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Eve Needs New Blood! (aka random troll thread)

Author
BoSau Hotim
Uitraan Diversified Holdings Incorporated
#21 - 2012-11-14 10:45:22 UTC  |  Edited by: BoSau Hotim
Eddie Laydon wrote:
AttentionFollowing text contains some serious bitching&whining, read at your own riskAttention

I feel that the game has become so complex that only the 'smart' people have the skill and will to learn and understand it. Pewpew is only fun if you're in an alliance, which means you cant be a casual player logging 1h a day to do some killin'. Not only that but pewpew itself is boring as ****!

When I heard of Dust I thought the promise of FPS-superfuntime coupled with the seriousness of Eve might attract the BF and CoD crowds and give us something fun to do, like... you know... play a couple of Team Deathmatches in Jita while waiting for our orders to fill. But then someone at CCP thought it would be funny to release it for PS3 only, thus ensuring no respectable FPS:er or current eve-player ever buys it.

So, the result is: a large percentage of eve player-base consists of RL financial experts and in-game manufacturing moguls moving in ever tightening circles trying to make profit by undercutting each other, while no one is actually buying their wares. New players find it hard to make decent amount of isk that would justify all the grinding and I find that the 'buzz' after reactivating my account wears of faster and faster, and the breaks between my Eve-fix become longer and longer.

The point of that little rant is that I believe that Eve needs to expand and attract new players and that perhaps the game needs to be dumbed down a bit in order to achieve that. Without new blood there can be no hope for this mmorpg.

Id like to hear what you guys think. Do you agree? If so, how far are you willing to go to make the game more appealing to nabcakes? Or perhaps you think that ^ was a load of crap and I should shut my pie-hole and go back to mining ice? All input is welcomed!


1. I'm glad the game is complex, it keeps me interested. I've met many stoopid peeps on this game so, no you don't have to be smart to play it Bear

2. I was not happy Dust is PS3. Bad choice as I will not buy that system just to play dust and so will be out of the loop on that for a while most likely. Ugh

3. I don't believe the game needs to be dumbed down. I believe the tutorials and starting experience needs to be upgraded to include tutorials on pvp/aggro mechanics/pvp fitting shown on their CQ screen and then go out and have them 'pvp' practice with NPC's to hook the players who want to blow things up. I've met many noobs in the starter systems who want more than pve/mining/manufacturing. So making the first days of Eve exciting is a key to gaining long term players IMO Cool


p.s. WIS would attract and keep players also IMO as long as CCP put in all the features they WERE working on. Straight

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#22 - 2012-11-14 11:08:35 UTC
PS :-

"Eve Needs New Blood! (aka random troll thread)"

I was under the impression that trolling was forbidden in these forums.

Ruskarn Andedare
Lion Investments
#23 - 2012-11-14 11:12:31 UTC
BoSau Hotim wrote:
Eddie Laydon wrote:
AttentionFollowing text contains some serious bitching&whining, read at your own riskAttention

I feel that the game has become so complex that only the 'smart' people have the skill and will to learn and understand it. Pewpew is only fun if you're in an alliance, which means you cant be a casual player logging 1h a day to do some killin'. Not only that but pewpew itself is boring as ****!

When I heard of Dust I thought the promise of FPS-superfuntime coupled with the seriousness of Eve might attract the BF and CoD crowds and give us something fun to do, like... you know... play a couple of Team Deathmatches in Jita while waiting for our orders to fill. But then someone at CCP thought it would be funny to release it for PS3 only, thus ensuring no respectable FPS:er or current eve-player ever buys it.

So, the result is: a large percentage of eve player-base consists of RL financial experts and in-game manufacturing moguls moving in ever tightening circles trying to make profit by undercutting each other, while no one is actually buying their wares. New players find it hard to make decent amount of isk that would justify all the grinding and I find that the 'buzz' after reactivating my account wears of faster and faster, and the breaks between my Eve-fix become longer and longer.

The point of that little rant is that I believe that Eve needs to expand and attract new players and that perhaps the game needs to be dumbed down a bit in order to achieve that. Without new blood there can be no hope for this mmorpg.

Id like to hear what you guys think. Do you agree? If so, how far are you willing to go to make the game more appealing to nabcakes? Or perhaps you think that ^ was a load of crap and I should shut my pie-hole and go back to mining ice? All input is welcomed!


1. I'm glad the game is complex, it keeps me interested. I've met many stoopid peeps on this game so, no you don't have to be smart to play it Bear

2. I was not happy Dust is PS3. Bad choice as I will not buy that system just to play dust and so will be out of the loop on that for a while most likely. Ugh

3. I don't believe the game needs to be dumbed down. I believe the tutorials and starting experience needs to be upgraded to include tutorials on pvp/aggro mechanics/pvp fitting shown on their CQ screen and then go out and have them 'pvp' practice with NPC's to hook the players who want to blow things up. I've met many noobs in the starter systems who want more than pve/mining/manufacturing. So making the first days of Eve exciting is a key to gaining long term players IMO Cool


p.s. WIS would attract and keep players also IMO as long as CCP put in all the features they WERE working on. Straight


1. Yup. The complexity and depth are what make EVE, anything else would just turn it into a kiddie playground (as opposed to a bunch of adults playing as kids like now) .
1a. The problem with huge alliance pewpew can easily be bypassed - avoid the huge alliances and find other pew (there are way too many threads on this issue to add that discussion here).

2. I can sort of see the reasoning to put DUST on the PS3, for one thing it just might attract some of the console-FPS players to EVE if they make the move to PC gaming.

3. An extra level of tutorials to teach the concepts of PvP, corporations, wardecs, GCCs, etc. might also prevent a lot of rage-quitting newbs in their first days.
3a. WIS could add more interest but only if there was enough for players to do in station to justify it. Wandering round a station and looking out of the windows would not do it (though there is an aspect of that in DUST at mission assembly).
Inxentas Ultramar
Ultramar Independent Contracting
#24 - 2012-11-14 11:56:42 UTC
Eve doesn't need "dumbing down"... it actually needs to "smarten up" some convulted mechanics from ten years ago. I agree the new player experience is most important in this regard. I would hate for the game to lose part of it's complexity, but some of it's UI elements are just a bit outdated and don't feel really intuitive. I'd like to advocate improvements in interaction design instead. The new expansion is looking pretty good in that regard.
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