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Player Features and Ideas Discussion

 
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[Winter] Support Cruisers

First post First post
Author
Jason Sirober
Native Freshfood
Minmatar Republic
#341 - 2012-11-06 21:23:22 UTC
Alice Katsuko wrote:
Jason Sirober wrote:
Ok here's a nice easy cheap fit without trying too hard.

[NEW Exequror, Large RR]
Reactor Control Unit II
Reactor Control Unit II
Power Diagnostic System II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Experimental 10MN Afterburner I
Cap Recharger II
Cap Recharger II
Cap Recharger II

Large 'Solace' Remote Bulwark Reconstruction
Large 'Solace' Remote Bulwark Reconstruction
NEW Small 'Solace' Remote Bulwark Reconstruction

Medium Remote Repair Augmentor I
Medium Ancillary Current Router I
Medium Ancillary Current Router I

Medium Armor Maintenance Bot I x5


This kiting Exequror. It has no buffer, awful resistances even without comparing them to the Oneiros, and no MWD to establish or maintain range. It has all the downsides of a kiting ship, without the ability to maintain range, which is what keeps a kiting ship alive. It'll also be permajammed by half a Blackbird due to low sensor strength. AND it now reps less than an Oneiros even with max skills. It's a fun fit for camping highsec gates, or perhaps in lowsec if your opponents aren't too good. But it'll die if forced to go through a hostile gate, or if someone gets a point on it so it can't warp off.


Just saying, I didn't call it a kiting fit though :)
Circumstantial Evidence
#342 - 2012-11-06 22:29:07 UTC
Medium shield transporter activation cost is different, between tech 1 and tech 2.

Activation Cost:
Medium S95a (meta 4) / Medium tech 2
132 / 120

But it's the same amount (280) for both tech 1 and tech 2 on large transporters.

I wish either large or medium would change its activation cost pattern.

Give us another reason to like Tech 2 shield transporters on Tech 2 logistics (lower activation cost matching the pattern seen with medium size modules.)

-or-

Put another small nerf on the current Tech 1 logistics design, for players wanting to use Tech 2 medium shield transporters, so the only advantage to tech 2 is faster cycle times, like the large modules currently.
Sheynan
Lighting the blight
#343 - 2012-11-06 22:32:39 UTC  |  Edited by: Sheynan
I'm ok with that Exequror, it reps 3,3 large reps up to 68km with the ehp of a frigate and a mediocre speed.
Jason Sirober
Native Freshfood
Minmatar Republic
#344 - 2012-11-07 16:39:21 UTC
Moving along from the Large RR row, I was thinking that one of these could happily sit 24km behind 2 Guardians (or Oneiros) and basically be their backup incase they get grief. Remote ECCM and up to 3 extra reps on them incase **** goes south. This role can easily be assigned to a non-logi pilot if you're running low.

[NEW Exequror, Med RR Logi backup]
800mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Warded Magnetometric Backup Cluster I
Beta Reactor Control: Capacitor Power Relay I
Damage Control II

Experimental 10MN Afterburner I
Conjunctive Magnetometric ECCM Scanning Array I
Phased Muon ECCM Caster I
Phased Muon ECCM Caster I

NEW Medium 'Solace' Remote Bulwark Reconstruction
NEW Medium 'Solace' Remote Bulwark Reconstruction
NEW Medium 'Solace' Remote Bulwark Reconstruction

Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I


Medium Armor Maintenance Bot I x5

Clever idea or totally stupid?
Strange Shadow
Hedion University
Amarr Empire
#345 - 2012-11-08 03:02:14 UTC
Jason Sirober wrote:
Moving along from the Large RR row, I was thinking that one of these could happily sit 24km behind 2 Guardians (or Oneiros) and basically be their backup incase they get grief. Remote ECCM and up to 3 extra reps on them incase **** goes south. This role can easily be assigned to a non-logi pilot if you're running low.

[NEW Exequror, Med RR Logi backup]
800mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Warded Magnetometric Backup Cluster I
Beta Reactor Control: Capacitor Power Relay I
Damage Control II

Experimental 10MN Afterburner I
Conjunctive Magnetometric ECCM Scanning Array I
Phased Muon ECCM Caster I
Phased Muon ECCM Caster I

NEW Medium 'Solace' Remote Bulwark Reconstruction
NEW Medium 'Solace' Remote Bulwark Reconstruction
NEW Medium 'Solace' Remote Bulwark Reconstruction

Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I


Medium Armor Maintenance Bot I x5

Clever idea or totally stupid?


Thats exactly why i wanted more 'support' bonuses than just plain logistic ones for tech1 hulls, but looks like it wont happen, and all you get is tracking links bonus for scimitar and oneiros.

Also why tech1 hulls have bonuses for both shield and armor drones, while tech2 are restricted to either one? Is it me, or training from tech1 to tech2 logi looks more like downgrade now, with lost versatility (tech1 have choice between tank or range) and reduced bonuses (replaced by that tracking links stuff nobody uses since titans was fixed) traded only for some buffer for yourself?
Maximus Andendare
Stimulus
Rote Kapelle
#346 - 2012-11-08 08:36:32 UTC
Strange Shadow wrote:
Thats exactly why i wanted more 'support' bonuses than just plain logistic ones for tech1 hulls, but looks like it wont happen, and all you get is tracking links bonus for scimitar and oneiros.

Also why tech1 hulls have bonuses for both shield and armor drones, while tech2 are restricted to either one? Is it me, or training from tech1 to tech2 logi looks more like downgrade now, with lost versatility (tech1 have choice between tank or range) and reduced bonuses (replaced by that tracking links stuff nobody uses since titans was fixed) traded only for some buffer for yourself?

T2 Logi can still fit large reppers with ease, and that's gonna make them the upgrade you're wanting. They have better tank, better rep, better range, etc. Those all sound like upgrades to me.

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Reaver Glitterstim
The Scope
Gallente Federation
#347 - 2012-11-08 11:56:34 UTC
Strange Shadow wrote:
Also why tech1 hulls have bonuses for both shield and armor drones, while tech2 are restricted to either one? Is it me, or training from tech1 to tech2 logi looks more like downgrade now, with lost versatility (tech1 have choice between tank or range) and reduced bonuses (replaced by that tracking links stuff nobody uses since titans was fixed) traded only for some buffer for yourself?
It's not just you. Tech 1 is supposed to be more general. I'm actually worried that the tech 1 versions won't be any more flexible than the tech 2 already are.

The tech 2 are more specific, but more powerful. When you consider their CPU and powergrid cost reduction for fitting the logistics modules, you can see how tech 2 is an upgrade.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Ammzi
Dreddit
Test Alliance Please Ignore
#348 - 2012-11-08 18:00:45 UTC  |  Edited by: Ammzi
I have managed to fit an exequror with over 9000 armor hitpoints, reps 957 hp/5s with 75, 67, 67, 76 in resists, topspeed of 600 m/s (ab fit) and over 4 min. cap stable (fully cap stable in the event of a fleet fight with pulsing the reppers not considering neuts).

Damn it's hot. So many newbros in so many logi ships :D
Sean Parisi
Blackrise Vanguard
#349 - 2012-11-08 18:50:17 UTC
Strange Shadow wrote:
Jason Sirober wrote:
Moving along from the Large RR row, I was thinking that one of these could happily sit 24km behind 2 Guardians (or Oneiros) and basically be their backup incase they get grief. Remote ECCM and up to 3 extra reps on them incase **** goes south. This role can easily be assigned to a non-logi pilot if you're running low.

[NEW Exequror, Med RR Logi backup]
800mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Warded Magnetometric Backup Cluster I
Beta Reactor Control: Capacitor Power Relay I
Damage Control II

Experimental 10MN Afterburner I
Conjunctive Magnetometric ECCM Scanning Array I
Phased Muon ECCM Caster I
Phased Muon ECCM Caster I

NEW Medium 'Solace' Remote Bulwark Reconstruction
NEW Medium 'Solace' Remote Bulwark Reconstruction
NEW Medium 'Solace' Remote Bulwark Reconstruction

Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I


Medium Armor Maintenance Bot I x5

Clever idea or totally stupid?


Thats exactly why i wanted more 'support' bonuses than just plain logistic ones for tech1 hulls, but looks like it wont happen, and all you get is tracking links bonus for scimitar and oneiros.

Also why tech1 hulls have bonuses for both shield and armor drones, while tech2 are restricted to either one? Is it me, or training from tech1 to tech2 logi looks more like downgrade now, with lost versatility (tech1 have choice between tank or range) and reduced bonuses (replaced by that tracking links stuff nobody uses since titans was fixed) traded only for some buffer for yourself?


Agreed, Agreed, Agreed! I want to see logistics no just sporting reppers but also pushing the use of Remote Sensor Boosters, Tracking Links, Remote ECCM and whatever else. This would provide a more dynamic use for both Logistics vessels, helping to differentiate the hulls further and allowing them to adopt either a fire power assistance role or a defensive repping role.
Sean Parisi
Blackrise Vanguard
#350 - 2012-11-08 18:52:03 UTC
Reaver Glitterstim wrote:
Strange Shadow wrote:
Also why tech1 hulls have bonuses for both shield and armor drones, while tech2 are restricted to either one? Is it me, or training from tech1 to tech2 logi looks more like downgrade now, with lost versatility (tech1 have choice between tank or range) and reduced bonuses (replaced by that tracking links stuff nobody uses since titans was fixed) traded only for some buffer for yourself?
It's not just you. Tech 1 is supposed to be more general. I'm actually worried that the tech 1 versions won't be any more flexible than the tech 2 already are.

The tech 2 are more specific, but more powerful. When you consider their CPU and powergrid cost reduction for fitting the logistics modules, you can see how tech 2 is an upgrade.


This I agree with too. Assuming they were to add another bonus to the tech 1 hulls (For electronic fire power support) then they could even possibly have a new Tech 2 support hull that focuses on said roles. While logistics focus on the defensive role of repping.
Alice Katsuko
Perkone
Caldari State
#351 - 2012-11-11 19:06:26 UTC  |  Edited by: Alice Katsuko
Jason Sirober wrote:
Moving along from the Large RR row, I was thinking that one of these could happily sit 24km behind 2 Guardians (or Oneiros) and basically be their backup incase they get grief. Remote ECCM and up to 3 extra reps on them incase **** goes south. This role can easily be assigned to a non-logi pilot if you're running low.

[NEW Exequror, Med RR Logi backup]
800mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Warded Magnetometric Backup Cluster I
Beta Reactor Control: Capacitor Power Relay I
Damage Control II

Experimental 10MN Afterburner I
Conjunctive Magnetometric ECCM Scanning Array I
Phased Muon ECCM Caster I
Phased Muon ECCM Caster I

NEW Medium 'Solace' Remote Bulwark Reconstruction
NEW Medium 'Solace' Remote Bulwark Reconstruction
NEW Medium 'Solace' Remote Bulwark Reconstruction

Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I


Medium Armor Maintenance Bot I x5

Clever idea or totally stupid?


It's an interesting idea, but it won't be used in the way you suggest, for two reasons.

First, armor logistics anchor with the main fleet, except for some specialty MWD fits that don't see much use. It's mostly because AB-fit armor ships can't control range too well. So an Exequror will be sitting on top of the fleet, along with everyone else, because sitting 24km 'behind' the fleet just means that the opposing force will skirt around it and paste the Exequror blob.

Second, Exequror medium reppers have a range of 66km. Range-tanking logistics anchor around 50km behind the friendly fleet, which gives them a 20km margin of error for folk who don't know how to orbit. An Exequror sitting 24km behind the Guardian/Oneiros blob will probably wind up out of range of most of the fleet (50+24 = 74 | 74 > 66). So at best, it will still anchor with the Logistics.

That said, the concept itself is sound, since an afterburner-fit Exequror doesn't need to fill its mid slots with cap mods, and so might as well use those slots for remote support. I'm not sure how long it will last under fire in any sizable engagement but at worst it'll act as a small meat shield for the rest of the fleet.

I did throw together a kiting Exequror, although the fit isn't perfect by any means:

Quote:
[Exequror, exequror]
800mm Reinforced Rolled Tungsten Plates I
Damage Control II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Capacitor Power Relay II
Energized Adaptive Nano Membrane II

Experimental 10MN MicroWarpdrive I
Cap Recharger II
Cap Recharger II
Cap Recharger II

Medium 'Solace' Remote Bulwark Reconstruction
Medium 'Solace' Remote Bulwark Reconstruction
Medium 'Solace' Remote Bulwark Reconstruction

Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I
Medium Trimark Armor Pump I


It's still bloody slow, although sadly enough it's not slower than an MWD Basilisk. But it can maintain range fairly well. Which will probably be very necessary, since it has a pathetic 24k EHP and self-reps for 698EHP/s pre-nerf and with max skills. For comparison, a Guardian has 48k EHP and self-reps for 1720EHP/s.
Ioci
Bad Girl Posse
#352 - 2012-11-13 10:43:41 UTC  |  Edited by: Ioci
I haven't checked Exeq yet but winmatar got a punch in the face on this one. - changed my mind. Winmatar Logi just fail in fleet webbing. As stand alone Logi they are fine.

Osprey and Augy are the clear winners. Augy being the hands down first prize for T1 Logi.

triple ECCM fit with 28K EHP lows tank, large transfer array and 4 med remote Armor repair. Drones for Logi or some T2 Hobs for Killmail piggy backing.

I can get much better if I use T2 Ancillary

- Stand alone Logi
Exeq Armor
Scythe Shield

-Fleet webbed Logi
Augy Armor
Caldari Shield (never remember the name of that cruiser)

R.I.P. Vile Rat

Robert Fish
AQUILA INC
Verge of Collapse
#353 - 2012-11-13 19:50:39 UTC
Changes look good and makes me wonder when we will get faction logi ships as currently the tier 1 faction cruisers are useless and need to be looked at.

At the moment the only faction logi is an etana which you can get a chance of winning here.
https://forums.eveonline.com/default.aspx?g=posts&t=171333&find=unread

shameless plug over.
Idicious Lightbane
Garoun Investment Bank
Gallente Federation
#354 - 2012-11-21 10:14:47 UTC  |  Edited by: Idicious Lightbane
Think they might be a bit overpowered, Augoror and Exequror can get close to 80% resist line before boosts, augoror's pairing up keeping eachother stable and exequror cap boosted. Augoror reps almost the same amount as a cheap fit guardian, can get a much higher sensor strength. The Exequror can dual prop quite easily as well. Everything fits without implants.

Downside ofc is the resist line which really isn't bad for t1, and the 20 higher base sig, you can still get it down to below 50 with lg halo's, loki/claymore and x-instinct standard.

[Augoror: cheap logi bro, stable with transfer buddy]

High
1x Medium Remote Armor Repair System II
3x Medium 'Solace' Remote Bulwark Reconstruction
1x Medium Energy Transfer Array II

Meds
2x Conjunctive Radar ECCM Scanning Array I
1x t2 10MN AB

Lows
1x T2 800mm plate
1x T2 Armor Therm hardener
1x T2 Armor Kin hardener
1x T2 Armor Expl hardener
1x T2 EANM

Rigs:
1x T1 ACR
1x T1 EM rig
1x T1 Kin rig

We chained up 3 of these on the test server and got engaged by 2 vindi's and an adrestia, we were just barely not able to hold up reps, so that's with just 2 of these repping with over 3k dps incoming and the target webbed down by probably 2 90% webs. No boosts or anything.

[Exequror: cheap logi bro]

High
3x T2 Medium Remote Amor Repair System

Meds
1x T2 Medium capacitor booster, Navy cap booster 400
1x T2 10mn Afterburner
2x meta 4 Magneto ECCM

Lows
1x 800MM RT Plate
1x Meta 4 DCU
1x T2 Armor Therm hardener
1x T2 Armor Kin Hardener
1x T2 Amor Expl Hardener
1x T2 EANM

Rigs:
1x T1 ACR
1x T1 EM rig
1x T1 EX rig

Switch the DCU for a meta 4 RCU, meta 4 cap booster, meta 4 reps, and you can drop 1 ECCM for a meta 4 MWD to dual prop it.

Scythe has issue's with not being able to fit eccm or a decent resist line, without the base t2 minmatar resists there simply aren't enough slots to get it anywhere near decent. It does about what the scimi does (perma mwd + reps) but does it with FAR lower resists and no eccm. This is what I came up with:

[Scythe: cheap logi bro, cap stable]

High
3x Meta 4 Medium shield transporter

Med
1x T2 Invuln
1x T2 EM ward field
1x Meta 4 MWD
1x Meta 4 LSE
1x Meta 4 Cap recharger

Low
2x T2 capacitor power relay
2x Meta 4 PDS
1x Meta 4 DCU

Rigs
2x CCC's
1x T1 TH rig

You could drop the DCU for a low-slot ECCM but resists become even worse.


Haven't tested out the caldari one yet.
Major Killz
inglorious bastards.
#355 - 2012-11-30 23:33:44 UTC
I have not tried these out. However, I'm against more logistics ships in game.

[u]Ich bin ein Pirat ![/u]

CCP Ytterbium
C C P
C C P Alliance
#356 - 2012-12-04 10:39:47 UTC
Unsticking, let's make some space for future threads.
LT NeoxsiT
LDK
#357 - 2012-12-05 09:33:58 UTC
can't you just learn mimatar crusier to 5 and get a real ship ? or are you one of the high sec noobs who flies cruiser 5 years in the row :(