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CCP Training Corporation (Idea)

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Author
Mallak Azaria
Caldari Provisions
Caldari State
#21 - 2012-11-13 19:06:15 UTC
Moe Doobie wrote:
Mallak Azaria wrote:
Given that CCP has no idea how their game actually works, I don't think this would be a good idea.


Dayum...

That's cold blooded...


Sometimes the truth is.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Moe Doobie
Brutor Tribe
Minmatar Republic
#22 - 2012-11-13 19:07:06 UTC  |  Edited by: Moe Doobie
Lykouleon wrote:
There is an entire subforum dedicated to finding player corporations. There are multiple in-game channels for finding corporations depending on primary language. New corporations that want like-minded new players pop up daily. All you need to do is reach out and be pro-active instead of waiting for that "WTB DPS/Tank for Raid/PvE/RP guilde~" post.


Most of the ones I see req a minimum amount of skill points,and the ones that don't just started and have like 3 people, thus seriously reducing the chance that A) They will actually take the time to train and B) Will have member on and active when you are online. There is a reason why noobs target larger guilds/corporations. It's because the larger the group the more likely others will be on to do things when we are.
Arduemont
Rotten Legion
#23 - 2012-11-13 19:10:14 UTC
Have you tried the recruitment channel? There are recruiters in there that will literally take anybody.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Moe Doobie
Brutor Tribe
Minmatar Republic
#24 - 2012-11-13 19:11:33 UTC
Arduemont wrote:
Have you tried the recruitment channel? There are recruiters in there that will literally take anybody.



Right....because they just want to swell their numbers. They have no intention whatsoever of actually taking noobs along on OPs and training them
CCP Falcon
#25 - 2012-11-13 19:11:43 UTC
Pulled a couple of offensive posts.

Keep your language within the forum rules please.

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

LHA Tarawa
Pator Tech School
Minmatar Republic
#26 - 2012-11-13 19:11:58 UTC
The difference between WoW and EVE is the PVP nature.

The big alliances keep out newplayers, not to "weed out the weak" or "keep out the instant gatification peeps". They keep out the new toons because they are trying to keep out the alt spies, the corp griefers, the thieves and scammers.



There are PLENTY of corporations that are new player friendly. These corporations fight one another trying to attract the best, REAL new players, while doing their best to keep out the fake new players that are really spies, thieves, griefers and enemy alts.




I know there is one HUGE change CCP could make that would make me a lot more "new player friendly". A corp setting that allows me to set whether corp mates are allowed to shoot each other without CONCORD intervention.

I can lock down my billions of ISK worth of BPOs and deny them the ability to mess with the corp's POSes, but I can't stop corp griefers from showing up in my mission space with mass DPS and out of corp logistics, and blowing up my billion+ ISK missioning boat.

Oh, and I guess a change to the war dec mechanics. Right now you have to be aware that the new player may actually just be an alt that is gathering intel for his main corp to war dec you.


In short, new players are kept out because of the damage they can do.


I would hate to see CCP create a CCP run corp for all these new players to join. I'd much rather see them tweak some of the game mechanics that discourage people from recruiting new toons.

Tiberious Thessalonia
True Slave Foundations
#27 - 2012-11-13 19:12:26 UTC
Moe Doobie wrote:


CCP would benefit the most from us being trained.

People who actually know how to play EvE can appreciate it and they will stay. People leave eve, not because it's boring. It's because it's so overwhelming and difficult to learn and play with others first starting out that they never really get a chance to appreciate what it has to offer.

And plus they already try to train in having tutorials. I'm simply asking them to make it more efficient.


Better tutorials? Sure. But a full training corp?

No.

CCP does not have unlimited manpower. Normally, in this situation, you would look into crowdsourcing this sort of thing. They don't even have to, because player corporations are already doing this, and for free.

One of the biggest reasons why I like it when my corp adopts noobs is that we see it as making an investment. We take you under our wing. We teach you how to do things. We make an effort to make you good, and we do this because we want you to hang around and be awesome WITH us.

CCP wouldn't have this sort of drive. Besides, unless there was the potential for failure, there is no drive on YOUR part to actually get any better. Join a player corp. Let the players how to teach you this game.
Destination SkillQueue
Doomheim
#28 - 2012-11-13 19:14:40 UTC  |  Edited by: Destination SkillQueue
Moe Doobie wrote:

Been playing for about 2 weeks now, and I've made it known on these forums how I feel about the ridiculousness in how complicated it is for new players to get into active corporations.

*snipped*


So the problem is the difficulty of getting in to an active corp as a new player.

Moe Doobie wrote:
You need to realize two things:

1) EVE will not continue much further without growth.
2) EVE cannot grow without new people
3) Most new people come from MMOs that don't require such BS just to play with other people.


That's three things not two. The first two are also blatantly obvious while the third is at best loosely connected to them. Growth and new people can be gained without number 3, but it certainly wouldn't hurt to look in to ways to improve on that.

Moe Doobie wrote:
In other MMOs it's easy to join guilds. In EVE it's the opposite for new players.


There is a good reason for the difference. In WoW you can afford to include anyone. In EVE it's detrimental to your corporation. Rules of WoW don't allow sandbox gameplay, so any damage done by other players will get refunded by the GMs and it won't harm the game, since it's not a player driven universe. Here you can't do that.

Moe Doobie wrote:
Bottom line, the average new player does NOT have the patience to sit through those boring and EXTREMELY insufficient tutorials, wait 2 weeks to get into a corporation or download E-UNI classes and listen to them for hours on end to learn the game (I'm a truck driver, I can do this).


I've played the new tutorials and they're pretty good actually and don't take too long to complete. They'll get you going in the game and you can learn the rest as you play. Someone who doesn't have the patience to play through the basic tutorials is unlikely to stick around anyway and is a serious burden to the players in a player corp.

Moe Doobie wrote:
CCP, flat-out needs to take a more proactive approach to retaining new people; and it starts with training. I love E-UNI to death and I appreciate their contributions to the game but their application process is ridiculous. RvB is great, but let's be honest, a 5 day old player isn't learning PVP in RvB. They're simply being constantly blown up by T2 fitted veterans and providing killmails. I was in RvB for about 3 days on my main and got tired of it. Join fleet, go to where they are and get blown up. No training at all, which is fine. My issue is how many vets front RvB as a training corporation when it clearly is not. It's a place for freelance no holds barred pvp, NOT training...PRACTICE perhaps, but not training. Training is the process of learning. Practice is the process of applying what you have learned in the hopes of honing your skills.

I simply suggest CCP establish its own training corporation. The small investment you make into this will pan out given the rise in retention rates, I promise you. It should be a mix of E-UNI and RvB. Give lectures (another complaint I have of E-UNI is that while I appreciate their efforts, many of their lectures are given by people with very thick accents and I can't understand what they're saying). Getting a few American players to record some lectures in exchange for ISK or PLEX doesn't seem like a bad idea to me. Also establishing a CENTRALIZED source of information would help. a 1-stop shop for CORRECT (keyword here) would be nice, because when we noobs ask question and vets are giving us 20 different websites with 20 different perspectives its very confusing.

In conclusion I am not asking for things to be made easier. I am asking for information and training to be made more accessible. *snipped rambling*


How would this corp work exactly? Is it a player corp or an NPC corp? A player corp will have the same issues as real player corps and it will be used to grief new players. A NPC corp would have protection from this, but it's not going to be an active corp. It's going to be an active chat channel with little to no multiplayer just like current starter corps.

I'm also interested in hearing who would run all this. Currently players take a lot of their own time to make things like this work, so are you going to give players tools to manage this new corp or do you expect CCP to do it? Naturally a player run entity will be just like the ones we have now and a CCP run entity will require some people to be paid to play the game full time in order to manage it. If you have views on how it should work, I'd like to hear them from you, instead of having to assume things.
Warde Guildencrantz
Caldari Provisions
Caldari State
#29 - 2012-11-13 19:24:04 UTC
if i am not mistaken you cant train in PvP without blowing up quite a few times in the process, so yes...rvb IS training, and implying that noobs should get PvP training that doesn't involve blowing up does not make any sense, because PvP always involves blowing up when you are learning. My friend Ashenshugar, top 5 ranked in battleclinic, has died quite a few times in a dramiel to couple-of-month-old players flying vexors. You don't have to be uber to win against a T2 fit opponent, it just requires extremely specific planning and know-how before going into a fight. This is what you learn through dying in PvP. You learn what fits to expect and how to fit your ship before you go into a fight. You also learn that knowing what your opponent is flying and what fits are common for the ship to use is an extremely important way of ensuring you will win. You fight a merlin, you know TDs will hurt it, along with EM ammo. You fight a vexor, you make damn sure your overview has drones on it before going to the fight. A while ago I used to fly a passive tanked hawk, and won many many 1v1s with it simply because opponents were expecting neuts to shut down the fit's tank (this was prior to ASBs). It's this sort of planning that makes it possible to win even if you don't have perfect skills (I only had around 15k at the time).

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Rek Seven
University of Caille
Gallente Federation
#30 - 2012-11-13 19:25:07 UTC  |  Edited by: Rek Seven
Your problem isn't that CCP doesn't have its own training corp or that big alliances don't want new players, it's that you want instant action/help without being willing to work for it.

I agree that CCP's tutorials are lacklustre (when I did them 2 years ago) and I think it would be much simpler to teach people through video tutorials. On the other hand, learning the mechanics your self can be rewarding.

Find something you are interested in, learn about it and then use that experience to shape your disisions instead of just saying "my what a big alliance you have. Can I join"
Klown Walk
Federal Defense Union
Gallente Federation
#31 - 2012-11-13 19:28:35 UTC
You are playing the wrong game if you don't even have patience for the tutorials.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#32 - 2012-11-13 19:36:08 UTC
http://www.cad-comic.com/cad/20120625

I'll just leave this here

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Inquisitor Kitchner
The Executives
#33 - 2012-11-13 19:40:14 UTC
Moe Doobie wrote:

Give lectures (another complaint I have of E-UNI is that while I appreciate their efforts, many of their lectures are given by people with very thick accents and I can't understand what they're saying). Getting a few American players to record some lectures in exchange for ISK or PLEX doesn't seem like a bad idea to me. Also establishing a CENTRALIZED source of information would help.



I bolded the funny parts.

Why American? Because you are?

This is the underlying logic that show you're probably not cut out for EVE (just like your suggestion).



It wasn't, I can't heard what this guy was saying, I wish the recording was clearer (which is "I cant use something, please let me use it").

It was I am American, I can't understand what someone is saying, therefore someone should make an American record something (which is "I can't understand this easily enough, can someone specifically do something that would help me specifically understand this?").

When I started this game I knew no-one else who played it. I started running missions because that was what naturally followed the Tutorial. I was always interested in joining null sec PvP, but it wasn't until a friend of mine told me to go join him in null sec I ever tried it.

I don't think that CCP should pander to individuals at all. I think EVE Uni is an amazing resource, it's player run and it doesn't mean that the company is pandering to a specific type of player. You want to go and learn by listening to people? Sure the option is there. You prefer to get blown up over and over again until you pick stuff up? That's cool too.

I just introduced a friend who was an ex-WoW player to EVE, she loves the fact that there's so much to learn and that you aren't expected to know it all EVER never mind straight away. I still couldn't even tell you how to actually make something or how to use an R&D agent.

The game does need to be made more accessible to new players, but it's not by "paying americans" to record lectures. In terms of centralised source of info there is one: Evelopedia. Though no-one writes anything in it because all the alliances have their own stuff for their own members.

Oh and if this post is anything to go by theres a reason your application may be taking so long.

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

Strata Maslav
Heretic Army
Divine Damnation
#34 - 2012-11-13 19:54:01 UTC
Like the real world EVE works best when rewards are earned through the providing of service. You provide a good service and the more people you provide this service to the more reward you get.

Having training corps is a great idea for player retention. A new player having a pop up window to help them choose a Training corp. Categories (mining, industrial, nullsec, faction warfare etc) brining them to a list of between 5-10 corporations which they just simply click to enter. They can look at a small description of what the corp has to offer through a small advertisement (show info).

The way it should be run in EVE though is that the corporation should have the ability to generate a reward through the training of the members and the trainees the ability to switch to another corp if the service provided is not good enough.
This is obviously a very basic model but could help with a new player experience.
Strata Maslav
Heretic Army
Divine Damnation
#35 - 2012-11-13 20:00:20 UTC
Inquisitor Kitchner wrote:
[quote=Moe Doobie]

The game does need to be made more accessible to new players, but it's not by "paying americans" to record lectures. In terms of centralised source of info there is one: Evelopedia. Though no-one writes anything in it because all the alliances have their own stuff for their own members.



The most simple thing CCP could do is setup a play time for training content service. CCP builds the outline of a website where new players can watch videos and read articles about different aspects of the game. The content is submitted and vetted by CCP and players are rewarded if the content is good with play time put straight onto their account.
LHA Tarawa
Pator Tech School
Minmatar Republic
#36 - 2012-11-13 20:00:47 UTC
Inquisitor Kitchner wrote:


Why American? Because you are?


Perhaps the OP should have said "some that speaks clear English should record the English versions of the lectures".


I'd rather have someone from London UK than someone from the deep swamps of Louisiana, USA.


I work for a multi-national with offices from Europe to USA to Asia. The people from China and India and even UK have no trouble understanding those of us from Middle America, when we speak English. The same is not true when the people in China are trying to understand the people in India. It seems that, perhaps, the native speakers that do not have a strong accent, are more easily understood than those that are not native English speakers, or come from areas that have strong pronunciation differences from that which is presented in the English dictionaries.

Or, heck, the guy we all have the most trouble understanding is from Wales.... Are they not even TRYING to speak English in some parts of Britain's hill country?


Of course, I can't help but giggle when one of our Toronto people start talking aboot getting the defects oot of the code.

Or when the people from Chic-ahhh-go say any-sht instead of initiate. "We're going to any-sht the meeting with introductions."


Or, the peeps form UK always asking the people in Chinar and Indiar for their status.


Do people in the England laugh at us Yanks at the way we mispronounce aluminum or schedule?

LHA Tarawa
Pator Tech School
Minmatar Republic
#37 - 2012-11-13 20:02:48 UTC
Strata Maslav wrote:
Inquisitor Kitchner wrote:
[quote=Moe Doobie]

The game does need to be made more accessible to new players, but it's not by "paying americans" to record lectures. In terms of centralised source of info there is one: Evelopedia. Though no-one writes anything in it because all the alliances have their own stuff for their own members.



The most simple thing CCP could do is setup a play time for training content service. CCP builds the outline of a website where new players can watch videos and read articles about different aspects of the game. The content is submitted and vetted by CCP and players are rewarded if the content is good with play time put straight onto their account.




I don't think that would help with the OP's main issue, that he can't get into a big, active alliance.

Nothing can help that short of changing EVE's player-vs-player nature (which I think is a BAAAAD idea).


E Minor7
Omege Task Force
#38 - 2012-11-13 20:03:39 UTC
I don't know, I think I got a pretty good intro to the game from hanging out in the noob corp chat channel. Did the tutorials, and traded questions and answers with the other noobs. Some of the toons in the noob channel were trading alts of experienced players. So they were good guides, and their mains had corps people could join.

One other thought: If you apply to join a smaller corp instead of a big null sec alliance, you don't wait two weeks for a reply. There are plenty of helpful and noob-friendly corps out there eager to take in new members. Both in carebear and PVP varieties. I don't have statistics, but I think this is the way most new players go. Anyway, I didn't have any trouble getting into the EVE MMO community at all.
La Nariz
Aliastra
Gallente Federation
#39 - 2012-11-13 20:05:27 UTC
Moe Doobie wrote:

You need to realize two things:

1) EVE will not continue much further without growth.
2) EVE cannot grow without new people
3) Most new people come from MMOs that don't require such BS just to play with other people.



And your proof is where?

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TheBreadMuncher
Protus Correction Facility Inc.
#40 - 2012-11-13 20:06:20 UTC
Moe Doobie wrote:

Been playing for about 2 weeks now,


Moe Doobie wrote:

"I want to make EVE more inaccessible in order to feel like a special snowflake", etc. .


Whoa. Rookie to cynical and bitter in 2 weeks. CCP! Mark this new record!

"We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming.