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Would the t3 model work for any other class of ship?

First post
Author
Acac Sunflyier
The Ascended Academy
#1 - 2012-11-18 22:51:00 UTC
There's the cruiser no doubt and it's kind of the base example of the t3 design. But, would a t3 model work in a frig? Especially with the expense of the t3 cruiser? Would people really want the t3 frigate to exist when the hull + subsystems of a cruiser is around 200m? How about a battleship? Would the battleship or battle cruiser would probably completely outshine the t3 cruiser?

In my opinion the t3 only works in the cruiser size class of ship. Battleships and Battle cruisers are too ridged. Also, there aren't many variations for the t3 versions to be able to reconfigure to mimic. There is just a marauder and a covert ship. There is no logistics battleships, a broken overt battleship class, and a marauder. Same goes for battle cruisers as there is merely command ships for t2.

As for a t3 frigate, there is room for t3. But, the cost for one would be outrageous. For a t3 frigate to work, they'd need their own special subsystems as the cruiser class subsystems would be too expensive to fit on a frigate. They'd need their own special bits to make the frigate. But, their ultimate weakness for their cost is their price point versus survivability. Would somebody really pay ~150m for something that has the survivability of a dramiel? Especially when the dramiel is ~80m and is the best frig ever?

What about you? Are you in favor of a t3 expansion? Where would you want to see it if so?
Jassmin Joy
Pulling The Plug
PURPLE HELMETED WARRIORS
#2 - 2012-11-18 22:52:23 UTC
It'd be nice to see another t3 but i dont think it'll happen. it'll be very hard to bring in a t3 thats balanced, and worthwhile.
turmajin
The Scope
Gallente Federation
#3 - 2012-11-18 23:16:51 UTC
Jassmin Joy wrote:
It'd be nice to see another t3 but i dont think it'll happen. it'll be very hard to bring in a t3 thats balanced, and worthwhile.


I have to agree with the above.also CCPs focus atm is on giving ships specific roles in game.The Tech 3 cruisiers really are ships that offer veratillity,i would love to see that aspect of them increased,so they can do any role in game ,but not quite as good as a dedicated T2 ship,but better than a T1.That way they wil remain an expensive ship,and very useful to players.,if not the goto cruisier they are atm.
Oxandrolone
Center for Advanced Studies
Gallente Federation
#4 - 2012-11-18 23:35:09 UTC
T3 destroyers could offer alot of possibilities.

Im thinking warp cloaky interdictors
Drone Boats
Anti-frigs
Speed tanks
Allie Tame
Polaris Legasus
#5 - 2012-11-18 23:36:38 UTC
I personally would love to see Tech 3 haulers so they are that much more satisfying to kill Lol

But on a more serious note, a modular design would probably work well for something like an orca, where you could swap out the corporate hangar for more ship maintenance array space or vice versa. Though, like what has been said previously, CCP are placing a great deal of emphasis on specialized ship roles and a new modular ship design is highly unlikely to be implemented in the near future at least.
Tarn Kugisa
Kugisa Dynamics
#6 - 2012-11-18 23:38:39 UTC
I think it could be implemented well in the capital class.
Make more T2 capitals

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Lin-Young Borovskova
Doomheim
#7 - 2012-11-18 23:54:58 UTC
Battleships and probably Carriers would be nice.

brb

Doddy
Excidium.
#8 - 2012-11-19 00:09:07 UTC
Given that people have happily paid 200 mil for pirate frigs at various times in eves history, and given the faction bs love currently prevalent its obvious that t3 frigs/bs would be very popular. Fortunately ccp have realised how horribly unbalanced t3 have made things and certainly won't introduce new ones before finding a solution (will take at least a year).
James Amril-Kesh
Viziam
Amarr Empire
#9 - 2012-11-19 00:10:16 UTC
Doddy wrote:
Fortunately ccp have realised how horribly unbalanced t3 have made things

lol wut

Enjoying the rain today? ;)

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#10 - 2012-11-19 00:26:03 UTC
A modular carrier would be something epic.

But realistically, I think a special hull bonus-altering rig slot would probably be the way it went, an even then, it would probably be something which had to be bought for ISK / LP to act as an ISK sink.

I don't think there's much of a need of, for example, battleships, to have a choice of propulsion mod, for example.
Andski
Science and Trade Institute
Caldari State
#11 - 2012-11-19 00:27:36 UTC
James Amril-Kesh wrote:
Doddy wrote:
Fortunately ccp have realised how horribly unbalanced t3 have made things

lol wut


He's right. Why bother training HAC V for a Zealot when you can train a few rank 1 skills instead and fly a Legion which outperforms it in every way and really doesn't cost much more?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Ritsum
Perkone
Caldari State
#12 - 2012-11-19 00:34:21 UTC
I would love to see a battleship that could use special subsystems instead of rigs that allowed people to customize the ship a bit while keeping the hull the same.

Play EvE how you want to play it and do not let others dictate how you play. Evolve your playstyle to protect yourself from others! Even in "PVE", "PVP" is there, lurking in the shadows.

Eli Green
The Arrow Project
#13 - 2012-11-19 00:37:48 UTC
Lin-Young Borovskova wrote:
Battleships and probably Carriers would be nice.


I haven't heard that one yet, would it just a carrier such that you can focus more on damage dealing than repping or something Question

wumbo

Thomas Orca
Broski is ded
#14 - 2012-11-19 00:38:05 UTC
James Amril-Kesh wrote:
Doddy wrote:
Fortunately ccp have realised how horribly unbalanced t3 have made things

lol wut


When you compare HACs to Tech 3s it's pretty evident that Tech 3s outshine them in every way when set up properly.
Alavaria Fera
GoonWaffe
#15 - 2012-11-19 00:41:07 UTC
Eli Green wrote:
Lin-Young Borovskova wrote:
Battleships and probably Carriers would be nice.

I haven't heard that one yet, would it just a carrier such that you can focus more on damage dealing than repping or something Question

You know carriers with a rack of turrets would be cool.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Archdaimon
Merchants of the Golden Goose
#16 - 2012-11-19 00:41:43 UTC
Thomas Orca wrote:
James Amril-Kesh wrote:
Doddy wrote:
Fortunately ccp have realised how horribly unbalanced t3 have made things

lol wut


When you compare HACs to Tech 3s it's pretty evident that Tech 3s outshine them in every way when set up properly.


At three to five times the price none the less. And with skill loss at death.

Wormholes have the best accoustics. It's known. - Sing it for me -

Luc Chastot
#17 - 2012-11-19 00:42:19 UTC  |  Edited by: Luc Chastot
Why do all T3s have to be modular? CCP could think a little bit more outside the box and simply fashion the T3s as ships that "break the mold" in some way, be it with subsystems or some other fancy mechanic.

Edit: I remember a few days ago I read a dev who talked about the possibility of ships changing shape in space. Well balanced, a T3 frigate that had 3 or 4 modes that focused on different roles would be a very interesting ship to fly.

Make it idiot-proof and someone will make a better idiot.

Thomas Orca
Broski is ded
#18 - 2012-11-19 00:55:15 UTC  |  Edited by: Thomas Orca
Archdaimon wrote:


At three to five times the price none the less. And with skill loss at death.


I'm pretty sure it's already been determined that price is not a good balancing factor. Especially when we are talking about a 3 fold increase in tank, as well as unsubstantial increases in pretty much every other factor.

And after the link changes, they won't be better than other, more specialized variants in any other aspects of the game.
James Amril-Kesh
Viziam
Amarr Empire
#19 - 2012-11-19 00:57:37 UTC  |  Edited by: James Amril-Kesh
Thomas Orca wrote:
James Amril-Kesh wrote:
Doddy wrote:
Fortunately ccp have realised how horribly unbalanced t3 have made things

lol wut


When you compare HACs to Tech 3s it's pretty evident that Tech 3s outshine them in every way when set up properly.

Must be why Proteus, Loki, and Legion fleets are such a common sight.

The only reason you see so many Tengu fleets is because heavy missiles were so ridiculously overpowered.

Also, price is always a balancing factor. It simply shouldn't be the sole balancing factor, and it isn't.

Enjoying the rain today? ;)

Andski
Science and Trade Institute
Caldari State
#20 - 2012-11-19 01:24:37 UTC
Archdaimon wrote:
At three to five times the price none the less. And with skill loss at death.


And a fraction of the skill training requirements?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

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