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Reduce FW plex timers *since rats need to be killed*

Author
X Gallentius
Black Eagle1
#21 - 2012-11-26 19:51:49 UTC
I agree that the *current* effort needed to take a plex/system is too large. We'll see what it is like after the patch.
Soulless Brutor
The Scope
Gallente Federation
#22 - 2012-11-26 19:54:55 UTC
Most likely nothing with happen, just alot of cruiser fleets going around but nothing to do with plex's, just roaming gangs.
Akuma Tsukai
State Protectorate
Caldari State
#23 - 2012-11-26 23:40:54 UTC
Soulless Brutor wrote:
I have to agree to Muad in this post, since you now have to spend time shooting at npc's to even run the timer you should defiently cut the timer in half. It gets boring when no one comes in to fight you and you need to sit there for a decent amount of time doing nothing.

Just cutting timer wont do any good. How about rapid capture speed increase up to 200%? The longer you stay there, the faster you capture. Buffs defensive plexing (half as much time for them if noone shows up), buffs offencive (the faster you kill all - the faster you capture), But ofc, those are just my dreams, nothing of this will ever happen Twisted
Morgan Torry
Arma Purgatorium
#24 - 2012-11-27 02:47:29 UTC
Akuma Tsukai wrote:
Soulless Brutor wrote:
I have to agree to Muad in this post, since you now have to spend time shooting at npc's to even run the timer you should defiently cut the timer in half. It gets boring when no one comes in to fight you and you need to sit there for a decent amount of time doing nothing.

Just cutting timer wont do any good. How about rapid capture speed increase up to 200%? The longer you stay there, the faster you capture. Buffs defensive plexing (half as much time for them if noone shows up), buffs offencive (the faster you kill all - the faster you capture), But ofc, those are just my dreams, nothing of this will ever happen Twisted


Unfortunately some of the best ideas go unnoticed unless a quote pyramid is created and brought to Hans' attention.

Arma Purgatorium - What is Podded May Never Die

Taoist Dragon
Okata Syndicate
#25 - 2012-11-27 03:52:05 UTC
Just make it so that each miltia member in range of the button reduces the time to cap it by 5% for ex.......


More members equals rapid capping but much less LP payout..........the choice is then yours....

Then you should be able to rapidly plex a system to vulvn through concentrated/combined miltia efforts but with less individual LP rewards.

That is the Way, the Tao.

Balance is everything.

Braitai
Tribal Liberation Force
Minmatar Republic
#26 - 2012-11-27 04:26:53 UTC
Zarnak Wulf wrote:
Everyone on the Amarr side is plexing. We may be outnumbered but it feels like after a six month diet we're lean and hungry whereas the Minmatar have grown fat and lazy. You're damn right I don't want to go anywhere close to the old way.


More or less correct, although I'm not sure if you're outnumbered atm. This is pretty much how FW has always been, one side starts to dominate the other when the "winning" side gets bored and stops logging on/being organised. The cooperation that our side had pre/post inferno is basically gone now.
AndromacheDarkstar
Integrated Insterstellar Holdings
#27 - 2012-11-27 08:16:11 UTC
Braitai wrote:
Zarnak Wulf wrote:
Everyone on the Amarr side is plexing. We may be outnumbered but it feels like after a six month diet we're lean and hungry whereas the Minmatar have grown fat and lazy. You're damn right I don't want to go anywhere close to the old way.


More or less correct, although I'm not sure if you're outnumbered atm. This is pretty much how FW has always been, one side starts to dominate the other when the "winning" side gets bored and stops logging on/being organised. The cooperation that our side had pre/post inferno is basically gone now.


im not so sure, you managed to put together a pretty awesome fleet last night in not allot of time. You guys are still organised or at least more organised than the amarr
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