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Golem time?

Author
Malcanis
Vanishing Point.
The Initiative.
#21 - 2012-11-15 16:35:55 UTC  |  Edited by: Malcanis
Bugsy VanHalen wrote:
RavenPaine wrote:
Tau hit the major points why I like the CNR better.

A side note for Bugsy:
Faction wars have crushed the value of CNR's down recently. They are very affordable, but more important for you, they are a bad value for your LP at the moment. You're better off to just buy one, and use LP for ballistic controls, ammo, or something else.


I have been buying CN hardeners and Ballistic Controls, Star base charters, Ammo, Skill books, and implants. That is why I have not got a CNR yet. You are right I should just buy one.

I already have all the skills to fly a Golem. I have marauders 4, Core competency elite certificate, Full T2 missile skills with trop and cruise missile specialty to 4. Missile suport skills to 4 with a few to 5.(over 40 mil skill points on both my mission running toons) A number of faction mods(most Caladri Navy mods) I use on my mission ships.

I have been considering buying a CNR, I guess i better do it while the price is low. I just felt I might be better off going straight into a Golem. But if the CNR actually puts out more applied DPS than the Golem, I really hate torp boats, I will seriously consider going that route. I did not realize the CNR bonuses equaled out to 9.33 launchers while the Golem effectively has 8. Would this not also work the other way, if you made a trop boat from a CNR? Rate of fire bonus should still make it better as a torp boat than the Golem. But the Golem should have more range for torps that the CNR.

I get the issue with defender missiles but even losing a missile to defenders you are still left with the effective damage of 6 launchers, equal to a normal raven. I do however see the advantages of a CNR now. I guess I will get both and see for myself which I like better. Might as well buy a CNR before the price goes up, now that faction wars farming has gotten such a nerf. At least for the underdogs.


The short answer is that you can make a torp CNR, but it's rather expensive to do it well because fitting 7 torp launchers is quite demanding.. It's an insane DPS monster though.

[Raven Navy Issue, Sir Torpalot]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II

Gist A-Type Large Shield Booster
Caldari Navy Adaptive Invulnerability Field
Caldari Navy EM Ward Field
Caldari Navy EM Ward Field
Republic Fleet Target Painter
Core B-Type 100MN Afterburner

Torpedo Launcher II, Caldari Navy Mjolnir Torpedo
Torpedo Launcher II, Caldari Navy Mjolnir Torpedo
Torpedo Launcher II, Caldari Navy Mjolnir Torpedo
Torpedo Launcher II, Caldari Navy Mjolnir Torpedo
Torpedo Launcher II, Caldari Navy Mjolnir Torpedo
Torpedo Launcher II, Caldari Navy Mjolnir Torpedo
Torpedo Launcher II, Caldari Navy Mjolnir Torpedo
[empty high slot]

Large Hydraulic Bay Thrusters I
Large Hydraulic Bay Thrusters I
Large Warhead Rigor Catalyst II


Hammerhead II x5
Hammerhead II x1
Hobgoblin II x8

With +5% missile hardwirings, you get 1379 missile DPS @ 41Km range for T1 torps which, when Retribution launches, will have a 256.5m explosion radius (enough to do full damage to BCs and above)

Don't fly this ship unless you have excellent scout drone skills, since torps won't do more than scorch the paint of elite frigates. The tank is, to be frank, not impressive. Boost early, boost often - keep your shields topped up and your cap at peak recharge.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bugsy VanHalen
Society of lost Souls
#22 - 2012-11-16 18:31:31 UTC
So rather than choosing one and swaping between torps or cruise depending on the missions, I should have one of each. A CNR with cruise for ranged missions and a Golem with torps for missions where DPS is needed more than range.

I think I'll start with the CNR as it is much cheaper and I want to buy it before the price goes up. Caldari militia are not doing so well in faction Wars so I expect the low prices due to abundant supply will be short lived.
Kara Books
Deal with IT.
#23 - 2012-11-19 22:50:40 UTC
stoicfaux wrote:
Angel Elite frigates are, oddly enough, weakest against Thermal, so I would recommend Hobgoblins over Warriors, especially since the frigates will come to you.



they only miss like 1203% of the time.

When it comes to killing frigate's Caldari and Minmatar 100% of the time.
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