These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

freighters

First post
Author
Tippia
Sunshine and Lollipops
#301 - 2012-11-18 21:08:57 UTC
Jorma Morkkis wrote:
If I don't undock how is that stuff going to move to new location?
Why wouldn't you undock?
Mara Pahrdi
The Order of Anoyia
#302 - 2012-11-18 21:15:05 UTC
Oopsy Bear wrote:
...and I wouldn't mind getting rid of cargo scanners entirely...

No, seriously. I rather have the gankers realize, that my freighter is not worth the effort, than getting ganked just because.

Not that Goons couldn't afford to gank my freighter for the lulz Pirate.

Remove standings and insurance.

Lord Zim
Gallente Federation
#303 - 2012-11-18 21:15:22 UTC
Jorma Morkkis wrote:
Tippia wrote:
Lorna Mood wrote:
For the umpteenieth time... it's nothing to do with being AFK. The freighters are bumped when they jump in the system to stop them aligning to the next gate. It makes no difference if the pilot is there or not.
If the pilot is there, there's quite a lot he can do… If he has help, there's even more. The best choice, though, is the one made before you even undock — the one that makes you a worthless target.

If I don't undock how is that stuff going to move to new location?

It's like reading is hard.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Jorma Morkkis
State War Academy
Caldari State
#304 - 2012-11-18 21:30:50 UTC
Lord Zim wrote:
Jorma Morkkis wrote:
Tippia wrote:
Lorna Mood wrote:
For the umpteenieth time... it's nothing to do with being AFK. The freighters are bumped when they jump in the system to stop them aligning to the next gate. It makes no difference if the pilot is there or not.
If the pilot is there, there's quite a lot he can do… If he has help, there's even more. The best choice, though, is the one made before you even undock — the one that makes you a worthless target.

If I don't undock how is that stuff going to move to new location?

It's like reading is hard.


Ok, let's try again...

How is The Stuff going to move to new location if nobody is going to move it?
Lord Zim
Gallente Federation
#305 - 2012-11-18 21:31:30 UTC
Jorma Morkkis wrote:
Lord Zim wrote:
Jorma Morkkis wrote:
Tippia wrote:
Lorna Mood wrote:
For the umpteenieth time... it's nothing to do with being AFK. The freighters are bumped when they jump in the system to stop them aligning to the next gate. It makes no difference if the pilot is there or not.
If the pilot is there, there's quite a lot he can do… If he has help, there's even more. The best choice, though, is the one made before you even undock — the one that makes you a worthless target.

If I don't undock how is that stuff going to move to new location?

It's like reading is hard.


Ok, let's try again...

How is The Stuff going to move to new location if nobody is going to move it?

Point out where Tippia said "don't undock, ever".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Jorma Morkkis
State War Academy
Caldari State
#306 - 2012-11-18 21:34:07 UTC
Lord Zim wrote:
Point out where Tippia said "don't undock, ever".


https://forums.eveonline.com/default.aspx?g=posts&m=2197171#post2197171
Inquisitor Kitchner
The Executives
#307 - 2012-11-18 21:36:07 UTC
Newsflash wrote:
14 freighters/jf suicide ganked in empire last 24h by just handful of ships in every gank. 10 bc do it easily or 20 destroyers... this thing is just escalating by day. ccp time to do something about easiness and huge profit and neglible risk suicideganking these big ships offers.



Don't actually have anything to add to the thread as it's all already been said.

However I do want to make it easy for me to find a classic High Sec blinkered post so I can use it as an example for all to see in the future, so I'm posting here.

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

Mag's
Azn Empire
#308 - 2012-11-18 21:37:12 UTC
Lord Zim wrote:
It's like reading is hard.
I think you're right.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Lord Zim
Gallente Federation
#309 - 2012-11-18 21:39:47 UTC
Jorma Morkkis wrote:
Lord Zim wrote:
Point out where Tippia said "don't undock, ever".

https://forums.eveonline.com/default.aspx?g=posts&m=2197171#post2197171

I'm not seeing anything even remotely related to "don't undock, ever". You might want to actually read it instead of just seeing "undock" and sperging out.

But yes, I'm going to go with "reading is hard".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Tarn Kugisa
Kugisa Dynamics
#310 - 2012-11-18 21:40:12 UTC
GreenSeed wrote:
amahgahd my stuff is exploding!



please CCP, add a button on the militia pilots UI that lights up every time someone does something naughty within the same system or region, and let them warp to the location of the evildoer with a push of that button with kill-rights included.

make the militia system a "tour" based system, instead of a permanent commitment... "one week playing cop, then back to the hell hole that spawned you" maybe trow in a 1% LP discount staking for every week you stay on the militia being active.

oh and remove Concord while you are at it.






heh, we can dream, cant we?


do want
bring instafalcons

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Tippia
Sunshine and Lollipops
#311 - 2012-11-18 21:42:55 UTC  |  Edited by: Tippia
Jorma Morkkis wrote:
Lord Zim wrote:
Point out where Tippia said "don't undock, ever".
https://forums.eveonline.com/default.aspx?g=posts&m=2197171#post2197171
That doesn't actually answer the question. Please provide an actual quote where I said you shouldn't undock.

Quote:
How is The Stuff going to move to new location if nobody is going to move it?
That's a strange hypothetical. Why would people not move the stuff?
Jorma Morkkis
State War Academy
Caldari State
#312 - 2012-11-18 21:47:09 UTC
Lord Zim wrote:
I'm not seeing anything even remotely related to "don't undock, ever". You might want to actually read it instead of just seeing "undock" and sperging out.

But yes, I'm going to go with "reading is hard".


"the one that makes you a worthless target"

The one that makes you a worthless target is "don't undock".
If you undock you're going to be a target of some worth. It could be internetspaceship money, lulz, tears...
Mag's
Azn Empire
#313 - 2012-11-18 21:48:15 UTC
Oh dear.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Lord Zim
Gallente Federation
#314 - 2012-11-18 21:50:21 UTC
Jorma Morkkis wrote:
Lord Zim wrote:
I'm not seeing anything even remotely related to "don't undock, ever". You might want to actually read it instead of just seeing "undock" and sperging out.

But yes, I'm going to go with "reading is hard".


"the one that makes you a worthless target"

The one that makes you a worthless target is "don't undock".
If you undock you're going to be a target of some worth. It could be internetspaceship money, lulz, tears...

Your reading abilities leave something to be desired. Tippia said before you undock, not don't undock.

Let me elucidate for you, since you seem to be incapable of doing so yourself: the choice you can make before you undock is to not make yourself a target worth ganking. I.e. put less valuable **** in your hold.

Now let's see you twist that one into incomprehensibility. I'm sure you'll try.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mr Epeen
It's All About Me
#315 - 2012-11-18 21:50:54 UTC
CCP has not only created a social experiment that allows sociopathic behavior, but actually encourages it.

If the experiment fails, it's not the little bees fault. Nor Bat Country or any of the other griefers that CCP has invited to indulge in this antisocial behavior.

No; if you must lay blame, lay it on the company that made this game. Not the people that are abusing the mechanics that were designed into it.

TLDR: For better or worse, it's working as intended.

Mr Epeen Cool
Tippia
Sunshine and Lollipops
#316 - 2012-11-18 21:52:37 UTC  |  Edited by: Tippia
Jorma Morkkis wrote:
"the one that makes you a worthless target"
…which is distinctly different from “don't undock”.

The choice that makes you a worthless target is the one that ensures you cost more to catch than it pays to do so.

So again, you've been caught lying. Is it some kind of medical condition that makes it impossible for you to ever say something that is true has any kind of basis in reality?
Jorma Morkkis
State War Academy
Caldari State
#317 - 2012-11-18 21:52:57 UTC
Lord Zim wrote:
Your reading abilities leave something to be desired. Tippia said before you undock, not don't undock.


I didn't know you can decided not to undock after you have undocked...
Jorma Morkkis
State War Academy
Caldari State
#318 - 2012-11-18 21:54:37 UTC
Tippia wrote:
The choice that makes you a worthless target is the one that ensures you cost more to catch than it pays to do so.


It takes one arty Thrasher and less than 3 seconds to destroy interceptor...

I have yet to see one even trying.
Tippia
Sunshine and Lollipops
#319 - 2012-11-18 21:54:45 UTC  |  Edited by: Tippia
Jorma Morkkis wrote:
Lord Zim wrote:
Your reading abilities leave something to be desired. Tippia said before you undock, not don't undock.
I didn't know you can decided not to undock after you have undocked...
Your reading abilities leave something to be desired. I never said you shouldn't undock. So your decision is nonsensical.

Quote:
It takes one arty Thrasher and less than 3 seconds to destroy interceptor...

I have yet to see one even trying.
Do you want to take a stab at guessing why?
Sixx Spades
Republic Military School
Minmatar Republic
#320 - 2012-11-18 21:54:55 UTC
Jorma Morkkis wrote:
Ok, let's try again...

How is The Stuff going to move to new location if nobody is going to move it?

The point isn't that you're not allowed to move it. What we're trying to tell you is that you should be smart about how you move it. For instance, move your stuff in chunks instead of taking it all at once. If you can't be bothered to be at the keyboard for a single round trip, is it really that much more effort for you to do two round trips instead?

Using a weapon as a deterrent in a diplomatic situation is only viable when you have proven that you have deployed it in the past and are willing to use it in the future.