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freighters

First post
Author
Lord Zim
Gallente Federation
#121 - 2012-11-18 13:52:36 UTC
Arduemont wrote:
Hahaha. No offence, and I agree with you in general by the way, but your talking **** there. If a freighter pilot wants to earn any ISK, he needs to move as much value as possible each trip, otherwise it's not worth buying the freighter for.

Solution: haul to system before uedama, niara etc, split it into multiple runs, and combine back into one run after that, or use an escort for the one jump. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Dave stark
#122 - 2012-11-18 13:54:25 UTC
baltec1 wrote:
Dave stark wrote:


i'm not so sure.

mining barges needed rebalancing, regardless of hulkageddon and ganking. also the crucial difference is that an EMPTY exhumer was profitable to gank. is an empty freighter profitable to gank?

there are some subtle but important differences.


Barges were only profitable if they fitted no tank and full rack of t2 mining lasers and MLU. Just about every subcap can be ganked for profit if they fit no tank and have a t2 fitting.



yes, however to gank most of those other ships you need something other than a 14 day old character in a catalyst.

i doubt you'd be able to take down an untanked damnation with the same setup. could you?
Ocih
Space Mermaids
#123 - 2012-11-18 13:56:15 UTC
Lord Zim wrote:
Arduemont wrote:
Hahaha. No offence, and I agree with you in general by the way, but your talking **** there. If a freighter pilot wants to earn any ISK, he needs to move as much value as possible each trip, otherwise it's not worth buying the freighter for.

Solution: haul to system before uedama, niara etc, split it into multiple runs, and combine back into one run after that, or use an escort for the one jump. vOv


I really hope the Devs are reading this.

You clearly don't appreciate how fucken stupid that sounds.
Jiska Ensa
Estrale Frontiers
#124 - 2012-11-18 13:56:59 UTC
Remove cargo scanners from the game. Instant risk vs. reward balance for suicide ganking Big smile

Freighters don't need an EHP buff.
UAxSunShine
Ministry of War
Amarr Empire
#125 - 2012-11-18 13:57:23 UTC
Arduemont wrote:


UAxSunShine wrote:
When will people learn not to carry anything more than the value of the ship they are transporting in it? It's basic eve stuff I learnt it within a month of playing.


Hahaha. No offence, and I agree with you in general by the way, but your talking **** there. If a freighter pilot wants to earn any ISK, he needs to move as much value as possible each trip, otherwise it's not worth buying the freighter for.


Really? Because I am 100% sure that any freighter carrying a certain amount of of loot will be scanned going out of Jita and anything above a certain level will probably get ganked if they pass through certain systems. If you are below that level you shouldn't have a problem with suicide gankers.

And on the subject of making money through the freight trade, how did these people make the isk to get a freighter in the first place? There are 1000's of different ways to make isk and freight is probably at the bottom of that for lucrative isk making machines. If you insist on doing this boring, boring trade, pick your contracts and only take ones that don't risk your freighter dying. 1.5billion isk losses must cut into your profit margin quite a bit.
baltec1
Bat Country
Pandemic Horde
#126 - 2012-11-18 13:58:31 UTC
Dave stark wrote:


yes, however to gank most of those other ships you need something other than a 14 day old character in a catalyst.

i doubt you'd be able to take down an untanked damnation with the same setup. could you?


I can take down heavy assualt ships.
Borascus
#127 - 2012-11-18 13:59:41 UTC
The grief that is caused by losing that much 'value' can be offset knowing that its worth nothing.


The griefers on the other hand would have less success getting their laughs running into starbucks and shouting "we're gonna get rid of all your customers til we get coffee made with teabags."




We all know it.

baltec1
Bat Country
Pandemic Horde
#128 - 2012-11-18 14:00:52 UTC
Ocih wrote:


I really hope the Devs are reading this.

You clearly don't appreciate how fucken stupid that sounds.


Or you can split the load and do multiple runs, or you can use a blocade runner for the very expensive items, or you can use a heavily tanked deep space transport, or you can escort the ship with logistics.

There are more but I should think you are getting the idea.
UAxSunShine
Ministry of War
Amarr Empire
#129 - 2012-11-18 14:01:52 UTC
Jiska Ensa wrote:
Remove cargo scanners from the game. Instant risk vs. reward balance for suicide ganking Big smile

Freighters don't need an EHP buff.



Because there isn't a risk vs. reward balance right now? You know when you kill something not everything drops all the time. That just goes back to my point about not carrying too much valuable loot, if you remove the chance of your attackers getting the cost of their ships back plus interest there is no chance of you getting ganked. Unless you are REALLY unlucky.

And before the people ranting about "Only plastic wrap dropped cry cry they are ganking freighters for no reason"(literally how i read some posts in this thread) killmails don't show what's in the plastic wrap. No one is dumb enough to suicide gank without a reward.
Remiel Pollard
Aliastra
Gallente Federation
#130 - 2012-11-18 14:01:57 UTC
UAxSunShine wrote:
Arduemont wrote:


UAxSunShine wrote:
When will people learn not to carry anything more than the value of the ship they are transporting in it? It's basic eve stuff I learnt it within a month of playing.


Hahaha. No offence, and I agree with you in general by the way, but your talking **** there. If a freighter pilot wants to earn any ISK, he needs to move as much value as possible each trip, otherwise it's not worth buying the freighter for.


Really? Because I am 100% sure that any freighter carrying a certain amount of of loot will be scanned going out of Jita and anything above a certain level will probably get ganked if they pass through certain systems. If you are below that level you shouldn't have a problem with suicide gankers.

And on the subject of making money through the freight trade, how did these people make the isk to get a freighter in the first place? There are 1000's of different ways to make isk and freight is probably at the bottom of that for lucrative isk making machines. If you insist on doing this boring, boring trade, pick your contracts and only take ones that don't risk your freighter dying. 1.5billion isk losses must cut into your profit margin quite a bit.


Increasing the value of the cargo increases the risk of the loss. The only limit to how much you can carry is the size of your cargo bay. If you want to carry 1.5B, and can carry 1.5B, and the payoff is worth the risk, then why shouldn't they haul it? If they CHOOSE to haul it, however, knowing the inherent risk, and they lose it, then they can't complain.

It's not stupid to carry valuable cargoes - it fits in with the risk vs reward mechanic quite nicely, actually. It's only stupid to assume that you'll be safe doing so, and not take every precaution possible to minimise that risk as much as possible.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Lord Zim
Gallente Federation
#131 - 2012-11-18 14:02:40 UTC
Ocih wrote:
Lord Zim wrote:
Arduemont wrote:
Hahaha. No offence, and I agree with you in general by the way, but your talking **** there. If a freighter pilot wants to earn any ISK, he needs to move as much value as possible each trip, otherwise it's not worth buying the freighter for.

Solution: haul to system before uedama, niara etc, split it into multiple runs, and combine back into one run after that, or use an escort for the one jump. vOv


I really hope the Devs are reading this.

You clearly don't appreciate how fucken stupid that sounds.

Why? Because it means having to actually expend effort other than "drag to cargohold, set autopilot, undock, activate autopilot and go back to watching hentai"?

I split up my load every time I fear I might exceed the limit for being ganked, I see it as entirely logical to do this to limit my exposure. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Ocih
Space Mermaids
#132 - 2012-11-18 14:05:00 UTC  |  Edited by: Ocih
UAxSunShine wrote:
Arduemont wrote:


UAxSunShine wrote:
When will people learn not to carry anything more than the value of the ship they are transporting in it? It's basic eve stuff I learnt it within a month of playing.


Hahaha. No offence, and I agree with you in general by the way, but your talking **** there. If a freighter pilot wants to earn any ISK, he needs to move as much value as possible each trip, otherwise it's not worth buying the freighter for.


Really? Because I am 100% sure that any freighter carrying a certain amount of of loot will be scanned going out of Jita and anything above a certain level will probably get ganked if they pass through certain systems. If you are below that level you shouldn't have a problem with suicide gankers.

And on the subject of making money through the freight trade, how did these people make the isk to get a freighter in the first place? There are 1000's of different ways to make isk and freight is probably at the bottom of that for lucrative isk making machines. If you insist on doing this boring, boring trade, pick your contracts and only take ones that don't risk your freighter dying. 1.5billion isk losses must cut into your profit margin quite a bit.


Jita is a different bag of bolts.
They don't gank there for a reason. More Sentry that hit a lot harder and instant response from concord. EVE has always been in gross favor of offense over defense. I was looking at one of the kills and 6 guys took down a Providence. They even scrambled it so as to disrupt the warp. The thing with a freighter is, you can take 90 seconds to get to warp out but if you lose your warp status you drop to near 0 speed almost right away. It's also what makes bumping so good. Bump and it isn't that it breaks the alignment, it's that it kills your speed climb back to stand still.

Goons are exploiting very old mechanics. Plain and simple.
baltec1
Bat Country
Pandemic Horde
#133 - 2012-11-18 14:06:59 UTC
Ocih wrote:


Jita is a different bag of bolts.
They don't gank there for a reason. More Sentry that hit a lot harder and instant response from concord. EVE has always been in gross favor of offense over defense. I was looking at one of the kills and 6 guys took down a Providence. They even scrambled it so as to disrupt the warp. The thing with a freighter is, you can take 90 seconds to get to warp out but if you lose your wapr status you drop to near 0 speed almost right away. It's also what makes bumping so good. Bump and it isn't that it breaks the alignment, it's that it kills your speed climb back to stand still.

Goons are exploiting very old mechanics. Plain and simple.


Please link the text that states bumping is against the rules.
Remiel Pollard
Aliastra
Gallente Federation
#134 - 2012-11-18 14:07:29 UTC  |  Edited by: Remiel Pollard
Lord Zim wrote:
Ocih wrote:
Lord Zim wrote:
Arduemont wrote:
Hahaha. No offence, and I agree with you in general by the way, but your talking **** there. If a freighter pilot wants to earn any ISK, he needs to move as much value as possible each trip, otherwise it's not worth buying the freighter for.

Solution: haul to system before uedama, niara etc, split it into multiple runs, and combine back into one run after that, or use an escort for the one jump. vOv


I really hope the Devs are reading this.

You clearly don't appreciate how fucken stupid that sounds.

Why? Because it means having to actually expend effort other than "drag to cargohold, set autopilot, undock, activate autopilot and go back to watching hentai"?

I split up my load every time I fear I might exceed the limit for being ganked, I see it as entirely logical to do this to limit my exposure. vOv


It depends on your route, too - Dodixie to Jita is a higher risk route than Dodixie to Renyn, or Oursulaert, for example.

But I run escort on the Dodixie to Jita route with a corp mate who frequently hauls upwards of 3bil and we go straight through Uedama without a problem. There are two of us that fly escort with him - one in a Tengu, and the other in a fast tackle interceptor which will vary. I won't divulge all of our tactics so as not to give people too much intel on us, but they do involve the use of a wide range of bookmarks and a variation on the specific route each time. We get that route done maybe twice a week without a problem.

TZ should be considered, too. Running freight during a time when MORE people populate the servers presents a target rich environment for any potential piracy - the more targets they have, the less likely they'll hit you personally.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Ocih
Space Mermaids
#135 - 2012-11-18 14:08:00 UTC
baltec1 wrote:
Ocih wrote:


Jita is a different bag of bolts.
They don't gank there for a reason. More Sentry that hit a lot harder and instant response from concord. EVE has always been in gross favor of offense over defense. I was looking at one of the kills and 6 guys took down a Providence. They even scrambled it so as to disrupt the warp. The thing with a freighter is, you can take 90 seconds to get to warp out but if you lose your wapr status you drop to near 0 speed almost right away. It's also what makes bumping so good. Bump and it isn't that it breaks the alignment, it's that it kills your speed climb back to stand still.

Goons are exploiting very old mechanics. Plain and simple.


Please link the text that states bumping is against the rules.


Don't politic me.
You are sploiting.
baltec1
Bat Country
Pandemic Horde
#136 - 2012-11-18 14:10:23 UTC
Ocih wrote:


Don't politic me.
You are sploiting.


Again, plese show us what rules we are supposedly breaking.
La Nariz
Aliastra
Gallente Federation
#137 - 2012-11-18 14:12:01 UTC
Newsflash wrote:
14 freighters/jf suicide ganked in empire last 24h by just handful of ships in every gank. 10 bc do it easily or 20 destroyers... this thing is just escalating by day. ccp time to do something about easiness and huge profit and neglible risk suicideganking these big ships offers.


If its so easy and riskless go do it yourself and make lots of isk.

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UAxSunShine
Ministry of War
Amarr Empire
#138 - 2012-11-18 14:12:03 UTC
Remiel Pollard wrote:


Increasing the value of the cargo increases the risk of the loss. The only limit to how much you can carry is the size of your cargo bay. If you want to carry 1.5B, and can carry 1.5B, and the payoff is worth the risk, then why shouldn't they haul it? If they CHOOSE to haul it, however, knowing the inherent risk, and they lose it, then they can't complain.

It's not stupid to carry valuable cargoes - it fits in with the risk vs reward mechanic quite nicely, actually. It's only stupid to assume that you'll be safe doing so, and not take every precaution possible to minimise that risk as much as possible.



That's my point, no one in this thread really has a right to complain about it because they've made stupid, careless decisions and are facing the consequences.

Which is probably stems from their everyday life where they are very rarely acknowledged and usually overlooked and ignored. Which in turn is likely justified because they have no redeeming qualities in their personality , have no ability to take any kind of responsibility for their failures and refuse to approach any issues with an objective view.
La Nariz
Aliastra
Gallente Federation
#139 - 2012-11-18 14:13:26 UTC
baltec1 wrote:
Ocih wrote:


Don't politic me.
You are sploiting.


Again, plese show us what rules we are supposedly breaking.


I have something better:

https://forums.eveonline.com/default.aspx?g=posts&m=2188751#post2188751

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Remiel Pollard
Aliastra
Gallente Federation
#140 - 2012-11-18 14:15:44 UTC
UAxSunShine wrote:
Remiel Pollard wrote:


Increasing the value of the cargo increases the risk of the loss. The only limit to how much you can carry is the size of your cargo bay. If you want to carry 1.5B, and can carry 1.5B, and the payoff is worth the risk, then why shouldn't they haul it? If they CHOOSE to haul it, however, knowing the inherent risk, and they lose it, then they can't complain.

It's not stupid to carry valuable cargoes - it fits in with the risk vs reward mechanic quite nicely, actually. It's only stupid to assume that you'll be safe doing so, and not take every precaution possible to minimise that risk as much as possible.



That's my point, no one in this thread really has a right to complain about it because they've made stupid, careless decisions and are facing the consequences.

Which is probably stems from their everyday life where they are very rarely acknowledged and usually overlooked and ignored. Which in turn is likely justified because they have no redeeming qualities in their personality , have no ability to take any kind of responsibility for their failures and refuse to approach any issues with an objective view.


Correct me if I'm mistaken, but previously you were stating that it was stupid to carry more than this apparently perceived "limit" - it's not stupid, it's risky. There's a difference. If you play smart, you can minimise the risk by either reducing your cargo, or utilising any number of methods for safer transit from one system to another while maintaining the maximum possible cargo.

Also, people need to stop translating how people play the game as how people live their real lives - the two are not one and the same. While I agree that freighter pilots need to stop bitching, I stand firmly against your assumption that any one of them is incapable of taking responsibility of their real life. This is just a game, so please try to keep that in mind before you go libelling people expatiously.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104