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C5 Hyperion

First post
Author
Leeron Semah
Viziam
Amarr Empire
#1 - 2012-11-10 21:16:55 UTC
My buddies and I are currently making isk in a c5 that we live in and I wanted to help out to kill rats. The only problem is my char is a gallente pilot and the only ship that i can think of that would be of any use is the hyperion. They mostly run in a shield fleet and I know the hyperion has bonuses to armor but is it still possible to do a shield fit hyperion for c5 rats?
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#2 - 2012-11-10 21:25:32 UTC
It might be possible, but at the same time, it is not something I'd recommend. Only way it might be possible is to fit for extreme range and hit the sleepers from afar while whatever ships in your fleet fight closer up. If they go running for you you'll be able to warp out, but even then, shield hyperion is not a recommended set up. Just take the time to get into whatever ship the person in charge of running sites in your wormhole asks for. It'll ensure better diversity further down the line.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Rroff
Antagonistic Tendencies
#3 - 2012-11-10 21:32:34 UTC  |  Edited by: Rroff
Depends what type of system they are running C5 sites in and if they have siege boosters or not (and if they are capital escalating or just running the sites normally).

This is a quick and dirty fit but if you have logi/carrier support and preferably siege links also theres no reason why something like this wouldn't work in a system without effects or even better in a pulsar.

[Hyperion, test]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Caldari Navy EM Ward Field

350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L

Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I


Hammerhead II x5
Hobgoblin II x5
Warrior II x5


The only time it would really struggle is if your doing escalations without siege links and a sub-par carrier fit or if your running sites normally with a bare minimum of RR (which is ok for tengus/lokis or ships with shield resist bonuses but not really doable for ships with t1 resists and big sigs).


EDIT: If you have decent gal skills then it shouldn't take too long to get basic skills for flying a rokh which will also use those hybrid skills with the added bonuses of optimal range and shield resists.
Borlag Crendraven
The Scope
Gallente Federation
#4 - 2012-11-10 23:02:15 UTC
Use the Vigilant instead, and have dreadnaughts handle the dps side of things. Far more efficient than anything you could come up with subcaps, and due to escalations you get more isk squeezed from the sites while at it too.
Jack Miton
School of Applied Knowledge
Caldari State
#5 - 2012-11-10 23:26:55 UTC
get a vindicator like a normal person

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

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Rroff
Antagonistic Tendencies
#6 - 2012-11-10 23:27:55 UTC
Vigilant will die a nasty death, only 4 mids and very low base shield stats + nasty sig bloom for a cruiser once you shield tank it. It can't even free a mid really for 90% web(s) and can do little useful dps with its guns except on frigs that choose to orbit it.
Vanths
Garoun Investment Bank
Gallente Federation
#7 - 2012-11-11 02:57:55 UTC  |  Edited by: Vanths
ISD Dorrim Barstorlode wrote:
It might be possible, but at the same time, it is not something I'd recommend. Only way it might be possible is to fit for extreme range and hit the sleepers from afar while whatever ships in your fleet fight closer up. If they go running for you you'll be able to warp out, but even then, shield hyperion is not a recommended set up. Just take the time to get into whatever ship the person in charge of running sites in your wormhole asks for. It'll ensure better diversity further down the line.


This, although doing the long range sniping thing is hardly effective and if you get caught, well you'll be out of range of your logi and screwed. Plus the formidable sleepers will still hit you and also MWD away from those trying to kill your aggressors. ^

But.

First off I would assume you are a low(ish) sp pilot?

I used and perfected (by use, experience and SP) a Navy Megathron fit for a long time in Shield fit C5 Capital Escalation fleets - never lost it. It has a very good base shield hp and dps with bouncer IIs/blasters /w null.
I would probably also look into a Navy Domi now though if I couldn't fly my tengu alt as I can now use t2 sentries.

I theory crafted many alternatives, I could never find a way to make the hyperion look comparable to the navy mega.


  • I can't speak for the vigilant but instinct says it's a fast way to a pod. Lack of T2 resists and a neuted out cap won't end well.
  • Rokh, probably works a treat but I've never tried - certainly won't take you long to skill up as you should have the gun skills.
  • Vindicator, shield fitted.. I'm pretty certain the navy mega comes out on top. That thing can fit a beautiful armor tank though so if your logi allows it then that's your option.


Remember, expect to be neuted out regardless of your ship size (although BSes obviously cap out much slower, giving active mods a place). Ensure your resists with invulns and active mods off are satisfactory.
Rroff
Antagonistic Tendencies
#8 - 2012-11-11 03:19:40 UTC
^^ Hyperion has a huge base capacitor so it has a bit better chance to deal with neuting, also has the extra mid slot which helps too offset the base shield HP advantage the navy mega has tho its another good (well as good as it gets) alternative to the hyperion if ISK isn't an issue.
Archdaimon
Merchants of the Golden Goose
#9 - 2012-11-11 10:51:19 UTC
Heavy blasters with void (or is it null, the long range version? I always forget), has decent range, so I'd never go railguns.

Problem with bs in site is your signature radius and lack of resists. Your ehp comes from actual shield points which makes it a pain in the ass to rep up.

Honestly I'd find some other way to be of use. Like a painting drake or scout until you can fly a valid t3.

Wormholes have the best accoustics. It's known. - Sing it for me -

Jack Miton
School of Applied Knowledge
Caldari State
#10 - 2012-11-11 11:48:20 UTC
Archdaimon wrote:
Heavy blasters with void (or is it null, the long range version? I always forget), has decent range, so I'd never go railguns.

Honestly I'd find some other way to be of use. Like a painting drake or scout until you can fly a valid t3.


a 425 rail vindicator is one of the best long range DPS ships for running C5-6 sites without dreads.
it gets 1200dps out to 45+ KM.

running C5 sites is FAR more efficient with BSs than any T3s.

ive run a fair few sites with shield BSs with chimera for logi back in the day and it works well.
the ships of choice for each race were vindicator, machariel, golem/CNR (torps) and a nightmare for amarr if you had the cal BS trained or navy geddon if you didnt.
(the sheapo options are hyperion, maelstrom, abaddon or raven)

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Vanths
Garoun Investment Bank
Gallente Federation
#11 - 2012-11-11 12:42:13 UTC  |  Edited by: Vanths
Jack Miton wrote:
running C5 sites is FAR more efficient with BSs than any T3s.


I noticed this as well but I'd have to say the applied dps of the tengu for its price and technically low SP requirement, comes out much cheaper than a pimped out BS, makes the tradeoff worth it. Not to mention mass for away sites with carrier escalation. And I was stubborn and reluctant to go the tengu route!

It's the dreads that do the "money making" damage though.
Arazel Chainfire
Aliastra
Gallente Federation
#12 - 2012-11-11 14:04:31 UTC
Vanths wrote:
Jack Miton wrote:
running C5 sites is FAR more efficient with BSs than any T3s.


I noticed this as well but I'd have to say the applied dps of the tengu for its price and technically low SP requirement, comes out much cheaper than a pimped out BS, makes the tradeoff worth it. Not to mention mass for away sites with carrier escalation. And I was stubborn and reluctant to go the tengu route!

It's the dreads that do the "money making" damage though.



That all depends if you are running them in your home WH or in your connection. Home WH? Battleships+support. Connection? Ok, time to consider the T3's (note though, battleships are still viable, you just have to pay more attention to mass).

As to the original question, as long as you have either A) 2 basilisks and a booster, or B) 3 basilisks, the following fits will see you through any site. Pimp as you desire:

Railguns:
[Hyperion, C5 Shield]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Beta Reactor Control: Capacitor Power Relay I

EM Ward Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II

425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L

Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Extender I
Large Processor Overclocking Unit I

Hammerhead II x5

Note for this fit, if you have competent logi's, you can drop 1 (maybe even both) extenders for tracking computers or something similar. 661dps with t1 antimatter at 47+49km, allowing you to pound all the sleeper ships on approach. Just have a loki/huggin/whatever in fleet to web the targets so you can maximize your dps (and lets be honest... you probably should have one anyways).

If you prefer blasters, you can go this route:

[Hyperion, C5 shield Blasters]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II

100MN Afterburner II
EM Ward Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II

Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L

Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Extender I
Large Core Defense Field Extender I

Hammerhead II x5

Note, this fit does 894dps at 18+34 w/ null loaded, or 976 with t1 antimatter at 6.4+24. However you are going to run into problems actually applying that dps. Frigs will get close, but the combined might of everyone's drones should be swatting them. When you get primaried, you will get webbed, and you won't be able to close to apply dps. Cruisers all like to orbit at either 15km, or at 45km - you're good for the closer cruisers, but not for the farther ones. And battleships will either come to 20ish km, or sit out between 40 and 60. All in all, the railgun fit would provide more effective dps than the blaster fit in 90% of situations.

-Arazel
Barrogh Habalu
Imperial Shipment
Amarr Empire
#13 - 2012-11-12 09:44:54 UTC
You can use any of those fits above for now (Hyperion isn't that bad with shields fitted), but remember that Rokh will take less than two weeks to train for you (to Caldari BS IV, specifically; less than a week for level III), and you already have everything else you need (shield skills and hybrids).

If you have ISK (or your buds can spare some), you can indeed train Minmatar instead (same time) to get Vindicator.

What I am trying to say is that cross-training is actually quite easy and doesn't consume much time. It's definitely less of a problem than getting your core and universal skills up was Smile
Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#14 - 2012-11-14 16:32:21 UTC
Jack Miton wrote:
get a vindicator like a normal person


This, T2 Rail Vindi can kick out 1000+ DPS last I checked, think I deleted that fitting thoSad
Paikis
Vapour Holdings
#15 - 2012-11-14 18:49:08 UTC
Nightmare because they're &^%$ing amazing!
Justin Cody
War Firm
#16 - 2012-11-14 19:40:03 UTC
Fly a drake. Like a bawce
Paikis
Vapour Holdings
#17 - 2012-11-14 20:17:15 UTC
Justin Cody wrote:
Fly a drake. Like a baddie


FTFY
Logan Hawke
Sturmgrenadier Inc
Pandemic Horde
#18 - 2012-11-18 19:40:31 UTC  |  Edited by: Logan Hawke
.
Jack Miton
School of Applied Knowledge
Caldari State
#19 - 2012-11-18 20:47:45 UTC
I think I died a little on the inside.
I mean FFS, it has EIGHT gun slots...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Rroff
Antagonistic Tendencies
#20 - 2012-11-18 20:50:03 UTC
Jack Miton wrote:
I think I died a little on the inside.
I mean FFS, it has EIGHT gun slots...


I was trying to think of a diplomatic reply... the best I could think with the sig amps was that they were running in a C4 magnetar - just hoping his skills aren't so low that he actually needs them to use a battleship.

That fit would not survive the harder waves on a C5 site let alone escalations.