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Old Missile Effects, Bring them back Now!.

First post
Author
Lyron-Baktos
The Scope
Gallente Federation
#21 - 2012-11-27 21:48:24 UTC
I do miss the circular shockwaves from the torps
Harvey James
The Sengoku Legacy
#22 - 2012-11-27 22:08:57 UTC  |  Edited by: Harvey James
Lyron-Baktos wrote:
I do miss the circular shockwaves from the torps


Acckkk... those torps would do my head in just imagine if you had epilipsy shooting a pos for hours would drive me mad watching them explode.
Perhaps a slight amount more of that explosion at most only if they make the alpha damage something to write home about otherwise its just a bit OTT.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

BuckStrider
Nano-Tech Experiments
#23 - 2012-11-27 22:13:18 UTC
CCP Falcon wrote:

Shiny stuff coming soon that makes pretty explosions.

... you'll see, and enjoy. Cool



Translation: Maybe summer patch.

Mine smart. Mine safe. Purchase your mining permit today...... www.minerbumping.com

Akirei Scytale
Okami Syndicate
#24 - 2012-11-27 22:18:49 UTC
destiny2 wrote:
Torp old school effects, bring them back CCP. i loved shooting a pos knowing i could see these nice effects, go off. the new torp explosion effects, look very boring,

The new cruise missile effects tho look cool so keep those. But the torps seriously. Rainbow explosions. Is what it was about Evil


Oh god no. In fleets they were horribly ugly and seizure-inducing. They also didn't look nearly as good.
Ginger Barbarella
#25 - 2012-11-27 22:21:22 UTC
destiny2 wrote:
But the torps seriously. Rainbow explosions. Is what it was about


Seriously, wut?!!?!?! I need someone to translate this for me...

"Blow it all on Quafe and strippers." --- Sorlac

destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Looking for Trouble
#26 - 2012-11-27 23:39:55 UTC
Ginger Barbarella wrote:
destiny2 wrote:
But the torps seriously. Rainbow explosions. Is what it was about


Seriously, wut?!!?!?! I need someone to translate this for me...


Mjolnir made pretty blue explosions, Nova made pretty darkish yellow explosions, Inferno made nice red explosions, Scourge made nice green explosions.

http://i112.photobucket.com/albums/n167/delta6_01/2010_08_07_02_13_35.jpg

picture explains old torp effects
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#27 - 2012-11-28 00:10:10 UTC
destiny2 wrote:
Torp old school effects, bring them back CCP. i loved shooting a pos knowing i could see these nice effects, go off. the new torp explosion effects, look very boring,

The new cruise missile effects tho look cool so keep those. But the torps seriously. Rainbow explosions. Is what it was about Evil


What, the toros that exploded with a lol-radius of about 100km or something? :)

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

NEONOVUS
Mindstar Technology
Goonswarm Federation
#28 - 2012-11-28 01:46:34 UTC
I'd rather torps had aoe, would be fun.
SmilingVagrant
Doomheim
#29 - 2012-11-28 05:25:17 UTC
Seraph IX Basarab wrote:
Old missile effects were lame and cartoony. Hated them.


They looked impressive enmasse.

EDIT: Bring back the old cyno effect though. The new one is lame.
destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Looking for Trouble
#30 - 2012-11-28 05:37:39 UTC
SmilingVagrant wrote:
Seraph IX Basarab wrote:
Old missile effects were lame and cartoony. Hated them.


They looked impressive enmasse.

EDIT: Bring back the old cyno effect though. The new one is lame.


Yeah! the old cyno effect was awesome. kinda reminded me of a freaky lightning storm in a way lol.
Jake Warbird
Republic Military School
Minmatar Republic
#31 - 2012-11-28 07:10:11 UTC
I liked the old torp'splosions too.
Sarah Schneider
Native Freshfood
Minmatar Republic
#32 - 2012-11-28 07:18:46 UTC
destiny2 wrote:
the new torp explosion effects, look very boring,

Yeah well. That's just like, your opinion, man.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Soldarius
Dreddit
Test Alliance Please Ignore
#33 - 2012-11-28 07:18:53 UTC
I always thought the old torp shockwaves would be better suited for bombs.

It's before my time. But I ';ve been told that torps used to be AoE weapons. Even after they were nerfed to be point damage weapons, they retained the same AoE animation until recently.

While I don't support bringing back the AoE animation for torps, they would be well suited to another AoE weapon; thus bombs.

Oh, yes. I am a bomber pilot. And I so want to see a bombing run with this animation. Because **** lag. It would be zomg pwnge!

I WANT IT NAOW!

http://youtu.be/YVkUvmDQ3HY

Tarn Kugisa
Kugisa Dynamics
#34 - 2012-11-28 07:24:19 UTC
requesting a selector

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

cBOLTSON
School of Applied Knowledge
Caldari State
#35 - 2012-11-28 07:32:48 UTC
CCP Falcon wrote:
Xercodo wrote:
CCP Falcon wrote:

Shiny stuff coming soon that makes pretty explosions.

... you'll see, and enjoy. Cool



It's the festive launcher isn't it!

ISN'T IT?!


Nope, you're getting 4 shiny new ships, and I expect you all to go out and kill eachother in the middle of the face with them.

Requiar moar explosions! Big smile



Mate I love new ships, I love decent and interesting designs and lastly I love sub-capitals especially the smaller ships.

Cannot wait to try them all out for the first time!! So excited I made a post =D

The good old days of Unreal Tournament, fragging and sniping on Facing Worlds, listening to Foregone Destruction.......

SaKoil
Brutor Tribe
Minmatar Republic
#36 - 2012-11-28 09:26:52 UTC
CCP Falcon wrote:


Nope, you're getting 4 shiny new ships, and I expect you all to go out and kill eachother in the middle of the face with them.

Requiar moar explosions! Big smile



What about the AFK mining population, what will they get? Oh wait..
Revajin
Doomheim
#37 - 2012-11-28 09:46:29 UTC
I too liked the old missile effects. The new ones are too fancy, like they've got something to prove.
Quinzel Nikulainen
Kokako Acquisitions
#38 - 2012-11-28 10:31:23 UTC
The old Torpedo effects made fights an eye-sore. Pull camera out a couple hundred KM and the shock waves still filled the damn screen.

Ex-Kaalakiota citizen. Ex-Hyasyoda citizen. CEO of KŌKAK, a Nugoeihuvi affiliate corporation.

Funky Lazers
Funk Freakers
#39 - 2012-11-28 11:11:06 UTC
Yea, I loved the rainbow, when every missile had its own color for an explosion.

Now explosions are all the same and moreover have more bugs, like dealing damage before they even get to the target or wrong tooltip for the range.

Whatever.

T1nyMan
The Scope
Gallente Federation
#40 - 2012-11-28 13:16:02 UTC
Funky Lazers wrote:
Yea, I loved the rainbow, when every missile had its own color for an explosion.

Now explosions are all the same and moreover have more bugs, like dealing damage before they even get to the target or wrong tooltip for the range.


Er.. New Missile effects look quite different for each damage type. However, torps and explosions in general could do with a bit of work.
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