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Author
Malcanis
Vanishing Point.
The Initiative.
#101 - 2012-11-22 12:22:06 UTC
Kiteo Hatto wrote:
Oh please OP, you can't compare EA's DICE with CCP, CCP actually you know...cares about their audience about 10 times more.
EA DICE "promised" to deliver a game that's better than BF2/2142 w/mods but what we got was a generic "cod-ified" fps with a low skill ceiling.
-3d spotting
-very small maps for run n gun(or rather spray and pray)
-overpowered lockon weapons that lets solo engineers win vs tanks 1v1( i was in top 3% for tanks)
-no commander
-small squads
-no VOIP(seriously...)
-suppression that makes your bullets go everywhere BUT the target
-metro map(oh god the horrible corridor) that was "the most played"
- full kit/vehicle/everything unlocks with $$$$

So as you can see....CCP are so much better than DICE and you are just overreacting. It's not as if the upcoming expansion lets you buy an additional highslot with $ for a DD or something.

The difference is that BF3 was targeted at the "new*coughcodcough" audience and old players were lied to with a straight face. It's not like CCP promised to make a game as you imagined it to be and then released a poor version of it.

Eve isn't getting dumbed down as much as BF3, it's just getting more appealing to new players by looking less confusing. Core mechanics are still the same as when I started in 2007(well, mostly :P).


What upcoming changes are you actually worried about ?
Tyvm for providing the link, Im glad that mordor is still alive and well.



Erm, I think you read a different piece than the one I intended.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ghazu
#102 - 2012-11-22 12:22:10 UTC
StuRyan wrote:
It isn't very often that i agree with the Mitanni, but i have to take my hat off... Well written and i enjoyed reading it throughout.


Did you missed the part on who wrote it?

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Tippia
Sunshine and Lollipops
#103 - 2012-11-22 13:14:26 UTC
Angeal MacNova wrote:
Except that by saying “this is how EVE works, and if you want to play it, you need to consider this fundamental design decision” you are indeed saying how the game is meant to be played.
No. I'm only saying that there is a constraint to how you can choose to play it. Again, it's no different than how The Sims' lack of a first person camera makes it a poor choice for some FPS action. This tells us nothing about how the game is “meant to be played” — you are free to play it as PsychoHorrorSim 3000™, as an automated version of Big Brother, hell, even as a family simulator if you're so inclined. Constraints are not the same thing as dictations. EVE's constraint is “there is no PvP switch” (and “you can't fit a doomsday device on your Merlin”) — the only thing that is “meant” by this is that you get to play within those constraints. How you choose to make use of the tools at your disposal is up to you.

Quote:
The example of the miner being an extreme example but certainly possible. He chooses to mine but can't undock without being suicide ganked. So what can he do? Hire mercs? Try and fight back?
Change stations. Keep doing what he's doing.

Quote:
It's not beyond anyone's control if they have the isk (or rather the willingness to lose isk) and manpower.
ISK and manpower doesn't help against GM actions. What your SoE arc example misses is the critical detail that those pilots did not disallow any gameplay, nor did they keep anyone out of the game. That's why their actions were allowed, why your locked-in miner example is drastically different, and why what you're talking about will get you tossed out on your ears no matter how much ISK or manpower you try to throw at the problem.

Quote:
UFC, boxing, hockey, soccer, foot ball. All fine examples of real world pvp. Some kid pushing around a smaller (most likely lower grade) kid at school. A fine example of bullying.
…and it's still PvP since he's still a player and he actively chose to fight in that way.

Quote:
You say that you assume the risks when you log in but I say you only assume such risks when you enter .4 or lower sec space.
And what you say is meaningless since CCP and the game mechanics say you're wrong. The reasoning being the following:

Go into highsec. Lock onto a target. Press F1. Notice that you are now fighting the other player and nothing stopped you along the way. As soon as you log in, you are at risk of being screwed over by other players (PvP), and you don't even have to leave the station to have it happen.

Highsec is all about PvP — if it weren't, it simply wouldn't be allowed. CCP has gone to extreme length to allow for combat in highsec
Malcanis
Vanishing Point.
The Initiative.
#104 - 2012-11-22 13:39:48 UTC
Tippia wrote:

Highsec is all about PvP — if it weren't, it simply wouldn't be allowed. CCP has gone to extreme length to allow for combat in highsec


IIRC, they specifically addressed this point in the Crimewatch presentation at FanFest this year. It was remarked that it would be hugely simpler for them to simply disallow GCC actions in hi-sec.

It's funny how people forget that many "criminal" actions aren't GCC triggers. Awoxing and corp theft spring to mind immediately, as does the lately topical tactic of bumping.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kiteo Hatto
The Scope
Gallente Federation
#105 - 2012-11-22 14:06:50 UTC
Malcanis wrote:

Erm, I think you read a different piece than the one I intended.


Yeah, i have honestly no idea how it happened unless i just took so long to write all this that by the time i submitted the post the thread got moved and put me in another one XD.
Malcanis
Vanishing Point.
The Initiative.
#106 - 2012-11-22 14:22:58 UTC
Kiteo Hatto wrote:
Malcanis wrote:

Erm, I think you read a different piece than the one I intended.


Yeah, i have honestly no idea how it happened unless i just took so long to write all this that by the time i submitted the post the thread got moved and put me in another one XD.


I'll let you off if you read mine too (<-- authorial vanity!)

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kiteo Hatto
The Scope
Gallente Federation
#107 - 2012-11-22 14:43:17 UTC
It was a good read, im surprised :P.
Scatim Helicon
State War Academy
Caldari State
#108 - 2012-11-22 14:47:41 UTC
Malcanis wrote:
What "message" do you think I was "on"?

You failed to explicitly accuse Mittens and Goonswarm of literally killing and eating babies in real life, therefore you're A STOOGE AND PUPPET

Every time you post a WiS thread, Hilmar strangles a kitten.

Malcanis
Vanishing Point.
The Initiative.
#109 - 2012-11-22 14:59:02 UTC
Scatim Helicon wrote:
Malcanis wrote:
What "message" do you think I was "on"?

You failed to explicitly accuse Mittens and Goonswarm of literally killing and eating babies in real life, therefore you're A STOOGE AND PUPPET


Oh, that.

Yes well. The Technetium swimming pool doesn't fill itself, you know.


"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#110 - 2012-11-22 14:59:21 UTC
Kiteo Hatto wrote:
It was a good read, im surprised :P.


Straight

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kiteo Hatto
The Scope
Gallente Federation
#111 - 2012-11-22 15:02:16 UTC
Malcanis wrote:
Kiteo Hatto wrote:
It was a good read, im surprised :P.


Straight

Ok, it was a GREAT read considering its on there :P, i just don't care about drama and politics hence im so indifferent towards it but i like how you nailed the reality of what's happening. Also, the first couple of comments on there describe how i feel :).
Malcanis
Vanishing Point.
The Initiative.
#112 - 2012-11-22 15:44:11 UTC
MatrixSkye Mk2 wrote:
Good read, Malcanis. Thanks for sharing it.



I just hope it doesn't spoil your fun in the future

(I'm confident it won't)

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Devil's Call
Social safety
#113 - 2012-11-22 16:09:03 UTC
Nice.
Snow Axe
Republic Military School
Minmatar Republic
#114 - 2012-11-22 17:29:45 UTC
Malcanis wrote:
What "message" do you think I was "on"?


Mara Rinn is of the school of "literally everything about TM.com serves no purpose other than to advance the cause of the CFC with no exception". Trouble is, your article didn't strongly lean towards any one side of any imagined conflict. This leaves her at a loss of words to fit your article into that narrative, so she's asking you to give her one instead (she asked me what "agenda" the article was pushing on Twitter as well).

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Malcanis
Vanishing Point.
The Initiative.
#115 - 2012-11-22 17:36:27 UTC
Snow Axe wrote:
Malcanis wrote:
What "message" do you think I was "on"?


Mara Rinn is of the school of "literally everything about TM.com serves no purpose other than to advance the cause of the CFC with no exception". Trouble is, your article didn't strongly lean towards any one side of any imagined conflict. This leaves her at a loss of words to fit your article into that narrative, so she's asking you to give her one instead (she asked me what "agenda" the article was pushing on Twitter as well).



Well can't she just make something up?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Seleene
Body Count Inc.
Mercenary Coalition
#116 - 2012-11-22 17:37:22 UTC  |  Edited by: Seleene
Malcanis, this was an excellent read. Kudos for putting into words what many of us feel.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Malcanis
Vanishing Point.
The Initiative.
#117 - 2012-11-22 17:39:43 UTC
Also, how do articles about Planetside, Mechwarrior or WoT advance the CFC? Or am I being naive here?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Seleene
Body Count Inc.
Mercenary Coalition
#118 - 2012-11-22 17:41:56 UTC
Malcanis wrote:
Also, how do articles about Planetside, Mechwarrior or WoT advance the CFC? Or am I being naive here?


I've always seen that as the site covering its bases so it still has stuff to write about in case / when / if CCP implodes. Big smile

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Vel'drinn
Sanguine Vipers
#119 - 2012-11-22 17:44:01 UTC  |  Edited by: Vel'drinn
I'm sure somebody will find a way to complain about blobbing in Planetside 2 Lol

Also, just wanted to say I enjoyed this article.
Snow Axe
Republic Military School
Minmatar Republic
#120 - 2012-11-22 17:50:04 UTC
Malcanis wrote:
Also, how do articles about Planetside, Mechwarrior or WoT advance the CFC? Or am I being naive here?


I never said it made sense ;)

That's how it goes, though. It was published on a site named after Mittens, therefore it must be purely to advance the CFC or its narrative in some way or another. Any attempt to explain otherwise just makes you "one of them".

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["