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Best way to recover Amarr standings?

Author
Sangre Elle
The Causality
#1 - 2011-10-05 22:01:06 UTC
Hi all,

Properly stupid question that makes me realise just how narrow my Eve experience has been...

Say I've been in the Minnie Militia for the last couple of years and have completely ruined my Amarr standings to the point where I'm KOS and no Amarr agent will offer me missions (-8.65), now I'm looking to roam free and go where I please, what's the quickest way to recover it?

I'm guessing hunting the Amarr racial enemy rats in 0.0, but which faction would that be? Blooder?
Substantia Nigra
Polaris Rising
Goonswarm Federation
#2 - 2011-10-05 22:16:05 UTC
Had you done a little searching you'd find, in this very forum, the standings recovery plan ... http://forums.eveonline.com/default.aspx?g=posts&t=10212.

If you read that information fully you will find it addresses all the sorts of issues you're probably facing.

Following the approach outlined in that 'plan' is a much, much quicker route than any other.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Sangre Elle
The Causality
#3 - 2011-10-05 22:31:55 UTC  |  Edited by: Sangre Elle
And rob you of the chance to patronise someone? Never.

Thanks for the assistance, that's exactly the link I was searching for, minus the full-stop on the end of course.

Edit:

Sadly not as useful as I'd thought it was last time I saw it. Getting from -8.65 to -5.00 using agents of factions friendly to Amarr in Highsec will take a very, very long time.

Hunting Amarr Enemy rats in 0.0 will be way faster.

This would appear to mean, as I suspected, Blooders / Delve. Oh goodie!
DeMichael Crimson
Republic University
Minmatar Republic
#4 - 2011-10-06 01:08:28 UTC
Sangre Elle wrote:
Sadly not as useful as I'd thought it was last time I saw it. Getting from -8.65 to -5.00 using agents of factions friendly to Amarr in Highsec will take a very, very long time.

Hunting Amarr Enemy rats in 0.0 will be way faster.

This would appear to mean, as I suspected, Blooders / Delve. Oh goodie!


http://wiki.eveonline.com/en/wiki/Faction_Standing_Repair_Plan

Since I'm the author of the 'Plan', I'll address a few points here.

Killing Pirate NPC's will not help repair your negative Faction standings.

Since it took time to ruin your standings it will also take time to repair those standings. There is no super fast way to repair negative Faction standings. However, the 'Plan' listed above is actually the quickest way to accomplish that. That 'Plan' also has a link to a forum thread intended for questions and comments pertaining to Faction standing repair. Please refer to that for future questions.

That being said, I advise the following:


Leave the Militia if you're currently involved with Factional Warfare.

Train up the Diplomacy skill asap.

Depending on which of the negative Empire Factions listed in your character sheet with the highest standing, that's the one to start working. Since Amarr is -8.65 standing, Caldari standing may be higher. If it is, locate a Level 1 Caldari Agent in Minmatar or Gallente space and complete regular missions and storyline (decline Anti-Faction encounters) until Caldari Faction is above -5.00 standing, then start working the 'Plan' with the Caldari Event Agents.


The 'Faction Standing Repair Plan' has proved itself to be a good reliable effective way to quickly repair negative Faction standings. The 'Old' original thread is filled with lot's of different players posting positive references about it. If you can find a faster way to repair negative Faction standings, please let me know by posting in the 'Questions and Comments' thread for the 'Plan'. https://forums.eveonline.com/default.aspx?g=posts&t=10212&find=unread


Good luck

DMC
Tri Vetra
Native Freshfood
Minmatar Republic
#5 - 2011-10-06 05:11:19 UTC
Actually, the fastest and easiest way to do it is to join Caldari or Amarr FW and do plexes or make someone share standings from FW missions with you. You keep doing this until you get promoted a bunch of times.

I did this a week ago or so for a corpie of mine, took about 3 hours to get him to passable levels.

Since you obviously can't join an NPC militia corp, seek a player corp, it's not that hard to get in.
DeMichael Crimson
Republic University
Minmatar Republic
#6 - 2011-10-06 06:38:51 UTC  |  Edited by: DeMichael Crimson
Tri Vetra wrote:
Actually, the fastest and easiest way to do it is to join Caldari or Amarr FW and do plexes or make someone share standings from FW missions with you. You keep doing this until you get promoted a bunch of times.

I did this a week ago or so for a corpie of mine, took about 3 hours to get him to passable levels.

Since you obviously can't join an NPC militia corp, seek a player corp, it's not that hard to get in.



I doubt it'll make all Empire Faction standings positive. Also I highly doubt that's the fastest and easiest way considering the player will always be attacked by Faction Navy NPC's and other players in the opposing Militia. Might work if joining a player corp already in the Militia, but it won't be easy. After 7 days his standings will be included with the corp standings which might cause problems for the corp.


Fact:
1) You will be at war with your chosen faction’s enemy faction militia. Pilots enlisted into the enemy faction will be able to open fire on you without CONCORD interference.

2) Entering the high security systems (0.5+) of the opposing faction will cause the navies of that faction to attack you.

3) Any entity, pilot or corporation, is required to have and maintain a standing of 0.5 or higher with the faction they intend to enlist for and to remain enlisted. Note that social skills are not taken into account for this requirement, only the raw unmodified standing counts.


The OP is looking to travel safely in all Empire Factions space so only needs to be above -5.00 Faction standing. Probably wouldn't mind being able to access all Agents so set that to be above -2.00 Faction standing with all Empire Factions.

Just for the record, what exactly are your current Empire Faction standings? I have over +5.00 (modified) with all Empire Factions.

Please provide us with a detailed guide if the 'Fastest and Easiest way' is doing Factional Warfare. Remember this is to repair negative Faction standings along with making all Empire Faction standing's positive.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#7 - 2011-10-07 12:24:22 UTC
Simple, become their slave, for more ask the Minmatar about they are good in this. Blink

CEO of Lanate Industries

Citizen of Solitude

Sangre Elle
The Causality
#8 - 2011-10-20 20:04:24 UTC
DeMichael Crimson wrote:
I doubt it'll make all Empire Faction standings positive.


They don't need to be positive, I just need access to Amarr space.

DeMichael Crimson wrote:
Also I highly doubt that's the fastest and easiest way considering the player will always be attacked by Faction Navy NPC's and other players in the opposing Militia.


I'm more than used to Militia conflicts having been in the Minmatar militia on and off since FW launched, being at war doesn't concern me unduly.

DeMichael Crimson wrote:
Might work if joining a player corp already in the Militia, but it won't be easy. After 7 days his standings will be included with the corp standings which might cause problems for the corp.


Ah...

DeMichael Crimson wrote:
Fact:
1) You will be at war with your chosen faction’s enemy faction militia. Pilots enlisted into the enemy faction will be able to open fire on you without CONCORD interference.


As above, non-issue.

DeMichael Crimson wrote:
2) Entering the high security systems (0.5+) of the opposing faction will cause the navies of that faction to attack you.


Aside from the fact that most of my eve-friends will be 'enemies' for the duration, see above.

Sangre Elle
The Causality
#9 - 2011-10-20 20:04:33 UTC
DeMichael Crimson wrote:
3) Any entity, pilot or corporation, is required to have and maintain a standing of 0.5 or higher with the faction they intend to enlist for and to remain enlisted. Note that social skills are not taken into account for this requirement, only the raw unmodified standing counts.


Ah, that being the case so I in fact need to hike from -9.45 to -0.5... this could take a while!

DeMichael Crimson wrote:
The OP is looking to travel safely in all Empire Factions space so only needs to be above -5.00 Faction standing.


Yup, that's it.

DeMichael Crimson wrote:
Probably wouldn't mind being able to access all Agents so set that to be above -2.00 Faction standing with all Empire Factions.


Hell no, If I ever see another agent of any type again it'll be too soon.

DeMichael Crimson wrote:
Just for the record, what exactly are your current Empire Faction standings? I have over +5.00 (modified) with all Empire Factions.


Unadjusted for skills:
Min = 8.89
Gal = 7.97
Cal = -3.91
Ama = -9.45

DeMichael Crimson wrote:
Please provide us with a detailed guide if the 'Fastest and Easiest way' is doing Factional Warfare. Remember this is to repair negative Faction standings along with making all Empire Faction standing's positive.


I think I can just do as the Tri says, join a player corp and run FW plexes. They don't require agent-type standings to access, plus, because of my Minmatar standings - unless it's been fixed - the Minmatar militia will ignore me in their sites.

Thanks for the advice guys.
XXSketchxx
Sniggerdly
Pandemic Legion
#10 - 2011-10-20 20:15:15 UTC
DeMichael Crimson wrote:
Tri Vetra wrote:
Actually, the fastest and easiest way to do it is to join Caldari or Amarr FW and do plexes or make someone share standings from FW missions with you. You keep doing this until you get promoted a bunch of times.

I did this a week ago or so for a corpie of mine, took about 3 hours to get him to passable levels.

Since you obviously can't join an NPC militia corp, seek a player corp, it's not that hard to get in.



I doubt it'll make all Empire Faction standings positive. Also I highly doubt that's the fastest and easiest way considering the player will always be attacked by Faction Navy NPC's and other players in the opposing Militia. Might work if joining a player corp already in the Militia, but it won't be easy. After 7 days his standings will be included with the corp standings which might cause problems for the corp.


Fact:
1) You will be at war with your chosen faction’s enemy faction militia. Pilots enlisted into the enemy faction will be able to open fire on you without CONCORD interference.

2) Entering the high security systems (0.5+) of the opposing faction will cause the navies of that faction to attack you.

3) Any entity, pilot or corporation, is required to have and maintain a standing of 0.5 or higher with the faction they intend to enlist for and to remain enlisted. Note that social skills are not taken into account for this requirement, only the raw unmodified standing counts.


The OP is looking to travel safely in all Empire Factions space so only needs to be above -5.00 Faction standing. Probably wouldn't mind being able to access all Agents so set that to be above -2.00 Faction standing with all Empire Factions.

Just for the record, what exactly are your current Empire Faction standings? I have over +5.00 (modified) with all Empire Factions.

Please provide us with a detailed guide if the 'Fastest and Easiest way' is doing Factional Warfare. Remember this is to repair negative Faction standings along with making all Empire Faction standing's positive.



XXSketchxx
Sniggerdly
Pandemic Legion
#11 - 2011-10-20 20:16:40 UTC
Sangre Elle wrote:
And rob you of the chance to patronise someone? Never.



Nice way of saying "yeah but I'm a lazy piece of **** and searching is hard."
Goose99
#12 - 2011-10-20 20:21:00 UTC
Lvl5 diplomacy will turn a -10 into a -6. Grind a bit more missions, and you're at higher than -5.

Don't go fw, you'll be kos by everyone before long.
DeMichael Crimson
Republic University
Minmatar Republic
#13 - 2011-10-21 00:40:02 UTC
Sangre Elle wrote:
DeMichael Crimson wrote:
Please provide us with a detailed guide if the 'Fastest and Easiest way' is doing Factional Warfare. Remember this is to repair negative Faction standings along with making all Empire Faction standing's positive.


I think I can just do as the Tri says, join a player corp and run FW plexes. They don't require agent-type standings to access, plus, because of my Minmatar standings - unless it's been fixed - the Minmatar militia will ignore me in their sites.


Good luck,

Doesn't matter if you have +10 Faction standing, the opposing Factions Militia, both players and NPC's, can and will attack you.