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Mass-test feedback - November 13

First post
Author
CCP Habakuk
C C P
C C P Alliance
#1 - 2012-11-13 19:46:41 UTC  |  Edited by: CCP Habakuk
Hi! If you participated in the mass-test on the 13th of November, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version:
  • CPU:
  • GPU:
  • RAM:
  • How many clients were you running at the same time?
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing:
    - Shader Quality:
    - Texture Quality:
    - LOD Quality:


User Experience

  • Average FPS during the fight in D2-HOS, zoomed out (brackets / no brackets):
  • Average FPS - Zoomed in (brackets / no brackets):
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)
  • Did you experience any disconnects or crashes?
  • Describe your experience, make comments, suggestions, etc.:

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

KevinFlynnn
Sebiestor Tribe
Minmatar Republic
#2 - 2012-11-13 19:55:41 UTC  |  Edited by: KevinFlynnn
disregard
Ford Perfekt
Brutor Tribe
Minmatar Republic
#3 - 2012-11-13 20:47:30 UTC  |  Edited by: Ford Perfekt
OS version: Windows 7 - SP1 - x64
CPU: i5 M 560 @ 2.67GHz
GPU: Nvidia NVS 3100M
RAM: 8Gb
How many clients were you running at the same time? - 1
Graphic setting of the client (low / medium / high): medium
- Anti-Aliasing: Low
- Shader Quality: Medium
- Texture Quality: Medium
- LOD Quality: Medium

When everything worked it was good, graphics at same level or even a slithly better than on Inferno.
Client crashed 3 times.
Client crash like that happened to me "first" time.

I have logserver file (where to upload it)

I LOVE THE SOUND EFFECTS, but please make it possible to turn off the music.
Lyn Talie-Kuo
Garoun Investment Bank
Gallente Federation
#4 - 2012-11-13 20:59:42 UTC

OS version: Win 7, 64-bit
CPU: Intel i7-3610QM (2.30GHz quad-core, mobile.)
GPU: nVidia GEFORCE GT 650M, 1 GB mem
RAM: 16 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: Low
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High


User Experience

Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): ... the fight in D2-HOS dropped me down to 3 ~ 5 FPS zoomed out, if that's the one meant. (At the gate to 6-CZ49). I didn't know how to disable brackets, unfortunately, so I couldn't check that element.

Average FPS - Zoomed in (brackets / no brackets): Zoomed in seemed slightly better, generally 5-6 FPS, with dips into the 4.x range.

Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)

NA - I've never been in a large PVP fight before; I've only been playing for a month and a half, and that's been in high-sec. I did feel it to be somewhat awesome, though. (Note to self - turn graphics down a smidge in those spots.)

Did you experience any disconnects or crashes? None.

Describe your experience, make comments, suggestions, etc.: Seemed cool, though I can' really compare it to TQ experiences. A few non-combat / non-test related details: I definitely like the GUI touchups, with the new layout of targeted ship/structure stats, the top-left icons, etc - thanks for the redesign effort there.
Endymi Typhirr
#5 - 2012-11-13 21:01:18 UTC  |  Edited by: Endymi Typhirr
Machine Info and Settings

  • OS version:
  • Windows 7 SP1, all latest updates

  • CPU:
  • Intel Core i7-920, stock clock settings

  • GPU:
  • XFX nVidia GTX 260 Core 216

  • RAM:
  • 6GB DDR3-1600 (clocked at 1333)

  • How many clients were you running at the same time?
  • 1

  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: Off
    - Shader Quality: High
    - Texture Quality: High
    - LOD Quality: High


User Experience

  • Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets):
  • 4 to 4.5 fps

  • Average FPS - Zoomed in (brackets / no brackets):
  • 3 to 4 fps

  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)
  • Haven't participated in this size battle on TQ, but compared to a previous Sisi mass test last year, it is now several FPS better and, while heavily UI lagged, still possible to control the client somewhat.

  • Did you experience any disconnects or crashes?
  • No.

  • Describe your experience, make comments, suggestions, etc.:
  • Feels better. Also, team Pony Express FTW.

    Edit for new feedback after further testing: I'm not at all a fan of the very large angle of the new HP bars on the locked targets. They are annoying to look at and have perhaps too many partitions, both of which make it difficult to quickly visually gauge. They should have about 10 partitions (boxes) total, with special/longer division marks for 25/50/75 percents.

    Most importantly, while I don't feel the HP bars should necessarily be straight lines as previous/current, the wide angle should be reduced to something about half its current, staying on the upper half of the circle, a maximum of about 60-70 degrees. Remember, you're not trying to make the entire circle around the ship as its HP bar--that just makes it difficult to visually gauge--but rather you want to utilize its space-saving form.

Concord LP Channel and Mailing List For buying and selling of Concord LP and related items

Darth Behelzebhu
Lair of Demons
#6 - 2012-11-13 21:06:55 UTC

OS version: Windows Vista 64
CPU: intel c ore 2quad Q8200
GPU: Nvidia Geforce GT120 (2gb)
RAM: 8gb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): all high
- Anti-Aliasing: disabled
- Shader Quality: high
- Texture Quality:high
- LOD Quality: high


User Experience

Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): 3, 5
Average FPS - Zoomed in (brackets / no brackets): 2, 3
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 4-5
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.:
Ivan St
Doomheim
#7 - 2012-11-13 21:08:50 UTC
OS: Windows 7 Ultimate- SP1- 64 bit
CPU AMD sixcore
GPU- Msi gtx 560ti OC
RAM: 8GB
Clients at the same time... two

Settings... all of them at minimum (anti aliasing and the other off)

no crashes
good song effects and thumbs up for the sound effects, but add this option (when both clients are on the same grid) that their sounds are synchronized so you don't get chaotic sounds (espectially from the communications)

fps: about 30 when nobody is doing anything, but as soon as the activity starts, you drop down to single- digit fps (about 5dps, even when 50% TD)

Compared to TQ like the masstests before, I never took part in really big battles on TQ so I can't really tell, but do something about the fps during fleet battles, what use does this awesome graphic have when you have to push it to the absolute minimum to be able to play decently^^

No disconnects, no crashes, but a lot of lagg and low fps

suggestions... don't seed warp disruption stuff shortly before the test commences, that should help at least a little
Louis deGuerre
The Dark Tribe
#8 - 2012-11-13 21:09:13 UTC  |  Edited by: Louis deGuerre
Machine Info and Settings

  • OS version: Windows 7 Premium
  • CPU: intel i5-3570K
  • GPU: AMD Radeon HD 7900
  • RAM: 16 GB
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): high
  • - Anti-Aliasing: high
    - Shader Quality:high
    - Texture Quality:high
    - LOD Quality:high


User Experience

  • Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): 15/20
  • Average FPS - Zoomed in (brackets / no brackets):10/15
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? 5=same
  • Did you experience any disconnects or crashes? no
  • Describe your experience, make comments, suggestions, etc.: encountered odd bugs, drone disappeared, rapid dock/undock sequence gave phantom shield/armor/hull damage, you are too far away from gate to jump message when trying to jump at zero.
[/quote]
Meolyne
Perkone
Caldari State
#9 - 2012-11-13 21:09:22 UTC  |  Edited by: Meolyne
Machine Info and Settings

  • OS version:
  • 7x64 ultimate --- 1920x1200
  • CPU:
  • i7 3770k stock speed
  • GPU:
  • GTX 670
  • RAM:
  • 8Gb ddr3 2400Mhz
  • How many clients :
  • 1
  • Graphic setting of the client :
  • high
    - Anti-Aliasing: high
    - Shader Quality: high
    - Texture Quality: high
    - LOD Quality: high


User Experience

  • Average FPS during the fight in 6-CZ49(6C ? really ?) , zoomed out (brackets / no brackets):
  • Zoomed in : about 15
    Zoomed out : about 20
    no difference with brackets

  • Average FPS outside combat:
  • No fight : 40-400

  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) :
  • First battle with this new rig.

  • Did you experience any disconnects or crashes?
  • Nope
  • Describe your experience, make comments, suggestions, etc.:
  • Meh, Eve is Eve. maybe this new rounded brackets were messing a little the combat zone.
poepstreep66
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#10 - 2012-11-13 21:09:30 UTC  |  Edited by: poepstreep66
OS version: Windows 8
CPU: Intel core2quad q6600
GPU: Evga nvidia gts450 1024mb
RAM: 5gb ddr2
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high
- Anti-Aliasing: disabled
- Shader Quality:high
- Texture Quality:high
- LOD Quality:high

Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): 5fps/10fps
Average FPS - Zoomed in (brackets / no brackets): 3fps
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) couldnt say. havent seen such a big fleet for some time
Did you experience any disconnects or crashes? None
Describe your experience, make comments, suggestions, etc.
I encountered 2 odd things:
- everytime after warp in all the dreadnoughts seem to fire at my ship. no damaged is dealt or being targeted.
Just the graphical effect
- After warping away from the fight the bubbles and the broadcasts warped with me. as you can see in this screenshot:
http://i.imgur.com/2UIhk.jpg


Also a last note: it seems to me as that the new brackets work less good under high server stress. its harder to click on something to target it etc, also alt+click wont correctly look at the clicked object. sometimes it will work. sometimes it wont
Carlo Falcone
The Terrifying League Of Dog Fort
Bad-Touch
#11 - 2012-11-13 21:10:05 UTC
Machine Info and Settings

OS version: Windows 7
CPU:Quad core 3.4GHz
GPU: 2x GTX 580's
RAM: 8Gig
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: disabled
- Shader Quality: high
- Texture Quality: high
- LOD Quality: high


User Experience

Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): 35/55
Average FPS - Zoomed in (brackets / no brackets): 25/45
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? nope
Describe your experience, make comments, suggestions, etc.: Sounds are good; some bugs with bubble animations following ships; love the combat ticker; so far, so good.
Sergei Oriki
Ky's Del
#12 - 2012-11-13 21:10:41 UTC
OS version: Windows 7
CPU: AMD Anthlon II Quad Core
GPU: Nvidia GT 520
RAM: 4 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Medium
- Anti-Aliasing: off
- Shader Quality: medium
- Texture Quality: medium
- LOD Quality: medium
Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): 5 fps/5 fps
Average FPS - Zoomed in (brackets / no brackets): 3 fps/3 fps
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? Better
Did you experience any disconnects or crashes? No Crashes or disconnects
Was very fun, good to see how fleets work in a chaotic environment
Drew Patroni
Desecrated Consulting
#13 - 2012-11-13 21:10:46 UTC
Machine Info and Settings

OS version: Windows 7 Pro
CPU: quad-core dual thread
GPU: nVidia 555gtxm
RAM: 16GB
How many clients were you running at the same time?: 2
Graphic setting of the client (low / medium / high): started high with log server, couldn't do anything closed logserver and switched to low
- Anti-Aliasing: disabled
- Shader Quality: disabled
- Texture Quality: low
- LOD Quality: medium


User Experience

Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): about 5fps no matter what
Average FPS - Zoomed in (brackets / no brackets): 7fps
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)3
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: over all, i believe it was a good test, just dont think my computer enjoyed it.
Elena19
The Scope
Gallente Federation
#14 - 2012-11-13 21:11:15 UTC
OS: Windows 7 Ultimate- SP1- 64 bit
CPU AMD sixcore
GPU- Msi gtx 560ti OC
RAM: 8GB
Clients at the same time... two

Settings... all of them at minimum (anti aliasing and the other off)

no crashes
good song effects and thumbs up for the sound effects, but add this option (when both clients are on the same grid) that their sounds are synchronized so you don't get chaotic sounds (espectially from the communications)

fps: about 30 when nobody is doing anything, but as soon as the activity starts, you drop down to single- digit fps (about 5dps, even when 50% TD)

Compared to TQ like the masstests before, I never took part in really big battles on TQ so I can't really tell, but do something about the fps during fleet battles, what use does this awesome graphic have when you have to push it to the absolute minimum to be able to play decently^^

No disconnects, no crashes, but a lot of lagg and low fps

suggestions... don't seed warp disruption stuff shortly before the test commences, that should help at least a little
Mister Ripley
Ministry of War
Amarr Empire
#15 - 2012-11-13 21:21:19 UTC
Machine Info and Settings

  • OS version: Win XP
  • CPU: Intel Core 2 Duo R6750 @ 2.66GHz
  • GPU: AMD Radeon HD 6870
  • RAM:2GB
  • How many clients were you running at the same time? One
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: Disabled
    - Shader Quality: Low
    - Texture Quality: Medium
    - LOD Quality: Medium


User Experience

  • Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): 2.5 / 3
  • Average FPS - Zoomed in (brackets / no brackets): 2.5 / 3
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 4
  • Did you experience any disconnects or crashes? No
  • Describe your experience, make comments, suggestions, etc.:
  • - I was 1.000.000km away from Gate after the first jump.
    - Bubble warped with me after the last fight.
    - There was no laser animation on my ship while shooting a target in the first fight. After I stopped shooting, the animation started and "shoot" at the other ship until I warped away
    - Brackets On/Off made no difference. Normaly it makes a noticeable difference

Silver Sego
True Blue Haulers
#16 - 2012-11-13 21:29:38 UTC
Machine Info and Settings

  • OS version: win7
  • CPU: i7 950@3.07
  • GPU: AMD Radeon HD 68** x2
  • RAM: 16gb
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): Default set for performance.


User Experience

  • Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): about 10-15
  • Average FPS - Zoomed in (brackets / no brackets): 5-10
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? No experience in over 100 man fleets.
  • Did you experience any disconnects or crashes? no
  • Describe your experience, make comments, suggestions, etc.: Chaos. No one bothered mentioning a separate masstesting channel in fleet. I guess knowledge for next time.


Ltsaimon
Deep Core Mining Inc.
Caldari State
#17 - 2012-11-13 21:42:22 UTC
Machine Info and Settings


OS version:WIN7 ult x64
CPU:AMD Phenom(tm) II X4 970 Processor, 3511 Mhz, 4 Core(s), 4 Logical Processor(s)
GPU: ASUS HD6970
RAM: 8GB
How many clients were you running at the same time?: 1
Graphic setting of the client (low / medium / high): HIGH
- Anti-Aliasing:HIGH
- Shader Quality:HIGH
- Texture Quality:HIGH
- LOD Quality:HIGH


User Experience


Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): (4.5/didn't test)
Average FPS - Zoomed in (brackets / no brackets):(5.1/didn't test)
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)5
Did you experience any disconnects or crashes?:no
Describe your experience, make comments, suggestions, etc.:
Tracking targets is ok but not working as I want. I rather push some shortcuts to see what shooting me or where i need to go.

Fps didn't drop below 4.5 so it was playable all the time.


I have encountered few graphical issues first I have tried to lock enemy ship from space, sound played visual target got locked but it didn't appeared in the left or selected item screen. after i re-targeted it worked fine

second issue was bubble =)
Lors Dornick
Kallisti Industries
#18 - 2012-11-13 22:04:08 UTC  |  Edited by: Lors Dornick
CCP Habakuk wrote:
Hi! If you participated in the mass-test on the 13th of November, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version: Win7 Home Premium
  • CPU: i7-2600 @ 3.40 running at 3.70
  • GPU: AMD/ATI Radeon HD 6570
  • RAM: 8 GB dual channel
  • How many clients were you running at the same time? 1 per computer
  • Graphic setting of the client (low / medium / high): All at max
  • - Anti-Aliasing:
    - Shader Quality:
    - Texture Quality:
    - LOD Quality:


User Experience

  • Average FPS during the fight in D2-HOS, zoomed out (brackets / no brackets): 30
  • Average FPS - Zoomed in (brackets / no brackets): 5 ish
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): can't compare, but it worked wonderful
  • Did you experience any disconnects or crashes? nope
  • Describe your experience, make comments, suggestions, etc.: nope, not this time

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Luc Chastot
#19 - 2012-11-13 22:08:03 UTC
Machine Info and Settings


OS version: Win 7 64bits
CPU: Athlon II X4 640
GPU: Radeon HD6870
RAM: 4GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low
- Anti-Aliasing: off
- Shader Quality: low
- Texture Quality: med
- LOD Quality: high


User Experience


Average FPS during the fight in D2-HOS, zoomed out (brackets / no brackets): 5/8
Average FPS - Zoomed in (brackets / no brackets): 3/5
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: Why did TiDi take so long to kick in?

Make it idiot-proof and someone will make a better idiot.

Eptesicus Nilssoni
Untied Dysleckticks
#20 - 2012-11-13 22:09:23 UTC  |  Edited by: Eptesicus Nilssoni
Machine Info and Settings


OS version: Windows 7 Home Premium 64-bit
CPU: i7 - 2600 CPU @ 3.40GHz
GPU: AMD Radeon HD 6570 1024 MB
RAM: 8GB
How many clients were you running at the same time? 2, both same settings.
Graphic setting of the clients (low / medium / high): low
- Anti-Aliasing: Disabled
- Shader Quality: Low
- Texture Quality: Low
- LOD Quality: Low


User Experience



Average FPS during the fight in 6-CZ49, zoomed out (brackets / no brackets): 15 - 25 (D2-HOS fight, didn't test during 6-CZ49)
Average FPS - Zoomed in (brackets / no brackets): 15 - 25 (D2-HOS fight, didn't test during 6-CZ49)
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) Never been in big fleet fights as I'm a peaceful high sec miner so I wouldn't be able to tell.
Did you experience any disconnects or crashes? No disconnects or crashes.
Describe your experience, make comments, suggestions, etc.: Finding the targets the FC wanted was a bit hard (might be because I'm new to fleet fights) and I couldn't really keep track of what was shooting me. Otherwise it worked fine except the Warp Disruption Bubble that was always centered on me and followed me in warp(several people experienced this) during and after D2-HOS fight.
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