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Ore Quality by Sec Status

Author
psycho freak
Sebiestor Tribe
Minmatar Republic
#61 - 2012-11-17 09:46:38 UTC
Dont realy want indy types in losec they have hisec and 0.0 to mine and whine

why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Darth Gustav
Sith Interstellar Tech Harvesting
#62 - 2012-11-17 09:47:39 UTC
psycho freak wrote:
Dont realy want indy types in losec they have hisec and 0.0 to mine and whine

why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club

For starters I'm gonna go with targets. What?

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Dave Stark
#63 - 2012-11-17 09:57:03 UTC  |  Edited by: Dave Stark
the quality of ore isn't the issue. it's the composition and location that's the issue.

as it stands if you want low ends you afk mine in empire space. if you want high ends you mine uninterrupted in a cyno jammed gate bubbled indy 4 system in null.

all minerals can be obtained from those two locations, leaving low the most undesirable place to mine in the entire game. it's the least secure and doesn't offer any reward for taking the risk. 20% more yield isn't going to get me mining in low sec. i'll spend more than 20% of my time docked every time a neut jumps in to the system.

the solution is to only have certain minerals coming from certain ores that come from certain security statuses. example, high only giving trit/pyerite/mexallon, null only giving zyd/mega/morph, and low giving iso/nocx.

however all that will happen then is that iso/nocx will spike because nobody with half a brain mines, or wants to mine, in low sec.
Darth Gustav
Sith Interstellar Tech Harvesting
#64 - 2012-11-17 10:16:43 UTC  |  Edited by: Darth Gustav
Dave stark wrote:
the quality of ore isn't the issue. it's the composition and location that's the issue.

as it stands if you want low ends you afk mine in empire space. if you want high ends you mine uninterrupted in a cyno jammed gate bubbled indy 4 system in null.

all minerals can be obtained from those two locations, leaving low the most undesirable place to mine in the entire game. it's the least secure and doesn't offer any reward for taking the risk. 20% more yield isn't going to get me mining in low sec. i'll spend more than 20% of my time docked every time a neut jumps in to the system.

the solution is to only have certain minerals coming from certain ores that come from certain security statuses. example, high only giving trit/pyerite/mexallon, null only giving zyd/mega/morph, and low giving iso/nocx.

however all that will happen then is that iso/nocx will spike because nobody with half a brain mines, or wants to mine, in low sec.

The spike will drive prices based on demand until it becomes desirable to set up reliable low-sec ops.

No problem there. In fact, it gives miners something to aspire to beyond botdom.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

psycho freak
Sebiestor Tribe
Minmatar Republic
#65 - 2012-11-17 11:00:22 UTC  |  Edited by: psycho freak
Darth Gustav wrote:
psycho freak wrote:
Dont realy want indy types in losec they have hisec and 0.0 to mine and whine

why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club

For starters I'm gonna go with targets. What?





targets indys would just be ganks dont get me wrong i like to gank someone as much as the next guy but its the fights that we we like more


a few indy ganks wouldnt make up for the sea of whineing theyd do on the forums untill ccp change it to suite them fu#k the indy in losec let them burn

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Mara Rinn
Cosmic Goo Convertor
#66 - 2012-11-17 11:10:48 UTC
psycho freak wrote:
why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club


Look at you, whining on the forums about people you haven't even met yet.
Rek Seven
University of Caille
Gallente Federation
#67 - 2012-11-17 11:12:24 UTC
CCP should make it so that all the asteroid fields in high sec have nothing but veldspar in them. Then we will get more corps moving to low and mining the other stuff.
Rek Seven
University of Caille
Gallente Federation
#68 - 2012-11-17 11:15:21 UTC
psycho freak wrote:
Darth Gustav wrote:
psycho freak wrote:
Dont realy want indy types in losec they have hisec and 0.0 to mine and whine

why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club

For starters I'm gonna go with targets. What?





targets indys would just be ganks dont get me wrong i like to gank someone as much as the next guy but its the fights that we we like more


a few indy ganks wouldn't make up for the sea of whineing theyd do on the forums untill ccp change it to suite them fu#k the indy in losec let them burn


Not all miners work alone tho. Some of the more stronger indy corps out their would field pvp pilots to fight you and if the indy corps make alot of isk from low sec, then they could hire mercs to kick your ass.
Dave Stark
#69 - 2012-11-17 11:25:22 UTC
Rek Seven wrote:
psycho freak wrote:
Darth Gustav wrote:
psycho freak wrote:
Dont realy want indy types in losec they have hisec and 0.0 to mine and whine

why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club

For starters I'm gonna go with targets. What?





targets indys would just be ganks dont get me wrong i like to gank someone as much as the next guy but its the fights that we we like more


a few indy ganks wouldn't make up for the sea of whineing theyd do on the forums untill ccp change it to suite them fu#k the indy in losec let them burn


Not all miners work alone tho. Some of the more stronger indy corps out their would field pvp pilots to fight you and if the indy corps make alot of isk from low sec, then they could hire mercs to kick your ass.


or they'd dispense with the cost and stay in high sec!
Arduemont
Rotten Legion
#70 - 2012-11-17 11:27:32 UTC  |  Edited by: Arduemont
Mara Rinn wrote:
My opinion is that a few simple changes to ore refining output would make a huge change to lowsec.

First: replace the 11 units of Nocxium from a refining batch of Pyroxeres with a few hundred Pyerite. Hisec needs more Pyerite and less Nocxium.

Second: replace the Zydrine in Jaspet, Hedbergite and Hemorphite with isogen and/or Mexallon

Third: Replace the tritanium in Spodumain with Pyerite, Nocxium, Zydrine

This would result in mineral supplies that are more clearly delineated by the availability of ores by security status. There would still be Nocxium available in hisec through grav sites (Jaspet, Hemorphite, Hedbergite do appear in hisec grav sites), and there would be incentive to head to lowsec to harvest valuable minerals. In addition there would be a boost to nullsec industry since they wouldn't have to cope with mountains of tritanium when they're just trying to collect higher end minerals.

To increase the value of an activity, you really need to make the items produced through that activity more valuable. To do that, you need to restrict supply.


Lowering the amount of the lower minerals in low and nullsec is a terrible terrible idea. This is effectively what you would be asking for. Nullsec is already a crap place to be an industrial player, and they need more of trit, pyr, etc. As it is nullsec alliances building cap ships import most of their low end minerals from highsec anyway, because mining them in null is slower and more difficult than in highsec. Take this from someone who was in a corp that made cap ships in null for some years.

Mara Rinn wrote:
What would the impact of higher yield ores be? Not much.

To make lowsec more valuable, you don't want to boost yields in lowsec. All this will mean is that you mine the same stuff to make the same ISK from hauling more minerals around. As you boost yields, all that happens is that you boost supply. If you boost supply, the value of the product goes down. This is basic economic theory.

To make lowsec more valuable, you don't want to boost supply of anything.

To make stuff in lowsec more valuable, you would thus need to do what?


I disagree for a whole host of reasons. From a developer perspective, nerffing high-sec income so obviously will make everyone kick off, and if you boost the lowsec ore mineral amounts it will lower the highsec miner's income anyway because of increased supply. So why bother decreasing the supply in highsec when you can just do it the other way around? As for the haulers... people moving freighters full of minerals about make enough ISK as it is. Besides, it wont increase supply that much because only the smart and capable miners will move out of high to take advantage of it. The vast majority of miners will stick to the safety of highsec anyway.

We already know that 90% of minerals are taken from highsec, and lets imagine for argument sake that the other 10% is split between low and null (In all likelihood its more like 9% from null and 1% from low, but nevermind). If that 5% suddenly has it's ore mineral content increased by 20% as suggested, then it make the mineral amount coming out of low 6% and the rest of the 100% will shift to accommodate.

You really think that 1% will change the market much? I doubt it. My maths is terrible and I've explained it pretty poorly, but you get the idea. Also, more miners in low will mean more ship losses, which means a greater demand on minerals aswell... so that might even counterbalance the change completely. Your not looking broadly enough at the implications. This is basic economic theory? You know they say a little bit of knowledge is a dangerous thing.

TLDR: The OP's idea is fantastic. I see it from time to time and I whole-heartedly support it.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

psycho freak
Sebiestor Tribe
Minmatar Republic
#71 - 2012-11-17 11:34:47 UTC
Mara Rinn wrote:
psycho freak wrote:
why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club


Look at you, whining on the forums about people you haven't even met yet.



Ive met plenty m8 in hisec 0.0 and yes a few in losec doing pos reactions and most are whineing fags who think game should change to suite them instead of adapting and having fun instead of worrying about profit marginsin a game lol

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Dave Stark
#72 - 2012-11-17 11:36:02 UTC
Arduemont wrote:
Also, more miners in low will mean more ship losses, which means a greater demand on minerals aswell... so that might even counterbalance the change completely.


except if people are losing ships, they won't mine there as the cost of replacing ships will outweigh the profits of higher yield ores.
psycho freak
Sebiestor Tribe
Minmatar Republic
#73 - 2012-11-17 11:36:10 UTC
Rek Seven wrote:
psycho freak wrote:
Darth Gustav wrote:
psycho freak wrote:
Dont realy want indy types in losec they have hisec and 0.0 to mine and whine

why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club

For starters I'm gonna go with targets. What?





targets indys would just be ganks dont get me wrong i like to gank someone as much as the next guy but its the fights that we we like more


a few indy ganks wouldn't make up for the sea of whineing theyd do on the forums untill ccp change it to suite them fu#k the indy in losec let them burn


Not all miners work alone tho. Some of the more stronger indy corps out their would field pvp pilots to fight you and if the indy corps make alot of isk from low sec, then they could hire mercs to kick your ass.




this would be welcome more fights are allways good

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Rek Seven
University of Caille
Gallente Federation
#74 - 2012-11-17 11:37:24 UTC
Arduemont
Rotten Legion
#75 - 2012-11-17 11:39:40 UTC
Psycho freak.

Your ignorance, arrogance and prejudice is not welcome here.

So, **** off.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Rek Seven
University of Caille
Gallente Federation
#76 - 2012-11-17 11:46:08 UTC  |  Edited by: Rek Seven
Dave stark wrote:
Rek Seven wrote:
psycho freak wrote:
Darth Gustav wrote:
psycho freak wrote:
Dont realy want indy types in losec they have hisec and 0.0 to mine and whine

why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club

For starters I'm gonna go with targets. What?





targets indys would just be ganks dont get me wrong i like to gank someone as much as the next guy but its the fights that we we like more


a few indy ganks wouldn't make up for the sea of whineing theyd do on the forums untill ccp change it to suite them fu#k the indy in losec let them burn


Not all miners work alone tho. Some of the more stronger indy corps out their would field pvp pilots to fight you and if the indy corps make alot of isk from low sec, then they could hire mercs to kick your ass.


or they'd dispense with the cost and stay in high sec!


would they though?

SOME industrialist would make the move and they would probable get into pvp as a result. These are the people we need in low sec. Let all the afk miners stay in high sec mining veldspar if that's what they want to do.
Dave Stark
#77 - 2012-11-17 11:48:04 UTC
Rek Seven wrote:
would they though?

SOME industrialist would make the more and they would probable get into pvp as a result. These are the people we need in low sec. Let all the afk miners stay in high sec mining veldspar if that's what they want to do.


because it costs more to replace ships than you're earning from mining, is why.

3 of of the 5 most lucrative non-mercoxit ores are low sec ores. yet very few people are mining in low sec. what does that tell you?
Digital Messiah
Center for Advanced Studies
Gallente Federation
#78 - 2012-11-17 11:48:32 UTC
If the problem with 0.0 is the lack of trit, than the problem lies with isk and coordination. Not with how often it spawns in 0.0, isk is an object in eve. An object that people make quite readily in 0.0. But 0.0 is also a war zone, and the first thing you want to do when fighting an army is to attack their supply lines.

All in all my point is this. Industry in EVE has been about the same in trade, spawns, and mechanics, for a long time. Enough time that it has balanced itself out in a unique way. Even if you change the locations of the spawns. You would just be upsetting a different aspect of the game.

"But you must not change one thing, one pebble, one grain of sand, until you know what good and evil will follow on that act."

Something clever

Irya Boone
The Scope
#79 - 2012-11-17 11:54:09 UTC
they have to improve the ore quality , yes buts most of all Improve Life in low sec
Increase the ore type in low sec and Put Ice belts .. a lot and make POS more attractive ,
reduce the 25% oO waste in refiners
More manufacturing slot in low sec stations( and slot for carriers , supercap etc etc in it)

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Rek Seven
University of Caille
Gallente Federation
#80 - 2012-11-17 11:57:20 UTC
Dave stark wrote:
Rek Seven wrote:
would they though?

SOME industrialist would make the more and they would probable get into pvp as a result. These are the people we need in low sec. Let all the afk miners stay in high sec mining veldspar if that's what they want to do.


because it costs more to replace ships than you're earning from mining, is why.

3 of of the 5 most lucrative non-mercoxit ores are low sec ores. yet very few people are mining in low sec. what does that tell you?


That you didn't read what i said...

I said make it so the only ore you can mine in high sec is veldspar (unless you find a grav site) and the other ores would become a lot more lucrative. When the ore prices increase to the point where mining in low sec is worth the risk, people will come and the strongest will survive.