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Blockade Runners?!

Author
Ranger 1
Ranger Corp
Vae. Victis.
#101 - 2012-12-01 23:37:05 UTC
Dave stark wrote:
Vaerah Vahrokha wrote:
Remove this "unscannable" crap completely.

We are playing EvE not a simpleton game. Plus they say they want to remove exceptions in the code and... promptly make BRs and exception. Roll


the fact that all BRs are now basically KoS is going to be hilarious.

Well, actually the only BR's that will get popped are those piloted by very incompetent or lazy pilots. People that currently use them to transport valuable cargo, and use them properly, have little to worry about.

But yes, those pilots that put one on auto pilot after dropping off their cargo are going to be a bit annoyed. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Alavaria Fera
GoonWaffe
#102 - 2012-12-01 23:45:31 UTC
Ranger 1 wrote:
But yes, those pilots that put one on auto pilot after dropping off their cargo are going to be a bit annoyed. Smile

EVE, a cold and harsh reality.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Oopsy Bear
Doomheim
#103 - 2012-12-01 23:47:11 UTC
Incidentally, this is why I'm in favor of removing cargo scanners altogether. Pop all the things. It would be more fun.
Dave Stark
#104 - 2012-12-01 23:48:36 UTC
Vaerah Vahrokha wrote:
Dave stark wrote:
Vaerah Vahrokha wrote:
Remove this "unscannable" crap completely.

We are playing EvE not a simpleton game. Plus they say they want to remove exceptions in the code and... promptly make BRs and exception. Roll


the fact that all BRs are now basically KoS is going to be hilarious.


Well for some reason I keep lucking patches out.

By mere coincidence I have super-researched T1 indy BPO and loads of Prowlers BPCs ready for u$e...


prowlers are nice for that second high slot.
i made the mistake of training caldari industrials, stuck with the worst BR of the bunch.
M1k3y Koontz
House of Musashi
Stay Feral
#105 - 2012-12-02 01:23:05 UTC
Irrelevant change is irrelevant

After a week of Russian Roulette gankers will just ignore cloaky haulers.

How much herp could a herp derp derp if a herp derp could herp derp.

baltec1
Bat Country
Pandemic Horde
#106 - 2012-12-02 01:56:38 UTC
M1k3y Koontz wrote:
Irrelevant change is irrelevant

After a week of Russian Roulette gankers will just ignore cloaky haulers.


So basically no change. Running into someone flying a blocade runner worth ganking that is on auto pilot is already a rare event.
Sturmwolke
#107 - 2012-12-02 05:01:30 UTC
baltec1 wrote:
M1k3y Koontz wrote:
Irrelevant change is irrelevant
After a week of Russian Roulette gankers will just ignore cloaky haulers.

So basically no change. Running into someone flying a blocade runner worth ganking that is on auto pilot is already a rare event.

I don't think so. There will always be idiots (else you wont see the freighter ganking regularly), the threat of getting popped at busy pipes will forever be there since the unscannable bonus will be an incentive to pop a BR. It doesn't even have to be super expensive cargo. In terms of relative value, you can pop a BR with a ship (or ships) that costs less than it's hull - so technically, the gankers will always profit in some ways, be it in isk or tears.

If anyone haven't already noticed, there are gankers out there in the usual places that regularly pop autopiloted frigates. They go after your pod and your implants. It's called tears harvesting and besides the destroyer costs, the security status impact is irrelevant (as it won't hamper their operations in highsec too much). No security status grind is necessary. It's a typical loophole which won't be pre-actively nerfed until the noise gets louder.

Personally, I don't normally fly my BR on autopilot unless its empty (and I'm tabbed out doing other things). With the threat forever hanging like a dagger above your head, that option goes out of the window now.
This is what gets me annoyed. A pointless buff that unecessarily increase player attention time ingame with un-productive activity. Many EVE players multi-task and run multiple screens or they often tab out to do other things when doing menial tasks due to the pace of the game.

P.S. Yes, they might be doing this for the smuggling angle which would explain why they looked for a replacement after the Orca change, instead of doing away with it altogether. However, it's already very trivial to smuggle things and avoid NPC scans in the current BR anyway. Ponder that.
Haoibuni
Short Bus Buccaneers
SL0W CHILDREN AT PLAY
#108 - 2012-12-02 08:40:16 UTC  |  Edited by: Haoibuni
Haven't read through the thread so this may have been said by others:

I disapprove of the Blockade Runner changes as a BR already has ample tools to not be caught or scanned (insta undocks, BM'd dock points and align-cloak-warp).

This change just means that I would be stupid to autopilot my EMPTY BR around hi-sec anymore as some cheapo ship capable of chewwing through its 20.5k AFK tank is gonna roll the dice on it.
Travis117
Valkyrie Consortium
No Visual.
#109 - 2012-12-02 08:56:14 UTC
This just in: Gankers are extremely pissed at this update because there making less
Isk
Dave Stark
#110 - 2012-12-02 08:58:59 UTC
Travis117 wrote:
This just in: Gankers are extremely pissed at this update because there making less
Isk


not really. nobody will bother popping a BR for the same reason nobody bothers popping orcas. too much effort.

freighters will still be the staple diet of the ganker post retribution, with a side dish of any one with kill rights, for the lulz.
Melikor Tissant
Odd Fluffy Bunnies
#111 - 2012-12-02 09:12:49 UTC
Fryhilda wrote:
You can tank it up to 40k EHP or so. And go AFK on autopilot with it with no fear of being scanned.


I would like to see a fit like that that won't scream "gank me!!" and be completely passive.
Sola Mercury
Republic Military School
Minmatar Republic
#112 - 2012-12-02 09:53:54 UTC
YoYo NickyYo wrote:
People actually use Blockade runners in High-sec?
Small stuff, Cheetah, big stuff Jump freighter, why would you ever risk a blockade runner is beyond me...What?




Yes for level 4 Courier missions. They used to be the best ships for this.
baltec1
Bat Country
Pandemic Horde
#113 - 2012-12-02 10:38:47 UTC
Travis117 wrote:
This just in: Gankers are extremely pissed at this update because there making less
Isk


We dont hit these things anyway. The ones that do carry expensive stuff cloak up the second they move and the ones on auto pilot are for the most part empty.

We are in the same boat is every else in not understanding why they made this change. If anything this will make us want to hit them more just to see what they are trying to hide.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#114 - 2012-12-02 11:44:00 UTC
baltec1 wrote:
Travis117 wrote:
This just in: Gankers are extremely pissed at this update because there making less
Isk


We dont hit these things anyway. The ones that do carry expensive stuff cloak up the second they move and the ones on auto pilot are for the most part empty.

We are in the same boat is every else in not understanding why they made this change. If anything this will make us want to hit them more just to see what they are trying to hide.



Once in a blue moon we do screw up the cloaking before warp. Esp in Low Sec, I have popped into systems 1000m from a Sansha Rat, making in impossible to insta-cloak when trying to warp away to the next location.

It happens.

You could be the lucky one sitting there waiting........

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tres Farmer
Gallente Federation Intelligence Service
#115 - 2012-12-02 12:43:01 UTC
Sturmwolke wrote:
*snip*

P.S. Yes, they might be doing this for the smuggling angle which would explain why they looked for a replacement after the Orca change, instead of doing away with it altogether. However, it's already very trivial to smuggle things and avoid NPC scans in the current BR anyway. Ponder that.

Doesn't sound like it at all..
There is no talk or sketch for smuggling gameplay currently.
Also, what's the point in putting a non-npc scan immunity into just one ship only?

This all smells like a kneejerk reaction on fixing the exploited corp hangars on ships that had them..

Btw, I went through the whole thread that goes with the Dev blog announcing that change and CCP doesn't address the player concerns regarding this AT ALL! They respond to all kinds of stuff.. but no comment on the BR scan-immunity and what they think of the players wish/response to have this 'bonus' applied to the DSTs instead.
And to tell you the truth - this pisses me off the most.
Doddy
Excidium.
#116 - 2012-12-02 15:02:10 UTC
Krixtal Icefluxor wrote:
baltec1 wrote:
Travis117 wrote:
This just in: Gankers are extremely pissed at this update because there making less
Isk


We dont hit these things anyway. The ones that do carry expensive stuff cloak up the second they move and the ones on auto pilot are for the most part empty.

We are in the same boat is every else in not understanding why they made this change. If anything this will make us want to hit them more just to see what they are trying to hide.



Once in a blue moon we do screw up the cloaking before warp. Esp in Low Sec, I have popped into systems 1000m from a Sansha Rat, making in impossible to insta-cloak when trying to warp away to the next location.

It happens.

You could be the lucky one sitting there waiting........


Obviously in this situation he is only going to kill you after scanning you .....
Caitlyn Tufy
Perkone
Caldari State
#117 - 2012-12-02 20:11:13 UTC
Jacob Holland wrote:
Blockade Runners in Empire are often used for high value cargo anyway



Except when they're used for fast runs. Twice the warp speed, faster alignment, higher velocity and more? The only downside to them is limited cargo space, but they're fine to carry a load of (relatively worthless) missiles.
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#118 - 2012-12-02 22:06:10 UTC  |  Edited by: Aurelius Valentius
Obviously the OP isn't a Covet Quafe Runner!!!!... NOOB!!!... get with the illegal hooch mob! *pulls out a bottle of Quafe and looks around for his bottle opener, not seeing it...* Bottler opener?... BOTTLE OPENER!!!...*smashes bottle on windscreen, pours it over his face and throws it out of the window*...

http://www.youtube.com/watch?v=jJZ5x-zUx28 - ref for the humorless.
Lady Katherine Devonshire
Royal Ammatar Engineering Corps
#119 - 2012-12-28 02:24:25 UTC
Silk daShocka wrote:
Concord will be able to scan BR's


Oh really?

"Blockade Runners are being updated to be immune to cargo scanners, and as such will always show up as empty on scans"



Some Rando wrote:
You forgot a square on your carebear bingo card:
"Uninformed post made after not reading the thread."


How about "Uninformed troll who serves no absolutely no purpose in life?"
Pashino
Venice Academy
#120 - 2012-12-29 00:39:07 UTC
I use (or used to use) a Prowler for Distribution missions, and general runs to the nearest trade system. Now, if I have it out, I have to be 100% alert and operating it 'as if' I were carrying high value goodies, whether I am or not. The ship already has the toolset to do its' job and it looks to me like the Devs just made a snap decision to move the "can't scan cargo" capability to the Blocade Runners from the Orcas. They really need to move that capability over to the DST's, which barely have any use nowadays. Putting a "can't scan cargo" capability on tanky DST's allows for a more balanced (and probably active) situation with pirates looking for valuable cargo. They can readily target and blow the DST's, but in high sec will have to commit more resources to expend in the effort - not quite as much effort as popping a tanked Orca, but neither is a Mastadon as costly as an Orca.