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Crime & Punishment

 
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Your Source for Info on Spies and Spying in EVE

First post
Author
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#61 - 2012-10-03 11:56:48 UTC
All Players

You will be part of a team where everyone is respected for the game they play. Lack of alliance infrastructure means we all keep our ISK to buy our own ships and play the game of our choice. We will have to respect you. If we are not running things to your satisfaction and you can't make the Alliance change however it is it would have to change in order to accommodate you, your corp can just leave. You are still in NPC nullsec or hi sec or wherever and you have as good a claim to the place as we, your former alliance. Nobody has to take bad treatment from some feckless geek at his computer keyboard with delusions of adequacy because he can kick their entire corp out of "his" alliance and strand all their stuff in now hostile space. Gentlemen, I say to you with all due lack of decorum: screw that. There is absolutely no reason you have to put up with that sort of thing in your computer game and we won't ever again if we can make this work. And we'll have made something that will demand better EVE play from all of us, right through to the top. Now that's saying something.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#62 - 2012-10-04 18:36:27 UTC
Gorn Arming wrote:
If you don't get new players into PvP quickly, they're going to leave. PvE in EVE just plain sucks.


Well I've not been a fan of PvP since early in the game but I know people who thrive on it. And I know people who think the indy side is too boring for words--they'd be bored just saying how bored they are by it. And then there are the people who find neither of these quite right. They are looking for the metagame.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#63 - 2012-10-07 19:53:08 UTC
Step 2: Recruiters and recruits.

Get your recruiters into the newbie systems. You can do this with alts quite effectively. You drop and drag links to your corp into local chat and start bantering. Invite everyone in local to your public channel. for an example of a public channel see our Vomitorium Emporium. Your public channel should be stocked with all your members possible and make it mandatory for recruiters and officers. Do yourself the favor of having only one public channel. You public channel should have all the necessary links, Skillpoint and other requirements, names of recruiters, voice comm info, etc.

By inviting people into your public channel you are pre selecting for an audience receptive to meeting new people. This is so important its easy to overlook. The people who do not want to chat with new people who are not interested either do not accept the invite or they leave. The people are left are a "captive audience" who have given you the first go ahead to interact without which any efforts are almost certainly waste. Let your members know before you are inviting new people for them to have fun bantering with and they will help you just by being their usual wiseass selves.

You job is to move them from local to the public channel, to your corp, to voice comms, and finally to your roster of people who have assignments or at least are showing up on a semi regular basis to stuff.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#64 - 2012-10-07 19:53:35 UTC
Step 2: Recruiters and recruits.

Get your recruiters into the newbie systems. You can do this with alts quite effectively. You drop and drag links to your corp into local chat and start bantering. Invite everyone in local to your public channel. for an example of a public channel see our Vomitorium Emporium. Your public channel should be stocked with all your members possible and make it mandatory for recruiters and officers. Do yourself the favor of having only one public channel. You public channel should have all the necessary links, Skillpoint and other requirements, names of recruiters, voice comm info, etc.

By inviting people into your public channel you are pre selecting for an audience receptive to meeting new people. This is so important its easy to overlook. The people who do not want to chat with new people who are not interested either do not accept the invite or they leave. The people are left are a "captive audience" who have given you the first go ahead to interact without which any efforts are almost certainly waste. Let your members know before you are inviting new people for them to have fun bantering with and they will help you just by being their usual wiseass selves.

You job is to move them from local to the public channel, to your corp, to voice comms, and finally to your roster of people who have assignments or at least are showing up on a semi regular basis to stuff.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#65 - 2012-10-10 12:57:16 UTC
More About The Meta Game

1. We are using dramaturgy to build our selves as individuals. The idea here is to use your character as a tool with which to force yourself to grow.

2. The Neurotechnicon is meant to serve the interests of everyone who reads it.

3. I am remaining true to my calling which is tricking people into learning things about themselves.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#66 - 2012-10-17 22:14:52 UTC
As an industrial player in nullsec you are going to have to be thick skinned. And have your escape route, one that does NOT depend on any alliance based jump bridges well planned. Make safe spots all along the way. Keep them private. Make them corp safe spots only at the very last minute.

To any alliance executor reading this if you think allowing this kind of thing to go on makes you look like a leader or is helping you build a better alliance all I can say is you obviously know your members better than I do so keep up the good work.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#67 - 2012-10-21 11:03:12 UTC
Another bright sunny day in New Eden! I hope you are all enjoying your virtual lives today.

with a wink

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#68 - 2012-10-28 12:16:33 UTC
Termagant (TM) Program For Female Players

Open only to that rarest subsets of nerds: the biological female player of EVE. There are no double standards. Equal work for equal pay.

Succeed Or Die Screaming

Regardless of Age, Racial or Ethnic identity, Alliance Affiliation, gender, sexual identity, differently abled ability, the same standard is applied to all employees. Instead of being a Jabberwocky, an oddity, a target for unconscious adolescent inadequacies, a different species, an alien (Is Venus a Lava Planet then?) you will be judged on how well you play the game.

Equal Opportunity Employer

Praxis Astra and the management of HAMA pledge to treat every single employee without exception like a pawn, a piece to be moved around in a larger game to be tossed aside from necessity, spite, or boredom. No discrimination. No glass ceiling. No hostile work environment. And, of the manager who thinks they are important enough to ignore our Because We Say So (TM) Sensitivity Training, no trace left.

Equal Work For Equal Pay

A female player (I'm told) is in a position to put the Hearts and Minds strategies to use with terrifying and exhillerating ease. You don't have to be a woman to know that all you have to do is unbutton your top button and he won't even notice you've led him to the air lock; and if you just unbutton one more while you hack through the safety overrides; he'll stand there, hands and nose pressed against the window, eyes wide, mouth open, waiting for you to unbutton a third. If you can flush 4 victims through airlocks in the time it takes a male agent to flush 1 victim, you get paid for 4 and he gets paid for 1. Anything less is discrimination or, worse, an incentive system based on something other than results.

Have you ever wanted to be a Catherine? a femme fatale? A Medina who stops at nothing at all in order to achieve the ecstasy of the perfect revenge? Trick question. You already have. In Real Life. (Its called dating.) Now you just have to decide if you have the nerve to do it in a computer game. C'mon. You know you want to. And its low in unsaturated fats. And its delicious.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#69 - 2012-10-29 15:27:55 UTC
I heard a new player say to another, "...so what if shuttles are basically useless?"

Useless? Well. It depends. How much do you value your time. I mean RL time as well as game time.

The shuttle, along with the fuel we would need to keep our ships moving, is one of the very few things that CCP has handed to us as freebies. In the universe of EVE, where moving every nut, bolt, and molecule of oxygen has its costs, the shuttle is not something to overlook.

First, the things often cost 20-100,000 ISK. Often in hi sec at prices for less than the seller would have got for the ore itself. Of course shuttles are usually used in hi sec but do see use in null as well.

Second, if you have your Navigation to 5, you can get 700+ M/sec. With speed like that, its one of the few ships that can make a long trip using autopilot in less time than back to back episodes of your favorite sitcom. (Leaving aside, for the moment, the question of who has time for TV when you play EVE.)

Third, as far as targets go, they really aren't that impresssive on a killmail.

What I do is make sure I've got shuttles at any base of operations I'm staying at, and use them to go between. Yes, you have to have the money to have duplicate ships to make this work. But it does work.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

CraftyCroc
Fraternity Alliance Please Ignore
#70 - 2012-10-29 18:27:14 UTC
Praxis Astra wrote:
To all you new players who are making this so much fun: thanks for the leap of faith. Thanks for asking all those "dumb" questions that keep us on our toes. (Yeah, like we always have an answer, even a "dumb" one right?

with a wink

Big smile



Where is the bloody wave?????
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#71 - 2012-11-09 10:28:35 UTC
And here's hoping you are having a wonderful day in New Eden and are not being evacuated or crushed or being called bad names.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Telegram Sam
Sebiestor Tribe
Minmatar Republic
#72 - 2012-11-09 21:57:57 UTC
Mitsuhide Akiga wrote:
Praxis, how do you feel about in depth discussions about Ethnomusicology?

I could get into that. I have a pet theory about Pachelbel's Canon and traditional African dance ultimately culminating in Pink Floyd.
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#73 - 2012-11-25 14:37:12 UTC
Happy holiday season! Hm. Not sure what the New Eden holidays are but I want to be ecumenical in my greetings!

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

CCP Eterne
C C P
C C P Alliance
#74 - 2012-11-26 09:25:13 UTC
The content of this thread is being posted multiple times over numerous other posts. I am locking this thread and all others because they are essentially being spammed everywhere and spamming the same thing, no matter what, is a violation of the forum rules.

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