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Does EVE have enough ISK?

First post
Author
MIrple
Black Sheep Down
Tactical Narcotics Team
#1 - 2012-11-27 14:30:04 UTC
EVE is 10 years old or will be shortly. With close to a decade of game play there is an over abundance of ISK in circulation. Would it be wise for CCP to look into moving missions and ratting away from giving ISK bounties and move to a different system?

I am neither for or against the idea this is just more of a discussion on now to either curb inflation or how to create new ISK sinks to pull out some of the over abundance of ISK in this game.

My Idea would be to stop giving ISK bounties to missions lvl 3 and above, belt rats, and anomalies. I don't know what you would change the reward to though as LP just doesn't seam like the right way to go.

Please post constructive thoughts on this.

Also for fun what do you think the total amount of ISK in game is currently?

Thanks
Mirple
Lance Rossiter
CHAINS Corp
#2 - 2012-11-27 14:37:05 UTC
Aren't there enough important differences between EVE and the real world that inflation isn't really that much of a problem here?

Surely the only things that are seriously "harmed" by inflation are activities that award flat, defined levels of ISK - and those are the same activities that can cause inflation in the first place. Wouldn't it them follow that the problem is self-correcting? Ie. if too many people run missions and thereby inject ISK into the economy, then mission running, as a flat-reward activity, becomes less profitable, so less people do it?

Most actual "wealth" is held in the form of assets, right? And production-based activities auto-adjust their rewards based on inflation
Skippermonkey
Deep Core Mining Inc.
Caldari State
#3 - 2012-11-27 14:42:07 UTC
Lance Rossiter wrote:
Ie. if too many people run missions and thereby inject ISK into the economy, then mission running, as a flat-reward activity, becomes less profitable, so less people do it?

You give them too much credit

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Colonel Xaven
Perkone
Caldari State
#4 - 2012-11-27 14:44:26 UTC
I don't think new ISK sinks are needed. There are plenty already, started with inactive accounts via broker fees to expired insurances, destroyed items etc.

Inflation is not really a problem due to the fact that general income has grown over the years, too and anyone has the same chance to earn ISK.

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Anslo
Scope Works
#5 - 2012-11-27 14:45:49 UTC
Posting in yet another poorly stealthed nerf high-sec thread.

[center]-_For the Proveldtariat_/-[/center]

MIrple
Black Sheep Down
Tactical Narcotics Team
#6 - 2012-11-27 14:55:17 UTC
My Idea would be to stop giving ISK bounties to missions lvl 3 and above, belt rats, and anomalies. I don't know what you would change the reward to though as LP just doesn't seam like the right way to go.

P

Thanks
Mirple[/quote]


Pretty sure this item is not in Hi Sec but hey think what you want.
David Campbell
Primas Custos
#7 - 2012-11-27 15:04:47 UTC
Colonel Xaven wrote:
I don't think new ISK sinks are needed. There are plenty already, started with inactive accounts via broker fees to expired insurances, destroyed items etc.

Inflation is not really a problem due to the fact that general income has grown over the years, too and anyone has the same chance to earn ISK.


Destroyed items don't remove ISK for the game. The ISK you paid for those item is in someone else wallet. The only removed ISK are those paid to NPCs, be it in taxes, broker fees, bills, skillbooks etc....
Rakshasa Taisab
Sane Industries Inc.
#8 - 2012-11-27 15:15:07 UTC
How about reading and watching the countless posts, reports and presentations on the subject before making what amounts to a preschooler post on ISK supply?

Nyan

Colonel Xaven
Perkone
Caldari State
#9 - 2012-11-27 15:47:34 UTC
David Campbell wrote:
Colonel Xaven wrote:
I don't think new ISK sinks are needed. There are plenty already, started with inactive accounts via broker fees to expired insurances, destroyed items etc.

Inflation is not really a problem due to the fact that general income has grown over the years, too and anyone has the same chance to earn ISK.


Destroyed items don't remove ISK for the game. The ISK you paid for those item is in someone else wallet. The only removed ISK are those paid to NPCs, be it in taxes, broker fees, bills, skillbooks etc....


Yes, true. Thanks for the correction.

www.facebook.com/RazorAlliance

Sisohiv
Center for Advanced Studies
Gallente Federation
#10 - 2012-11-27 16:14:00 UTC
The thing is, a Level 3 mission paid 250K ISK 7 years ago. It still does today. Inflation is one of the things that make content obsolete. EVE becomes a grindwhore all about the top 1% of the content.
MIrple
Black Sheep Down
Tactical Narcotics Team
#11 - 2012-11-27 16:17:41 UTC
Sisohiv wrote:
The thing is, a Level 3 mission paid 250K ISK 7 years ago. It still does today. Inflation is one of the things that make content obsolete. EVE becomes a grindwhore all about the top 1% of the content.


Wow that is low is that just the reward or with bounties included? Would it be better if Missions only gave out isk in the reward and gave something else out for ships bounties i.e more lp for ship kill or tags that are more widely used?
Stan Smith
State War Academy
Caldari State
#12 - 2012-11-27 16:25:15 UTC
nerf moon mining before you even think about touching highsec. there is a lot less risk in null compared t highsec. the argument of "you need to hold sovereignty to moon mine" is a bad argument due to the NAP-fest null has become

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Flurk Hellbron
Science and Trade Institute
Caldari State
#13 - 2012-11-27 16:26:50 UTC
Does EVE have enough ISK?

No
Kainotomiu Ronuken
koahisquad
#14 - 2012-11-27 16:29:42 UTC
Anslo wrote:
Posting in yet another poorly stealthed nerf high-sec thread.

I'd be interested to hear your validation for that statement.

Stan Smith wrote:
nerf moon mining before you even think about touching highsec. there is a lot less risk in null compared t highsec. the argument of "you need to hold sovereignty to moon mine" is a bad argument due to the NAP-fest null has become

No, it's actually a really good argument, because gaining sov is a hell of a lot harder than gaining a mackinaw and going to find a 'roid.
Sisohiv
Center for Advanced Studies
Gallente Federation
#15 - 2012-11-27 16:34:00 UTC
MIrple wrote:
Sisohiv wrote:
The thing is, a Level 3 mission paid 250K ISK 7 years ago. It still does today. Inflation is one of the things that make content obsolete. EVE becomes a grindwhore all about the top 1% of the content.


Wow that is low is that just the reward or with bounties included? Would it be better if Missions only gave out isk in the reward and gave something else out for ships bounties i.e more lp for ship kill or tags that are more widely used?


250 is the mission reward. You might break 3 Mill with bounties and time bonus. It's like that for a reason. You can do one in 20 minutes. I don't know if they should change those aspects of level 3's. I know most of the items in the LP store also pretty much require that you be doing level 4s to get the insignia's. Maybe give motive for level based missions below 4 but I don't know what it would be. It would be nice I suppose to see something you can only get by doing level 1, 2 or 3 missions and you can't just power through 4's to obtain but again, I can't say what.
Harland White
Adventurer's Guild
#16 - 2012-11-27 16:35:50 UTC
Kainotomiu Ronuken wrote:
I'd be interested to hear your validation for that statement.


I'd be interested to hear your validation that it's not.

By their fruit you will recognize them.

MIrple
Black Sheep Down
Tactical Narcotics Team
#17 - 2012-11-27 16:36:50 UTC
Stan Smith wrote:
nerf moon mining before you even think about touching highsec. there is a lot less risk in null compared t highsec. the argument of "you need to hold sovereignty to moon mine" is a bad argument due to the NAP-fest null has become


I also have an idea on that but I will post that sometime later. I will bring up the point though that moon mining doesn't create isk only redistributes it into different players wallets. What I am talking about it just the sheer amount of isk in game and do we need to create more at this point. I am not saying to reduce the amount of reward players get from running missions or anoms just a different form of payment.
ISD TYPE40
Imperial Shipment
Amarr Empire
#18 - 2012-11-27 16:53:54 UTC
Off topic post removed as per following rule:

Forum Rules wrote:


24. Off-topic posting is not allowed.

Off-topic posts are not prohibited but should be posted within reason. Excessive off-topic posts that derail a thread may result in the thread being locked.



Please stay on topic, thank you - ISD Type40.

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Christopher AET
Federal Navy Academy
Gallente Federation
#19 - 2012-11-27 17:11:06 UTC
What about changing some rat types to drop compounds that become minerals.......wait

I drain ducks of their moisture for sustenance.

Mai Khumm
172.0.0.1
#20 - 2012-11-27 17:13:43 UTC
Anslo wrote:
Posting in yet another poorly stealthed nerf high-sec thread.

Empty quoting...
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