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Warfare & Tactics

 
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A Golden Age

Author
chatgris
Quantum Cats Syndicate
Of Essence
#21 - 2012-11-17 18:07:42 UTC
Crosi Wesdo wrote:
Im sure the new ships will offer more options to counter sniper nano and encourage more diversity in ships and fitting. Who knows.


I doubt it - if anything it's going to be a nano age with the new caracals coming out.
Deacon Abox
Black Eagle5
#22 - 2012-11-17 18:54:27 UTC  |  Edited by: Deacon Abox
It won't be a golden age because they are opening medium plexes to all cruiser sized ships. That means no more current medium plexes with only tech I and faction cruisers. Instead soon everyone will encounter tech II and III cruisers in those sites. there will be no place really for tech I cruisers. Rather sad after they worked to buff them.

The golden age is already here as far as plex restrictions, and will be lost with the next patch. Sad

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

agharaster
Black Rebel Rifter Club
The Devil's Tattoo
#23 - 2012-11-18 00:43:39 UTC
+1 for the FW scenario. Thanks David for the suggestions.

Talking about plexing i definitely think they are the best/fast way to get a fight in FW.
Actually i noticed that a lot of piretes (most of the time amarr friends) are populating kourm-auga area, that shakes things up but sometimes make the gameplay a little boring.

I'm waiting for ccp to nerf the out-of-grid boosters and i'm waiting for new missile tracking disruptors script and mods, but i'm shure that new T1 cruisers will work great in the FW skirmishes, just like slashers and condors, or the amazing atron.

o7
aga
Garr Earthbender
Imperial Shipment
Amarr Empire
#24 - 2012-11-18 02:39:42 UTC  |  Edited by: Garr Earthbender
It'll be nice when a thrasher won't be able to get off grid boosts while in a FW plex. Yeah, I know it's a ways away, but STILL. Gonna be great! No reason to boost/risk a T3 or command ship for a damn frigate or destroyer eh?

-Scissors is overpowered, rock is fine. -Paper

SAJUK NIGARRA
Ministry of War
Amarr Empire
#25 - 2012-11-18 09:36:30 UTC  |  Edited by: SAJUK NIGARRA
I am genuinely asking, why would T2 cruisers in medium plexes would be a problem ? I mean, isk should not really be a problem in FW. As for SP, most of the people complaining here shoudl be able to fly T2/T3 no prob.

And even if FW should have a low entry barrier (which tbh I don;t agree with because it means agreeing with linear progression), am sure with the changes to T1 cruisers, new guys can still hep with ewar and stuff. Plus a lot of ppl in HACs and such will give newer guys something to aspire to ...
Sin Zarah
Dreamseeker Industries
#26 - 2012-11-18 10:32:56 UTC
SAJUK NIGARRA wrote:
I am genuinely asking, why would T2 cruisers in medium plexes would be a problem ? I mean, isk should not really be a problem in FW. As for SP, most of the people complaining here shoudl be able to fly T2/T3 no prob.


Because if people can ship-up they will ship-up.

Same reason why frig plexes were dominated by Dramiel's right after the pirate ship buff. Regular T1 frigs used to have no role in plexes before their buff because they were utterly dominated by the faction and pirate frigs and Thrashers.

By restricting ship-classes to classes of roughly equal ability, you encourage people to engage on more even terms. And even terms means more fights and more excitiment.

People don't need to be encouraged to ship-up, they do that naturally. They need to be encouraged to ship-down.
Joanna Ramirez
Intaki Militia
#27 - 2012-11-18 10:59:30 UTC  |  Edited by: Joanna Ramirez
Sin Zarah wrote:
People don't need to be encouraged to ship-up, they do that naturally. They need to be encouraged to ship-down.


Too much isk and station lock-out at stake, nobody will reship for good fights. People who want challenging fights are a minority in Eve, maybe 0,1% of players put fun above profit.

It's why we have whole corps of people who wont even undock a t1 frigate without t3 link/scout alt in tow.
SAJUK NIGARRA
Ministry of War
Amarr Empire
#28 - 2012-11-18 12:12:55 UTC  |  Edited by: SAJUK NIGARRA
Sin Zarah wrote:
SAJUK NIGARRA wrote:
I am genuinely asking, why would T2 cruisers in medium plexes would be a problem ? I mean, isk should not really be a problem in FW. As for SP, most of the people complaining here shoudl be able to fly T2/T3 no prob.


Because if people can ship-up they will ship-up.


By restricting ship-classes to classes of roughly equal ability, you encourage people to engage on more even terms. And even terms means more fights and more excitiment.




Well, what is wrong with shipping up ? More shiny explosions. Am sure you would rather kill me in a zealot than an arbitrator ..

Also, I am not sure that more excitement comes from even terms. I would think that putting a lot of effort and strategy in to getting better terms would give one more sense of achievement. Dunno, I might see it wrong, but playing Eve as an arcade game is wasting it's enormous potential, plus there are much better shooters out there than "Submarines in Space, Arcade version"

I think you are looking for flaws on the wrong side of the fence. The problem is not with the people that will bring the t2 cruisers, the flaw is with the people that will see T2 cruisers and choose the easy option of complaining instead of thinking of an effective counter, be it gank thoraxs, swarm of T1 fit dessies or any other of the countless possibilities.

TL'DR : IMO it's normal that ppl that go trough the trouble of training t2 ships and buying them will have an advantage over ppl that don't, and it's normal that they'd be allowed to put that advantage to use.
Sin Zarah
Dreamseeker Industries
#29 - 2012-11-18 13:37:37 UTC
SAJUK NIGARRA wrote:

Well, what is wrong with shipping up ? More shiny explosions. Am sure you would rather kill me in a zealot than an arbitrator ..


Because it is a very uninteresting tactical decision. The decision to ship-up is not a very challenging decision, it doesn't take much intelligence to figure out that its good to do: it is boring. Might as well remove many ship classes entirely.

SAJUK NIGARRA wrote:
Also, I am not sure that more excitement comes from even terms. I would think that putting a lot of effort and strategy in to getting better terms would give one more sense of achievement.


I think you should be condemned to a year of playing games where everyone is either hugely better than you, or everyone is very much worse than you. I think you'd be bored silly. Why do you think you there are things like leagues, ladders, matchmakers etc. in both online and offline games. Because when parties are roughly evenly matched and the outcome is not sure from the outset, it becomes interesting to partcipate in, and interesting to watch. How interesting do you think they alliance tournament would be if both sides could ship up without limit?

SAJUK NIGARRA wrote:
Dunno, I might see it wrong, but playing Eve as an arcade game is wasting it's enormous potential, plus there are much better shooters out there than "Submarines in Space, Arcade version"


Yes, you are seeing this wrong. I don't see or play Eve as an arcade game. Please don't make such implications, you are only confusing the issue by doing so.

SAJUK NIGARRA wrote:
I think you are looking for flaws on the wrong side of the fence. The problem is not with the people that will bring the t2 cruisers, the flaw is with the people that will see T2 cruisers and choose the easy option of complaining instead of thinking of an effective counter, be it gank thoraxs, swarm of T1 fit dessies or any other of the countless possibilities.


No, I am not. The problem is that you seem to be unable to see the wider game. I prefer a game that has tactical variation, so that more meaningful choices emerge. To use an analogy: I prefer EVE not to be a fight on a flat plain with perfect visibility, but I prefer variations in terrain features. Woods, hills, night, day, rain, sun, wind, mud etc. etc. Plex restrictions are one of EVE's only limited 'terrain features', frig plexes are like dense forest or urban area, only accessible by small individual units (footsoldiers). If those restriction weren't present, you would probably see primarily things like tanks and jet fighters on the battlefield.

SAJUK NIGARRA wrote:
TL'DR : IMO it's normal that ppl that go trough the trouble of training t2 ships and buying them will have an advantage over ppl that don't, and it's normal that they'd be allowed to put that advantage to use.


That is one of the boring game rules ever. I don't think you would want to apply that to any of the games you played as a kid. Just see yourself asking: mom, dad, why are you always starting chess games with 8 queens in the front row, and me with pawns? And they respond with 'hey, we went to the trouble of learning chess 30 years ago, we are entitled to put that advantage to use'

There is nothing wrong with shipping up in itself. There is something wrong when shipping up is the only sensible choice to a wide range of scenario's.
Joanna Ramirez
Intaki Militia
#30 - 2012-11-18 14:36:47 UTC
Sin Zarah wrote:
That is one of the boring game rules ever. I don't think you would want to apply that to any of the games you played as a kid.


That is just usual SOTF smack talk. Basicly he hates the idea of plexes and flying "crappy t1 boats" and conviniently forgets the fact that Caldari is completely outnumbered so it's easy for him to say things like "Bring moar gank raxes" when he fully knows that they can still outnumber said gank raxes in t2 cruiser hulls.
Cearain
Plus 10 NV
#31 - 2012-11-18 14:54:44 UTC
SAJUK NIGARRA wrote:
I am genuinely asking, why would T2 cruisers in medium plexes would be a problem ? I mean, isk should not really be a problem in FW. As for SP, most of the people complaining here shoudl be able to fly T2/T3 no prob. ...


If I was losing t2 ships (let alone t3 ships - but I think t3 are allowed in now.) at the rate I lose t1 ships, I would be bankrupt. This means I would need to either spend more time carebearing missions or I would need to stop taking as many fights where I know I have significant chance of losing.

Thus this means less pvp for me. And I am sure I am not the only one.





SAJUK NIGARRA wrote:
And even if FW should have a low entry barrier (which tbh I don;t agree with because it means agreeing with linear progression), am sure with the changes to T1 cruisers, new guys can still hep with ewar and stuff. Plus a lot of ppl in HACs and such will give newer guys something to aspire to ...


I agree fw shoudln't be marketed as something to get started in pvp. I think the frequent small scale pvp is one of the most challenging types of pvp. It should just be marketed as great pvp. Null sec alliances seem much more new player friendly.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Zarnak Wulf
Task Force 641
Empyrean Edict
#32 - 2012-11-18 14:57:44 UTC
Many T2 cruisers are out of favor and don't scare me that much. T2 logistics are great - but the new maulus will shut down a Guardian quite handily. P Hardly anyone flies HACs anymore as well. They need to be rebalanced.

The greatest complaint you will see in the future with regards to T2 cruisers in mediums will be cloaky traps with Rapiers, Falcons, etc. And with all the new logistic ships I see that as necessary evil. If you go into a system with a WT and there is a medium open - don't go in! Upshipping as an argument I understand but it's rather moot. People will always try to bring the perfect counter. If you're known to fly an AC Thrasher and you see a condor on short scan - better get on the warp in fast or get out.

The spot I'm not on board with is T3 cruisers being allowed into mediums. They have the mobility of a cruiser, the firepower of a BC, and the tank of a BS. They won't be rebalanced until down the road and off grid boosting is still at least six months away. It's just a bad call to let them into mediums.

X Gallentius
Black Eagle1
#33 - 2012-11-18 15:57:48 UTC  |  Edited by: X Gallentius
LOL at T3 cruisers in medium plexes. /me heading to Jita for a few pretei now.

Anyways, small gang pvp in eve is in a pretty good state right now, and the changes are going to be fun to try out. More ships able to do more things is good.
agharaster
Black Rebel Rifter Club
The Devil's Tattoo
#34 - 2012-11-18 16:27:44 UTC
RTSAvalance, Mua'Dib and friends are plexing in auga with a vigilant, some cynabals and rudex in his tengu since 3-4 weeks ago, and that is honestly ruining the game.
In fact if they can't win they run, or you spend time waiting for reinforcements to come or some decent booster alt to make things more balanced but its a pain in the ass.

Actually there is room for people like them in the game, and we are lucky that there is some left for people like me, always looking for a good fight and always trying to learn something from my mistakes.
Sin Zarah
Dreamseeker Industries
#35 - 2012-11-18 16:29:30 UTC
Cearain wrote:
This means I would need to either spend more time carebearing missions or I would need to stop taking as many fights where I know I have significant chance of losing.

Thus this means less pvp for me. And I am sure I am not the only one.


Actually, less PvP for everyone.

Those who avoid risk in PvP are dependent for their PvP on those who take risks. On the other hand, the people that do take risk are not dependent on the risk averse players for their PvP.
Cearain
Plus 10 NV
#36 - 2012-11-18 16:53:39 UTC
Zarnak Wulf wrote:
Many T2 cruisers are out of favor and don't scare me that much. T2 logistics are great - but the new maulus will shut down a Guardian quite handily. P Hardly anyone flies HACs anymore as well. They need to be rebalanced.

The greatest complaint you will see in the future with regards to T2 cruisers in mediums will be cloaky traps with Rapiers, Falcons, etc. And with all the new logistic ships I see that as necessary evil. If you go into a system with a WT and there is a medium open - don't go in! Upshipping as an argument I understand but it's rather moot. People will always try to bring the perfect counter. If you're known to fly an AC Thrasher and you see a condor on short scan - better get on the warp in fast or get out.

The spot I'm not on board with is T3 cruisers being allowed into mediums. They have the mobility of a cruiser, the firepower of a BC, and the tank of a BS. They won't be rebalanced until down the road and off grid boosting is still at least six months away. It's just a bad call to let them into mediums.




Yes not only will we have allot of cloaky recons and logistics making plexing worse, but who wants to fight a deimos in a thorax?

The combination of them actually making the plexes involve more expensive ships and having the button closer to warp in, is a recipe for making fw even worse. I'm sure allot of people, whose only idea of pvp involves ganks, will like these changes. But for those who like frequent quality pvp fights, these changes are bad.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

chatgris
Quantum Cats Syndicate
Of Essence
#37 - 2012-11-18 17:30:03 UTC  |  Edited by: chatgris
SAJUK NIGARRA wrote:


Well, what is wrong with shipping up ? More shiny explosions. Am sure you would rather kill me in a zealot than an arbitrator ..


Actually, not at all. I have just as much fun killing a t1 frigate as I have killing a vindicator - and fighting with small cheap stuff generally means more fights. Possibly more fun since there is usually a lot more individual piloting required for a small ship fight vs a BS ship fight.

I'm quite against the t2 cruisers in plexes for a number of reasons
a) plexes force diversity though a cap - guardian/ahac/rapier gangs already fight well outside their weight class
b) Through removing the crutches of logistics there are a lot less fleets, and a lot more skirmishes (the new logi ships I view as a negative, but that's a totally different discussion: Minus logisitcs people need to be aware of their surroundings, to react to the opposing force and manuveur effectively, to see the early signs that they are next on the list and take mitigating action etc. With logi you just broadcast and wait.).

It comes down to this: IMO Fleets require a lot less individual pilot skill than skirmish warfare. And I love plexes because they encourage skirmish warfare through dispersion of force, while most if not all the other combat mechanisms in eve encourage the concentration of force.

(NB: FC(s) in a fleet have a TON to do, and that can be an interesting job. But being a grunt in one of those fleets is a snoozefest in comparison. Wait for jump/bridge order, shoot primary, broadcast when shot).

It's the cap on ship sizes that really encourages pushing a ship class to it's ultimate limit - 100km sniping cormorants, 10mn AB thrashers, nano gank arbitrators - ships that your opponent will see that is in his weight class and will be more likely to engage, but that you've managed to push into a niche to gain an advantage.

Pushing a ship class to its limits is a lot more interesting than just getting the next ship up. And it's cheaper to boot, which usually means you get more of those fun fight where people just slug it out until the last few men are standing and the field is strewn with wrecks from both sides.
agharaster
Black Rebel Rifter Club
The Devil's Tattoo
#38 - 2012-11-18 17:46:54 UTC
yep,
-definitely the new patch will force us to form up gangs and small fleets
-and hopefully some new FC will train with t1 cruisers with cheap ships that can cover ewar, logi and dps

that seems interesting as a starting point.
Alticus C Bear
University of Caille
Gallente Federation
#39 - 2012-11-18 17:52:39 UTC
Zarnak Wulf wrote:
The greatest complaint you will see in the future with regards to T2 cruisers in mediums will be cloaky traps with Rapiers, Falcons, etc. And with all the new logistic ships I see that as necessary evil. If you go into a system with a WT and there is a medium open - don't go in! Upshipping as an argument I understand but it's rather moot. People will always try to bring the perfect counter. If you're known to fly an AC Thrasher and you see a condor on short scan - better get on the warp in fast or get out.



Why would you not be on the warp in? on the test server the beacon is now within 10km of the button. This is another problem with tthe T2 ships like a Deimos they will just sit on the warp in, main problem with plated HAC is speed, hell I may even use an AB instead of a microwarpdrive as long as I am in first the fight will always start at zero. But seriously who will enter to PVP against this wihout major support, means less fights more shooting NPC's waiting for timers.

There is nothing wrong with wanting to make use of HACs, changing the NPC's should make them more viable in Majors and there they have competition from Battlecruisers at least.
Zarnak Wulf
Task Force 641
Empyrean Edict
#40 - 2012-11-18 18:59:08 UTC
Rookie plexes - All T1 and faction frigates. No destroyers
Minor Plexes - All frigates and destroyers.
Medium Plexes. - All cruisers. T2 and T3 included. No BC.
Major - Everything

The medium is where the issue is. I also don't think moving the button is necessary anymore. But I do like using my Naga too.... Twisted