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$4.99 / mo Skill Queue

First post
Author
Tarvos Telesto
Blood Fanatics
#21 - 2012-11-23 20:30:46 UTC  |  Edited by: Tarvos Telesto
Relgast wrote:


What if CCP offered a $4.99/mo "Additional Skill Queue" addon to your account...

Gast

Im not sure but if so,I quit EvE, also no advantage for money, but would be nice to swich character without restrarting EvE client, of course for free! :D

EvE isn't game, its style of living.

Tippia
Sunshine and Lollipops
#22 - 2012-11-23 20:31:28 UTC  |  Edited by: Tippia
David Campbell wrote:
If that feature was available for a fee a bit lower than the cost of an other account, I don't see how this would fall under the "pay 2 win" category.
Because you get access to more stuff and more abilities than you normally get by paying for it.

What the OP wants already exists: it's called getting a second account (and maybe getting a character transfer at the end).

Relgast wrote:
I came up with the $4.99 based on:

$15/mo get your 1 skill queue and 3 char slots
You miscalculated. For $15, you get one month of server access and one month (and three days) of skill training. If you want another month of skill training on top of that, but no additional server access, $13 would probably be a better price. Sure, in terms of actual costs, the server access probably costs CCP more, but since it's the training time you want to buy, it'll be the one that drives the price up.

At that point, you might as well go for the full $15 to get double access, and then everyone's happy.
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#23 - 2012-11-23 20:32:00 UTC
Relgast wrote:
I came up with the $4.99 based on:

$15/mo get your 1 skill queue and 3 char slots

so, a third of that would get you a queue but no additional char slots... (sorry i dont know conversions to the other currencies)

Sounds like the value of a skill queue is "most" of the value of the account, based on what i am reading here...



Pretty much yes, only real reasons to have multiple characters on an account is either because youve trained everything you want to on one and are training the second while using the first or if you want a throwaway alt for random crap you cant do with your main.

Ive got one on my account for low level hauling in highsec, since im -10 it isnt worth me doing it on my main.

Pirates - The Invisible Fist of Darwin

you're welcome

Zoctrine
Doomheim
#24 - 2012-11-23 20:33:19 UTC
David Campbell wrote:
If that feature was available for a fee a bit lower than the cost of an other account, I don't see how this would fall under the "pay 2 win" category. Remember that you can't be logged in 2 characters on the same account at the same time. But 4.99$ a month is too low. For it to be fair it should be at least around 20€ (24$).



Uhmm... Why do that?
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#25 - 2012-11-23 20:37:44 UTC
baltec1 wrote:
No its a pay to win and we have zero interest in it. We have already burned down one statue to stop this kind of thing creeping into this game.


That's very hypocritical.

Right this minute I could go buy 60 PLEX, convert it into 30 Billion ISK and buy a character with 100 million SP. How is that not pay-to-win?

Oh, sure, the character had to be created first. Which means someone did it. But how is someone doing it on alt account really different from CCP simply creating one out of thin air? To the end-consumer (i.e. pay-to-win guy) there's zero difference where the character comes from.
Mr Pragmatic
#26 - 2012-11-23 20:43:50 UTC
I like it.

Bitter vets hate any new ideas. Unless its destroying miners. cause your KM whoring is so important.

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Tippia
Sunshine and Lollipops
#27 - 2012-11-23 20:44:15 UTC
Jame Jarl Retief wrote:
Right this minute I could go buy 60 PLEX, convert it into 30 Billion ISK and buy a character with 100 million SP. How is that not pay-to-win?
Because you're not creating more than already exists or bypassing any mechanics in doing so.

Quote:
But how is someone doing it on alt account really different from CCP simply creating one out of thin air?
Because doing it the hard way means following a swath of balancing mechanics that keep the economy of characters and abilities in check and keeps them all from being worthless.

By your logic, spending a second to type /add_ISK 1,000,000,000,000,000,000 and is no different than spending a decade hunting rats to spawn all that ISK.
David Campbell
Gallente Militia War Supplies
#28 - 2012-11-23 20:50:59 UTC
Zoctrine wrote:
David Campbell wrote:
If that feature was available for a fee a bit lower than the cost of an other account, I don't see how this would fall under the "pay 2 win" category. Remember that you can't be logged in 2 characters on the same account at the same time. But 4.99$ a month is too low. For it to be fair it should be at least around 20€ (24$).



Uhmm... Why do that?


Because those 20€ more would give you 2 additional training queues when you would need 2 accounts @ 15€ each for the same result with current mechanic. The tradeoff being that you wouldn't be able to log in you character simultaneously hence the slightly reduce fee over additional accounts.

It would be a choice to make, making it possible for people with different gameplays to find the solution that better fit their need. I honestly don't know if this feature is needed though. I'm just saying that if it were to be implemented, 20€ more would be a sweat spot, not 4.99$.
baltec1
Bat Country
Pandemic Horde
#29 - 2012-11-23 20:53:56 UTC
David Campbell wrote:
Zoctrine wrote:
David Campbell wrote:
If that feature was available for a fee a bit lower than the cost of an other account, I don't see how this would fall under the "pay 2 win" category. Remember that you can't be logged in 2 characters on the same account at the same time. But 4.99$ a month is too low. For it to be fair it should be at least around 20€ (24$).



Uhmm... Why do that?


Because those 20€ more would give you 2 additional training queues when you would need 2 accounts @ 15€ each for the same result with current mechanic. The tradeoff being that you wouldn't be able to log in you character simultaneously hence the slightly reduce fee over additional accounts.

It would be a choice to make, making it possible for people with different gameplays to find the solution that better fit their need. I honestly don't know if this feature is needed though. I'm just saying that if it were to be implemented, 20€ more would be a sweat spot, not 4.99$.


So CCP ends up losing money...
Dave stark
#30 - 2012-11-23 21:02:50 UTC
or you could just, y'know, make another account?
Mr Epeen
It's All About Me
#31 - 2012-11-23 21:04:55 UTC
Relgast wrote:
Would this be a decent revenue stream for CCP?


Absolutely.

I'm surprised they haven't already done something like this, to be honest. After all, they had no problem jumping into the RMT business when they introduced PLEX as a way to buy ISK.

Would it be 'pay to win'? Well... no. It would be pay to get stuff without playing. But since that's already an integral game mechanic with PLEX and character sales, it's a non issue.

Mr Epeen Cool
Tippia
Sunshine and Lollipops
#32 - 2012-11-23 21:08:11 UTC
Mr Epeen wrote:
Relgast wrote:
Would this be a decent revenue stream for CCP?

Absolutely.

I'm surprised they haven't already done something like this, to be honest.
Probably because they'd lose money on it and because it would rather go against their “no P2W” policy.
Sentamon
Imperial Academy
Amarr Empire
#33 - 2012-11-23 21:08:11 UTC
.

~ Professional Forum Alt  ~

David Campbell
Gallente Militia War Supplies
#34 - 2012-11-23 21:08:58 UTC  |  Edited by: David Campbell
baltec1 wrote:
So CCP ends up losing money...


Not necessarily. I can't answer that question since there are a lot of thing to consider. For instance, having an other account logged in the server cost money for CPP, in bandwidth, server cost etc...

You would need to compare the profit margin of an additional skill queue to the profit margin of a separate account. The fact that you pay them more doesn't mean that they make more profit out of it.
You also need to factor in the opportunity cost. Some people have alts (such as market or manufacturing alts) on their main account that they do not train or pay for simply because they are skilled enough. A reduced price for skill queue might provide an incentive for people to pay extra in order to skill these alts a bit further.

[Edit] : Grammar
Tippia
Sunshine and Lollipops
#35 - 2012-11-23 21:09:36 UTC
Sentamon wrote:
How does this help you "win" exactly?
It lets you bypass the normal game mechanics that put constraints on what you can do with your account and your characters.
Sentamon
Imperial Academy
Amarr Empire
#36 - 2012-11-23 21:11:09 UTC
How is this pay to win and paying for other accounts not? It's actually less powerful then an alt account.

The only problem here is that your price is too low. It should be the same cost, or very close to the cost of maintaining another account.

~ Professional Forum Alt  ~

Tippia
Sunshine and Lollipops
#37 - 2012-11-23 21:12:11 UTC
Sentamon wrote:
How if this pay to win and paying for other accounts not?
Because those extra accounts work the same way all other accounts do — this money-boosted account does not.
David Campbell
Gallente Militia War Supplies
#38 - 2012-11-23 21:13:13 UTC
Tippia wrote:
Sentamon wrote:
How does this help you "win" exactly?
It lets you bypass the normal game mechanics that put constraints on what you can do with your account and your characters.


Once again, so does being allowed to use an infinite number of alts accounts.
Tippia
Sunshine and Lollipops
#39 - 2012-11-23 21:14:37 UTC
David Campbell wrote:
Once again, so does being allowed to use an infinite number of alts accounts.
No, it doesn't. They follow the same mechanics and constraints that this idea is intended to remove.
Noriko Mai
#40 - 2012-11-23 21:15:41 UTC
I had this idea of a forum section where you can post ideas. What do you think about it?

"Meh.." - Albert Einstein

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