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Amazingness of Stealth Bombers after Retribution? (and torps in general)

Author
Eridanii
Aliastra
Gallente Federation
#1 - 2012-11-14 17:32:41 UTC
So with the changes to all missile skills, implants, and rigs affecting all sub-cap missiles, it seems that Stealth Bombers are going to be a whole lot more useful in a few weeks. Right now their DPS is laughable at most ships below BC's due to the 450m explosion radius of torps. By my calculations, you can reduce that to about 203m with level 5 guided missile skill, a 6% implant, and two Rigor Catalyst II rigs on your bomber. With a standard crash booster, you're looking at 162m!!! Welcome to the full force of torpedos against cruiser sized targets (assuming they are moving slowly...). Small ships who are smart can still speed-tank well against the bomber, unless we see some brave bomber pilots fitting webs :-X One TP should effectively replace the gain of the booster for those of you who don't partake in the smuggling of contraband goods. Should see some amazing alpha damage combined with a bomb launcher (which keeps its 400m explosion radius).

Am I missing something?
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2012-11-14 19:13:51 UTC  |  Edited by: Riot Girl
Eridanii wrote:
Am I missing something?

10MN AB Purifier. Precision Torps.
Eridanii
Aliastra
Gallente Federation
#3 - 2012-11-14 22:23:11 UTC
Riot Girl wrote:
Eridanii wrote:
Am I missing something?

10MN AB Purifier. Precision Torps.


If only they had precision torps too...
Riot Girl
You'll Cowards Don't Even Smoke Crack
#4 - 2012-11-14 22:28:08 UTC
I meant Javelin... Whatever the long range ones are called.
Malcanis
Vanishing Point.
The Initiative.
#5 - 2012-11-15 06:44:40 UTC
Eridanii wrote:


Am I missing something?


T2 rigs and a 6% implant in a bomber which will be virtually untanked.

Your DPS had better be good, and you'll want to stay away from ships with a drone bay, launchers or good tracking.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Graff Spee
Lonercorp
#6 - 2012-11-15 08:22:35 UTC
Well, you can kill a large amount of things if you have the right ecm. Ravens are nice targets, they usually have bad drone skills.
Eridanii
Aliastra
Gallente Federation
#7 - 2012-11-15 09:54:33 UTC
Malcanis wrote:
Eridanii wrote:


Am I missing something?


T2 rigs and a 6% implant in a bomber which will be virtually untanked.

Your DPS had better be good, and you'll want to stay away from ships with a drone bay, launchers or good tracking.


The same is true currently, just with fewer ships that make viable targets. Those numbers are expensive to obtain but just for comparison. Two T1 rigs instead and like a 3% implant are cheap and can still get you a very good explosion radius. Just level 5 guided missile skill with get your radius from 450 to 337.5. That's already nearly full damage on a shield tanked BC, or one with a TP or two against it.

It may be an expensive fit but if it gets the job done, you're paying for a tactical advantage. There's a post floating around somewhere about a guy who flew 200m isk+ purifier fits with navy BCUs who has hundreds of solo kills against BS's, something like 800 dps. He definitely got his money's worth. I've solo'd a handful of cruisers in a bomber with a little bit of luck and a crash booster. Now, it'll require a bit less luck and give me a bigger list of targets that I'm not terrified of uncloaking against.
Daniel Plain
Doomheim
#8 - 2012-11-15 13:59:41 UTC
just out of curiosity, what does a suicide fit with T2 launchers and rage torps cost, what's the ER and DPS? i'd really enjoy seeing mission bears being creamed by bomber gangs in the future....

I should buy an Ishtar.

Marc Callan
Center for Advanced Studies
Gallente Federation
#9 - 2012-11-15 15:15:10 UTC  |  Edited by: Marc Callan
Daniel Plain wrote:
just out of curiosity, what does a suicide fit with T2 launchers and rage torps cost, what's the ER and DPS? i'd really enjoy seeing mission bears being creamed by bomber gangs in the future....


A Nemesis with cloak and three T2 launchers runs about 40 million ISK. That doesn't count ammo, rigs, or mid- or low-slot mods.

There's not much difference in pure gank among them - the Hound and Purifier have three low slots for Ballistic Controls, but they don't have the CPU to fit three T2 BC's. (The Hound can fit one T2 and two T1's, giving it a whopping four DPS advantage over the other three.) Currently, with perfect skills, Rages will reach 54km, and perfect skills, Warhead Calefaction and Bay Loading Accelerator rigs, and two BC II's will give 648 theoretical DPS to that bomber's bonused torpedo damage type (755 DPS if you overheat).

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Daniel Plain
Doomheim
#10 - 2012-11-15 17:16:19 UTC
hm, the damage/isk is already somewhere in the region of a tornado... if you now add the cloak allowing your gang to properly position hemselves, i can well see a bunch of purifiers rampaging in mission hubs and harvesting faction mods in sites....

I should buy an Ishtar.

Eridanii
Aliastra
Gallente Federation
#11 - 2012-11-15 19:23:25 UTC
Marc Callan wrote:
Daniel Plain wrote:
just out of curiosity, what does a suicide fit with T2 launchers and rage torps cost, what's the ER and DPS? i'd really enjoy seeing mission bears being creamed by bomber gangs in the future....


A Nemesis with cloak and three T2 launchers runs about 40 million ISK. That doesn't count ammo, rigs, or mid- or low-slot mods.

There's not much difference in pure gank among them - the Hound and Purifier have three low slots for Ballistic Controls, but they don't have the CPU to fit three T2 BC's. (The Hound can fit one T2 and two T1's, giving it a whopping four DPS advantage over the other three.) Currently, with perfect skills, Rages will reach 54km, and perfect skills, Warhead Calefaction and Bay Loading Accelerator rigs, and two BC II's will give 648 theoretical DPS to that bomber's bonused torpedo damage type (755 DPS if you overheat).


Except Rage's have a 650m explosion radius... Meaning they are worthless except against battleships that are being painted. Even with these new changes, they will only be down in the realm of 260+. Also, it's very hard to fit T2 launchers on bombers. I think arbys are most popular.
Eridanii
Aliastra
Gallente Federation
#12 - 2012-11-15 19:26:29 UTC
Daniel Plain wrote:
just out of curiosity, what does a suicide fit with T2 launchers and rage torps cost, what's the ER and DPS? i'd really enjoy seeing mission bears being creamed by bomber gangs in the future....


For suiciding, you're gonna wanna be a point blank to negate the flight time. And the cycle time is like 10 seconds so...
Riot Girl
You'll Cowards Don't Even Smoke Crack
#13 - 2012-11-15 19:38:48 UTC  |  Edited by: Riot Girl
I've never tried PvP with a stealth bomber, but this is my prototype fit I'll be using to test it out with. It uses a SeBo with Javelins for 90km max range. I'm not sure how well that will work out though, so I'll probably end up switching that out for a second TP.

It uses a 10MN AB for keeping range on short guns or getting under larger guns. The DPS is a bit lower to allow for the fitting and it doesn't use a good cloak, but I think the cloak might come in handy if something scary yellow boxes me. It has no tackle so it's not really useful for solo engagements. I think it could be quite decent in small gangs, being so small and fast and being able to apply DPS from that range.

[Purifier, 10MN]
Micro Auxiliary Power Core II
Ballistic Control System II
Ballistic Control System II

10MN Afterburner II
Phased Weapon Navigation Array Generation Extron
Sensor Booster II, Targeting Range Script

Torpedo Launcher II, Mjolnir Javelin Torpedo
Torpedo Launcher II, Mjolnir Javelin Torpedo
Torpedo Launcher II, Mjolnir Javelin Torpedo
Improved Cloaking Device II
[empty high slot]

Small Ancillary Current Router I
Small Warhead Rigor Catalyst I
Skelee VI
Appetite 4 Destruction
#14 - 2012-11-15 20:16:40 UTC
[quote=Riot Girl]II think the cloak might come in handy if something scary yellow boxes me

You don't know you can't cloak if some has you targeted. If you take covert ops off SB it loses all it's value in sneaking around
Eridanii
Aliastra
Gallente Federation
#15 - 2012-11-15 20:18:37 UTC
Bomber's max effective range solo is 28km.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#16 - 2012-11-15 20:39:25 UTC  |  Edited by: Riot Girl
The fit isn't for sneaking around, it's for small gang PvP and I guess I should have been more clear about 'yellow-box'. Specifically, what I meant was if interceptors get too close, into the range where they can lock me.
Eridanii
Aliastra
Gallente Federation
#17 - 2012-11-15 21:08:39 UTC
Riot Girl wrote:
The fit isn't for sneaking around, it's for small gang PvP and I guess I should have been more clear about 'yellow-box'. Specifically, what I meant was if interceptors get too close, into the range where they can lock me.


Don't do it.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#18 - 2012-11-15 21:14:01 UTC
Do what?
Cipio Hakoke
Tactical Manufacturing Group
#19 - 2012-11-15 21:41:41 UTC
it!
Scoto Timta
The Scope
Gallente Federation
#20 - 2012-11-15 22:17:41 UTC
Riot Girl wrote:
The fit isn't for sneaking around, it's for small gang PvP and I guess I should have been more clear about 'yellow-box'. Specifically, what I meant was if interceptors get too close, into the range where they can lock me.

Seems to me like you are trying to use a screwdriver to drive a nail, but try it if you like.
I wonder how long it will take for your torps to fly 90km?
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