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Author
Some Rando
University of Caille
Gallente Federation
#61 - 2012-11-21 23:58:53 UTC
Angeal MacNova wrote:
since suicide ganking a defenseless miner is not pvp. It's not pvp if the other person can't fight back

Maybe miners shouldn't be so darned defenseless and fight back, or perhaps pay attention enough to actually act in their own defense, eh?

What cracks me up about **** arguments like this is you're basically admitting that miners aren't players.

CCP has no sense of humour.

Karn Dulake
Doomheim
#62 - 2012-11-21 23:59:15 UTC
3) Look for higher order consequences. It's very easy to make simple-sounding proposals that will have massive unintended secondary and tertiary consequences when we're talking about a highly complex and inter-connected game like EVE. Make sure that you know what you're talking about when you suggest or criticise ideas; make sure that you've traced out the likely consequences beyond what's immediately desired. To use a common example: if you want to remove insurance because of inflation or you think "risk free" PvP is bad for whatever reason, then be aware that you've radically altered the cost:benefit balance between T1 and T2 hulls, and thus you've made having the skill to fly T2 much more valuable, thus effectively nerfing low-skilled new players. Furthermore you've significantly increased the demand for T2 components and thus given a large relative advantage to the holders of those moons. As a result, you've increased the incumbent advantages of current sov holders as well as reduced the relative income from mining... and so on.


CCP should be the first people to take this message on board
I dont normally troll, but when i do i do it on General Discussion.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#63 - 2012-11-22 00:00:22 UTC
Good read, except for the section "(4) Remember that other people are rational."

I've made way to much wealth off the fact that most people are not rational. Being rational is something you have to train your mind for, and most people simply don't. People buy overpriced goods or more than they need, fall for very simplistic scams, and in general react more with their gut (pride, jealousy, hate and love).

Economists wish people were rational, because if they followed simple logic and utilitarianism their calculations on the movement of markets would actually have some predictive value. But people aren't robots, and assuming they are will get you in trouble more often then not.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#64 - 2012-11-22 00:35:49 UTC
Some Rando wrote:
Angeal MacNova wrote:
since suicide ganking a defenseless miner is not pvp. It's not pvp if the other person can't fight back

Maybe miners shouldn't be so darned defenseless and fight back, or perhaps pay attention enough to actually act in their own defense, eh?

What cracks me up about **** arguments like this is you're basically admitting that miners aren't players.

How does a miner fight back? Avoidance is the only real defense that I know of for gankers/bumpers but that in no way counters the fact that the aggressors still retain full control of the situation where they choose to operate. Do you disagree or just feel it's working as intended?
Galaxy Pig
New Order Logistics
CODE.
#65 - 2012-11-22 00:38:57 UTC
Some Rando wrote:
HollyShocker 2inthestink wrote:
Killing miners in hi-sec is not consensual pvp it like clubing baby seals on the beach with a bat.

Which is actually pretty hilarious in a video game, if you think about it. Miners, baby seals, the same thing... Makes sense.


I prefer the term "phytoplankton", but yeah, I'd play a game where you club baby seals, especially if the baby seals were other players.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Some Rando
University of Caille
Gallente Federation
#66 - 2012-11-22 00:41:08 UTC  |  Edited by: Some Rando
Tyberius Franklin wrote:
How does a miner fight back? Avoidance is the only real defense that I know of for gankers/bumpers but that in no way counters the fact that the aggressors still retain full control of the situation where they choose to operate. Do you disagree or just feel it's working as intended?

Avoidance, paying attention, fitting ships appropriately, that sort of thing. The same sort of **** the rest of us do when we're PVEing in dangerous locations. Miners like Mara Rinn (I think?) are people I actually respect. They know their trade and they play the game. They think about how to compete, they form strategies, they fit appropriately.

So, yes, working as intended.

CCP has no sense of humour.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#67 - 2012-11-22 00:51:16 UTC  |  Edited by: Tyberius Franklin
Some Rando wrote:
Avoidance, paying attention, fitting ships appropriately, that sort of thing. The same sort of **** the rest of us do when we're PVEing in dangerous locations. Miners like Mara Rinn (I think?) are people I actually respect. They know their trade and they play the game. They think about how to compete, they form strategies, they fit appropriately.

So, yes, working as intended.

I suppose it's the interpretation of the words "fighting back" that threw me off then. Those words to me imply some sort of retaliation when in fact there is none (unless you count having a ganker/bumper disturb someone else in your stead?).

Of course there will always be those who feel statistically that the chances of actions being taken against them are low enough to not warrant changes to fitting or behavior save maybe just choosing an out of the way system. At what point do these actions cross the boundary into respectable?
MatrixSkye Mk2
Republic University
Minmatar Republic
#68 - 2012-11-22 00:54:45 UTC
Good read, Malcanis. Thanks for sharing it.

Successfully doinitwrong™ since 2006.

Some Rando
University of Caille
Gallente Federation
#69 - 2012-11-22 01:04:41 UTC
Tyberius Franklin wrote:
Of course there will always be those who feel statistically that the chances of actions being taken against them are low enough to not warrant changes to fitting or behavior save maybe just choosing an out of the way system. At what point do these actions cross the boundary into respectable?

Sorry, I'm not going to derail this thread any further. I pretty much just wanted to point out a **** argument.

CCP has no sense of humour.

Tippia
Sunshine and Lollipops
#70 - 2012-11-22 01:14:01 UTC  |  Edited by: Tippia
Angeal MacNova wrote:
The underlined is a fine example of "This is the way EVE is meant to be played and no other. There is just this one".
No, it's an example of “this is how EVE works, and if you want to play it, you need to consider this fundamental design decision”. It says absolutely nothing about how the game is meant to be played because that's the whole point: you choose. No matter what, though, the choice will exist within what the game can and cannot do — you cannot choose away the PvP environment that inherently comes with the multiplayer sandbox.

It says as much about how EVE is meant to be played as the existence of segment-blocking signals tells you how OpenTTD is supposed to be played: squat. Those signals are just an environmental factor that you need to take into account when routing your trains, much like how the full-PvP environment is a factor you need to take into account when you pick your EVE grazing ground.

Quote:
The bold is a fine example of contradicting the underlined and is also blatantly false.
How does it contradict anything and how is it false? You are free to carebear it up as much as you like — the game isn't going to stop you since it fully allows for that play style, and other players can't disallow anything since that's far beyond their control.

Quote:
For starters, if someones idea of pvp (since suicide ganking a defenseless miner is not pvp. It's not pvp if the other person can't fight back) is to suicide gank a miner repeatedly, regardless of where this miner mines making it impossible for that miner to mine, then one person's playstyle has just "disallowed" another's.
The only way for it not to be PvP is if there's a bot at the other end. Otherwise, it's a player vs. player conflict, and the shooty bit is a pretty small part of that conflict. There are plenty of decisions that lead up to it, all of which can be “won” or “lost”.

And no, you're still not disallowing any kind of playstyle. He's as free as ever to go and mine. He just needs to be aware of his environment. The only thing that would come close to player-made “disallowing” would be to constantly harass him to the point where he can't play the game, and that falls under the EVE definition of griefing — something that gets you banned… so it's not really something that's available in the standard player tool kit.
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#71 - 2012-11-22 01:34:23 UTC
Malcanis wrote:


I salute you, sir. Awesome post.
Ludi Burek
The Player Haters Corp
#72 - 2012-11-22 01:47:36 UTC
I disagree with point 4 Lol
Jenn aSide
Worthless Carebears
The Initiative.
#73 - 2012-11-22 01:50:49 UTC
Angeal MacNova wrote:
Tippia wrote:
LHA Tarawa wrote:
Real world, the saying goes... your right to swing your fist ends at my face. Unless, of course, we're in the boxing ring (or MMA octagon).


…and we're in such a ring right now. You stepped in the moment you logged in — highsec is as much a part of the ring as low and null. At most, it's a corner where the padding on the gloves is a bit thicker (which, as it turns out, is not always a good thing for the parties involved).

Someone else's play style as a PvPer does not disallow your play style as a carbear. The game already allows for both. The game just puts it on your shoulders to ensure that you get to play the way you want. Or to use a different Malcanisism: [playing EVE] does not mean you get to succeed at anything you want to try — it means you get to try anything you want to succeed at.


The underlined is a fine example of "This is the way EVE is meant to be played and no other. There is just this one".

The bold is a fine example of contradicting the underlined and is also blatantly false.

For starters, if someones idea of pvp (since suicide ganking a defenseless miner is not pvp. It's not pvp if the other person can't fight back) is to suicide gank a miner repeatedly, regardless of where this miner mines making it impossible for that miner to mine, then one person's playstyle has just "disallowed" another's.



Boy the hits just keep coming lol.

Can you not understand the difference between "I want you to play the way I do" and the simple statement "this is the reality of the situation, deal with it or don't, your choice"?

Malcanis
Vanishing Point.
The Initiative.
#74 - 2012-11-22 01:56:13 UTC
Qin Tawate wrote:
Cant remember, who said it:

Mittani would be a pseudo-educated douchebag. [edit: it is malcanis] P ok, so Mittani not even would say this. So we can dismiss the attribut "pseudo-educated". Still the text is just trival generalisation. It costs the writer nothing. Admitting - say - HBC/CFC leadership runs a campagne vs AAA to demonize them and to manipulate their own little grunts like - say - Goebbels, that would cost something.


Inter-alliance propaganda shares the characteristics of the big lie but I don't really care about that as much. It is only to be expected and is a valid tactic.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#75 - 2012-11-22 02:00:12 UTC
Sergeant Acht Scultz wrote:
Malcanis wrote:



+1 Alex, Mittani, Gianturco


Lin would say /bow fot this interesting piece of thought and humility.


Ahem!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Galaxy Pig
New Order Logistics
CODE.
#76 - 2012-11-22 02:03:32 UTC
Dude! You're not supposed to blow the lid off the propaganda machine, gaw! Oh well, they'll forget pretty quick. :)

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Malcanis
Vanishing Point.
The Initiative.
#77 - 2012-11-22 02:07:43 UTC
Shepard Wong Ogeko wrote:
Good read, except for the section "(4) Remember that other people are rational."

I've made way to much wealth off the fact that most people are not rational. Being rational is something you have to train your mind for, and most people simply don't. People buy overpriced goods or more than they need, fall for very simplistic scams, and in general react more with their gut (pride, jealousy, hate and love).

Economists wish people were rational, because if they followed simple logic and utilitarianism their calculations on the movement of markets would actually have some predictive value. But people aren't robots, and assuming they are will get you in trouble more often then not.

People sill generally make rational or semi rational decisions but they'll use incomplete or bad information to do so. Or they'll simplify their decision making with harmful generalizations (racism is a good example. All gankers are sociopaths is another.)

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mallak Azaria
Caldari Provisions
Caldari State
#78 - 2012-11-22 02:08:08 UTC
Angeal MacNova wrote:
since suicide ganking a defenseless miner is not pvp. It's not pvp if the other person can't fight back


PvP = Player versus Player

Are you telling us that miners are not people?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Malcanis
Vanishing Point.
The Initiative.
#79 - 2012-11-22 02:09:13 UTC
Galaxy Pig wrote:
Dude! You're not supposed to blow the lid off the propaganda machine, gaw! Oh well, they'll forget pretty quick. :)


Yeah I'm not worried that I have changed anything by writing an article on a video game website.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#80 - 2012-11-22 02:11:46 UTC
Ludi Burek wrote:
I disagree with point 4 Lol



The freedom to be wrong is the essence of humanity.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016