer any risk at all to utilize their "only" purpose.


They hardly get used Because they're so useless at everything else, You're literally taking the one thing a titan can do. and trying to nerf it to the ground. also titans don't cost "30billion isk" they cost triple that, and depend on actual titan type and fittings,Quadruple that.

i can slightly agree with the whole pos situation, but i don't think there's anything wrong with the titan, or bridging in itself, just the way eve has evolved.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#200 - 2012-12-03 15:20:20 UTC
So why not buff titans into something more than a taxi?
Like giving them better guns that can take on capitals rather going DD>30 secs> if jump do so>if not call in reinforcements, run away when they arrive.