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I am having lots of fun in EVE!, Why isn't this game more popular?

First post First post
Author
Johan Civire
Caldari Provisions
Caldari State
#81 - 2012-11-28 07:56:04 UTC
Here is a list.

- Skill Training (Real life timer scares the crap out of new players)
- No fast action (everything takes time)
- No real rewarding for playing many hours a day (except if you want to have more isk/lp or sp)
- Buying isk with real money aka plex (can have a advantage over the game)
- GM/CCP security is harder to abuse glitch or cheating (isk 3party buyers or use cheat engine or that kind of stuff)
- First time eve (The tut is lacking stuff its better than before but still meh afther the first 10 misions its like gtfo)
- English need (not just basic english but advance english)
- No joystick controlling (fly sims or sfci sims are joystick skills in eve there is none of that)
- Its a point a to point b game (Click game)
- Sandboxs (people need some hands to hold on when playing games)
- Not game friendly (its not a kid game / Basic IQ is needing for this game)
- Dead penalty is way harder than other games (when losing ship or forgot to upgrade clone is a real tragic)
- Wallpaper (staring at a wallpapers background is not everyone tast)

And there is more however the positive list is way more bigger than this but thats what new players only see. The negative things in eve. People like fast pvp or pve, To make party join up to hunt some other players in eve is time consume. Casual gamers have not the time for it or the just have luck.

Note iam sorry for the bad english so dont be rude thank you.
Jonah Gravenstein
Machiavellian Space Bastards
#82 - 2012-11-28 08:04:44 UTC  |  Edited by: Jonah Gravenstein
@ Johan, at least you make an effort with your English, your posts are much more readable than some of the meaningless and illiterate garbage posted by those who are native speakers.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Dave stark
#83 - 2012-11-28 08:14:41 UTC
Jonah Gravenstein wrote:
@ Johan, at least you make an effort with your English, your posts are much more readable than some of the meaningless and illiterate garbage posted by those who are native speakers.


this.

effort goes a long way.
Deja Blue
Orion VII Inc.
#84 - 2012-11-28 09:00:23 UTC
I think WoW is an apt example of playerbase turnover.

WoW reached 10 million players with their first expansion, considered by many if not most to be the best era of WoW. You still had to travel, you still needed to group, you still needed to know where the dungeon was.

Then came their second expansion, Wrath of the Lich King. There was a mass exodus at the start as hardcore Classic players had already spent 4 - 6 months in Naxx, then after Ulduar we had a new dev team that could only muster basic encounters such as ToC. The real problem arose with the dungeon finder. Now you ddnt need a guild, didnt need to know anyone, ddnt need to care about your reputation. you queued as a nameless player that might as well be a mindless NPC and afked your way to victory. Gone was the need to CC, the game was dumbed down to the point that recruitment became a nightmare for my hardcore raid guild. it became a single player game overnight.

And what remained of the previous playerbase began to dwindle. From a high of 12 million players it fell down to 10, then the third expansion came out, Cataclysm. They brought back difficult dungeons and the need to CC. Everyone had forgotten how to CC. Tanks had forgotten how to line of sight pull mob packs let alone the most basic of pulling such as pulling groups back. The new generation of players went nuts and started leaving. Blizzard nerfed the new expansion's content quickly, but it was too late another 2 million subscribers had left from the new generation.

Now Blizzard was in a cache 22, if they went back to requiring effort and competence players left, if they made it easy players left.

Now in Mists of Panderia players are once again leaving but for more basic reasons that werent addressed. Everyone gets their version of content, normal or heroic. No what they forgot was that this is an MMO. What WoW has become is a single player game. That has not been addressed.

Content needs to be difficult to cultivate a community. WoW has no community. Players are simply not invested.

MMOs have become like FPS games. the latest one comes out and people play it for a month until the next one is released.

This is what made Classic WoW and The Burning Crusade memorable, the community. Not just your guild but the players you would meet. This happened in EQ and in Vanguard as well.

EVE still has this.

Dont even get me STARTED on PVP. In Mists of Panderia on my PVP server Horde and Alliance were standing right next to each other, doing the same quests, killing the same mobs, sometimes even helping each other out because they simply didn't want the grief of running back to their corpse should they die in battle.

Gone is risk vs reward, it is now reward vs time.

Community and player reputation is what makes an MMO. In Classic WoW you were someone on your serever and your guild was known, good or bad. We used to congratulate guilds on their first Rag kill, first Nef kill and when the AQ gates opened, when the best guild on the server killed CThun and KT for the first time, we reveled in their success, we were somehow part of it because we were on their server and knew them.

Now everyone is no one, and it is directly proportional to the game being dumbed down for the masses. WoW may have lost more subs than any other MMO has ever had, but I would bet good real money that someone got fired for that, or at least reassigned.

Let's not go the route of WoW, please.

I'll give them heroics...and when everyone is super...no one will be.

Escomboli
Ministry of War
Amarr Empire
#85 - 2012-11-28 09:05:51 UTC
Tom Gerard wrote:
It's early morning
The sun comes out
Last night was shaking
And pretty loud
My cat is purring
And scratches my skin


I got a new battlecruiser and it is tearing stuff up Big smile

I have flown the Drake for ages, what race should I train for next? The Brutix seems amazing in terms of raw damage, but the damage projection of the Harbinger is also a draw.

Any idea when we will be getting more detailed information about how the Command Ships will be rolling out, I am currently flying a Nighthawk pilot for missions but following the changes to missiles I don't think I'll be able to break L4 tanks, and will be Blitzing 3s in a billion ISK hull.

Has anyone done 4s in a Sleipnir?



The game suffers from rampant ass hattery, and douchebaggedness. People read about the stories that flow from Eve, and a lot of people don't want to be a part of it.

That plus the learning curve is O.o, it takes a few months to be able to do anything in the game of substance. The new racial ship division is also going to make things a lot harder for new players. Instead of being able to cross train somewhat fast they will end up spending 2-3x the amount of time to get to the same point. This will cut them out of a lot of fleets in their corps as most corps fly multiple ship doctrines. I really don't know what CCP Was thinking with this change other than "cha-ching". More time training = more sub fees.
Kara Vix
Perkone
Caldari State
#86 - 2012-11-28 10:06:20 UTC
Tom Gerard wrote:
It's early morning
The sun comes out
Last night was shaking
And pretty loud
My cat is purring
And scratches my skin


I got a new battlecruiser and it is tearing stuff up Big smile

I have flown the Drake for ages, what race should I train for next? The Brutix seems amazing in terms of raw damage, but the damage projection of the Harbinger is also a draw.

Any idea when we will be getting more detailed information about how the Command Ships will be rolling out, I am currently flying a Nighthawk pilot for missions but following the changes to missiles I don't think I'll be able to break L4 tanks, and will be Blitzing 3s in a billion ISK hull.

Has anyone done 4s in a Sleipnir?


I love the command ship class, its my favorite. The Nighthawk has always been my favorite but I can fly them all (except Gallente, its just too ugly to undock and should just self destruct itself). I am worried about missiles and the nighthawk but hope when balancing gets around to the command ships that it works out, until then I will use a vargur for 4s. The Sleipnir is a great ship but its nowhere near as durable as the nighthawk so you will have to adjust, I just don't like it compared to the nighthawk (I only use it now for sansha and amarr missions for its em resists). If you are comfy using shield tanking in your hawk I would suggest training up a machariel or vargur. I wouldn't expect to see command ship balancing until spring at the earliest.
Natassia Krasnoo
R3D SHIFT
#87 - 2012-11-28 12:43:48 UTC
Tom Gerard wrote:
It's early morning
The sun comes out
Last night was shaking
And pretty loud
My cat is purring
And scratches my skin


I got a new battlecruiser and it is tearing stuff up Big smile

I have flown the Drake for ages, what race should I train for next? The Brutix seems amazing in terms of raw damage, but the damage projection of the Harbinger is also a draw.

Any idea when we will be getting more detailed information about how the Command Ships will be rolling out, I am currently flying a Nighthawk pilot for missions but following the changes to missiles I don't think I'll be able to break L4 tanks, and will be Blitzing 3s in a billion ISK hull.

Has anyone done 4s in a Sleipnir?


First off +10 for the German 80's hair band reference. SCORPIONS- "ROCK YOU LIKE A HURRICANE". Good tune.

EVE just doesn't seem to attract the typical MMO player. There's a ton of different reasons for that, but mostly because many people don't or can't identify with a ship avatar instead of a walking around slicing, dicing, shooting avatar. That and quite a few of the reasons others have listed already. EVE seems to be an acquired taste.
I'm still trying to hook my best friend. He's been resisting for almost 5 years now. I'm wearing him down though. He'll break soon I can feel it. BlinkEvil
Malphilos
State War Academy
Caldari State
#88 - 2012-11-28 13:02:32 UTC
Escomboli wrote:
The game suffers from rampant ass hattery, and douchebaggedness.


Elephant, meet room.

The game's absolutely engaging best feature, is also far and away it's most godawful worst feature.

In many games people have gotten used to putting up with fuqtahrds to get to the best content. In EVE the fuqtahrds are the best content. Avoid them, and you miss too much of the game to make it worthwhile for most people.
S'No Flake
Native Freshfood
Minmatar Republic
#89 - 2012-11-28 16:27:16 UTC
Malphilos wrote:
Escomboli wrote:
The game suffers from rampant ass hattery, and douchebaggedness.


Elephant, meet room.

The game's absolutely engaging best feature, is also far and away it's most godawful worst feature.

In many games people have gotten used to putting up with fuqtahrds to get to the best content. In EVE the fuqtahrds are the best content. Avoid them, and you miss too much of the game to make it worthwhile for most people.



You are wrong :P
Avoiding them brings the most fun in EVE.

Playing cat and mouse with a Sabre, Tengu, Loki (and a Buzzard trying to scan you down) while flying a T1 fitted Rifter, wasting 30min of their life (while they talk junk in local) is better than everything else in EVE ;)

Then they bring more people.

This is the time i logged off... i just with i had an alt in the system to see more tears coming.
CARB0N FIBER
Derailleurs
#90 - 2012-11-28 16:33:02 UTC
Destiny Corrupted wrote:
Dave stark wrote:
Destiny Corrupted wrote:
This game will be much more popular when they finally make pvp fully consensual.


not really, all the wow players that flock to the game when the hear all the bad people can't shoot at them will just get bored with the real time training queue because they can't power level to "catch up" with the vets.

I'm sure CCP will address that aspect of gameplay as well.


Fixed it for you.
Izo Parun
#91 - 2012-11-28 16:39:37 UTC
Comparing to other current MMO's:


EVE has:
- much better tech support (yes, such as it is, it's still better)
- much better dev response and involvement in community
- regular expansions and content additions (even if some weren't as good as others)
- a dedicated playerbase


However:
- It's a PVP game, and if you look at statistics of PVP servers vs. PVE servers, or PVP games vs. PVE games, the PVP always has lower population. It's just the way things are.
- It's a sandbox, in an MMO landscape that is filled with "on-rails" themeparks.
- Time requirements, esp. continuous no-breaks sit-in-front-of-the-computer, are a bit higher than other games
Kimsemus
Imperial Academy
Amarr Empire
#92 - 2012-11-28 16:39:50 UTC
The day they make pvp 100% consensual in any kind of regard is the day I quit, and won't look back.

EVE used to be a true sandbox. CONCORD could be evaded, players ganked at any turn, highsec provided a true illusion of safety instead of what it is today.

EVE is a sandbox MMO and I don't know why people always want to constrict it into the box of traditional MMOs, Do this here, no there, etc etc.

EVE is not as popular as it would otherwise be because it is, at its core, a complex game. Easy to learn, hard to master, and the curve is tough. My first years in EVE were filled with confusion and even after all these years I'm constantly having to learn new tricks.

New players sometimes also feel they cannot ever catch up to older ones, and this simply isn't true -- after about 10m SP with focused training into a few hulls you are just as effective in that hull as older players. SP just brings variety. I'm at 145m SP and I can MAYBE apply 15m to each ship hull. Just my thoughts.
The CandyGirl
Candy's Toy Shop
#93 - 2012-11-28 16:52:00 UTC
Wow dropped to about 6.5 mil subs before mist came out now they are back to 9mil. Most are in china if i am not mistaken.

Imo yes wow has lots of subs but it also has failed as a game. They had lost about half their subs at one point and are now down a quarter and it is dropping rapidly. Not only that every time a new mmo is launched wows subs drop again people just vo back because the new games dont realise you need an endgame to keep people playing. Or something to do after you hit max. Etc etc

Eve on the other hand has been steadily growing every year since launch.... and new realeses dont affect it.

Being a smartass is always better than being a dumbass!

Jenn aSide
Worthless Carebears
The Initiative.
#94 - 2012-11-28 16:55:10 UTC
Kimsemus wrote:
The day they make pvp 100% consensual in any kind of regard is the day I quit, and won't look back.

EVE used to be a true sandbox. CONCORD could be evaded, players ganked at any turn, highsec provided a true illusion of safety instead of what it is today.

EVE is a sandbox MMO and I don't know why people always want to constrict it into the box of traditional MMOs, Do this here, no there, etc etc.

EVE is not as popular as it would otherwise be because it is, at its core, a complex game. Easy to learn, hard to master, and the curve is tough. My first years in EVE were filled with confusion and even after all these years I'm constantly having to learn new tricks.

New players sometimes also feel they cannot ever catch up to older ones, and this simply isn't true -- after about 10m SP with focused training into a few hulls you are just as effective in that hull as older players. SP just brings variety. I'm at 145m SP and I can MAYBE apply 15m to each ship hull. Just my thoughts.


Right on! *high five*

EVE could have 10 million subs , if it wasn't EVE lol.
Herzog Wolfhammer
Sigma Special Tactics Group
#95 - 2012-11-28 17:30:14 UTC
Jame Jarl Retief wrote:
... dialog....



You are wasting your time.

The real kind of player we are dealing with are those who will be high-fiving each other if they get EvE shut down for having driven off most of the player base.


THAT is their end game.

Bring back DEEEEP Space!

Jenn aSide
Worthless Carebears
The Initiative.
#96 - 2012-11-28 17:32:58 UTC
Herzog Wolfhammer wrote:
Jame Jarl Retief wrote:
... dialog....



You are wasting your time.

The real kind of player we are dealing with are those who will be high-fiving each other if they get EvE shut down for having driven off most of the player base.


THAT is their end game.


Yea, Death to the game we've played for years, spent hundreds of dollars on and are emotionally invested in!

*high five"
AnJuan Jackson
Red Star Trading Corporation
#97 - 2012-11-28 17:35:53 UTC
If everyone took more Blue Pills and a little less Drop, we would all be in a better place.
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#98 - 2012-11-28 17:52:21 UTC
Trin Ellecon wrote:
Destiny Corrupted wrote:
Dave stark wrote:
Destiny Corrupted wrote:
This game will be much more popular when they finally make pvp fully consensual.


not really, all the wow players that flock to the game when the hear all the bad people can't shoot at them will just get bored with the real time training queue because they can't power level to "catch up" with the vets.

I'm sure CCP can address that aspect of gameplay as well.

And then lose the majority of their user base that currently exists.

Interesting.

Currently, SWTOR has about the same number of paid subs as EvE and the SW Team considered that a failure. As a result, they consolidated servers down to a handful and went to a F2P model. Of course, this assumes you believe the various sub numbers being bantered about: the numbers I have seen are about 500K paid subs for each game.

So, what the SW team considers a failure is considered a success by the EvE team ?

Interesting.

I do agree that consensual PvP would cause the loss of some players, but a majority loss? No way, considering how many Hi Sec dwellers there are. Furthermore, that change would attract players who have long avoided EvE exactly because of the non-consensual PvP. And in all honesty, I don't hink boredom with the training system is an issue as much as a lack of PvE content would be for newly attracted players.

I think in the end, with a change to consensual PvP, the player base would be very different, but the number of paid subs would remain about the same.
Kenneth O'Hara
Sebiestor Tribe
#99 - 2012-11-28 21:28:18 UTC
Urgg Boolean wrote:
Trin Ellecon wrote:
Destiny Corrupted wrote:
Dave stark wrote:
Destiny Corrupted wrote:
This game will be much more popular when they finally make pvp fully consensual.


not really, all the wow players that flock to the game when the hear all the bad people can't shoot at them will just get bored with the real time training queue because they can't power level to "catch up" with the vets.

I'm sure CCP can address that aspect of gameplay as well.

And then lose the majority of their user base that currently exists.

Interesting.

Currently, SWTOR has about the same number of paid subs as EvE and the SW Team considered that a failure. As a result, they consolidated servers down to a handful and went to a F2P model. Of course, this assumes you believe the various sub numbers being bantered about: the numbers I have seen are about 500K paid subs for each game.

So, what the SW team considers a failure is considered a success by the EvE team ?

Interesting.

I do agree that consensual PvP would cause the loss of some players, but a majority loss? No way, considering how many Hi Sec dwellers there are. Furthermore, that change would attract players who have long avoided EvE exactly because of the non-consensual PvP. And in all honesty, I don't hink boredom with the training system is an issue as much as a lack of PvE content would be for newly attracted players.

I think in the end, with a change to consensual PvP, the player base would be very different, but the number of paid subs would remain about the same.

Bioware came into the MMO arena to take at WoW. That they did fail at considerably.

CCP doesn't give two ****s either way.

That's the difference.

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

Mr Epeen
It's All About Me
#100 - 2012-11-28 21:37:20 UTC
There must be at least three Tom Gerard alts posting in this thread.

Else how did it get so far twisted from the OP?

8/10. Puts you right up there with Spank for thread manipulation.

Mr Epeen Cool