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No love for Gallente

Author
Tarvos Telesto
Blood Fanatics
#1 - 2012-11-27 19:12:36 UTC  |  Edited by: Tarvos Telesto
Regarding to one of last Dev Blogs.

"All Small Focused Pulse and Beam Lasers (formerly known as Medium Pulse and Medium Beam lasers): -1 PWG and -1 CPU required

All Focused Medium Pulse Lasers: -5% PWG required

All Heavy Pulse Lasers: -10% PWG required

All Cruiser Sized Beam Lasers: -10% PWG required

All Cruiser Sized Artillery Cannons: -10% PWG required"

(Nothing about hybrid)



Why no love for blasters? its looks like Amarr and Minmatar ships form cruisers to heavy assault ships got boost and become more flexible while fiting, espetialy heavy assault ships because here more power grid saved while using medium guns - lasers...

Want my sexi deimos with good tank, and full of top blasters, instead of ions.

EvE isn't game, its style of living.

Alua Oresson
League of the Shieldy
SLYCE Pirates
#2 - 2012-11-27 19:15:16 UTC
Blaster buff was a couple expansions ago. This expansion they are balancing out the T1 cruisers. The Torax is looking especially sexy. The diemost is a T2 ship, it will get love after all the T1 stuff has been balanced.

http://pvpwannabe.blogspot.com/

The Protato
Deep Core Mining Inc.
Caldari State
#3 - 2012-11-27 19:15:17 UTC
Because blasters were just buffed in crucible.
Xercodo
Cruor Angelicus
#4 - 2012-11-27 19:15:42 UTC
Cause hybrids already got a PG and Cap use reduction in Crucible

The Drake is a Lie

Tarvos Telesto
Blood Fanatics
#5 - 2012-11-27 19:19:09 UTC
Alua Oresson wrote:
Blaster buff was a couple expansions ago. This expansion they are balancing out the T1 cruisers. The Torax is looking especially sexy. The diemost is a T2 ship, it will get love after all the T1 stuff has been balanced.


But you know that reduced power grid on medium lasers and Artilery got impact to t2 assault ships?

Ps. I know hybrid weapon got boost long time ago but come on, by this way, again balance is reduced to orgin...

EvE isn't game, its style of living.

Ioci
Bad Girl Posse
#6 - 2012-11-27 19:22:16 UTC
Be careful what you wish for.

Amarr hulls are the most diverse in EVE. They have high PG and CPU because of high PG and CPU needed on the guns. With very few damage bonuses, most being cap usage and refire, the Amarr hull can fit any of the 6 guns and be as effective as it is with lasers.
What starts out as a bonus, reduced CPU and PG for lasers could turn out to be a pigeon hole for Amarr. Making lasers forced to the hull when they then reduce PG and CPU to accommodate the new gun figures. While that is speculation and in truth, the only way to pigeon hole Amarr ships is to give them more laser dps bonus on their ships I never count anything out with CCP devs.

R.I.P. Vile Rat

Xercodo
Cruor Angelicus
#7 - 2012-11-27 19:26:01 UTC
Ioci wrote:
Be careful what you wish for.

Amarr hulls are the most diverse in EVE. They have high PG and CPU because of high PG and CPU needed on the guns. With very few damage bonuses, most being cap usage and refire, the Amarr hull can fit any of the 6 guns and be as effective as it is with lasers.
What starts out as a bonus, reduced CPU and PG for lasers could turn out to be a pigeon hole for Amarr. Making lasers forced to the hull when they then reduce PG and CPU to accommodate the new gun figures. While that is speculation and in truth, the only way to pigeon hole Amarr ships is to give them more laser dps bonus on their ships I never count anything out with CCP devs.


that's exactly what they're doing, Maller lost the cap use bonus and is getting a dmg bonus. And refire bonuses are still a DPS bonus so the omen is already stuck with lasers. The inferno punisher already got a dmg bonus too

I think the only ones left with a cap use bonus and no dmg bonus is the prophecy and apoc and the proph is becoming a drone boat I heard. No idea about apoc.... likely not to change much if at all.

The Drake is a Lie

Tarvos Telesto
Blood Fanatics
#8 - 2012-11-27 19:28:57 UTC  |  Edited by: Tarvos Telesto
So what the point of boosting gallente guns few months ago, while other guns got new improvements in upcoming patch, i dont get it.

Ps. Im not against Amarr or Minmatar ships, i use multiple rases ships.

EvE isn't game, its style of living.

Ioci
Bad Girl Posse
#9 - 2012-11-27 19:33:06 UTC
Xercodo wrote:
Ioci wrote:
Be careful what you wish for.

Amarr hulls are the most diverse in EVE. They have high PG and CPU because of high PG and CPU needed on the guns. With very few damage bonuses, most being cap usage and refire, the Amarr hull can fit any of the 6 guns and be as effective as it is with lasers.
What starts out as a bonus, reduced CPU and PG for lasers could turn out to be a pigeon hole for Amarr. Making lasers forced to the hull when they then reduce PG and CPU to accommodate the new gun figures. While that is speculation and in truth, the only way to pigeon hole Amarr ships is to give them more laser dps bonus on their ships I never count anything out with CCP devs.


that's exactly what they're doing, Maller lost the cap use bonus and is getting a dmg bonus. And refire bonuses are still a DPS bonus so the omen is already stuck with lasers. The inferno punisher already got a dmg bonus too

I think the only ones left with a cap use bonus and no dmg bonus is the prophecy and apoc and the proph is becoming a drone boat I heard. No idea about apoc.... likely not to change much if at all.


Omen and Zealot were Laser platforms through and through. Apoc is a laser beast because of Optimals advantage but even the Abaddon can and does get artillery fits when people bring high EM resisted fleets. Amarr is the most over powered fleet for fleets in EVE. It just doesn't get used because it doesn't always provide kill mail data to prove its worth. As a survival fleet that's hard to kill, Amarr is top dog in EVE. You need a lot of variables at play to make it work though. Know your ship, know your corp, know what team work means and be willing to accept survival as victory, not killing the other guy.

R.I.P. Vile Rat

Yusef Yeasef Yosef
Doomheim
#10 - 2012-11-27 19:33:27 UTC
Tarvos Telesto wrote:
So what the point of boosting gallente guns few months ago, while other guns got new improvements in upcoming patch, i dont get it.

Ps. Im not against Amarr or Minmatar ships, i use multiple rases ships.



They don't balance everything all at once.
Gallente were changed a while back, others got changed this time. Some others will get tweaked somewhere down the road.

Xercodo
Cruor Angelicus
#11 - 2012-11-27 19:36:40 UTC  |  Edited by: Xercodo
Ioci wrote:


Omen and Zealot were Laser platforms through and through. Apoc is a laser beast because of Optimals advantage but even the Abaddon can and does get artillery fits when people bring high EM resisted fleets. Amarr is the most over powered fleet for fleets in EVE. It just doesn't get used because it doesn't always provide kill mail data to prove its worth. As a survival fleet that's hard to kill, Amarr is top dog in EVE. You need a lot of variables at play to make it work though. Know your ship, know your corp, know what team work means and be willing to accept survival as victory, not killing the other guy.


but then the abby is missing out on a damage bonus, and thus maelstrom fleets were born

if everyone uses arty as a base on a maelstrom fleet all they gotta do is swap to fusion for exp, but when a high exp fleet comes along they just swap back to EMP or Phased plasma

The Drake is a Lie

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#12 - 2012-11-27 19:56:44 UTC
With luck, Gallente will get some love this coming year in form of drone review and armor tank review. At least that's what I'm expecting, seeing as CCP Ytterbium admitted in an earlier blog that drone mechanics are terribly outdated, and CCP Fozzie said armor tank vs shield tank is a problem and would be looked at.

Though I would still like to have rails looked at. Currently they're a bit too "suck at everything" kind of hybrid rather than "jack of all trades" hybrid. Then again, that may change too, as there was talk about changes to on-grid warping. Might make sniper fleets viable once again.

In short, I don't expect any direct Gallente boosts, beyond ship rebalance along with other races. But I do expect Gallente lineup to get better once the issues above have been looked at. Or not. I mean, this is CCP we're talking about here. Look at top 20 at EVEKill, there's maybe one Gallente subcap hull there (yes, yes, there are reasons for that, blah blah, it's still not balanced and you know it!) and half the list is Minmatar. Been like that for years and CCP seems absolutely fine with it.
Karn Dulake
Doomheim
#13 - 2012-11-27 22:55:12 UTC  |  Edited by: Karn Dulake
The only thing that the Gallente deserve are Tachyons


Edit At least the Minmatar make good slaves
I dont normally troll, but when i do i do it on General Discussion.
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#14 - 2012-11-27 23:25:37 UTC
Tarvos Telesto wrote:
Alua Oresson wrote:
Blaster buff was a couple expansions ago. This expansion they are balancing out the T1 cruisers. The Torax is looking especially sexy. The diemost is a T2 ship, it will get love after all the T1 stuff has been balanced.


But you know that reduced power grid on medium lasers and Artilery got impact to t2 assault ships?

Ps. I know hybrid weapon got boost long time ago but come on, by this way, again balance is reduced to orgin...


Blasters are already too powerful. Lasers and artillery are just being brought in line with blasters. Or would you rather have CCP nerf blasters to bring them back in line with other weapons?
Alua Oresson
League of the Shieldy
SLYCE Pirates
#15 - 2012-11-27 23:37:02 UTC
Nyancat Audeles wrote:
Tarvos Telesto wrote:
Alua Oresson wrote:
Blaster buff was a couple expansions ago. This expansion they are balancing out the T1 cruisers. The Torax is looking especially sexy. The diemost is a T2 ship, it will get love after all the T1 stuff has been balanced.


But you know that reduced power grid on medium lasers and Artilery got impact to t2 assault ships?

Ps. I know hybrid weapon got boost long time ago but come on, by this way, again balance is reduced to orgin...


Blasters are already too powerful. Lasers and artillery are just being brought in line with blasters. Or would you rather have CCP nerf blasters to bring them back in line with other weapons?


Blasters aren't too powerful. *hides my collection of approx. 150 various sizes of blasters*

http://pvpwannabe.blogspot.com/

Galaxy Pig
New Order Logistics
CODE.
#16 - 2012-11-27 23:56:28 UTC
Because the Gallente are an inferior putrid race!

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Korsiri
Federal Navy Academy
Gallente Federation
#17 - 2012-11-28 00:45:37 UTC
Cuz gallente hybrid/blasters just go love, and cuz amarr needs love tbh
Planktal
Kenshao Industries
#18 - 2012-11-28 09:04:50 UTC
CCP has said for years that drones and missiles are the most lag on the servers, with Retribution both of those problems are solved for the most part.

Nerf to heavy missiles, lot fewer drakes throwing missiles around, check!
NPC AI change to switch targets and go after drones like sleeper AI does, lot fewer drones out, check!

Happy servers all around, tho they will run even better with a lot fewer players on them...

Here sanity, nice sanity.....THWOOK Got the bastard

Hannott Thanos
Squadron 15
#19 - 2012-11-28 09:17:32 UTC
CCP has said for years that drones and missiles are the most lag on the servers, with Retribution both of those problems are solved for the most part.

Buff to heavy missiles velocity, missiles are not in space for as long, check!
NPC AI change to switch targets and go after drones like sleeper AI does, maybe fewer drones out, hmm.

Happy servers all around, and now they will run better with more players on them...

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Mocam
Aliastra
Gallente Federation
#20 - 2012-11-28 09:25:38 UTC
Korsiri wrote:
Cuz gallente hybrid/blasters just go love, and cuz amarr needs love tbh


I always thought Amarr could use some help with how lasers work but Arty fits? ...

Hell, I changed over from Hybrids to Projectiles due to how much easier it was to fit tank & gank plus how reliable they were - now even easier to fit?

I wonder what this is compensating for because projectiles sure as hell didn't show any need for adjustments compared to hybrids and lasers - even after the hybrid adjustments, projectiles are still often fit on "other" hulls while these systems remain fairly exclusive to their races and the ships with bonuses to them.
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