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Suddenly, Mass Effect 4, out of nowhere

Author
oniplE
MeMento.
#21 - 2012-11-13 11:46:33 UTC
Bane Necran wrote:

I'm reserving judgment until i know more about the plot. This will either be the 3rd strike for Bioware, or their return to glory.

I'm not too worried about the plot, because it can't get any worse than the ME3 plot.

What i'm worried about is lack of immersion and depth. The world of ME1 felt alive. Although the elevator rides or getting to the other side of the Citadel took forever, it created the feeling of a living and open environment. The world of ME2 / ME3 was just a bunch of game levels with cut scenes in between. ME2 was an alright game though, ME3 was garbage.

I'm hoping for an ME1 styled BioWare RPG, but I'm afraid it's going to be another 'Generic EA Shooter'.
mama guru
Yazatas.
#22 - 2012-11-13 12:15:24 UTC
oniplE wrote:
Bane Necran wrote:

I'm reserving judgment until i know more about the plot. This will either be the 3rd strike for Bioware, or their return to glory.

I'm not too worried about the plot, because it can't get any worse than the ME3 plot.

What i'm worried about is lack of immersion and depth. The world of ME1 felt alive. Although the elevator rides or getting to the other side of the Citadel took forever, it created the feeling of a living and open environment. The world of ME2 / ME3 was just a bunch of game levels with cut scenes in between. ME2 was an alright game though, ME3 was garbage.

I'm hoping for an ME1 styled BioWare RPG, but I'm afraid it's going to be another 'Generic EA Shooter'.


ME3 was just ME2 on steroids. To call the third garbage while calling the second "ok" is really just viewing things through rose tinted nostalgia goggles.

I liked the first one the most by far because it felt bigger like you said. The second was a change in storytelling and focused more on the cinematic look, a look the third game simply copied.

The problem with the third game was really just that the pacing was too fast for the scale of the conflict it tried to portray. It got the atmosphere right, the gameplay was better than the second one and the story did not feel as hamfisted as the second game atleast untill the ending. Bioware wrote themselves into a corner right from the start imo and it affected the quality of the games negatively.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

oniplE
MeMento.
#23 - 2012-11-13 13:08:56 UTC
mama guru wrote:
oniplE wrote:
Bane Necran wrote:

I'm reserving judgment until i know more about the plot. This will either be the 3rd strike for Bioware, or their return to glory.

I'm not too worried about the plot, because it can't get any worse than the ME3 plot.

What i'm worried about is lack of immersion and depth. The world of ME1 felt alive. Although the elevator rides or getting to the other side of the Citadel took forever, it created the feeling of a living and open environment. The world of ME2 / ME3 was just a bunch of game levels with cut scenes in between. ME2 was an alright game though, ME3 was garbage.

I'm hoping for an ME1 styled BioWare RPG, but I'm afraid it's going to be another 'Generic EA Shooter'.


ME3 was just ME2 on steroids. To call the third garbage while calling the second "ok" is really just viewing things through rose tinted nostalgia goggles.

I liked the first one the most by far because it felt bigger like you said. The second was a change in storytelling and focused more on the cinematic look, a look the third game simply copied.

The problem with the third game was really just that the pacing was too fast for the scale of the conflict it tried to portray. It got the atmosphere right, the gameplay was better than the second one and the story did not feel as hamfisted as the second game atleast untill the ending. Bioware wrote themselves into a corner right from the start imo and it affected the quality of the games negatively.

I agree ME3 is very much the same as ME2 and in some parts it was a better game. The game mechanics of ME3 are probably the best of all ME's.

Why I think ME3 is garbage is because of the ending. Maybe it isn't fair to judge a game on it's last 10 minutes, but for me it ruined the entire game and to some extent the entire series. Of course that's a matter of opinion, some people consider the ending to be brilliantly clever and artistic, I consider it to be a product of bad writing and even worse execution.
For me, up to the last 10 minutes ME3 is a better game than ME2, but once you step into that 'beam' things go downhill real fast.
Frank Millar
The Scope
Gallente Federation
#24 - 2012-11-13 14:05:06 UTC
ME3's writing was bad from front to back and in the last 10 minutes it got even worse.

I am not going to bother with ME4.
Sin Pew
Ministry of War
Amarr Empire
#25 - 2012-11-13 15:48:03 UTC
mama guru wrote:
oniplE wrote:
Bane Necran wrote:

I'm reserving judgment until i know more about the plot. This will either be the 3rd strike for Bioware, or their return to glory.

I'm not too worried about the plot, because it can't get any worse than the ME3 plot.

What i'm worried about is lack of immersion and depth. The world of ME1 felt alive. Although the elevator rides or getting to the other side of the Citadel took forever, it created the feeling of a living and open environment. The world of ME2 / ME3 was just a bunch of game levels with cut scenes in between. ME2 was an alright game though, ME3 was garbage.

I'm hoping for an ME1 styled BioWare RPG, but I'm afraid it's going to be another 'Generic EA Shooter'.


ME3 was just ME2 on steroids. To call the third garbage while calling the second "ok" is really just viewing things through rose tinted nostalgia goggles.

I liked the first one the most by far because it felt bigger like you said. The second was a change in storytelling and focused more on the cinematic look, a look the third game simply copied.

The problem with the third game was really just that the pacing was too fast for the scale of the conflict it tried to portray. It got the atmosphere right, the gameplay was better than the second one and the story did not feel as hamfisted as the second game atleast untill the ending. Bioware wrote themselves into a corner right from the start imo and it affected the quality of the games negatively.
I second that, the third was good gameplay-wise IMO, just the pace was tedious and the ending had a taste of "Screw that, we ain't got time to finish the ****".
I loved DAO and played it over and over in a compulsive manner just to try all the possible combinations and outcomes, but after 2 tries at DA2, the copy/pasted dungeons and sky-NPCs pissed me off, so while I appreciated to change of gameplay, I gave up on that franchise too.
I had all DLC for ME1/ME2/DAO, but after that, the EA taste was too strong for me.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Reiisha
#26 - 2012-11-14 15:50:52 UTC
Called it in March >_>

If you do things right, people won't be sure you've done anything at all...

Reiisha
#27 - 2012-11-14 15:54:52 UTC
mama guru wrote:
oniplE wrote:
Bane Necran wrote:

I'm reserving judgment until i know more about the plot. This will either be the 3rd strike for Bioware, or their return to glory.

I'm not too worried about the plot, because it can't get any worse than the ME3 plot.

What i'm worried about is lack of immersion and depth. The world of ME1 felt alive. Although the elevator rides or getting to the other side of the Citadel took forever, it created the feeling of a living and open environment. The world of ME2 / ME3 was just a bunch of game levels with cut scenes in between. ME2 was an alright game though, ME3 was garbage.

I'm hoping for an ME1 styled BioWare RPG, but I'm afraid it's going to be another 'Generic EA Shooter'.


ME3 was just ME2 on steroids. To call the third garbage while calling the second "ok" is really just viewing things through rose tinted nostalgia goggles.

I liked the first one the most by far because it felt bigger like you said. The second was a change in storytelling and focused more on the cinematic look, a look the third game simply copied.

The problem with the third game was really just that the pacing was too fast for the scale of the conflict it tried to portray. It got the atmosphere right, the gameplay was better than the second one and the story did not feel as hamfisted as the second game atleast untill the ending. Bioware wrote themselves into a corner right from the start imo and it affected the quality of the games negatively.


Worst thing about ME2 and ME3 is that all your choices don't matter at all.

The paramount mistake bioware made when making ME2 and ME3 is trying to make sure all players see all content. They were so afraid that 'some' players may not see 'some' content due to different choices being made that they basically brought down all 'major' choices to some differences in dialogue and a single number on the reinforcement screen, but nothing else.

I also get the feeling that instead of making all the choices modular, they used a single script for all possible outcomes, which is one of the reasons for the amount of bugs.

If you do things right, people won't be sure you've done anything at all...

Qaidan Alenko
Eezo-Lution Inc.
#28 - 2012-11-14 16:33:55 UTC
As long as I can continue to persue my love intrest, I'll but it.

Oh... wait...
Go ahead... Get your Wham on!!!
Dessau
The Scope
#29 - 2012-11-14 17:21:10 UTC
Louis deGuerre wrote:
This franchise, like Dragon Age, is dead to me.

Seconded.
Eli Green
The Arrow Project
#30 - 2012-11-14 19:17:45 UTC
guess all i have to say now is inb4 new ME trilogy

wumbo

Elias Greyhand
#31 - 2012-11-14 19:29:44 UTC
I've played the tiniest portion of ME3 and can safely say that I wasn't particularly impressed; nothing stood out to say "This is a big new thing!" or "This is a massive improvement!".

After they ruined Dragon Age I was ready to kill, so I suppose a game that's not totally disappointing isn't so bad but I can't see myself rushing out for a fourth especially if it features the friggin' Reapers again.

"That which is done cannot be undone. But it can be avenged."

Jesuis Cache-Cache
#32 - 2012-11-16 04:56:56 UTC  |  Edited by: Jesuis Cache-Cache
Dragon Age and DAO is one of my all time favorite games. They killed the feel with that abortion of DA2. I expressed passionate discontent in the forums about the all out lies that everything you done in DA and DAO would carry over into DA2. I replayed both games several times to get the story right and was let down when someone that was clearly...BEHEADED in DA made a center stage appearance in DA2.

When the lead writer was slammed on the forums. He responded with a slew of sharp posts. One of which...and I quote...

"If we bring someone back, it's because we wanted to."

Well, that just says, "up your butt" to the fans. Your choices meant squat because we so love the character that was modeled after a pron star.

That was the beginning to an end for Bioware...for me. Then we have ME. A great series..well, ME and ME2. Fantastic story, characters and gameplay. What you done had no real impact because everything ended the exact same way no matter what. With the exception of a cutscene. Still, amazing games none the less.

I was quite excited for ME3. I played through the series two more times to get my Shepard ready for the trial. It was the talk of the forums....all about the trial. Who was going to be there on Sheps D...bla bla...

I turned it on, played for 15 minutes and shelved the game for months. No trial. I finally picked it back up and ran two complete playthroughs. I am glad I did. I have some sense of...closure. Not at all happy with, but I am content I finished it.

That is where it ends. The ending sucked, even after they tried to mend things in a free expansion. The problem is they tried to combine that MMO crap, and yes it is crap. A bunch of snooty little brats, coming in from Halo and Call of Dooty, playing shoot'em up bang-bang in an ME universe.

They had their eyes on an expanded market and failed to deliver the quality product the fans so deserved. TES employed a third party developer to create a TES MMO. That left them devoted to doing what they do best. Make a SP experience.

Had Bioware sought that route and kept them completely separate, they could have put out something potentially powerful.

"I know a man who gave up smoking, drinking, sex, and rich food. He was healthy right up to the time he killed himself." - Johnny Carson 

MinefieldS
1 Sick Duck Standss on something
#33 - 2012-11-16 05:44:59 UTC
oniplE wrote:
Bane Necran wrote:

I'm reserving judgment until i know more about the plot. This will either be the 3rd strike for Bioware, or their return to glory.

I'm not too worried about the plot, because it can't get any worse than the ME3 plot.

What i'm worried about is lack of immersion and depth. The world of ME1 felt alive. Although the elevator rides or getting to the other side of the Citadel took forever, it created the feeling of a living and open environment. The world of ME2 / ME3 was just a bunch of game levels with cut scenes in between. ME2 was an alright game though, ME3 was garbage.

I'm hoping for an ME1 styled BioWare RPG, but I'm afraid it's going to be another 'Generic EA Shooter'.


Yep, ME1 was epic, I played it like 3-4 times.
Riall
Doomheim
#34 - 2012-11-16 19:55:56 UTC
Destination SkillQueue wrote:
Did anyone seriously think they were going to let their most profitable franchise just die out?

They heard the Call of Duty.

[center] "Buy PLEX, don't be a space butt"[/center]

[center] Keepin' it... me.[/center]

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