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Pod-of-Goo Lore Should Change

First post
Author
ColdCutz
Frigonometry
#1 - 2012-11-19 07:41:31 UTC
I don't acknowledge any lore that states the player is 'driving' his or her ship in a Pod-of-Goo; that's simply uninteresting and unengaging to be honest. I'm practically a couch-potato in real life with EVE, so I don't want to be a vegetable in my Space Exploration Fantasy World. I'd like to have the lore put me on the bridge of a Frigate or Cruiser interacting with my crew and ship systems the old-fashioned way; you know, pointing and barking orders! CCP has already done the right thing by having a player decant from his or her pod with every CQ visit.

Ok, it has to be this and this way because a huge battleship can't be controlled fast enough without a genetically enhanced player controlling it with his mind. Whatever. It's all fiction and can be changed without further violating the laws of Physics. No planetary motion? No probs. No double-star systems (every stargate needs one?) No big deal. I just want to captain my ship like Rourke. Come on. I shouldn't even have to ask how Clear Skies would've been if JR was on a TV screen the whole time. Or that little bit in Clear Skies 2 when he's in the ESCAPE POD (no goo) and he can't find the com button? I LOVE That!!!
James Amril-Kesh
Viziam
Amarr Empire
#2 - 2012-11-19 07:42:26 UTC
I'm guessing Clear Skies would be an example then of suspension of suspension of disbelief.

Enjoying the rain today? ;)

ColdCutz
Frigonometry
#3 - 2012-11-19 07:46:55 UTC
It would. It would also be an example of a more exciting way to command a battleship.
Destination SkillQueue
Doomheim
#4 - 2012-11-19 07:52:50 UTC
Many SW fans don't acknowledge that Jar-Jar Binks ever existed or that Boba Fett died in the Sarlak pit. Yet that's the way things happened. You too can pick and choose what EVE lore you believe all you want, but don't expect to it actually make a bit of difference to the official lore.
James Amril-Kesh
Viziam
Amarr Empire
#5 - 2012-11-19 07:57:06 UTC
Destination SkillQueue wrote:
Many SW fans don't acknowledge that Jar-Jar Binks ever existed


I don't get why people hate him so much. Try watching Star Trek Voyager sometime and tell me if you don't think Neelix is infinitely more irritating.

Enjoying the rain today? ;)

ColdCutz
Frigonometry
#6 - 2012-11-19 08:00:27 UTC  |  Edited by: ColdCutz
Well like I said CCP is already deviating from their own lore. Having the player exit their pod with every CQ visit is spending more that 1% of the clone's life outside of the goo. Also in the future if we see Extra Vehicular Operations exiting the Pod will become even more frequent.

Sure it's a tad superfluous; I can imagine it my way, but you can't win if you don't ask (Please CCP? :-)


(I'd go even so far as to try and ignore the SW prequels; Classic only)
Alara IonStorm
#7 - 2012-11-19 08:18:08 UTC
ColdCutz wrote:
Well like I said CCP is already deviating from their own lore. Having the player exit their pod with every CQ visit is spending more that 1% of the clone's life outside of the goo. Also in the future if we see Extra Vehicular Operations exiting the Pod will become even more frequent.

That is because the whole new cloning tech that lets you revive even outside the pod. Capsuleers sat in pods all the time because they are immortal their and they use Pods because 100% concentration is essential to controlling a big ship.

I like to think I have a hologram to interact with the bridge crew, I can speak through it, control its movements and give orders, when I need to be giving orders while 100% concentrating it gives orders to crew automatically based on what commands I give the ship.
Insenia Rascope
DKY Pharmaceuticals
#8 - 2012-11-19 08:19:19 UTC  |  Edited by: Insenia Rascope
ColdCutz wrote:
Well like I said CCP is already deviating from their own lore. Having the player exit their pod with every CQ visit is spending more that 1% of the clone's life outside of the goo. Also in the future if we see Extra Vehicular Operations exiting the Pod will become even more frequent.

Sure it's a tad superfluous; I can imagine it my way, but you can't win if you don't ask (Please CCP? :-)


(I'd go even so far as to try and ignore the SW prequels; Classic only)


The player is given a choice if they want to exit the pod or not. When you remain in the ship hangar, the capsuleer doesn't leave the ship. Furthermore, it is not unusual for the capsuleer to exit their pod in a capsuleer-safe environment, even they like to stretch their legs every once in a while (according to the 2nd EVE book).

To the OP: you could use a Templar implant (like the Dust soldiers) to pilot small dropships or maybe even small frigates. However the amount of information processing required to fly a larger spacecraft is so enourmous, the electronic systems aboard that ship must be directly linked to the capsuleer via his pod. The pod is not just to keep the capsuleer alive, but mostly to process all data required to navigate the ship and its modules. As a compromize you could place a hologram of yourself on the bridge or something if you really hate the pod-idea. IDC

edit: ok, someone posted the almost same reaction a few seconds before I did. I want to note however, that capsuleers still aren't able to transmit their consiousness outside of a pod with the exception of the Broker. AFAIK the amount of data to be transferred is too much for the templar implant to handle
Benny Ohu
Royal Amarr Institute
Amarr Empire
#9 - 2012-11-19 08:23:28 UTC
Point of order: Boba Fett did not die in the sarlacc pit
ColdCutz
Frigonometry
#10 - 2012-11-19 08:30:50 UTC
Alara IonStorm wrote:
That is because the whole new cloning tech that lets you revive even outside the pod. Capsuleers sat in pods all the time because they are immortal their and they use Pods because 100% concentration is essential to controlling a big ship.

I like to think I have a hologram to interact with the bridge crew, I can speak through it, control its movements and give orders, when I need to be giving orders while 100% concentrating it gives orders to crew automatically based on what commands I give the ship.
Yeah that's better than a TV screen. But of course to the concentration thing, referring to my first post, fiction can be overwritten with fiction.
Destination SkillQueue
Doomheim
#11 - 2012-11-19 08:39:19 UTC  |  Edited by: Destination SkillQueue
James Amril-Kesh wrote:
Destination SkillQueue wrote:
Many SW fans don't acknowledge that Jar-Jar Binks ever existed


I don't get why people hate him so much. Try watching Star Trek Voyager sometime and tell me if you don't think Neelix is infinitely more irritating.


I don't se how that's relevant. Getting hit in the face with a fist isn't going to feel good just because getting repeatedly hit in the balls by a baseball bat feels worse.
Cutter Isaacson
DEDSEC SAN FRANCISCO
#12 - 2012-11-19 08:45:04 UTC
ColdCutz wrote:
Alara IonStorm wrote:
That is because the whole new cloning tech that lets you revive even outside the pod. Capsuleers sat in pods all the time because they are immortal their and they use Pods because 100% concentration is essential to controlling a big ship.

I like to think I have a hologram to interact with the bridge crew, I can speak through it, control its movements and give orders, when I need to be giving orders while 100% concentrating it gives orders to crew automatically based on what commands I give the ship.
Yeah that's better than a TV screen. But of course to the concentration thing, referring to my first post, fiction can be overwritten with fiction.



You can ask as much as you like, but as long as you realise that CCP are never going to change the EVE lore regarding pods you'll be fine. Just use your imagination Big smile

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Effect One
Caldari Provisions
Caldari State
#13 - 2012-11-19 08:45:55 UTC
If you actually read the books you would know that there are people out there who do command ships in the conventional ways. What sets capsuleers apart however is that they control their ships, as though they were extensions of themselves, through their pods.

That is why we, as players can go into belts or missions and tear apart 10s or 100s of ships without blinking. Due to the superior reaction times and awareness.

'This might be internet spaceships, but it's not rocket science to protect yourself and fly with a little common sense' - CCP Falcon

ColdCutz
Frigonometry
#14 - 2012-11-19 08:49:20 UTC
Insenia Rascope wrote:
edit: ok, someone posted the almost same reaction a few seconds before I did. I want to note however, that capsuleers still aren't able to transmit their consiousness outside of a pod with the exception of the Broker. AFAIK the amount of data to be transferred is too much for the templar implant to handle
Wait, how would Capsuleers accomplish that with EVA's in the future?
ColdCutz
Frigonometry
#15 - 2012-11-19 08:53:01 UTC
Effect One wrote:
If you actually read the books you would know that there are people out there who do command ships in the conventional ways. What sets capsuleers apart however is that they control their ships, as though they were extensions of themselves, through their pods.

That is why we, as players can go into belts or missions and tear apart 10s or 100s of ships without blinking. Due to the superior reaction times and awareness.
Seems like we just have more hitpoints and better weapons..
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#16 - 2012-11-19 08:54:22 UTC
There belief that my character single-handedly controls not only his spaceships, but his far flung financial empire, while floating naked in a goo filled pod is the only thing that keeps me logging in.
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#17 - 2012-11-19 08:55:34 UTC  |  Edited by: Shederov Blood
If you use your imagination, you can be in your vat of goo linked to an avatar that commands the ship from the bridge.

Who put the goat in there?

Kehro Urgus
University of Caille
Gallente Federation
#18 - 2012-11-19 09:40:42 UTC
James Amril-Kesh wrote:
Destination SkillQueue wrote:
Many SW fans don't acknowledge that Jar-Jar Binks ever existed


I don't get why people hate him so much. Try watching Star Trek Voyager sometime and tell me if you don't think Neelix is infinitely more irritating.



My favourite episodes of Voyager is when the Videans stole his lungs followed by the one where Q seals his mouth shut. Evil

Yeeee! 

James Amril-Kesh
Viziam
Amarr Empire
#19 - 2012-11-19 09:41:10 UTC
Destination SkillQueue wrote:
James Amril-Kesh wrote:
Destination SkillQueue wrote:
Many SW fans don't acknowledge that Jar-Jar Binks ever existed


I don't get why people hate him so much. Try watching Star Trek Voyager sometime and tell me if you don't think Neelix is infinitely more irritating.


I don't se how that's relevant. Getting hit in the face with a fist isn't going to feel good just because getting repeatedly hit in the balls by a baseball bat feels worse.

Kindly stop your objections. All I wanted was an excuse to talk about Voyager.

Enjoying the rain today? ;)

Christopher AET
Federal Navy Academy
Gallente Federation
#20 - 2012-11-19 09:43:41 UTC
ColdCutz wrote:
I I'm practically a couch-potato in real life with EVE, so I don't want to be a vegetable


Have you considered changing this? Perhaps then it will be less of an issue.

I drain ducks of their moisture for sustenance.

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