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In need of a new freighter tier.

Author
Crimeo Khamsi
Viziam
Amarr Empire
#101 - 2012-11-28 03:04:54 UTC  |  Edited by: Crimeo Khamsi
Lord Zim wrote:
What do you mean, "super nerf to mining"? You mean beyond making it even dumber than it is today because you have to expend even more effort to get less in return than you would get from mining scordite etc in hisec?

I dunno, it's hard to say.

That will never happen.

As long as there is a demand, the ore WILL be able to be profitably mined by somebody, somewhere. it does not matter how many escorts are required. It doesn't matter if there's local chat. It doesn't matter which freighter classes are available. It doesn't matter if CCP introduces evil magacyte-dwelling worms that have a 75% chance of eating ships every 5 minutes. Any and all of those things might affect what the final PRICE is for the materials mined, but none of them will affect WHETHER the materials are mined.

If you personally are making less money mining in null sec than you would mining scordite, then that's your own problem, not a broken game. Because it is economically guaranteed that SOMEBODY out there will always be making more a profit mining in null than mining scordite, in the long run. If nobody was for an extended period of time, then the prices for null sec materials would simply rise (since you can't even build a rifter without them) until it DID become profitable enough for somebody to switch to null mining.

That is the elegant and robust beauty of a player-driven economy.



Now, if you want to argue about how FUN it is to do that mining, then that's a different story. it may or may not be fun. But it WILL always always be profitable for at least some proportion of people, over and above scordite mining alone. No matter how dangerous or annoying it becomes.
Mike Voidstar
Voidstar Free Flight Foundation
#102 - 2012-11-28 03:42:47 UTC
The point isnt that you can't use other ships to fill these niches. You can. Those ships are meant for other things however.

There is no reason why you could not have a class of transport that is between the industrials that exist now and the Freighters. I don't understand why there would be resistance to the idea simply based on the idea that we can train up the entire mining tree to get to the Orca. How about we just extend the current industrial tree up a bit to bridge the gap between industrial 5 and Freighter, and add some new stuff into the ORE industrial line that does not require the mining skills?

What's a top tier industrial cost, a few million? And what's a Freighter cost, something like 2 billion? Considering there is room in a freighters cargo bay to lose a fleet of industrial ships, it would seem there is some middle ground there we could explore.
epsilonion
CLOVEN SKY
#103 - 2012-11-28 10:15:37 UTC
The point i was trying to get to is that all the industry gets a little boost now and then and that industry gets nothing but a harder life.

In null yes people solo mining like in wh space and that people fight for there space and industry people fight along side the pvpers to secure that space.

Removing local would make it harder for the industry guys as if it is not hard enough.

I know the thread is side tracked now, but I agree with the original op where there should be a new tier or a buff to freighters.

[u]Boom you went BOOM!![/u]

Keko Khaan
Center for Advanced Studies
Gallente Federation
#104 - 2012-11-28 12:06:40 UTC  |  Edited by: Keko Khaan
Daichi Yamato wrote:


Red Frog Rufen wrote:
I already said that not everyone can afford a scout.



Red Frog Rufen wrote:
we should not have to get a scout.

What makes you so special that you should not need a scout?

Even PvP pilots are called "idiots" for moving battleships or capitals without a scout or escort.


In hisec? So you stating that pvp pilot moving t2 fitted typhoon trough hisec without scout on peace time is idiot? And btw capitals cant enter hisec. Thats what we talking about here. Hisec and suicide ganks. Not low. Not null. Not w-space.

+1 for the freighter buff. Ive made similar thread earlier stating that new suicide ganking tier 3 bc's are problem for freighters and thats why freighters EHP should be buffed or they should get fitting options like DCU..
Lord Zim
Gallente Federation
#105 - 2012-11-28 12:54:06 UTC
Keko Khaan wrote:
In hisec? So you stating that pvp pilot moving t2 fitted typhoon trough hisec without scout on peace time is idiot? And btw capitals cant enter hisec. Thats what we talking about here. Hisec and suicide ganks. Not low. Not null. Not w-space.

+1 for the freighter buff. Ive made similar thread earlier stating that new suicide ganking tier 3 bc's are problem for freighters and thats why freighters EHP should be buffed or they should get fitting options like DCU..

In nullsec, every ship will get shot upon if it can be killed without them dying (and tons of times, even if they die in the process because the killmail makes it worth it). In hisec, a t2 fit BS might as well not even exist. A freighter with several billions in its hold, however, does.

And as for being able to fit a DCU, you can be guaranteed that some idiot will go "OH HEY LOOK I CAN FIT A CARGOHOLD EXPANDER AND CARRY MORE", which means they'll suddenly be able to carry capitals in their hold, which in turn means CCP will have to nerf the standard freighter's cargohold to compensate or just exclude cargomods, in which case CCP might as well just buff the base HP figures and be done with it.

Which still won't stop people from bitching about how they can't haul cargo from one end of the universe to the other while being AFK because they're still getting ganked.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Keko Khaan
Center for Advanced Studies
Gallente Federation
#106 - 2012-11-28 13:08:40 UTC  |  Edited by: Keko Khaan
Lord Zim wrote:
Keko Khaan wrote:
In hisec? So you stating that pvp pilot moving t2 fitted typhoon trough hisec without scout on peace time is idiot? And btw capitals cant enter hisec. Thats what we talking about here. Hisec and suicide ganks. Not low. Not null. Not w-space.

+1 for the freighter buff. Ive made similar thread earlier stating that new suicide ganking tier 3 bc's are problem for freighters and thats why freighters EHP should be buffed or they should get fitting options like DCU..


In nullsec, every ship will get shot upon if it can be killed without them dying (and tons of times, even if they die in the process because the killmail makes it worth it). In hisec, a t2 fit BS might as well not even exist. A freighter with several billions in its hold, however, does.

And as for being able to fit a DCU, you can be guaranteed that some idiot will go "OH HEY LOOK I CAN FIT A CARGOHOLD EXPANDER AND CARRY MORE", which means they'll suddenly be able to carry capitals in their hold, which in turn means CCP will have to nerf the standard freighter's cargohold to compensate or just exclude cargomods, in which case CCP might as well just buff the base HP figures and be done with it.

Which still won't stop people from bitching about how they can't haul cargo from one end of the universe to the other while being AFK because they're still getting ganked.



Yes i do know how stuff works in null as i live there myself. And yes t2 fit bs's move trough hisec. Usually they are even bought from hisec. I dont really understand what you mean by that t2 fit bs's dont exist in hisec. Daichi wrote that "in eve even pvp pilots are idiots if they move bs's without scouting" and my post was answer to him. But anyways original point was that freighters are too easy to suicide gank in hisec atm with t3 bc's. And thats why freighters need somekinda buff to compensate those big guns from tier 3 bc's. I dont really care is it ehp buff or fitting dcu buff aslong its a buff.

Suicide ganking freigters is just fine with me aslong its more than 5 billions in freighters cargo. What im worried about is these low value transports getting suicide ganked because its so easy and cheap task to do with t3 bc's.
Lord Zim
Gallente Federation
#107 - 2012-11-28 13:16:25 UTC
Keko Khaan wrote:
But anyways original point was that freighters are too easy to suicide gank in hisec atm with t3 bc's. And thats why freighters need somekinda buff to compensate those big guns from tier 3 bc's. I dont really care is it ehp buff or fitting dcu buff aslong its a buff

Suicide ganking freigters is just fine with me aslong its more than 5 billions in freighters cargo. What im worried about is these low value transports getting suicide ganked because its so easy and cheap task to do with t3 bc's.

People keep harping on about how "tier 3 BCs make it too easy", and they forget that before they were introduced, tier 2 BSes were used with just as many guns, and it cost less.

Oh, and in case you haven't figured it out yet, CCP are turning the niarja/uedama gates into vigilante heaven on dec 4th, with the launch of crimewatch 2.0. So if you want to do your bit to stop gankers from ganking freighters, just show up on those gates and wait for someone to turn/be turned into suspects, and go to town. vOv

Of course, I still expect people to not step up sufficiently, or at the very least to keep whining about how it's too easy, even though we're looking at the coordination of a lot of people to pull off a single gank.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Keko Khaan
Center for Advanced Studies
Gallente Federation
#108 - 2012-11-28 13:52:07 UTC  |  Edited by: Keko Khaan
Lord Zim wrote:
Keko Khaan wrote:
But anyways original point was that freighters are too easy to suicide gank in hisec atm with t3 bc's. And thats why freighters need somekinda buff to compensate those big guns from tier 3 bc's. I dont really care is it ehp buff or fitting dcu buff aslong its a buff

Suicide ganking freigters is just fine with me aslong its more than 5 billions in freighters cargo. What im worried about is these low value transports getting suicide ganked because its so easy and cheap task to do with t3 bc's.


People keep harping on about how "tier 3 BCs make it too easy", and they forget that before they were introduced, tier 2 BSes were used with just as many guns, and it cost less.

Oh, and in case you haven't figured it out yet, CCP are turning the niarja/uedama gates into vigilante heaven on dec 4th, with the launch of crimewatch 2.0. So if you want to do your bit to stop gankers from ganking freighters, just show up on those gates and wait for someone to turn/be turned into suspects, and go to town. vOv

Of course, I still expect people to not step up sufficiently, or at the very least to keep whining about how it's too easy, even though we're looking at the coordination of a lot of people to pull off a single gank.


The thing is 8 gun bs's cost alot more than tier 3 bc's. Tier 3 bc cost 70mil. Maelstrom for example costs 215mil (sure theres cheaper bs's too). And as i said suicide ganking is just fine for me. Aslong theres more than 5 billions in cargo. And big problem on this is caused by very cheap tier 3 bc's which makes suicide ganking into few people easy mode isk heaven. No big gank parties needed anymore. No expensive bs's needed anymore. Only light in this tunnel is that we got rid off suicide ganking insurance fraud. And dont get me wrong. Im not on either side. I just want to make it balanced for both sides which it is not atm. One of my toons is in suicide ganking alliance soo....
Red Frog Rufen
Red Frog Freight
Red-Frog
#109 - 2012-11-28 13:54:19 UTC
Lord Zim wrote:

People keep harping on about how "tier 3 BCs make it too easy", and they forget that before they were introduced, tier 2 BSes were used with just as many guns, and it cost less.

Oh, and in case you haven't figured it out yet, CCP are turning the niarja/uedama gates into vigilante heaven on dec 4th, with the launch of crimewatch 2.0. So if you want to do your bit to stop gankers from ganking freighters, just show up on those gates and wait for someone to turn/be turned into suspects, and go to town. vOv

Of course, I still expect people to not step up sufficiently, or at the very least to keep whining about how it's too easy, even though we're looking at the coordination of a lot of people to pull off a single gank.


tier 2 BS with the same guns, at the time: approx 150m (with premium), you needed 9-10 to gank a freighter. you got 72m back from insurance if you paid your premium.

tier 3 BC with the same guns, now, approx 90-100m, but you only need 5, maybe 6. how does it cost more now? even with the price hike, it's still cheaper now. and TEST are now organising tears event, with 40 pilots in catalyst. it cost them 100m to gank some freighter last weekend. granted it's not that easy to coordinate 40 pilots, but tell me this is balanced?

if it's not that easy, how come 6-7 alliances are doing about 100 freighters ganks per weekends now?
Lord Zim
Gallente Federation
#110 - 2012-11-28 13:57:28 UTC
Keko Khaan wrote:
The thing is 8 gun bs's cost alot more than tier 3 bc's. Tier 3 bc cost 70mil. Maelstrom for example costs 215mil.

Tempests were used before, not maelstroms, and if you remember the whole deal with suicide ganking removing the insurance, you'll see that the prices increased overall.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Keko Khaan
Center for Advanced Studies
Gallente Federation
#111 - 2012-11-28 14:51:51 UTC  |  Edited by: Keko Khaan
Lord Zim wrote:
Keko Khaan wrote:
The thing is 8 gun bs's cost alot more than tier 3 bc's. Tier 3 bc cost 70mil. Maelstrom for example costs 215mil.

Tempests were used before, not maelstroms, and if you remember the whole deal with suicide ganking removing the insurance, you'll see that the prices increased overall.


Ya i know but its 6 turret bs. So you would need to have more bs's instead less tier 3 bc's with more turrets. Currently tempest hull costs 150mil while tornado is only 65mil. Suicide gank using tempests without insurance sounds much more reasonable in my ears now days.


But we wont be getting gank tempests back aslong theres still cheap tier 3 bc hulls with more turret slots. Thats why only option i can see is to buff freighters.
Daichi Yamato
Jabbersnarks and Wonderglass
#112 - 2012-11-28 14:52:14 UTC  |  Edited by: Daichi Yamato
Keko Khaan wrote:
[
Daichi wrote that "in eve even pvp pilots are idiots if they move bs's without scouting" and my post was answer to him. But anyways original point was that freighters are too easy to suicide gank in hisec atm with t3 bc's. And thats why freighters need somekinda buff to compensate those big guns from tier 3 bc's. I dont really care is it ehp buff or fitting dcu buff aslong its a buff.

Suicide ganking freigters is just fine with me aslong its more than 5 billions in freighters cargo. What im worried about is these low value transports getting suicide ganked because its so easy and cheap task to do with t3 bc's.



lol that wasnt me!

there is another thread that asked about adding slots to freighters, and he got similar responses.
cargo expanders on freighters will allow them to carry caps into high sec. putting a DC on a freighter is a ridiculous amount of tank. if slots were added to freighters these base stats would need to be nerfed so that a highly specialised (either fit for all capacity or all tank) could not exceed 1mil m3 capacity or so much tank that they'd be ungankable. such would be a massive nerf to freighters.

especially seeing as a DC has to be activated after every jump, an end to afk hauling

https://forums.eveonline.com/default.aspx?g=posts&m=2233308#post2233308 other thread (eve browser wont let me create link)

edit...trolled by eve forums and browserSad

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Lord Zim
Gallente Federation
#113 - 2012-11-28 14:57:59 UTC  |  Edited by: Lord Zim
Red Frog Rufen wrote:
tier 2 BS with the same guns, at the time: approx 150m (with premium), you needed 9-10 to gank a freighter. you got 72m back from insurance if you paid your premium.

tier 3 BC with the same guns, now, approx 90-100m, but you only need 5, maybe 6.

I question your numbers.

Red Frog Rufen wrote:
and TEST are now organising tears event, with 40 pilots in catalyst. it cost them 100m to gank some freighter last weekend. granted it's not that easy to coordinate 40 pilots, but tell me this is balanced?

I'd say yes, it is. Why wouldn't it be? That's the culmination of 40 people's effort.

Red Frog Rufen wrote:
if it's not that easy, how come 6-7 alliances are doing about 100 freighters ganks per weekends now?

There's 100 freighters being killed per weekend, you say? So from friday afternoon to monday morning, they're killing off 1.7 freighters pr hour? I'm not seeing this, perhaps you'd like to show us how you've come up with the "100 freighters per weekend" number?

So I did some perusing through the eve-kill records. The first freighter I found was on page 32, it was a lowsec kill. The second was on page 42, a wormhole kill. The third, and also the first hisec kill, was on page 51. 4 dominixes, 1 typhoon, 1 talos, 1 armageddon, by brick squad (18 freighters in 28 days). Another lowsec on page 54, then another uedama kill on page 55, 3 talos 3 oracle 2 brutix, by goons (148 freighters in 28 days). Page 63, a lowsec freighter, and a niarja freighter (6 talos 1 oracle 1 brutix), goonswarm. Page 69, another uedama kill, 4 talos 3 brutix 1 catalyst. goonswarm. Page 80, another uedama kill, 4 talos 2 brutix 3 catalyst, goonswarm. Page 100, a niarja kill. 8 talos 1 oracle, ev0ke (a staggering 5 freighters killed in 28 days).

So out of 550 kills the last 24 hours, 2 lowsec freighters, one wormhole freighters and 6 hisec freighters. So, 1.09% of the kills the last 20-24 hours or so are hisec freighters. Oh dear so sad.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Keko Khaan
Center for Advanced Studies
Gallente Federation
#114 - 2012-11-28 15:18:20 UTC
Daichi Yamato wrote:
Keko Khaan wrote:
[
Daichi wrote that "in eve even pvp pilots are idiots if they move bs's without scouting" and my post was answer to him. But anyways original point was that freighters are too easy to suicide gank in hisec atm with t3 bc's. And thats why freighters need somekinda buff to compensate those big guns from tier 3 bc's. I dont really care is it ehp buff or fitting dcu buff aslong its a buff.

Suicide ganking freigters is just fine with me aslong its more than 5 billions in freighters cargo. What im worried about is these low value transports getting suicide ganked because its so easy and cheap task to do with t3 bc's.



lol that wasnt me!

there is another thread that asked about adding slots to freighters, and he got similar responses.
cargo expanders on freighters will allow them to carry caps into high sec. putting a DC on a freighter is a ridiculous amount of tank. if slots were added to freighters these base stats would need to be nerfed so that a highly specialised (either fit for all capacity or all tank) could not exceed 1mil m3 capacity or so much tank that they'd be ungankable. such would be a massive nerf to freighters.

especially seeing as a DC has to be activated after every jump, an end to afk hauling

https://forums.eveonline.com/default.aspx?g=posts&m=2233308#post2233308 other thread (eve browser wont let me create link)

edit...trolled by eve forums and browserSad



Yea sorry looks like i messed up with quoting. It was guy called "ShahFluffers".

But to stuff you wrote. CCP could modify freighters so they cant fit cargoexpanders. DCU activation on other hand if im running some valuable stuff i might not wanna do it afk anyways. And if im running afk with empty cargo or something very low value. DC shouldnt matter. Atleast i wouldnt mind if i had to come back afk with empty freighter without dcu. I reckon it would only be problem for those that likes to move semi high value/high value stuff afk. That other thread had some good ideas aswell like passive hull resist mod. Maybe just ehp buff. Ive heard someone talking about creating power creep but tbh i cant see how that could happen with hauler that usually operates in hisec and dont have guns and cant fit modules. And it still would be gankable. Just give that much more ehp that gankers would need to bring like 5 more tier 3 bc for example.
Daichi Yamato
Jabbersnarks and Wonderglass
#115 - 2012-11-28 15:21:16 UTC
Red Frog Rufen wrote:



tier 2 BS with the same guns, at the time: approx 150m (with premium), you needed 9-10 to gank a freighter. you got 72m back from insurance if you paid your premium.



u dnt get insurance pay outs when u've been bawssed by concord

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Keko Khaan
Center for Advanced Studies
Gallente Federation
#116 - 2012-11-28 15:32:25 UTC  |  Edited by: Keko Khaan
Lord Zim wrote:



So I did some perusing through the eve-kill records. The first freighter I found was on page 32, it was a lowsec kill. The second was on page 42, a wormhole kill. The third, and also the first hisec kill, was on page 51. 4 dominixes, 1 typhoon, 1 talos, 1 armageddon, by brick squad (18 freighters in 28 days). Another lowsec on page 54, then another uedama kill on page 55, 3 talos 3 oracle 2 brutix, by goons (148 freighters in 28 days). Page 63, a lowsec freighter, and a niarja freighter (6 talos 1 oracle 1 brutix), goonswarm. Page 69, another uedama kill, 4 talos 3 brutix 1 catalyst. goonswarm. Page 80, another uedama kill, 4 talos 2 brutix 3 catalyst, goonswarm. Page 100, a niarja kill. 8 talos 1 oracle, ev0ke (a staggering 5 freighters killed in 28 days).

So out of 550 kills the last 24 hours, 2 lowsec freighters, one wormhole freighters and 6 hisec freighters. So, 1.09% of the kills the last 20-24 hours or so are hisec freighters. Oh dear so sad.


I looked eve kill bit aswell. Only quickly peeked in to big kills tab and it says 11 freighters ganked during tuesday. 3 freighters ganked during wendsday. There was few low sec freighters aswell but i didnt count jump freighters. But what worries me most is that 2 first kills i checked had only 2 billion worth stuff in cargo. And this is problem here imho. If its worthwhile to suicidegank 2bil freighters it is too easy..
Daichi Yamato
Jabbersnarks and Wonderglass
#117 - 2012-11-28 15:37:54 UTC
Keko Khaan wrote:



Yea sorry looks like i messed up with quoting. It was guy called "ShahFluffers".

But to stuff you wrote. CCP could modify freighters so they cant fit cargoexpanders. DCU activation on other hand if im running some valuable stuff i might not wanna do it afk anyways. And if im running afk with empty cargo or something very low value. DC shouldnt matter. Atleast i wouldnt mind if i had to come back afk with empty freighter without dcu. I reckon it would only be problem for those that likes to move semi high value/high value stuff afk. That other thread had some good ideas aswell like passive hull resist mod. Maybe just ehp buff. Ive heard someone talking about creating power creep but tbh i cant see how that could happen with hauler that usually operates in hisec and dont have guns and cant fit modules. And it still would be gankable. Just give that much more ehp that gankers would need to bring like 5 more tier 3 bc for example.


in a game like eve, i believe the burden of responsibility lies with the hauler to reduce his cargo value in order to avoid ganking. increasing the ehp of freighters will just mean they bring more ships to gank with, and nothing has changed. things will just escalate.

likewise, extra gates around certain systems wont help much i dnt think. u can be tracked from jita and gank ships can set themselves up in ur path. when freighters are still getting ganked, ppl will come back to the forums and ask for more ehp and/or more gates.

scouts, logi and ecm ships. thats what u need

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Daichi Yamato
Jabbersnarks and Wonderglass
#118 - 2012-11-28 15:39:57 UTC
Keko Khaan wrote:
Lord Zim wrote:



So I did some perusing through the eve-kill records. The first freighter I found was on page 32, it was a lowsec kill. The second was on page 42, a wormhole kill. The third, and also the first hisec kill, was on page 51. 4 dominixes, 1 typhoon, 1 talos, 1 armageddon, by brick squad (18 freighters in 28 days). Another lowsec on page 54, then another uedama kill on page 55, 3 talos 3 oracle 2 brutix, by goons (148 freighters in 28 days). Page 63, a lowsec freighter, and a niarja freighter (6 talos 1 oracle 1 brutix), goonswarm. Page 69, another uedama kill, 4 talos 3 brutix 1 catalyst. goonswarm. Page 80, another uedama kill, 4 talos 2 brutix 3 catalyst, goonswarm. Page 100, a niarja kill. 8 talos 1 oracle, ev0ke (a staggering 5 freighters killed in 28 days).

So out of 550 kills the last 24 hours, 2 lowsec freighters, one wormhole freighters and 6 hisec freighters. So, 1.09% of the kills the last 20-24 hours or so are hisec freighters. Oh dear so sad.


I looked eve kill bit aswell. Only quickly peeked in to big kills tab and it says 11 freighters ganked during tuesday. 3 freighters ganked during wendsday. There was few low sec freighters aswell but i didnt count jump freighters. But what worries me most is that 2 first kills i checked had only 2 billion worth stuff in cargo. And this is problem here imho. If its worthwhile to gank 2bil freighters it nis too easy..


are u trolling? or do u think 2bil is actually a reasonable amount to carry?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Keko Khaan
Center for Advanced Studies
Gallente Federation
#119 - 2012-11-28 15:52:34 UTC  |  Edited by: Keko Khaan
Daichi Yamato wrote:
Keko Khaan wrote:
Lord Zim wrote:



So I did some perusing through the eve-kill records. The first freighter I found was on page 32, it was a lowsec kill. The second was on page 42, a wormhole kill. The third, and also the first hisec kill, was on page 51. 4 dominixes, 1 typhoon, 1 talos, 1 armageddon, by brick squad (18 freighters in 28 days). Another lowsec on page 54, then another uedama kill on page 55, 3 talos 3 oracle 2 brutix, by goons (148 freighters in 28 days). Page 63, a lowsec freighter, and a niarja freighter (6 talos 1 oracle 1 brutix), goonswarm. Page 69, another uedama kill, 4 talos 3 brutix 1 catalyst. goonswarm. Page 80, another uedama kill, 4 talos 2 brutix 3 catalyst, goonswarm. Page 100, a niarja kill. 8 talos 1 oracle, ev0ke (a staggering 5 freighters killed in 28 days).

So out of 550 kills the last 24 hours, 2 lowsec freighters, one wormhole freighters and 6 hisec freighters. So, 1.09% of the kills the last 20-24 hours or so are hisec freighters. Oh dear so sad.


I looked eve kill bit aswell. Only quickly peeked in to big kills tab and it says 11 freighters ganked during tuesday. 3 freighters ganked during wendsday. There was few low sec freighters aswell but i didnt count jump freighters. But what worries me most is that 2 first kills i checked had only 2 billion worth stuff in cargo. And this is problem here imho. If its worthwhile to gank 2bil freighters it nis too easy..


are u trolling? or do u think 2bil is actually a reasonable amount to carry?


Well i do think that 1,4bil isk basicly capital sized ship should be able to transport 2 bils worth of stuff without getting suicide ganked by 500mil fleet. Now if gankers had to bring more ships to gank it would mean that ganking would be harder and more expensive. For example gankers would had to bring 1,5bil worth tier 3 bc's to gank freighter. Then it would be more ok imho.

But no im not trolling. I think 2 bils is low value transport. I also think that freighter should have atleast 4-5bils in cargo to make it worthwhile for gankers.

Edit: well maybe not low value transport. But that 2bil still not too much isk compared to hull cost.
Crimeo Khamsi
Viziam
Amarr Empire
#120 - 2012-11-28 15:58:05 UTC

Quote:
if it's not that easy, how come 6-7 alliances are doing about 100 freighters ganks per weekends now?

How often something happens is not necessarily an indication of how "easy" it is. You have to take into account the rewards being given out for it. if the rewards are high enough, people will do things more, even if they are difficult to do.

If somebody started handing out $100 million rewards for climbing Everest, you would suddenly notice that the number of people climbing Everest per year would spike by a 2-3 orders of magnitude at least. That wouldn't mean that it was any "easier" than before, though.