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Nerfing the Rorqual

First post
Author
Sara Mars
The Scope
Gallente Federation
#1 - 2012-11-20 03:13:00 UTC
CMS Summey


So reading this i do not see how nerfing commpression rates can increase incentive 0.0 industry. The Market dictates incentive not more nerfs and what about the Wormhole alliance's and corps that export ore using rorq? What have it CSM?
Benny Ohu
Royal Amarr Institute
Amarr Empire
#2 - 2012-11-20 03:18:12 UTC
better to remember this is a CSM thing, not a CCP thing, that the best place to discuss this would be the thread in jita park, and finally that mineral compression as discussed has nothing to do with rorquals
Mallak Azaria
Caldari Provisions
Caldari State
#3 - 2012-11-20 03:22:58 UTC
People still do compression with Rorquals? Man, are you way behind the times.

The compression they're refering to is mineral compression (Making a whole bunch of T1 large guns) to make transporting them take less trips, then refining them later to build your giant space willy.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

SmilingVagrant
Doomheim
#4 - 2012-11-20 03:24:30 UTC
Mallak Azaria wrote:
People still do compression with Rorquals? Man, are you way behind the times.

The compression they're refering to is mineral compression (Making a whole bunch of T1 large guns) to make transporting them take less trips, then refining them later to build your giant space willy.


This is pretty much how compression is done these days which gives you a nice idea on the sad state of affairs in Eve online.
Souisa
Subhypersonics
#5 - 2012-11-20 03:30:48 UTC
I think they should stop looking at game design that way. Trying to fix things from a macro perspective you will only end up failing and creating untended consequences. Just like the politicans do every day. You need to get down on a micro level, in order to fix the problem. Who says its even a problem that there is little industry in 0.0? It just seems like a silly goal to have more industry exist there. Instead of having this grandiose vision of how people should play the game and in turn force them to do it, get down and dirty and try to improve on the various ways they already do

o/

Mallak Azaria
Caldari Provisions
Caldari State
#6 - 2012-11-20 03:38:13 UTC
Souisa wrote:
Who says its even a problem that there is little industry in 0.0? It just seems like a silly goal to have more industry exist there.


The problem is that for all the time, effort & isk you put in to nullsec, the one thing you can't do is make it great for industry. We want CCP to give us the tools to make it great if we so choose (as you can with literally everything else). What is the point of having your own space empire when your industry is completely dependent on highsec?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Sentamon
Imperial Academy
Amarr Empire
#7 - 2012-11-20 03:38:34 UTC
Souisa wrote:
I Who says its even a problem that there is little industry in 0.0?


0.0 bittervets too scared to produce and move freight through high and lowsec cause they might die. Pirate

~ Professional Forum Alt  ~

Souisa
Subhypersonics
#8 - 2012-11-20 03:39:16 UTC
Mallak Azaria wrote:
Souisa wrote:
Who says its even a problem that there is little industry in 0.0? It just seems like a silly goal to have more industry exist there.


The problem is that for all the time, effort & isk you put in to nullsec, the one thing you can't do is make it great for industry. We want CCP to give us the tools to make it great if we so choose (as you can with literally everything else). What is the point of having your own space empire when your industry is completely dependent on highsec?


I see your point, however you seem to be the expert. What do you think is missing?

o/

Sentamon
Imperial Academy
Amarr Empire
#9 - 2012-11-20 03:39:53 UTC
Mallak Azaria wrote:

The problem is that for all the time, effort & isk you put in to nullsec, the one thing you can't do is make it great for industry. We want CCP to give us the tools to make it great if we so choose (as you can with literally everything else). What is the point of having your own space empire when your industry is completely dependent on highsec?


Feel free to abandon your space anytime if there is no point to it.

~ Professional Forum Alt  ~

Mallak Azaria
Caldari Provisions
Caldari State
#10 - 2012-11-20 03:42:51 UTC
Souisa wrote:
Mallak Azaria wrote:
Souisa wrote:
Who says its even a problem that there is little industry in 0.0? It just seems like a silly goal to have more industry exist there.


The problem is that for all the time, effort & isk you put in to nullsec, the one thing you can't do is make it great for industry. We want CCP to give us the tools to make it great if we so choose (as you can with literally everything else). What is the point of having your own space empire when your industry is completely dependent on highsec?


I see your point, however you seem to be the expert. What do you think is missing?


This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Souisa
Subhypersonics
#11 - 2012-11-20 03:46:06 UTC  |  Edited by: Souisa
If warp disruptors didnt exist, 0.0 would be so much better. You could be shot at, and forced to leave, but you wouldnt be killed every time. Tank would matter much more since the bigger your ship is, the more tank you need in order to stay alive while aligning and escaping. Warp distruption just shouldnt be instant, and able to be done by every single ship in the game, it should be something that takes time to plan and to set up, so regions can be protected and traps can be made but also to avoid whenever you leave high-sec the danger is basically the same and you have to fear being warp scrammed every single moment.

o/

Andski
Science and Trade Institute
Caldari State
#12 - 2012-11-20 03:49:28 UTC
Sentamon wrote:
Souisa wrote:
I Who says its even a problem that there is little industry in 0.0?


0.0 bittervets too scared to produce and move freight through high and lowsec cause they might die. Pirate


yeah we totally don't have hisec production alts

tell us another one npc alt guy

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Sara Mars
The Scope
Gallente Federation
#13 - 2012-11-20 03:59:06 UTC
Mallak Azaria wrote:
Souisa wrote:
Who says its even a problem that there is little industry in 0.0? It just seems like a silly goal to have more industry exist there.


The problem is that for all the time, effort & isk you put in to nullsec, the one thing you can't do is make it great for industry. We want CCP to give us the tools to make it great if we so choose (as you can with literally everything else). What is the point of having your own space empire when your industry is completely dependent on highsec?


I kinda agree with you there. But we need new fresh ideas from CCP (No sarcasim applied) not more nerfs as a solver. moon goo and sov mechanics is linked to industry in 0.0
Zifrian
The Frog Pond
Ribbit.
#14 - 2012-11-20 03:59:43 UTC
Mallak Azaria wrote:
Souisa wrote:
Who says its even a problem that there is little industry in 0.0? It just seems like a silly goal to have more industry exist there.


The problem is that for all the time, effort & isk you put in to nullsec, the one thing you can't do is make it great for industry. We want CCP to give us the tools to make it great if we so choose (as you can with literally everything else). What is the point of having your own space empire when your industry is completely dependent on highsec?

This

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Sentamon
Imperial Academy
Amarr Empire
#15 - 2012-11-20 04:02:28 UTC
Andski wrote:
Sentamon wrote:
Souisa wrote:
I Who says its even a problem that there is little industry in 0.0?


0.0 bittervets too scared to produce and move freight through high and lowsec cause they might die. Pirate


yeah we totally don't have hisec production alts

tell us another one npc alt guy


Cause I totally can't gank your hisec alts moving nice things to nullsec. Pirate

~ Professional Forum Alt  ~

SmilingVagrant
Doomheim
#16 - 2012-11-20 04:03:18 UTC
Sentamon wrote:
Souisa wrote:
I Who says its even a problem that there is little industry in 0.0?


0.0 bittervets too scared to produce and move freight through high and lowsec cause they might die. Pirate


This is the dumbest thing I've ever heard. Let me introduce you to the jump freighter, and let me tell you how our primary carrier has been operating for two years without losing even one.
Andski
Science and Trade Institute
Caldari State
#17 - 2012-11-20 04:05:00 UTC
Sentamon wrote:
Cause I totally can't gank your hisec alts moving nice things to nullsec. Pirate


Well, you haven't.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Sentamon
Imperial Academy
Amarr Empire
#18 - 2012-11-20 04:06:54 UTC  |  Edited by: Sentamon
SmilingVagrant wrote:
Sentamon wrote:
Souisa wrote:
I Who says its even a problem that there is little industry in 0.0?


0.0 bittervets too scared to produce and move freight through high and lowsec cause they might die. Pirate


This is the dumbest thing I've ever heard. Let me introduce you to the jump freighter, and let me tell you how our primary carrier has been operating for two years without losing even one.


Ok so what's the problem then? Complaining just to complain?

Still waiting on people to abandon useless nullsec btw.

~ Professional Forum Alt  ~

psycho freak
Sebiestor Tribe
Minmatar Republic
#19 - 2012-11-20 04:08:09 UTC
Souisa wrote:
If warp disruptors didnt exist, 0.0 would be so much better. You could be shot at, and forced to leave, but you wouldnt be killed every time. Tank would matter much more since the bigger your ship is, the more tank you need in order to stay alive while aligning and escaping. Warp distruption just shouldnt be instant, and able to be done by every single ship in the game, it should be something that takes time to plan and to set up, so regions can be protected and traps can be made but also to avoid whenever you leave high-sec the danger is basically the same and you have to fear being warp scrammed every single moment.




This has to be a troll post if so ive biten if not wow just wow are there realy players that gutless and to scard to lose a few pixels
i dont live in 0.0 anymore but there are ways to avoide beeing cought there if you use your head

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Mallak Azaria
Caldari Provisions
Caldari State
#20 - 2012-11-20 04:13:14 UTC
Sara Mars wrote:
Mallak Azaria wrote:
Souisa wrote:
Who says its even a problem that there is little industry in 0.0? It just seems like a silly goal to have more industry exist there.


The problem is that for all the time, effort & isk you put in to nullsec, the one thing you can't do is make it great for industry. We want CCP to give us the tools to make it great if we so choose (as you can with literally everything else). What is the point of having your own space empire when your industry is completely dependent on highsec?


I kinda agree with you there. But we need new fresh ideas from CCP (No sarcasim applied) not more nerfs as a solver. moon goo and sov mechanics is linked to industry in 0.0


This sums up what 0.0 needs pretty well. It would also add in another conflict driver, as opposed to fighting for moons all the time

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

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