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Dev Blog: Inventory Improvements

First post
Author
ZaBob
The Scope
Gallente Federation
#181 - 2012-11-27 09:39:03 UTC
Sassums wrote:
These updates look all fine and dandy, but when is CCP going to look at POS Permissions/Corp Permissions? This issue is one that plagues those of us that reside in wormhole space.

When will CCP fix SMA access and put it more in line with that of a CHA so that members can have their own slots to store ships?

When will we be able to assign individual slots in individual CHA's? If I grant someone access to Low Slot 1, it gives them access to low slot 1 in every CHA with the same permission tree (corp, starbase fuel tech, and config starbase). This is simply unacceptable and needs to be fixed. That gives us 3 steps of security, with the final step allowing members to online/offline structures.

CCP needs to wake up and fix this unacceptable feature. Corps are plagued with thieves and stop recruiting because it is simply just too risky to try and bring in new members.

This has been brought up time and time again and not once has it been acknowledged that it is something that is being looked into.

Yes members in your POS is all about trust, but that will only get you so far.


It's not just a matter of trust and security. We accumulate a lot of stuff, and nobody knows who put it there, who it belongs to, etc. Containers are incredibly awkward to use as it stands.

It has performance implications as well. When I open the General tab of our CHA, I first have to wait a looong time for it to load all those items. Then, I have to really work to find what I'm looking for. Filters help some, search helps some, but it's still an ordeal. We have a Personal Equipment tab, that probably has more items total, but they're in containers -- lots and lots of containers, because people have to use GSCs to hold some stuff, and itty-bitty-mini-containers to hold the modules they need to access from ships with itty-bitty-cargoholds...

But the current access control policy being applied corp-wide rather than per-location interacts extremely badly with the narrow notion of corporate arrays with fixed partitions, sharing access control and naming.

Of course, even worse is the wallet system. Trying to manage a corporation's inventory of ISK is a nightmare.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#182 - 2012-11-27 14:20:56 UTC  |  Edited by: Hakaru Ishiwara
I don't mean to sound like an ungrateful **** for all of the effort put into these repairs to the formerly functional, pre-Inferno inventory UI, but you guys are just now realizing the importance of UAT on the most used interface in the game?

This is almost as tragic as that OS publisher who decided that having overlapping PC and tablet UIs was a good idea for their latest release... CryRoll

p.s. calling B.S. on the window persistence. Just undocked on Buckingham and my ship's cargo did not remain open.

Steps to repeat: Log into the buckingham client with a ship in-station and ship inventory window open. Undock. Re-dock. Undock. Etc. The ship's inventory remains open in-station but closes upon undocking. This is repeatable when switching ships and undocking.

Kudos to you guys for enabling the ship cargo window to again switch to the newly boarded ship's cargo contents. This is a major fix to the Inferno UI ****-up.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

lachrymus
KarmaFleet
Goonswarm Federation
#183 - 2012-11-27 23:00:58 UTC
Really nice, well done!

One thing for consideration in future though is the operation of scroll bars generally. In most operating systems and apps, clicking on an empty area in a scroll bar scrolls the contents of the window up one page or screenful. In Eve, if I click say at the top of the scroll area, it scrolls right to the top, not just the next pageful up.

To me, this is not intuitive, and even is the only app I use or know of that works like this. Might be worth looking at this?
Dennie Fleetfoot
DUST University
#184 - 2012-11-27 23:14:07 UTC
Well, this is good news.

It's just a shame that its taken over 6 months since the introduction of Unifubared Inventory with Inferno to fix it all but it's looking almost as if you guys have cracked it. Finally.

I'll play around on Buckingham to see how it performs. I've barely played Eve since Inferno launched because of the car crash that was the new UI made it completely unplayable. Luckily I've had the Dust beta to keep me occupied.

That all aside I'll give this a go as soon as I'm able.

CEO Dust University

CPM 1&2 Member

www.twitter.com/DennieFleetfoot

Olga Ivanovna
Doomheim
#185 - 2012-11-28 16:59:07 UTC
lachrymus wrote:
One thing for consideration in future though is the operation of scroll bars generally. In most operating systems and apps, clicking on an empty area in a scroll bar scrolls the contents of the window up one page or screenful. In Eve, if I click say at the top of the scroll area, it scrolls right to the top, not just the next pageful up.

To me, this is not intuitive, and even is the only app I use or know of that works like this. Might be worth looking at this?


Something to place in "little things" thread? Absolutely a good idea!
ZaBob
The Scope
Gallente Federation
#186 - 2012-11-28 18:44:46 UTC
lachrymus wrote:
Really nice, well done!

One thing for consideration in future though is the operation of scroll bars generally. In most operating systems and apps, clicking on an empty area in a scroll bar scrolls the contents of the window up one page or screenful. In Eve, if I click say at the top of the scroll area, it scrolls right to the top, not just the next pageful up.

To me, this is not intuitive, and even is the only app I use or know of that works like this. Might be worth looking at this?


This is a major, major, major annoyance. I have finally *mostly* trained myself to avoid it, but it still screws me up in unexpected ways.

Not only is it counter to EVERY scroll-bar implementation I've ever seen (and I've used an awful lot, and implemented a few), but it has the unfortunate feature of making a HUGE, IRREVERSIBLE change as the result of any stray click.

Probably it's compatible with some bad UI out there, but I really, really, really, think you should just bite the bullet and join the rest of the world on this.
BoSau Hotim
Uitraan Diversified Holdings Incorporated
#187 - 2012-11-29 09:09:58 UTC
I am still asking that used crystals be stackable. It's annoying scrolling through them. If they are damaged you can have an indicator of some sort for those PLLLLEEEAAASE! :)

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Koen L
Aliastra
Gallente Federation
#188 - 2012-11-29 15:54:27 UTC  |  Edited by: Koen L
Reading most of this walls of texts, I havent found one thing i need really bad:

Search for an item which i put inside a box or ship-cargohold. Just find it.

Filter doesnt work right. I have L.O.T.S. of boxes, because i do invention and i have cumulated a shitload of crap, only way to keep these are put them into boxes.
I wish it would be possible to put small boxes into big boxes, too.

Now sometimes i drag and failed dropping one item into the right box due to hardware issues because my mousebutton sometimes just releases before i want and due to the new interface with lots of open windows which i cannot make smaller because they are hardwired too big, it then drops into one of my gazillion of boxes and i have to get it back somehow.
Because of the Interface i also sometimes move an item into an inventory i dont want, and i wasted so much time to get it back.
I clicked all my boxes, filtered for the item and did this hundreds of times.

Then i used a third party tool (lucky me I found Eve HQ) and it showed me that my badly missed item was in one of my ships. What a surprise for me after clicking Boxes all night.

So PLEASE: make a search function which really works. I want the result of a search over all my stuff in all boxes everywhere and the result should be that it gives me exactly the place where my item is.

I am now using EVE-HQ for that issue now, its a workaround, it can save my day, but this should be fixed in the GUI of eve client.

♫ When your ship gets blown to bits ♪ ♫ And you lose your Faction fits ♪ \☻/ Don't worry ♪ ♫ ♪ ♫ ♫ ♪ ♫ ♪ Be Happy \☻/

El 1974
Green Visstick High
#189 - 2012-12-15 08:54:07 UTC
Hi, I like how you made the new inventory system amost as good as the system we had before this. Finally.
A small suggestion (I didn't read the thread, so might have been said before): pls. add unassambled ships to the list of ships in the Ships hangar. It's really iritating to look through your list of ships and not finding the ship you want because it's not assembled. Maybe add a square as symbol instead of a triangle (since it has no bays to drag stuff in). Rightclick menu should be added with limited options (including Assemble ship).
Kusum Fawn
Perkone
Caldari State
#190 - 2013-01-28 22:21:34 UTC
left right scroll bar?

And how close to the old old inventory is this new set of improvements going to make the new inventory?
Cause i eally wish that you ahd done this sort of testing before you changed everything.

can you do this sort of indepth investigation before you do a POS revamp? cause you seem (from the csm minutes) to be clueless about how the majority of players play your game.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

asteroidjas
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#191 - 2013-03-14 14:30:16 UTC
This bloody thing is STILL not remembering that i last viewed my item/ship hanger...every time i session change then dock again it wants to go back to my ships cargo-hold (including right after i log in, every time)
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#192 - 2013-05-08 22:44:44 UTC
Incase your still looking at this thread...

One thing that has really annoyed me as of late is chatting while docking...then all of a sudden, i'm docked, and all of my inventory disappeared...

Oh yeah, thats right, the game instantly though i want my attention on my inventory "filter" and all my typing when into there....

Can you please fix this. Stop directing everything to the inventory. If we want it, we know where to click...

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

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