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Regarding the new bounty feature

First post
Author
Methelic Mahyisti
Doomheim
#21 - 2012-11-28 13:36:32 UTC
Tor Mitchel wrote:
Methelic Mahyisti wrote:
Very funny. So EVE is defined as completely changing its core concept from one day to another?

Okay thank you


Where did you get that from? HiSec has never been 100% effective at protecting players. When you undock there is always a risk of ship loss. Always has been.



But CONCORD would interfere. It has been stated above that CONCORD does not interfere if you pay a tiny sum of money to place a bounty on you.
Methelic Mahyisti
Doomheim
#22 - 2012-11-28 13:38:16 UTC  |  Edited by: Methelic Mahyisti
Liner Xiandra wrote:
Methelic Mahyisti wrote:


Very funny. So EVE is defined as completely changing its core concept from one day to another?

Okay thank you


There isn't a change at all regarding War declarations, Bounties or Killrights with the current system. It's only expanded with some excellent features (selling killrights) and a new bounty system that is (hopefully) not exploitable as the current situation.





My question is;

Can you go find a noob miner, place a TINY amouint of money on his head and then kill him without CONCORD doing anything?


One would think you people could answer a question seeing you spend so much time here instead of saying

Trololol herp derp welcome to eve
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#23 - 2012-11-28 13:38:26 UTC
Methelic Mahyisti wrote:
Tor Mitchel wrote:
Methelic Mahyisti wrote:
Very funny. So EVE is defined as completely changing its core concept from one day to another?

Okay thank you


Where did you get that from? HiSec has never been 100% effective at protecting players. When you undock there is always a risk of ship loss. Always has been.



But CONCORD would interfere. It has been stated above that CONCORD does not interfere if you pay a tiny sum of money to place a bounty on you.


Bounties do not equal kill rights.

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

tgl3
The Scope
Gallente Federation
#24 - 2012-11-28 13:38:26 UTC
Methelic Mahyisti wrote:
Tor Mitchel wrote:
Methelic Mahyisti wrote:
Very funny. So EVE is defined as completely changing its core concept from one day to another?

Okay thank you


Where did you get that from? HiSec has never been 100% effective at protecting players. When you undock there is always a risk of ship loss. Always has been.



But CONCORD would interfere. It has been stated above that CONCORD does not interfere if you pay a tiny sum of money to place a bounty on you.

Bounty does not affect CONCORD at all.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#25 - 2012-11-28 13:38:38 UTC
Methelic Mahyisti wrote:
Tor Mitchel wrote:
Methelic Mahyisti wrote:
Very funny. So EVE is defined as completely changing its core concept from one day to another?

Okay thank you


Where did you get that from? HiSec has never been 100% effective at protecting players. When you undock there is always a risk of ship loss. Always has been.



But CONCORD would interfere. It has been stated above that CONCORD does not interfere if you pay a tiny sum of money to place a bounty on you.



You're not reading what people have said.

Concord will not interfere with the payment

Concord /will/ blow you up, if you attack someone in high-sec, without kill rights/a war dec.

Putting a bounty on someone does not remove Concord's protection from them.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Tor Mitchel
Caldari Provisions
Caldari State
#26 - 2012-11-28 13:39:20 UTC
Methelic Mahyisti wrote:
Tor Mitchel wrote:
Methelic Mahyisti wrote:
Very funny. So EVE is defined as completely changing its core concept from one day to another?

Okay thank you


Where did you get that from? HiSec has never been 100% effective at protecting players. When you undock there is always a risk of ship loss. Always has been.



But CONCORD would interfere. It has been stated above that CONCORD does not interfere if you pay a tiny sum of money to place a bounty on you.


It seems you have misunderstood.

Placing a bounty on another player does not grant any form of kill rights on them to any player. A bounty merely acts as a reward for destroying that player's ship, nothing more.

Attacking a player that has a bounty on his head in Retribution, but is neither considered a criminal nor a suspect is still under the same protection from CONCORD as today.
Methelic Mahyisti
Doomheim
#27 - 2012-11-28 13:39:39 UTC
Steve Ronuken wrote:
Methelic Mahyisti wrote:
Tor Mitchel wrote:
Methelic Mahyisti wrote:
Very funny. So EVE is defined as completely changing its core concept from one day to another?

Okay thank you


Where did you get that from? HiSec has never been 100% effective at protecting players. When you undock there is always a risk of ship loss. Always has been.



But CONCORD would interfere. It has been stated above that CONCORD does not interfere if you pay a tiny sum of money to place a bounty on you.



You're not reading what people have said.

Concord will not interfere with the payment

Concord /will/ blow you up, if you attack someone in high-sec, without kill rights/a war dec.

Putting a bounty on someone does not remove Concord's protection from them.



Thank you very much (:
Liner Xiandra
Sparks Inc
#28 - 2012-11-28 13:44:28 UTC  |  Edited by: Liner Xiandra
-disgerard, point has been made clear in previous posts.-
Lolar55
Banana Toaster
#29 - 2012-11-28 13:51:15 UTC
If it works just think of it as an incentive for more hi sec pvp, if someone has say 5bil on his head nobody is gonna give a duck about concord being there or not.Big smile
Herr Esiq
Viziam
#30 - 2012-11-28 14:32:33 UTC  |  Edited by: Herr Esiq
Lolar55 wrote:
If it works just think of it as an incentive for more hi sec pvp, if someone has say 5bil on his head nobody is gonna give a duck about concord being there or not.Big smile


This is what the CCP description says;
Quote:
The amount paid out from the bounty pool upon a kill is now based on the ISK loss inflicted on the target.

I believe payout is 20% of the ships worth.

So unless i fly a ship thats worth 25 bil you wont get that 5 bil payout. Killing me in noob ships or even frigates wont give a good payout either but every time you get concorded as well and my killrights to you stack up.

Then i can put a bounty on you back and make the killrights on you publicly available and you die again. Its not a free-gank-a-lot system.
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#31 - 2012-11-28 14:41:10 UTC
Herr Esiq wrote:
...my killrights to you stack up.
Oh, really...

Who put the goat in there?

Herr Esiq
Viziam
#32 - 2012-11-28 14:44:19 UTC  |  Edited by: Herr Esiq
Shederov Blood wrote:
Herr Esiq wrote:
...my killrights to you stack up.
Oh, really...

If I'm wrong i stand corrected, trying to help the best i can.

Got a bit confused by this part:
Quote:
This makes the target a suspect for 15 minutes. If you have more than one kill right available on the target (for instance if two characters have made it available to you), the one costing less is always chosen as default.
Arduemont
Rotten Legion
#33 - 2012-11-28 14:50:29 UTC
Methelic Mahyisti wrote:

Then why are these bounties advertised on the same screen on which CONCORD also appears?.. It's like advertising hits publicly.

Still makes less than zero sense.


Because it's a computer game.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#34 - 2012-11-28 14:56:47 UTC  |  Edited by: Shederov Blood
Herr Esiq wrote:
If I'm wrong i stand corrected, trying to help the best i can.
I can't find the quote at the moment, but I recall a Dev confirming that will work the same way it does now -- you get ganked by someone you already have a killright towards, it will just reset it 30 days rather than give you an extra killright.
Herr Esiq wrote:
Got a bit confused by this part:
Quote:
This makes the target a suspect for 15 minutes. If you have more than one kill right available on the target (for instance if two characters have made it available to you), the one costing less is always chosen as default.
That's referring to 2 different people having killrights to the same belligerent undesirable, and both making them available to you at different prices.

Who put the goat in there?

CCP Punkturis
C C P
C C P Alliance
#35 - 2012-11-28 15:06:05 UTC
Shederov Blood wrote:
Herr Esiq wrote:
If I'm wrong i stand corrected, trying to help the best i can.
I can't find the quote at the moment, but I recall a Dev confirming that will work the same way it does now -- you get ganked by someone you already have a killright towards, it will just reset it 30 days rather than give you an extra killright.


you're right

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Lance Rossiter
CHAINS Corp
#36 - 2012-11-28 15:09:41 UTC
The presentation of the system doesn't make sense at all: where murder is illegal the procurement of murder should be illegal as well - that's a straightforwards and universal expectation.

If it were presented as some sort of shady underworld system, then that would solve the presentation issue.

The sense behind the presentation also doesn't detract from its value as a gameplay system, which I think seems fairly robust.
Warde Guildencrantz
Caldari Provisions
Caldari State
#37 - 2012-11-28 15:18:35 UTC
general response to 'it doesnt make sense that bounties can be on anyone':

dont care caused explosion

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

CCP Punkturis
C C P
C C P Alliance
#38 - 2012-11-28 15:19:59 UTC
those who are confused should read our second dev blog on bounties and kill rights - it's more detailed than the first one

http://community.eveonline.com/devblog.asp?a=blog&nbid=73578

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#39 - 2012-11-28 15:26:43 UTC
CCP Punkturis wrote:
those who are confused should read our second dev blog on bounties and kill rights - it's more detailed than the first one

http://community.eveonline.com/devblog.asp?a=blog&nbid=73578


Appropriate for Punkturis.
http://www.cafepress.com/orderofthestick.420221837

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

John DaiSho
LowKey Ops
Snuffed Out
#40 - 2012-11-28 15:30:40 UTC
Lance Rossiter wrote:
The presentation of the system doesn't make sense at all: where murder is illegal the procurement of murder should be illegal as well - that's a straightforwards and universal expectation.

If it were presented as some sort of shady underworld system, then that would solve the presentation issue.

The sense behind the presentation also doesn't detract from its value as a gameplay system, which I think seems fairly robust.


Bounties dont support murder; you place them on capsuleers which are unkillable. You pay people to blow up their ship, even destroy their clone but its not murder.
Concord is our evil overlord anyway, its protecting people on a very basic level in Highsec but you can also pay them to look away for a week or more.

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