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Thorax and Deimos after winter patch

Author
Fredy Furious
Aliastra
Gallente Federation
#1 - 2012-11-20 21:09:57 UTC
Hi, the Thorax will get a 4th Mid slot after this winter patch

Thorax:
Cruiser skill bonuses:
5% bonus to Medium Hybrid Turret damage
7.5% bonus to Medium Hybrid Turret tracking speed
Slot layout: 5 H, 4 M (+1), 5 L, 5 turrets
Fittings: 820 PWG, 330 CPU (+30)
Defense (shields / armor / hull) : 1200(-324) / 1600(-41) / 1600(+75)
Capacitor (amount / recharge rate / average cap per second): 1450(+75) / 490s(+25.25s) / 2.8
Mobility (max velocity / agility / mass / align time): 240(+60) / 0.49(-0.0658) / 11280000 / 5.2s (-0.7)
Drones (bandwidth / bay): 50 / 50
Targeting (max targeting range / Scan Resolution / Max Locked targets): 52.5km(-2.5) / 280(+21) / 6
Sensor strength: 15 Magnetometric
Signature radius: 120(-20)
Cargo capacity: 465(+200)

Anything has been said about the deimos ? in theory, it should get a 4th mid slot also right ? Sorry if I missed something
Destination SkillQueue
Doomheim
#2 - 2012-11-20 21:21:41 UTC
They aren't doing rebalancing on T2 ships. They propably won't do any of them before the entire T1 subcap lineup has been rebalanced, so they have a solid foundation to build on and can better position the more specialized ships in the grand scheme of things.
Perihelion Olenard
#3 - 2012-11-20 21:45:17 UTC
If they do it'll probably wait until command ships and gang link bonuses get redone.
Jerick Ludhowe
Internet Tuff Guys
#4 - 2012-11-20 22:24:31 UTC
Perihelion Olenard wrote:
If they do it'll probably wait until command ships and gang link bonuses get redone.


From the rough draft outline of future balance passes displayed in a recent dev blog it would seem that your are indeed correct. Command ships will be the first of the t2 ships rebalanced (although af's technically were with crucible) followed most probably by hacs, recons, and logi.
Maeltstome
Ten Thousand Days
#5 - 2012-11-21 14:11:36 UTC
A deimos with 4 mids will literally melt faces. All damage mods, all tracking enahncers, all shield EHP. Say goodbye to the vagabond.
Perihelion Olenard
#6 - 2012-11-21 14:28:17 UTC  |  Edited by: Perihelion Olenard
By then armor should be improved and would probably be better to armor the Deimos. Even now I'd have more confidence flying in an armor Deimos than a light shield Deimos.
Songbird
#7 - 2012-11-21 16:40:33 UTC
a deimos with 100 mids is still a ship that can shoot only 12 km away and that's including the falloff - I'll never fly the deimos ever again.
Fredy Furious
Aliastra
Gallente Federation
#8 - 2012-11-21 16:57:49 UTC
Well if it can be fitted with a 5 electron blaster, a 800mm plate, a medium armor rep and a medium cap booster, and if it gets the speed boost that the thorax got for rushing to target, , im sure it can be good for solo or small gang work.
Jerick Ludhowe
Internet Tuff Guys
#9 - 2012-11-21 17:05:13 UTC
Songbird wrote:
a deimos with 100 mids is still a ship that can shoot only 12 km away and that's including the falloff - I'll never fly the deimos ever again.


try using null, you may find that 12km becomes more like 20km :P
Mra Rednu
Vanishing Point.
#10 - 2012-11-21 19:32:18 UTC
Maeltstome wrote:
A deimos with 4 mids will literally melt faces. All damage mods, all tracking enahncers, all shield EHP. Say goodbye to the vagabond.


That will depend on what they do to the vaga though....
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#11 - 2012-11-21 22:11:23 UTC
Fredy Furious wrote:
Hi, the Thorax will get a 4th Mid slot after this winter patch

Thorax:
Cruiser skill bonuses:
5% bonus to Medium Hybrid Turret damage
7.5% bonus to Medium Hybrid Turret tracking speed
Slot layout: 5 H, 4 M (+1), 5 L, 5 turrets
Fittings: 820 PWG, 330 CPU (+30)
Defense (shields / armor / hull) : 1200(-324) / 1600(-41) / 1600(+75)
Capacitor (amount / recharge rate / average cap per second): 1450(+75) / 490s(+25.25s) / 2.8
Mobility (max velocity / agility / mass / align time): 240(+60) / 0.49(-0.0658) / 11280000 / 5.2s (-0.7)
Drones (bandwidth / bay): 50 / 50
Targeting (max targeting range / Scan Resolution / Max Locked targets): 52.5km(-2.5) / 280(+21) / 6
Sensor strength: 15 Magnetometric
Signature radius: 120(-20)
Cargo capacity: 465(+200)

Anything has been said about the deimos ? in theory, it should get a 4th mid slot also right ? Sorry if I missed something



Do not mix apples and oranges.

T1 being T1; and T2 supposedly delivering you the advantage of extra skilling, I really mean supposedly, this means if there's any logic behind this balancing stuff, because for once I believe there is, T2 ships will finally (at least some) get their role at some point and be efficient for it independently of race.

Remember this little thing, same effectiveness for same task with different tools is what it changes from wow type balancing. Many around pretend with a lot of words Eve is different when those are clearly more than anyone else pejorative wow fans appreciating the uber dk buff (their tràlàlà) and etc but are clearly against any form of balance because everyone would have to use brains instead of tràlàlà (OGB/game mechanics essentially)

In some game pretending to be player content game, then why give more tools and advantages to afk alts and boost some tools to ridiculous points?
There's no point on getting the best of your community if at some point you give them OP tools and trash ones. If you want to get the best of them just make them do it differently but actually really use their brains, if they have some.

removed inappropriate ASCII art signature - CCP Eterne

Perihelion Olenard
#12 - 2012-11-21 22:18:53 UTC
Sergeant Acht Scultz wrote:

Remember this little thing, same effectiveness for same task with different tools is what it changes from wow type balancing. Many around pretend with a lot of words Eve is different when those are clearly more than anyone else pejorative wow fans appreciating the uber dk buff (their tràlàlà) and etc but are clearly against any form of balance because everyone would have to use brains instead of tràlàlà (OGB/game mechanics essentially)

I don't understand what is being said in this paragraph.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#13 - 2012-11-21 22:24:02 UTC  |  Edited by: Sergeant Acht Scultz
Songbird wrote:
a deimos with 100 mids is still a ship that can shoot only 12 km away and that's including the falloff - I'll never fly the deimos ever again.



We still have the same old problem with Gallente, this race at it self regroups everything in game not having a single ounce of sense, every single drawback and a huge number of earlier psychology traumatised kids...

Slow ship + extremely poor active tank design+shortest range weapon system in the game.

C'mon, if there wasn't the Gallente slogan there to sell Gallente players place and if CCP would simply put in graphs what gallente ships are capable of, there would be none or just alts training for those ships. It's ridiculous.
After hybrids rebalance things got a little better, then you can often read scarecrows telling how awesome gallente ships are forgetting to tell you they are 10 or 15 at a low sec gate camping and killing anything passing through while cumulating OGB, on grid links, support etc...
Wtf? -no matter the idiot in whatever ship would have the feeling he's great in these conditions, add WH effects and it's even worst.

Deimos was just good to look at in some BPO, it's barely better then but you're still better looking at it as a BPO and will probably not get really better after rebalance. Don't even dream about it, because of the silliest weapon system on top of the silliest tanking type on top of the silliest speed drawbacks ever on top of the stupidest tackling type (Damps, hahaha) and on top of it an uber 8km scram+10km web.

Awesome sauce is awesome, depends if you want to have fun or not.

removed inappropriate ASCII art signature - CCP Eterne

vyshnegradsky
The Legion of Spoon
Curatores Veritatis Alliance
#14 - 2012-11-21 22:26:14 UTC
Perihelion Olenard wrote:
Sergeant Acht Scultz wrote:

Remember this little thing, same effectiveness for same task with different tools is what it changes from wow type balancing. Many around pretend with a lot of words Eve is different when those are clearly more than anyone else pejorative wow fans appreciating the uber dk buff (their tràlàlà) and etc but are clearly against any form of balance because everyone would have to use brains instead of tràlàlà (OGB/game mechanics essentially)

I don't understand what is being said in this paragraph.


I think his brain melted. I'm fairly sure mine did too after reading it though.

This one's a bit over the edge guys.

Locked for breaking... well, pretty much all the rules.

  • CCP Falcon
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#15 - 2012-11-21 22:27:50 UTC
Perihelion Olenard wrote:
Sergeant Acht Scultz wrote:

Remember this little thing, same effectiveness for same task with different tools is what it changes from wow type balancing. Many around pretend with a lot of words Eve is different when those are clearly more than anyone else pejorative wow fans appreciating the uber dk buff (their tràlàlà) and etc but are clearly against any form of balance because everyone would have to use brains instead of tràlàlà (OGB/game mechanics essentially)

I don't understand what is being said in this paragraph.



Then you need to read it a couple of times, or perhaps use a translator, or perhaps just use brains if you have some left.

removed inappropriate ASCII art signature - CCP Eterne

Perihelion Olenard
#16 - 2012-11-21 22:34:17 UTC
Sergeant Acht Scultz wrote:
Perihelion Olenard wrote:
Sergeant Acht Scultz wrote:

Remember this little thing, same effectiveness for same task with different tools is what it changes from wow type balancing. Many around pretend with a lot of words Eve is different when those are clearly more than anyone else pejorative wow fans appreciating the uber dk buff (their tràlàlà) and etc but are clearly against any form of balance because everyone would have to use brains instead of tràlàlà (OGB/game mechanics essentially)

I don't understand what is being said in this paragraph.



Then you need to read it a couple of times, or perhaps use a translator, or perhaps just use brains if you have some left.

You can barely put your thoughts together and you're telling me to use my brain?
Darius Brinn
The Scope
Gallente Federation
#17 - 2012-11-22 09:05:22 UTC
Sergeant Acht Scultz wrote:



We still have the same old problem with Gallente, this race at it self regroups everything in game not having a single ounce of sense, every single drawback and a huge number of earlier psychology traumatised kids...

Slow ship + extremely poor active tank design+shortest range weapon system in the game.

C'mon, if there wasn't the Gallente slogan there to sell Gallente players place and if CCP would simply put in graphs what gallente ships are capable of, there would be none or just alts training for those ships. It's ridiculous.
After hybrids rebalance things got a little better, then you can often read scarecrows telling how awesome gallente ships are forgetting to tell you they are 10 or 15 at a low sec gate camping and killing anything passing through while cumulating OGB, on grid links, support etc...
Wtf? -no matter the idiot in whatever ship would have the feeling he's great in these conditions, add WH effects and it's even worst.

Deimos was just good to look at in some BPO, it's barely better then but you're still better looking at it as a BPO and will probably not get really better after rebalance. Don't even dream about it, because of the silliest weapon system on top of the silliest tanking type on top of the silliest speed drawbacks ever on top of the stupidest tackling type (Damps, hahaha) and on top of it an uber 8km scram+10km web.

Awesome sauce is awesome, depends if you want to have fun or not.


I think this is the best thing I'm going to read today. I'm honestly baffled. It LOOKS like English, and it TEASES you into believing you can extract some sense from the wording, but in time you realize the futility of trying.

I still haven't decided if you have Asperger's, if English is not your native language, or if perhaps you are the BEST potential troll ever to be conceived in these forums.

Quote:
"C'mon, if there wasn't the Gallente slogan there to sell Gallente players place and if CCP would simply put in graphs what gallente ships are capable of, there would be none or just alts training for those ships. It's ridiculous."


Pure genius. It's, frankly, amazing, and I am now going to try and re-read your posts again, just for fun.
Malcanis
Vanishing Point.
The Initiative.
#18 - 2012-11-22 09:51:40 UTC
Man, LSD is sneaky. You think that you're through the trip and the effects are gone and then the next day you read what you wrote and holy ****, no they weren't.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#19 - 2012-11-22 09:51:52 UTC
So I'm told.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

chris elliot
Treasury Department
Plug N Play
#20 - 2012-11-22 12:38:24 UTC
Songbird wrote:
a deimos with 100 mids is still a ship that can shoot only 12 km away and that's including the falloff - I'll never fly the deimos ever again.


What fit are you flying? Mine can hit you at 30+ km.


That being said a 4th mid on the diemos would be teh sex.*drools*
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