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With CrimeWatch 2.0 do you think we'll see a "police force" build up?

First post
Author
Hazen Koraka
HK Enterprises
#61 - 2012-11-21 19:52:31 UTC
Pohbis wrote:
Hazen Koraka wrote:
I'm gonna quote direct from the devblog. Please enlighten me.
You have no control over who buys the killright.

Once it's up for sale, the first guy to right-click and buy it, gets it.

Thus, you can not sell it to a specific player.

It's not about the guy you are selling killrights for being a specific one, it's about the guy who buys them being a specific guy.


I did not state you can sell to a specific person.

Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html

Pohbis
Neo T.E.C.H.
#62 - 2012-11-21 19:56:06 UTC  |  Edited by: Pohbis
Hazen Koraka wrote:
I did not state you can sell to a specific person.
Neither did I, but that was the part that was highlighted to you as being not possible. Instead of asking for him to enlighten you, you should maybe have replied that you did not argument that specific part to be the case ;)

Quote:
Except you can soon "buy" killrights on people if someone who has the rights leases it to you.
Hazen Koraka
HK Enterprises
#63 - 2012-11-21 20:01:44 UTC
Pohbis wrote:
Hazen Koraka wrote:
I did not state you can sell to a specific person.
Neither did I, but that was the part that was highlighted to you as being not possible. Instead of asking for him to enlighten you, you should maybe have replied that you did not argument that specific part to be the case ;)

Quote:
Except you can soon "buy" killrights on people if someone who has the rights leases it to you.


Sigh. The post I replied to was saying that you can't basically attack anyone you want in hisec without concordokken.
I was making the simple point that someone else who has kill rights and has leased the rights i.e. selling them to whomever wants them, makes it possible for you to buy that right, and hence kill them in hisec. Simples.

Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html

Dasola
New Edens Freeports
#64 - 2012-11-21 20:06:30 UTC
This is eve, theres no reason for highsec to unify this way. So i dont believe for a minute that there would be police force of players... Yes some may jump for idea, but considering population count of highsec, they will be seriously small minority. Sort of like griefers are now....

If highsec could be unified, pirates would be in trouble, lowsec would be in trouble, heck even 0.0 warmongers would be in trouble. But theres just no reason important enough for people to care.

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Darth Gustav
Sith Interstellar Tech Harvesting
#65 - 2012-11-21 20:08:39 UTC
Dasola wrote:
This is eve, theres no reason for highsec to unify this way. So i dont believe for a minute that there would be police force of players... Yes some may jump for idea, but considering population count of highsec, they will be seriously small minority. Sort of like griefers are now....

If highsec could be unified, pirates would be in trouble, lowsec would be in trouble, heck even 0.0 warmongers would be in trouble. But theres just no reason important enough for people to care.

They'd need to make more progress than mere unification for 0.0 to be in trouble, honestly.

Otherwise though I think you may be on to something.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Dinsdale Pirannha
Pirannha Corp
#66 - 2012-11-21 20:34:05 UTC
So after reading Herr's post about not being able to stockpile killrights and using them at a time of my choosing, I have realized that killrights are actually a BENEFIT to people like the goons, and other sociopaths.

Sociopath A-1 in a rookie ship shoots at an alt of his, Sociopath A-2, giving Sociopath A-2 killrights on A-1.
Now, A-1 parks himself in a good PvP fit Tornado, or Talos, one that "looks" like a gank fit. Not many people will notice the difference between T2 autocannons vs meta 1400 arties when looking at a ship.
He also gets all his buddies in logi's nearby.
Just for fun Sociopath 2 also shoots at A-1, so A-2 now can offer killrights on A-1 and 2 at the same time.
Sociopath 2 is also in a PvP boat that looks like a suicide gank boat.

Now, A-1 and 2 park themselves by a gate (after of course getting their sec status up so everyone shoots at them right away).
A-1 and 2 now wait until they want some fun.

A-2 then activates killrights. At that point, some poor chump sees them on the gate and buys the rights from A-2.
That means money in Sociopath A's pocket right there.

Further, when poor sap white knight engages A-1 or 2, all of their logi friends come roaring in.
Now we have the proverbial "group fornication".
We have A-1 and 2 flashy, and all their logi friends go flashy, meanwhile A-1 and 2 are happily smashing anyone who engages them. Unless the poor sap who bought the killrights is incredibly organized, with tons of his own ECM buddies to jam the sociopaths' logi friends, plus logi support of his own, the sociopaths will kill the white knights at will.

Bottom line, the fact that white knights have to decide on moment's notice whether to buy killrights on a sociopath, which allows the sociopaths to control when they fight and in what ships, which mean the sociopaths win.
Solstist
Science and Trade Institute
Caldari State
#67 - 2012-11-21 21:00:24 UTC
With "proper" use of this system, I just see another way to gank freighters in hi-sec, without the risk of being concorded.
James Amril-Kesh
Viziam
Amarr Empire
#68 - 2012-11-21 22:04:38 UTC
Solstist wrote:
With "proper" use of this system, I just see another way to gank freighters in hi-sec, without the risk of being concorded.

Seems you don't really understand how the system works.

If you decide to use a freighter while there's a killright on you, you're a dumbass and you deserve what's coming to you.
Most freighter pilots will never have killrights on them.

Enjoying the rain today? ;)

Mallak Azaria
Caldari Provisions
Caldari State
#69 - 2012-11-21 22:07:08 UTC
James Amril-Kesh wrote:
Solstist wrote:
With "proper" use of this system, I just see another way to gank freighters in hi-sec, without the risk of being concorded.

Seems you don't really understand how the system works.

If you decide to use a freighter while there's a killright on you, you're a dumbass and you deserve what's coming to you.
Most freighter pilots will never have killrights on them.


Are you surprised that NPC alt guy doesn't know how mechanics work?

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James Amril-Kesh
Viziam
Amarr Empire
#70 - 2012-11-21 22:13:08 UTC
Mallak Azaria wrote:
James Amril-Kesh wrote:
Solstist wrote:
With "proper" use of this system, I just see another way to gank freighters in hi-sec, without the risk of being concorded.

Seems you don't really understand how the system works.

If you decide to use a freighter while there's a killright on you, you're a dumbass and you deserve what's coming to you.
Most freighter pilots will never have killrights on them.


Are you surprised that NPC alt guy doesn't know how mechanics work?

No, but I like to give them the benefit of the doubt.

Enjoying the rain today? ;)

Nova Fox
Novafox Shipyards
#71 - 2012-11-22 00:11:42 UTC
Well players have been always trying to make anti-pirate corporations but always have feel short due to various factors number one usually being pirates outnumber the 'cops.' and the cops are generally not the best pvper's running about.

Maybe with isk flow incentive we may see cop corps crop up with some veterancy in hand as old bounty hunters and ex pirates decide to turn on their formers.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Hazen Koraka
HK Enterprises
#72 - 2012-11-27 08:42:49 UTC
Hazen Koraka wrote:
Unit CA108AF wrote:
Except for the whole, you know, not being able to kill in high sec anyway? Even if you get the kill rights, that just prevents your sec status from being hit if you engage in low sec. That doesn't mean you can magically pop anyone you want in high sec without Concord. You'll still get the Dokken if you shoot someone in highsec without when you aren't at war or they aren't flashy red.


Except you can soon "buy" killrights on people if someone who has the rights leases it to you.


Now confirmed:

Devblog Quote:

"We’ve added an option for people to limit who the kill right is available to. Now when you make a kill right available, you can choose to restrict access the kill right to a specific corporation, alliance or even character. You can still make it open to anyone if you wish. When you make a kill right available, a notification is sent to the target of the kill right informing him that the kill right has been made available (and to whom if that is specified)."

http://community.eveonline.com/devblog.asp?a=blog&nbid=73578

Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html

Herr Hammer Draken
#73 - 2012-11-27 08:58:55 UTC
Hazen Koraka wrote:
Hazen Koraka wrote:
Unit CA108AF wrote:
Except for the whole, you know, not being able to kill in high sec anyway? Even if you get the kill rights, that just prevents your sec status from being hit if you engage in low sec. That doesn't mean you can magically pop anyone you want in high sec without Concord. You'll still get the Dokken if you shoot someone in highsec without when you aren't at war or they aren't flashy red.


Except you can soon "buy" killrights on people if someone who has the rights leases it to you.


Now confirmed:

Devblog Quote:

"We’ve added an option for people to limit who the kill right is available to. Now when you make a kill right available, you can choose to restrict access the kill right to a specific corporation, alliance or even character. You can still make it open to anyone if you wish. When you make a kill right available, a notification is sent to the target of the kill right informing him that the kill right has been made available (and to whom if that is specified)."

http://community.eveonline.com/devblog.asp?a=blog&nbid=73578


Well now that is interesting. The first step in a player run police force. Sorta like red frog. A start up player corp designed to fight the ganker fleets in high sec. Sell their corp your kill rights. Just have to figure out how to make the economics of it work out.

Herr Hammer Draken "The Amarr Prophet"

Elliot Vodka
Caldari Provisions
Caldari State
#74 - 2012-11-27 09:50:44 UTC



There will be organized groups looking for easy kills, there will be easy kills being bought before they enter the gate, and there will be legal ganks in high sec. These "Police" Will not be your friend, they will kill anyone and anything they can fire on.

Dont think were on your side just because we happen to shoot more pirates on gate then carebears...

Why is it that people think this game is for everyone?A better question would be "Why do some people think this game is only for them?"