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Player Features and Ideas Discussion

 
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Captains Quarters... ideas, suggestions and enhancements

First post
Author
Anita Too
Ministry of War
Amarr Empire
#421 - 2012-11-09 18:14:52 UTC
1) Ability to smile (I can smile when taking a picture but the avatars looked expressionless when in WIS mode)
2) Ability to hire a few NPCs (secretaries, quartermasters, engineers, science officers, production staffs & etc) that handles functions like repairs, refitting etc. - thus making the whole CQ less lonely.
3) Ability to buy uniforms/clothes for the above NPCs (well, you can sell those uniforms for Aurums)
4) Ability to have a conference room with the rest of the corp, perhaps to look at maps (and highlight systems/route etc) during discussions and perhaps a message board to post production schedules and progress.
5) More hairstyles for both males and females!
6) Robots that runs around the room doing mundane things (vacuuming the floor, transferring cargo & etc)
Mikhem
Taxisk Unlimited
#422 - 2012-11-10 11:46:40 UTC
Here is links for my old suggestions for CQ improvements:

EVE online store link for CQ:
https://forums.eveonline.com/default.aspx?g=posts&m=1686171#post1686171

Books for CQ:
https://forums.eveonline.com/default.aspx?g=posts&m=1099303#post1099303

Mikhem

Mikhem

Link library to EVE music songs.

Little Dragon Khamez
Guardians of the Underworld
#423 - 2012-11-10 20:46:50 UTC
WisdomLikeSilence wrote:
FIS people wont use WIS unless theres a gameplay reason to.

Heres one: Intel.

THe main screen could host video feeds from cam ships at battles, or access "public" feeds from Jita etc - so you can sort of see what the deal is.

I emphasise "sort of" because of course you wont have the local list, so you cant check for wartargets camping jita undock.

Cam feeds dont have to be data hogs. YOu can degrade the video and pretend its 'space interference' instead of simple compression.

Live video will pretty much make WIS a compelling thing to do and it will knit eve together a bit more.



I just love this idea or how about a camera feeding video from the other side of each gate in system. That way I can check for gate camps before leaving by actually seeing ships getting pwned before I leave instead of having to estimate it by looking at the map. In a joined up world like eve it makes sense that feeds like this should exist.

Also how about a feed from the planet below so we can see what the infantry in dust is getting up to and make judgements about the security of our own planetary installations or even see how our ground troops are performing.

Dumbing down of Eve Online will result in it's destruction...

Phosos Dimaloun
Doomheim
#424 - 2012-11-14 07:27:54 UTC
Souisa
Subhypersonics
#425 - 2012-11-14 12:34:37 UTC
I think its important to approach the captains quaters the right way. For example, you need to ask yourself what problem will the feature you suggest solve?

And i dont really think captains quaters solves anything EVE related. Just seems like a "Wouldnt it be cool if" . But who is going to use it? How is the game going to benefit?

Somone pointed out they want to customize the screens. Get SOV info and what not. But this you can already get out of game. I doubt people will begin to dock and enter captains quaters unless the new info stuff is very good. And even still people would have to be docked in order to access the information compard to just alt-tabbing and finding out on the go, while in space etc.

I really cant see any use for the captains quaters or WIS at all

o/

Synthmilk
The United Peoples of Synth
#426 - 2012-11-14 12:54:22 UTC  |  Edited by: Synthmilk
Arduemont wrote:
Here's a suggestion for CQ

- Get CCP to actually develop something.

I know a couple of people who have left because they have become disheartened with CCPs attitude towards Avatar based game play. Don't get me wrong, I'm not just some carebear, I'm a PvPer at heart but I still want WiS content. We haven't heard anything from CCP for ages about it, and its about time we got some news. Anything to show that CCP hasn't just abandoned the idea.


Guess you missed the part where WIS is on the back burner eh? Incarna was a farce of massive proportions, and CCP has rightly just finished a year long internal restructuring to better focus on improving EVE's core gameplay: Flying In Space.

Walking In Stations is not going to be iterated on to any meaningful degree beyond bug fixes and slight performance optimizations for the next two or three years, FIS has a laundry list of improvements and changes that need to be made.

I am curious however why you and your friends were sticking with EVE waiting for WIS. Aside from social gameplay and immersion, it would not have been a vital part of playing EVE for a very long time to come, if ever, due to not having any meaningful mechanics.

I personally want a complete overhaul of Player Owned Stations before major work is done to build on Incarna, at least, and more vital changes even before that, like updating the industry and corp UI's. Also I want the DUST-EVE interaction to mature before WIS also, because to me, nothing would be more awesome than to have POS's that you can not only walk around in and "manually" interact with the various components (such as checking CPU/PG loads, construction/reaction progress, even walk into the cargo hold and see the crates of stuff stored there) but to have [certain] POS's be capturable using DUST mercs. (or raided for it's cargo/fuel, sabotaged, booby-trapped, owners data hacked....)

No, WIS is not going to happen anytime soon, and for good reason, but when it does, I believe CCP will finally understand what it needs to be for people to be happy with resources being spent on it, and not on improving FIS.

Hmmm, just had an idea for a Facebook game: Play as a crew member on a ship flown in EVE Online! Apply to and be hired by EVE Capsuleers! Complete maintenance tasks while the pilot is away, or keep valuable systems operational while in combat! But be careful who you apply to, lest you find yourself going on a suicide run! Go above and beyond: exceed your maintenance goals while not in combat, the less you are needed in combat! Organize with your fellow crew, elect a First Officer, who will be your representative to the Capsuleer piloting the ship. Will your group keep your hiring fee low, to guarantee work, or high, knowing the richer the Capsuleer, the more likely they are good at avoiding losing their ships! Get paid! Capsuleers must provide their crew with salaries, have your First Officer negotiate your price after getting hired. Will you go on strike for better pay, or work hard in the hopes it will be rewarded?

Capsuleers who want the "authentic" crew experience, sign up for Crew today! Warning: Signing this agreement with Face Booking Crew Services (FBCS) prohibits you from hiring crew from any other source for the duration of the contract. FBCS is not liable should your ship be destroyed due to failure of your crew to perform their required duties. Contracting crew from FBCS does not improve your ships capabilities; crew based performance improvements are achieved via normal crew interaction skills and how long you keep them alive. Crew longevity may be achieved by not losing your ship, not sustaining critical structural damage, or in the event of either of these, giving enough notice for your crew to evacuate prior to these events happening.

With this system, all ships inherently have crew, with associated skills for improving their performance, performance on a per-ship basis improving over the lifetime of the crew (the longer a crew fly's in a class of ship, that class of ship will get a bonus by having that crew on board), and crew being able to eject so they don't die on ship critical damage or destruction. The difference with using real people as crew, is that NPC crew always perform to max efficency, where FPCS crew run the risk of not performing. A purely optional "immersion" option. Never going to happen, but was fun to contemplate.

Especially if they have avatars and while docked you can walk around in your ship and interact with them........

Wow, ok, stopping there before I run the risk of not stopping with the ideas...........
Demonika Satanis
State War Academy
Caldari State
#427 - 2012-11-17 01:25:39 UTC  |  Edited by: Demonika Satanis
To be quite honest I came back because of WiS, this is not my original toon or account, I gave that account away to one of my best friends. I didn't sell it...I gave it as a gift for his birthday, and gave up all rights to the account =p.

I loved eve back in the day, but I had pretty much done all the things eve had to offer at the time, and I was waiting for the social aspect of WiS. I had a great idea of actually having corporation boardrooms and things where you could say inject a PowerPoint slide onto a big screen holotv (see: the current CQ holotv, but with your own data, think a corp version of ingame Fanfest.) I was hoping for it to be more of a logistical idea.

I like the idea of managing a CORPORATION. However, I have the alternative view that it should be on a more personable level which to me required face to face contact...

While i was disappointed when i returned, I like how they are going with balancing ship's it was something that needed doing, however simply for immersion sake I wish they had not put WiS on the back burner, more just put ships first and still slowly but surely openly developed WiS...

If anything I personally am a developer and if eve were to say open a non paid developer program. Say crowdsourcing, just asking for free dev work, I would gladly devote my free time to developing it, and say instead of pay, they would offer say if you put x% amount of work in, you could slap CCP as reference.

Hell having CCP as a reference on my resume would be more than enough for me to do quite a bit of work...fact is they are a respected company...They came from nothing and created quite possibly(no citation here, not sure, didn't bother to fact check, not the point of this post) the longest running ACTIVE and ACTIVELY DEVELOPED video game, much less MMO, in history.

Actually I am going to send this post to eve support to have them mull the idea over, I know CCP actually DOES read threads, however, it couldnt hurt to have it sent to more than 1 department. So many eve players are already developing outside of the game, see: evemon, pyfa, as well as quite a few internal corp tools, imagine what we could do with other aspects..
bassie12bf1
Republic Military School
Minmatar Republic
#428 - 2012-11-17 17:56:01 UTC
https://dl.dropbox.com/u/5182016/1990882269.jpg

Arm tattoos appeared on sisi a while back, where did they go?
Brent Newton
Center for Advanced Studies
Gallente Federation
#429 - 2012-11-17 20:32:11 UTC
Do away with it all together until you are srs about adding ambulation to eve.

http://fav.me/d95rl8j

oldbutfeelingyoung
Perkone
Caldari State
#430 - 2012-11-20 09:34:37 UTC
I wonder if any of CCP reads this thread

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#431 - 2012-11-24 16:07:32 UTC
i guess Team Absent never cared

R.S.I2014

Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#432 - 2012-11-25 16:13:15 UTC
Make it load faster...

Make it zoom out more...

Make shortcut keys so you can sit down without having to do a ton of moving...

... and most important...

Make it so that when your docking ... and you hit ENTER...while chatting...It doesn't default to ENTER HANGER/CQ because this is just annoying as hell to have to wait and then hit enter hangar again...
Galaxy Pig
New Order Logistics
CODE.
#433 - 2012-11-26 04:15:17 UTC  |  Edited by: Galaxy Pig
A CRU where I can see my next clone (a semi-naked and bald version of myself) patiently awaiting activation, and maybe something about it that indicates clone grade?

-Also I like that above idea about worker-drones, they are all over the lore and I'd think it'd be cool as long as they don't make them too cartoony. I would also like to be able to be able to be mean to it, 'cause what's the point of having worker drones if you can't abuse them?

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Rocker Will
Rockstar federation
#434 - 2012-11-26 15:27:21 UTC
i put this as a topic earlier but applys to this, i want to have a games room somewhere where i can play poker or mini games for isk with other guests within station,

I'm Batman

oldbutfeelingyoung
Perkone
Caldari State
#435 - 2012-11-26 16:43:16 UTC
Rocker Will wrote:
i put this as a topic earlier but applys to this, i want to have a games room somewhere where i can play poker or mini games for isk with other guests within station,



forget it already


before :Posted: 2012.01.18 13:08

CCP Bayesian wrote:
Thanks for starting the thread Arcathra this is the sort of small enhancements to the CQ we want to be making whilst prototyping and maintaining the technology.

We're actively taking ideas from this and other threads into our backlog.



after :Posted: 2012.11.22 10:31

CCP Bayesian wrote:
Just to answer a couple of points:

  • Team Avatar doesn't exist anymore. As per the thread linked earlier our prototype has been shelved for the time being. Please read both my post and the one from CCP Unifex for the full picture on what's happening with WIS development at the moment. The team members are off working on a whole bunch of stuff from the launcher, through to new game features.
  • WoD is definitely still in development and development is split off from EVE so that they can concentrate on their game and making it awesome.

R.S.I2014

Rocker Will
Rockstar federation
#436 - 2012-11-26 20:39:14 UTC
i think a good idea would be to have a wall or something in captains quarters to show your certificates, decorations

I'm Batman

Cypherdog
Pator Tech School
Minmatar Republic
#437 - 2012-11-29 16:03:17 UTC  |  Edited by: Cypherdog
More Hairstyles.
Hats.
Those sleeve Tatoos CCP promised.
See other people , perhaps not in my quarters but at a bar or promenade CCP promised.
Corp offices with ability to redecorate.
See 1 or 2 other players' ships in the same Hangar.
SHIP INTERIORS while we are docked. I want to walk or float or whatever to check my ship visually from inside. I want ship interiors! and I want to bring friends along with me.
Agent's office.
3D models for Exotic dancers, stranded pilots, scientists and all those people I recover from space.
Ricordia Drasilia
410th Schrottschilddivision
#438 - 2012-11-30 02:47:24 UTC
I always wanted to walk into the bar, where the pirate is celebrating my loss, and punch him hard Lol
Give me a bar, a punch-emote and i will be grateful for the rest of my EVE-Life...

And if the stations security has to throw me out of the bar accompanied by a standing loss...
...worth it...
Estheria Quintessimo
Mechanical Eagles Inc.
#439 - 2012-12-03 21:04:01 UTC  |  Edited by: Estheria Quintessimo
I dont get it why FIS people hate WIS people.

With WIS you will definately attract more people to play the game. Sure it may not be the hardcore flyers,... but I guess pirates wont mind that. Eventually some of them may make it out in to space where you then only have to pew pew pew. Lol

Its like that in many other games too. Too give two examples: the ancient WoW, or the free APB,... you have people that spend there whole ingame life fighting and gaining fame... and you have your other type of player that spends most of his/her time walking and just talking and making him/her self look pretty for roleplay.

But I think 1 thing of WIS should not be overlooked... that in a system like JITA, it may become a serious problem with so many people in the same system. In APB they solve that issue by providing a standard character look, which sometimes takes minutes to get the true avatar appearance of the people around you. An Ugly solution, but a solution. Still, it will provide a big strain on server communication I guess. So if they ever do implement such a thing.... These systems like JITA would require an elegant sollution to solve the issue of several hunderd or thousand people in 1 solar system, else they'd better not implement WIS at all.

I think I saw another topic somewhere of which the title read something like 'where do you think Eve will be in 10 years time?'... Well I think in ten years time we will WIS around... and perhaps we may even be walking on planets too.

There is nothing to hold back but expand and expand to ever more details and greatness and freedom of movement. Flying will always be the main thing. You'd always need to get your resources from somewhere...

Yeah,... EVE is a spacegame ... But the great thing about EVE is the ability to do whatever you want. And straight from the start I started playing this great game, several years ago, I have always found it constricting to only be able to fly around in a spaceship. I want more freedom of movement.

Ive played Freelancer too for a while and even STO (startrek online). These games are not so constricted to spacecraft and you sure do not need extrodinary station environments or planets to be able to get a little bit of more freedom.

They could simply also give you the option 'Use station environments or not?' ... Heck they alrdy have that with the ability to turn CQ on or off.

A ... well .... my two cents on this discussion.

Neque femina amissa pudicitia alia abnuerit.

Felturion
Imperial Shipment
Amarr Empire
#440 - 2012-12-06 23:01:08 UTC
Something I've been thinking about that may or may not be directly related is the ability to move inside your ship. The function of entering TPV or FPV (Third/First person view) inside your ship, leaving the cockpit and entering your quarters, maybe even the cargobay, dronebay, engineroom etc.

A practical thing for this could be to (with skills) enhance power output or preform repairs in space if you have the skills and materials for it. Just a thought, maybe a little off-topic.

(Eye Candy) Ship names Visable on the ship Hull https://forums.eveonline.com/default.aspx?g=posts&m=2281340&#post2281340