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What would you want to try in EVE

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Author
Tallianna Avenkarde
Pyre of Gods
#221 - 2011-10-20 11:05:18 UTC
The Apostle wrote:
Miss AnnThrope wrote:
Done everything except Live Events.

How about employing some Aussie actors so we can actually participate in live events, like the rest of EVE.

OK, I know that's not gonna happen, but I have to try, yes?

All the good Aussie actors live in America now anyway cobber Cool


Ironically the Dev in charge of live events, Dropbear, is an aussie isn't he?

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

CCP Zulu
C C P
C C P Alliance
#222 - 2011-10-20 11:06:22 UTC
Tallianna Avenkarde wrote:


Ironically the Dev in charge of live events, Dropbear, is an aussie isn't he?


He is, but he doesn't live in Australia.
Tallianna Avenkarde
Pyre of Gods
#223 - 2011-10-20 11:08:21 UTC
Oftherocks wrote:

edit:
I also always wanted to be a goon for some strange reason.


As much as I hate to say it, I agree. It would be great to be part of an alliance that is as large and as close knit as those guys.

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Tallianna Avenkarde
Pyre of Gods
#224 - 2011-10-20 11:12:00 UTC  |  Edited by: Tallianna Avenkarde
CCP Zulu wrote:
Tallianna Avenkarde wrote:


Ironically the Dev in charge of live events, Dropbear, is an aussie isn't he?


He is, but he doesn't live in Australia.

So Apostle was right, all the good actors live in the US :P

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Al'ha
Aliastra
Gallente Federation
#225 - 2011-10-20 11:35:40 UTC
Simply remove the local-chat everywhere except high-sec, and will receive an unprecedented boost fun Blink
Velicitia
XS Tech
#226 - 2011-10-20 19:31:15 UTC
Martyr Theos wrote:
Give us the Nova Bomb...
Let the Noobs of Highsec find the occasional "Holy Hand Grenade"...
and they will visit death and destruction upon the evil blobs and gatecamps which will vanish in a "flash".

As these ultimate weapons of Our lady of Enema work their way into the "arses" of Zero,
SUBSCRIPTIONS WILL RISE as new players are incentivised to join Eve and celebrate the tears.

Only the truly strong in zero will be able to maintain anything larger than small holdings and the economy of Eve will be thrown into high gear as the need for isk and minerals rises to replace the losses.

Of course the response will be that "Nobody will build anything but Ibises with Nova Bombs then." But this shouldn't be the case if CCP sticks to the principle that EACH SHIP MUST HAVE PURPOSE... so perhaps you must have a Titan to maintain the Sovereignty markers.. and perhaps only Dreads should defend Titans.... and perhaps only Battleships to defend Dreads.... and so on down the line...

except that the occasional Nova Bomb comes along to keep the entire situation in balance no matter what the size of the alliance... Total war... total mayhem.. total PvP... AND RISING SUBSCRIPTIONS !

p.s. Definition of a Nova Bomb is a bomb that occasionally drops from special level 1 highsec missions that ONLY PAID SUBSCRIBERS may run. Said bomb would require little or no SP to utilize, could be launched from almost any ship, and would do massive amounts of damage to everything in a 250 to 300 klic radius, destroying almost any ship there, including the launching ship unless he warped away during its short fuse time.


so ... bring back the AOE DD? Twisted

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Junko Sideswipe
Love Squad
#227 - 2011-10-21 05:24:09 UTC
I've always wanted to fly an Ashimmu and not be laughed at. CoolCoolCool

PIZZA CEO

Cherry Nobyl
Sebiestor Tribe
Minmatar Republic
#228 - 2011-10-21 05:59:48 UTC
Large Collidable Object wrote:
...

Yet what I'd really ike to be able to do would be meaningful small scale warfare.

Imho, small gangs are the most fun to be had in this game, but from a strategic or financial PoV, they're pointless - there's no strategic goal that can be achieved and from a financial pov, it's mostly a losing bargain.

So I'd really love to see raidable moon mining arrays - we'd finally have an incentive beyond :goodfites: to get into a 10 man hac gang and fly somewhere into 0.0 - i.e. steal peoples moongoo.

Large powerblocks would be forced to actually defend their space against small gangs instead of jumping around supercap blobs like locusts, taking loads of space, setting up poses and then only log in to refuel them, jump/titanbridge and sell their goo.



so much this. if planetary interaction allows for serious train robbery opportunities...then why doesn't the massive isk sundae that is technetium have an opportunity for interception and disruption outside of a 48hr pos bash? if you're going to make a player run customs office for planets, extend it to moon mining as well in some interceptable way that requires some player interaction.
Adunh Slavy
#229 - 2011-10-21 06:26:03 UTC  |  Edited by: Adunh Slavy
What I always wanted to do .... Convince CCP to get rid of gates, and convince CCP to implement a robust system of stocks and bonds. That's 'in' Eve, right? :)

On a more targeted response to the OP, be a pirate. But I won't at this point because grinding sec status is a PITA and I do not want to drink the alt kool-aide. Hopefully you CCPers implement the smuggling idea that was discussed and I can do that instead.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Oblo Vissisuan
Brutor Tribe
Minmatar Republic
#230 - 2011-10-21 06:41:09 UTC
The extreme death penalty prevents me from enjoying anything outside high sec.

I'm not about chasing money, or ruling the galaxy, or being a drama queen in the midst of some in-game scandal.

I am an adventure seeker, but not a masochist.

I enjoy pvp, but not spending a week building up isk to buy, or mining ore to build (or even building), ships and equipment.

Most people won't say it due to the sociopaths who will berate them for doing so...but I think a lot of people feel the same way I do.

In fact, most of the problems people state in this thread could be fixed simply by making ships and equipment persistent in the game. This would not place any limitations on pvp, although the sociopaths who enjoy the "tears" will try to claim that it will (along with berating me for posting this).

There are sixteen personality typologies in the real world. It is a shame that this game only focuses on the sociopath personality type...since it isn't even one of the sixteen, but a mental disorder.
non judgement
Without Fear
Flying Burning Ships Alliance
#231 - 2011-10-21 06:44:09 UTC  |  Edited by: non judgement
Junko Sideswipe wrote:
I've always wanted to fly an Ashimmu and not be laughed at. CoolCoolCool

I think the Ashimmu is a great ship.

What I'm thinking would be great to add to Eve is jelly wrestling. I really don't know why it isn't in CQ already. Actually, the stuff on my CQ screen is pretty close, so I guess it won't be necessary.
Dbars Grinding
Center for Advanced Studies
Gallente Federation
#232 - 2011-10-21 06:45:01 UTC
Id like to be part of a large , successful, close knit alliance, to take part in battles that mean something. To many requirements ass kissing and knowing the right people for me to have the chance though.

I have more space likes than you. 

Tallianna Avenkarde
Pyre of Gods
#233 - 2011-10-21 06:56:38 UTC
Oblo Vissisuan wrote:
The extreme death penalty prevents me from enjoying anything outside high sec.

I'm not about chasing money, or ruling the galaxy, or being a drama queen in the midst of some in-game scandal.

I am an adventure seeker, but not a masochist.

I enjoy pvp, but not spending a week building up isk to buy, or mining ore to build (or even building), ships and equipment.

Most people won't say it due to the sociopaths who will berate them for doing so...but I think a lot of people feel the same way I do.

In fact, most of the problems people state in this thread could be fixed simply by making ships and equipment persistent in the game. This would not place any limitations on pvp, although the sociopaths who enjoy the "tears" will try to claim that it will (along with berating me for posting this).

There are sixteen personality typologies in the real world. It is a shame that this game only focuses on the sociopath personality type...since it isn't even one of the sixteen, but a mental disorder.



Ok as much as I want to troll this, you make an inteligent argument so i will attempt inteligent rebuttal.

For the cast majority of players IMO this harsh penalty for pvp is exactly the reason that we play the game. Risking our ships, clones, implants etc. gives us a rush that no other game does. I don't see a point to pvp without a penalty.

Also if ships we're persistant, how would an alliance ever take over a nullsec system, if the fleet they just destroyed instantly just respawns and comes back for round 2?

If you are grinding for a week to pay for a frigate, cruiser or even a battlecruiser, sorry but I think that you are doing it wrong.

If you want meaningless pvp where there are no consequences for your actions, there are dozens of other games out there for you.

Please don't try to change our eve

-Tali-
Apparant Sociopath

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Aggressive Nutmeg
#234 - 2011-10-21 07:01:22 UTC
I want to be able to capture pods and keep players in my Player Owned Slave Pen (POSP).

And I want to dress them in the new range of cheeky slave outfits available at the Noble Exchange, and watch them perform for me in the new Slave Quarters (SQ).

You can of course attempt to rescue your clone by attacking my POSP!

Never make eye contact with someone while eating a banana.

Deucalion Ex Mortis
Doomheim
#235 - 2011-10-21 07:22:24 UTC  |  Edited by: Deucalion Ex Mortis
What I dream of doing in Eve? Glad you asked sir!

I live in a Wormhole with a very small corp. I like pvp so me and the others "pvpers" will try and lock the WH down while the miners and PI guys get to work. If anyone jumps in (Warhols ate my duck (something like that) cough cough) we warn our friend and they get to cover while the pvp guys assess the threat. Great fun we have together. There is every type of player in our corp and the WH is fantastic because we feel it’s our home and we work together making a few iskies and killing the odd adventure, everyone is happy. But we all dream of the bigger prize, 0.0.

I dream of one day having a system and protecting it like our WH. Right now it’s fun when the WH opens into 0.0 and we go exploring, it’s a thrill the sense of danger. I love it when it opens into a more populated 0.0 system with maybe a mining op going on or something. They see an unknown person in local and they scatter like roaches when the light turns on. 45 mins later the blob comes through looking for you. Sometimes I park my scouty alt in a system that looks like someone home base, cloak up and drink champagne tears all night, 0.0 tear best tears.

I would love to own a system in 0.0 and protect it while the indies do their thing, working the land so to say. I hope there is a way in the future. We are much too small a corp. to do it alone and we don’t want to lose ourselves in a massive alliance.

Also I would like to see some of the higher WH classes. I hear a rumour there is something like a monolith or mirror that has something to do with sleepers in a class 5 or 6. Is this true? Wait don’t say anything the mystery is half the fun!

I would also love to grief The Mittani for a few years, if that happens you can double my sub fee and I will happily pay.
Guy Grand
Doomheim
#236 - 2011-10-21 07:25:58 UTC
CCP Zulu wrote:
But never got around to try?

Have you always wanted to run Cosmos dungeons but never found one? Wanted to mine but didn't know where to start? Take part in a live event but couldn't find one?

Discuss.


Skilling up my main to suicide gank in a blaster Brutix, never done it before and no doubt my first try will end in fail and ruin. I'll probably forget to over heat or something. Should be fun though.
Aralieus
Shadowbane Syndicate
#237 - 2011-10-21 07:28:10 UTC  |  Edited by: Aralieus
Be a high ranking member of the Blood Raider faction and control fleets the size of Incursions against high-sec in my Blood Raider Mothership.


Edit: BTW why aren't there any BR backgrounds for my avatar, just sayin...

Oderint Dum Metuant

Oblo Vissisuan
Brutor Tribe
Minmatar Republic
#238 - 2011-10-21 11:03:44 UTC  |  Edited by: Oblo Vissisuan
Tallianna Avenkarde wrote:
Oblo Vissisuan wrote:
The extreme death penalty prevents me from enjoying anything outside high sec.

I'm not about chasing money, or ruling the galaxy, or being a drama queen in the midst of some in-game scandal.

I am an adventure seeker, but not a masochist.

I enjoy pvp, but not spending a week building up isk to buy, or mining ore to build (or even building), ships and equipment.

Most people won't say it due to the sociopaths who will berate them for doing so...but I think a lot of people feel the same way I do.

In fact, most of the problems people state in this thread could be fixed simply by making ships and equipment persistent in the game. This would not place any limitations on pvp, although the sociopaths who enjoy the "tears" will try to claim that it will (along with berating me for posting this).

There are sixteen personality typologies in the real world. It is a shame that this game only focuses on the sociopath personality type...since it isn't even one of the sixteen, but a mental disorder.



Ok as much as I want to troll this, you make an inteligent argument so i will attempt inteligent rebuttal.

For the cast majority of players IMO this harsh penalty for pvp is exactly the reason that we play the game. Risking our ships, clones, implants etc. gives us a rush that no other game does. I don't see a point to pvp without a penalty.

Also if ships we're persistant, how would an alliance ever take over a nullsec system, if the fleet they just destroyed instantly just respawns and comes back for round 2?

If you are grinding for a week to pay for a frigate, cruiser or even a battlecruiser, sorry but I think that you are doing it wrong.

If you want meaningless pvp where there are no consequences for your actions, there are dozens of other games out there for you.

Please don't try to change our eve

-Tali-
Apparant Sociopath


I realize that ships and equipment being persistent is a bit much. There are too many parts of the game that would be adversely affected by it. That doesn't mean the cost of dieing has to be so harsh though. While some may have 100's of friends and be part of some big alliance or corporation that enables them to have access to an isk tree, those of us who don't, for whatever reason (anti-herd mentality), have a tougher go at it. Even something limited like FW could fulfill this role for people like me. After all, you are fighting a war for the NPC faction. The least they can do is supply ships and equipment to fight their war for them. Yeah I know, I hear it all the time; "maybe this game isn't for you". I happen to be one of the old Earth & Beyond refugees that came to eve after they made a deal with Sony to kill E&B preceding the Eve launch...and I'm still pissed about it. There isn't another game that fills the gap in mmo's (too limited of a genre?).

As for your stating that the risk factor is why you pvp, I can understand the exhilaration and having your blood pressure rise at the risk of getting killed. Unfortunately, I hear this same explanation over and over and the truth is I find it to be disingenuous at best. This phenomenon does not come from the risk involved when you are talking about a game. It comes from "becoming your avatar"...the immersion factor if you will. And even then, once you've been through it a few times that dies out, both in games and real life. I've experienced it in both. Of course, I acknowledge that perspective is important and others are not as jaded as I am.

Actually, whenever I see someone using that as their reasoning I always assume the reverse part of that argument...which is that you experience that thrill by knowingly causing others the pain that comes from the huge death penalty; which is the behavior of a sociopath by definition. There is too much sociopathic behavior that goes on in this game. The game mechanics don't just enable that behavior, it promotes it through game mechanics that center around the harsh death penalty.

So in a nutshell, that's where all my issues come from with this game. It is the one thing the stops everyone who would otherwise actively pursue low/null sec activities, but are stuck in high sec instead. You want to increase subs and save Eve/CCP? This is how you do it IMHO.
Daniel L'Siata
Phoenix Naval Operations
Phoenix Naval Systems
#239 - 2011-10-21 11:07:37 UTC
Hrmmmmm, coming from bittervet. A few things.

1. The capacity for smaller powers to actually have *some* chance in Null.

2. Ship balancing...also hybrids...defenitely hybrids...

3. More live events would be brilliant.

And more, but it's late and I couldn't be bothered. You seem to be getting on the right track now however.
Alpheias
Tactical Farmers.
Pandemic Horde
#240 - 2011-10-21 11:24:16 UTC
I want to drop bombs on mining ops in hi-sec.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.