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Pi Extractor head planning

Author
irishFour
Outfit 418
#1 - 2012-12-01 03:36:09 UTC
Hey guys,

When you are doing pi, and you set up your storage facility, 8 or so processors, and your launch facility, do you centrally locate your production area between hot spots so you can move the extractor control unit when your hot spots run dry, or do you find the hottest spot on the plant and make camp near that.

So basically, centralize your location so you dont have to move your colony around, or should i find the hottest spot on the planet and make camp there

thanks
irish

I like to have my cake and eat it too

Styth spiting
Brutor Tribe
Minmatar Republic
#2 - 2012-12-01 04:00:18 UTC  |  Edited by: Styth spiting
irishFour wrote:
Hey guys,

When you are doing pi, and you set up your storage facility, 8 or so processors, and your launch facility, do you centrally locate your production area between hot spots so you can move the extractor control unit when your hot spots run dry, or do you find the hottest spot on the plant and make camp near that.

So basically, centralize your location so you dont have to move your colony around, or should i find the hottest spot on the planet and make camp there

thanks
irish



Position your factories / launch pad in an area of the planet that has descent reach to spawning areas on a planet. For example temperate planets your best off setting up on the equator so you can reach microorganisms that spawn at about 45 degrees between the equator and southern pole, water, etc. You can see where most materials spawn at (general region of the planet) based on just moving the tempature scroll bar back and forth.

Once your factories / launch pad are setup you should never need to move it on the planet, and you simply will need to move your extractor control unit around the plant to the hot spots or high yield areas, and just have a very long link from the ECU to your launch pad / storage unit.

I will generally place my silo and extend a link to 1/4 of the plant to see the power requirements (this will allow you to access 1/2 of the planet) before placing factories. This way I can see how much power I will have available after 10 extractor heads + ECU link for additional factories, an advanced factory, etc.

hot spots and generally all materials will randomly spawn over the planet so you will need to spend power to reach them. Picking up and moving an entire setup is normally not worth it (isk wise) since the next day the new hot spots and high yield areas might be on the opposite side of the planet.

Remember there are other players on the same planet as you, and their extractions also affect the planet, so after a day or two materials will respawn, hopefully within your range. If nothing is in range today, pick a different material and maybe in a day or two your primary material will be back within range.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#3 - 2012-12-01 12:01:42 UTC
Styth spiting wrote:
irishFour wrote:
Hey guys,

When you are doing pi, and you set up your storage facility, 8 or so processors, and your launch facility, do you centrally locate your production area between hot spots so you can move the extractor control unit when your hot spots run dry, or do you find the hottest spot on the plant and make camp near that.

So basically, centralize your location so you dont have to move your colony around, or should i find the hottest spot on the planet and make camp there

thanks
irish



Position your factories / launch pad in an area of the planet that has descent reach to spawning areas on a planet. For example temperate planets your best off setting up on the equator so you can reach microorganisms that spawn at about 45 degrees between the equator and southern pole, water, etc. You can see where most materials spawn at (general region of the planet) based on just moving the tempature scroll bar back and forth.

Once your factories / launch pad are setup you should never need to move it on the planet, and you simply will need to move your extractor control unit around the plant to the hot spots or high yield areas, and just have a very long link from the ECU to your launch pad / storage unit.




With high sec PI.the area will eventually run uselessly dry. At that point, I just delete all of the facility except the Command Center as it is the only expensive part and rebuild elsehwere on the planet. The entire facility does not have to actually attach to the Command Center aa all.

With Low Sec PI, I've never had to move the facility.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Denal Umbra
Coffee Hub
#4 - 2012-12-01 16:59:30 UTC
What styth said, more or less. Assuming you are using strip mining planet setups and not pure p2 setups for your pi. You will have to move your extractor heads eventually and it's better that you can reach as many hotspot as possible. For instance, on gas planets i used to place the CC + factories near the poles and spend a extractor heads worth of PG for links, to reach a hot spot.

However, if you are using p2 setups then you might as well place the CC + factories in the middle of two good hot spot groups, and move the extractor heads around. Eventually, you may have to move the whole base but if you are using a decent low sec planet or even in null / wh space, then you only need to move it once every few months.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#5 - 2012-12-01 17:39:28 UTC
Denal Umbra wrote:
What styth said, more or less. Assuming you are using strip mining planet setups and not pure p2 setups for your pi. You will have to move your extractor heads eventually and it's better that you can reach as many hotspot as possible. For instance, on gas planets i used to place the CC + factories near the poles and spend a extractor heads worth of PG for links, to reach a hot spot.

However, if you are using p2 setups then you might as well place the CC + factories in the middle of two good hot spot groups, and move the extractor heads around. Eventually, you may have to move the whole base but if you are using a decent low sec planet or even in null / wh space, then you only need to move it once every few months.


Just remember that the expensive Command Center does not have to be moved. Unless one insists on doing Launch containers which are Ugh

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Matalino
#6 - 2012-12-02 03:52:50 UTC
The hottest spot will change over time, so there is little point in using that as a basis for setting up your colony. However, some resources spawn at specific latitudes. When harvesting those resources, I would suggest building your colony near that latitude.

The resources that I harvest spawn randomly around the entire planet so I placed my colony so that I wouldn't have to wait for the planet to turn when opening the PI interface.